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The Friday Five: 5 Inaccuracies With All-Stars in Games

The Friday Five: 5 Inaccuracies With All-Stars in Games

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five inaccuracies regarding the All-Stars in various basketball video games.

Another All-Star Game will be upon us next week. I admit that I highly doubt I’ll be watching it. What was once a spectacular exhibition of the best players in the NBA competing in the ultimate pick-up game has turned into a boring display that we can’t even call basketball. From the lack of effort by a spoiled generation of players to ridiculous formats under the tournament-obsessed Adam Silver, the All-Star Game absolutely stinks now. It’s a damn shame, as its spits on the legacy of all the great players who paved the way for today’s “stars” to get paid $40 million to load-manage.

Whoops, I went full Grumpy Old Man there! It is tough not to grumble though, as the All-Star Game used to be something I really enjoyed. Sadly, over the past decade or so, it’s completely lost its appeal and competitive spirit. I still have fond memories of what the event used to be of course, and that also carries over to the virtual hardwood. Over the years, it’s been a blast to play with the All-Star teams in games, as well as the Rookie Challenge/Rising Stars squads when they’re available. As with many other aspects of basketball video game rosters though, the virtual All-Star teams have had some rather weird and interesting inaccuracies. Here are five that I’ve encountered!

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Wayback Wednesday: Michael Jordan in NBA Live 2004

Wayback Wednesday: Michael Jordan in NBA Live 2004

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Michael Jordan in NBA Live 2004.

These days, we think of Visual Concepts as the company to bring Michael Jordan to the virtual hardwood. After all, he’s been available as a Legend since NBA 2K11, we’ve had two iterations of the Jordan Challenge, and he’s graced the cover of four editions of the game. However, long before NBA 2K was celebrating His Airness, he was closely associated with EA Sports. From licensing him for the NBA Playoffs series as he disappeared from other early 90s titles, to games such as Jordan vs. Bird, Michael Jordan in Flight and Chaos in the Windy City, it was EA who brought us MJ.

Of course, the last time that Michael Jordan made an official appearance in an EA Sports game was in NBA Live 2004. Indeed, until NBA 2K11, it marked the last time that he was officially featured in any video games. Needless to say, adding him to the Legends Pool and 90s All-Stars was an annual task for our modding community from NBA Live 2005 through NBA Live 08, so we were still able to play with him on PC. There was something special about official appearances though, especially given MJ’s absence from the virtual hardwood in the late 90s. Let’s take a look back…way back…

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Wayback Wednesday: ESPN NBA 2Night Retrospective

Wayback Wednesday: ESPN NBA 2Night Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at ESPN NBA 2Night.

Although Konami has produced some classic releases that earned them a reputation as one of the most iconic video game developers, the virtual hardwood was never their best genre. That’s not to say that their basketball games have all been terrible. Indeed, their sim-arcade hybrid titles that include Run and Gun, NBA Give ‘n Go, NBA in the Zone, and NBA in the Zone 2 are nostalgic favourites for many long-time basketball gamers. They provided an experience that found a good middle ground between the more serious approach of NBA Live, and the over-the-top style of NBA Jam.

However, as sim-oriented basketball games were improving and becoming deeper and more realistic in the late 90s and early 2000s, Konami’s releases were soon outclassed. From gameplay and graphics to modes and features, they fell short of NBA Live, as well as new contenders in the space such as the emerging NBA 2K series. At the same time, Konami’s NBA games did find an audience, and some of them had their good points; or at the very least, a few interesting ideas! For better or worse, ESPN NBA 2Night is a great example of that. Let’s take a look back…way back…

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Wayback Wednesday: Notable Names in the Free Agents Pool

Wayback Wednesday: Notable Names in the Free Agents Pool

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at players who ended up being notable names in the free agents pool in video games.

In a previous article, I mentioned that a number of future Hall of Fame players and other notable names have appeared in the free agents pool in various titles. Needless to say, they stand out among the selection of veteran journeymen and other far less prominent players. It was undoubtedly weird to see those all-time greats, multi-time all-stars, and other notable mainstays in the league languishing in the free agents pool. Once again though, they facilitated countless roster projects. Of course, it also led to some strange sights when CPU teams picked them up in franchise modes!

Obviously, there are reasons that notable names have occasionally turned up in the free agents pool of video games, particularly towards the end of their careers. Also, because older games came out on different platforms at different times, there were differences in their rosters. As such, not all versions of a game featured the same notable names among their array of unsigned free agents. I can’t pass up a chance to discuss NBA history when there’s a connection to basketball gaming trivia, and there are definitely some interesting stories here. Let’s take a look back…way back…

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Wayback Wednesday: How Free Agents Enhanced Roster Modding

Wayback Wednesday: How Free Agents Enhanced Roster Modding

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at how the addition of free agents in basketball video games has enhanced roster modding.

A pool of free agents and the ability to sign and release players is just one of those things that we take for granted in basketball video games. After all, it’s a concept that goes back to games released in the 90s, making it a well-established staple of roster customisation that we expect to see. Indeed, if you got into basketball gaming during the 2000s at the earliest, you probably haven’t played many sim games that didn’t represent free agency in their roster customisation functionality, or at least their season or franchise modes.

However, if you’re my age and you recall playing the classics of the 90s, you’ll no doubt remember how restricted we used to be when it came to modifying the rosters in-game. Even after the ability to trade players outside of season modes was added, it still took a couple of years to implement the free agents pool. It was longer still before that pool was frequently filled with players to sign! Needless to say, the addition of the free agents pool and subsequent inclusion of a selection of free agents every year significantly enhanced roster modding. Let’s take a look back…way back…

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Monday Tip-Off: Next Gen NBA’s Greatest

Monday Tip-Off: Next Gen NBA's Greatest

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with an attempt at crafting a Next Gen NBA’s Greatest mode in a future NBA 2K.

Although the original Jordan Challenge was the catalyst for a new era of historical content in NBA 2K, NBA’s Greatest was an innovative follow-up. Many of the classic teams that were added as part of NBA’s Greatest are still in the game today, setting a precedent for expanding the roster of retro squads to celebrate a variety of players. It wasn’t the first basketball game to feature throwback presentation – NBA Jam 2004 had utilised the concept almost a decade earlier – but NBA 2K12 did a spectacular job with it, ultimately paving the way for what we now have with MyNBA Eras.

As a game released in 2011, NBA’s Greatest celebrated fifteen of the most prominent players in league history to that point: Michael Jordan, Magic Johnson, Larry Bird, Kareem Abdul-Jabbar, Bill Russell, Julius Erving, Hakeem Olajuwon, Patrick Ewing, Oscar Robertson, Karl Malone, John Stockton, Wilt Chamberlain, Jerry West, Scottie Pippen, and Isiah Thomas. Needless to say, those players still deserve to be celebrated today, but after all these years, there’s a new class of all-time greats that a future NBA 2K could build a Next Gen NBA’s Greatest around. With that in mind, here are fifteen players that should be celebrated in such a mode, as well as my picks for their games.

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NLSC Top 10 Plays of the Week: July 27th, 2024

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.

The NLSC Top 10 Plays always welcomes high flyers, and to that end, an assortment of players from across NBA history are soaring into the latest countdown! From Darryl Dawkins doubling up on devastating dunks to Charles Barkley skying for a windmill to Clyde Drexler and Jerome Kersey connecting on a wild alley-oop, the rim is being well and truly rocked once again this week. And of course, there’s also some crafty passing, and an example of Steph Curry really showing off his range. Seven games are featured this week, so let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Players Who Retired After The Roster Cut-Off Date

The Friday Five: 5 Players Who Retired After The Roster Cut-Off Date

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five players who retired after a video game’s roster cut-off date.

The roster cut-off date – aka the “accurate as of” date – is ultimately responsible for a lot of basketball video game trivia. Phantom stints, rare stints, unrepresented stints, player absences…it all comes down to the rosters being locked on a specific date as a game is being finalised for launch. A major trade or signing late in the offseason is all it takes to leave a game notably outdated, or indeed with a glaring inaccuracy, such as Michael Redd infamously returning to the Milwaukee Bucks after NBA Live 2003 PC went gold. Yes, I know I bring up that example a lot, but it’s a really fun one!

Needless to say, if a player abruptly retires after a game’s roster cut-off date, that also leads to a rather noticeable inaccuracy. When I discussed players who had remained active in games after their careers ended in real life, I noted that Larry Johnson was an example of such a player. While the other players I mentioned in that Five were still under contract and on the injured list when the games in question were released, LJ retired on October 10th 2001; after NBA Live 2002’s rosters had been set, and too late to be accounted for. Here are three other All-Stars, along with a couple of notable role players, who retired after the roster cut-off date and thus remained active in games.

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NLSC Podcast #528: Best Three-Point Shooters in Video Game History

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From courtside of the virtual hardwood, it’s Episode #528 of the NLSC Podcast!

A recent interview with EA’s CEO Andrew Wilson bleakly hints at a future where games are riddled with intrusive ads. We’ve already seen attempts at this before, but as you can imagine, we’re not thrilled at the possibility of it becoming commonplace! However, most of this week’s show is dedicated to the deadeyes from downtown on the virtual hardwood, as we join the community in reminiscing about the best three-point shooters in the history of basketball video games. We also recall the players that we preferred to overwrite when customising the rosters in classic titles, whether we were making current roster updates or putting ourselves and our friends into the NBA.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: Debuting in Games Before the NBA

Wayback Wednesday: Debuting in Games Before the NBA

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at some examples of players debuting in video games long before tallying their first NBA minute.

Every offseason, there’s a new crop of players – both drafted and undrafted – that will make their debut in the real NBA and on the virtual hardwood alike. To that point of course, barring Summer League play, basically all NBA players will be debuting in games before the real NBA, and have done so as long as titles with updated rosters have been released before the season tips off. However, there are players whose real life debuts came well after their first appearance in a video game. For the purposes of this article, this is what I mean when I say “debuting in games before the NBA”.

This includes players that missed what should’ve been their rookie season, and future NBA players who made cameos through other means. These appearances can make it difficult to remember exactly when certain players debuted or were drafted, since we recall playing with them in video games much earlier. There are also fun examples of bonus content leading to pre-NBA cameos for players who would become noteworthy names, and in some cases, major stars. It’s a lengthy list, so settle in as we take a look back…way back…

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NLSC Podcast #477: Our Epic NBA Inside Drive 2003 Game

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From courtside of the virtual hardwood, it’s Episode #477 of the NLSC Podcast!

When we connected on Parsec to play NBA Inside Drive 2003, we weren’t anticipating having one of the most exciting games we’ve ever experienced on the virtual hardwood. One epic comeback later, and it was definitely a contest to remember! To that point, we’re recapping our showdown between the Toronto Raptors and Philadelphia 76ers for posterity, and to emphasise the fun that can be had when you don’t give up on a game after falling behind. We also compare it to some famous comeback victories in real NBA history, to which it bears some uncanny similarities. In this week’s mailbag, we join the community in discussing basketball video game series that would make a welcome return.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Top 10 Plays of the Week: May 6th, 2023

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.

Our awesome community frequently submits a variety of highlights for the NLSC Top 10 Plays, but sometimes, it’s hard to go past a dunk! This week we have another countdown that’s all about slams, from vicious posters to jaw-dropping alley-oops. You’ll see Dee and I connecting in AND1 Streetball, from a session we discussed in Episode #475 of the NLSC Podcast. The NBA Live 2001 Legends are also changing things up with some Vinsanity in NBA 2K3, as everyone takes to the air to strut their stuff. Seven different games are on display this week, so let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

The Friday Five: 5 Players Who Only Appeared on Certain Teams in Games (Part 11)

The Friday Five: 5 Players Who Only Appeared on Certain Teams in Games (Part 11)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is Part 11 in an ongoing series looking at players who only appeared on certain teams in video games.

At this point, I’ve covered many of the noteworthy names that became examples of players who only appeared on certain teams in video games. As I’ve said before, I originally planned to stop this series after seven instalments, believing that I had exhausted all of the notable examples worth discussing. Thanks to the efforts of David L however, I discovered that I’d overlooked quite a few prominent players with a phantom stint or two to their name. I discovered some more examples myself, and it seemed a shame to waste our combined research.

I’m taking a slightly different approach this week, however. Apart from one player who was an All-Star and therefore more memorable, I’m focusing on a handful of role players who only appeared on certain teams in games. Of course, I’m sure that I’m not alone in remembering them, though their phantom stints may well fly under the radar. It’s not necessarily surprising they have them, though. NBA journeymen usually have a more tenuous grip on their roster spots, meaning there’s a good chance that some of them will be released by the time a video game launches, thus preserving a snapshot of a phantom stint. I’m sure you know the drill by now, so let’s get to the examples!

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The Friday Five: 5 Players Who Only Appeared on Certain Teams in Games (Part 8)

The Friday Five: 5 Players Who Only Appeared on Certain Teams in Games (Part 8)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is Part 8 in an ongoing series looking at players that only appeared on certain teams in video games.

Just when I thought I’d finished this series with Part 7 last year, I was presented with a bunch of names making it clear that some further articles were in order! Shout out to David L for his memory and research on the topic, as he provided a vast majority of the examples that I’ll be discussing in the articles to come. There are some significant names and other well-known players that I overlooked in the previous instalments, and once they were pointed out, I knew I’d have to follow up on them. Other players aren’t as famous, but hardcore basketball fans and gamers will no doubt recall them.

As I’ve said before, players end up only appearing on certain teams in games for very familiar reasons. Before official updates were common, the default rosters remained a snapshot of some point during the offseason. If a player ended up being cut or traded after the roster cut-off date, the game would preserve a stint that never came to be in real life. Similarly, a player might have remained on a team’s roster beyond the game’s launch, but still didn’t ever play for them before they parted ways. And of course, official roster updates also sometimes reflect these stints. Whatever the case may be, they’ve left us with some interesting NBA and roster trivia in a variety of games.

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The Friday Five: 5 Features NBA Live & NBA 2K Didn’t Originate

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five lists five features that didn’t originate in NBA Live or NBA 2K.

From the mid 90s through to today, NBA Live and NBA 2K are the two biggest names as far as sim basketball games are concerned. Obviously NBA Jam and NBA Street were the top dogs in the arcade space, and there have been other series of sim titles that have produced quality releases. However, when we’re talking about the brand leader in NBA licensed sim titles, it’s been NBA Live and NBA 2K for more than a quarter of a century, with the latter taking the crown from the former during the 2000s. Of course, it hasn’t been a competition for quite some time.

Nevertheless, being the two biggest names/brand leaders in sim basketball games has meant that many of the innovations in the genre did originate with either NBA Live or NBA 2K. To that end, they’ve ended up borrowing ideas from each other, which as I’ve long maintained is actually a good thing when it comes to features that should be staples of a sim game. Of course, there are also some great features that we take for granted that didn’t originate in NBA Live or NBA 2K. Some of them are older than we think, appearing in one of their predecessors, while other times it was one of their contemporaries that beat them to the punch. Either way, another game did it first.

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