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The Friday Five: 5 Retro Purchases That Didn’t Pan Out

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five discusses five retro purchases that didn’t pan out the way that I was hoping.

When I was a young basketball gamer, my parents didn’t quite understand the concept of annual releases. I remember buying NBA Live 97, and my father saying something along the lines of “OK, you don’t need any more basketball games.” It’s funny to look back on now considering how much my collection has grown since then, to the point where acquiring basketball games is as much my hobby as playing them. Given that I’m a content creator, they’re also an investment that helps out with that venture, but I also enjoy searching for bargains and adding some obscure or difficult to find titles.

Expanding my collection beyond the games I bought and played when they were new has allowed me to experience some titles that I missed the first time around. As I’ve said before, some are good, and some are bad. Some I wish I played more of when they were new, and some I can safely say I was right to avoid. Either way, I don’t regret my retro purchases because I enjoy collecting, and checking them out not only creates material for Wayback Wednesday but is also a fun adventure. Unfortunately, not all of my retro purchases have panned out. It’s the risk you take when you hunt down second hand titles, but fortunately none of these busts have broken the bank.

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Wayback Wednesday: Familiar Faces Back in Familiar Places (Part 2)

Wayback Wednesday: Familiar Faces Back in Familiar Places (Part 2)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at ten more familiar faces who found themselves back in familiar places.

Just as there are have been several familiar faces that ended up in strange places, there are more familiar faces who made it back to familiar places than I can possibly fit into just one list of ten! To that end, I’m also making this spinoff topic an ongoing series for Wayback Wednesday. As I previously noted, these homecomings can be just as interesting as the strange stints of well-known players, as they can also end up flying under the radar and being forgotten due to being unremarkable returns. In other cases, it’s the original stint with a team that is overlooked.

Either way, they’re fun to look back on. We can obviously do that by going back and watching old games, but it’s also possible to revisit these tenures through the virtual hardwood. I’ve grown quite fond of referring to basketball video games as interactive almanacs and time capsules to the point where I’m probably overusing the expression. It is quite apt though, and with that in mind, I’m using video games to demonstrate these examples of familiar faces back in familiar places. Let’s take a look back…way back…

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Wayback Wednesday: A Key Mistake in NBA 2K9 PC

Wayback Wednesday: A Key Mistake in NBA 2K9 PC

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the issue with missing keys in NBA 2K9 PC.

Hopefully, I’m not the only person around these parts with an appreciation for old school adventure games from Sierra and LucasArts. Those two companies took a very different approach to the genre. While LucasArts adopted the stance of avoiding game over situations (and thereby encouraging gamers to freely experiment), Sierra’s games could be brutal in the way they punished you for trying the wrong thing or missing a detail. If you forgot to pick up a key very early on in the game, you might find that it’s unobtainable much later on, resulting in an unwinnable state. Save early, and often!

Yes, I’m going on a very long journey for an analogy; you might say, almost as far as Guybrush Threepwood travelled by rowboat around the titular location in The Secret of Monkey Island! The point is that you never want to get stuck without a required key, and unfortunately, that’s what happened to a lot of gamers who picked up the PC version of NBA 2K9. With that nostalgic and self-indulgent metaphor out of the way, let’s take a look back…way back…

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Wayback Wednesday: Familiar Faces in Strange Places (Part 3)

Wayback Wednesday: Familiar Faces in Strange Places (Part 3)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at even more NBA players who became familiar faces in strange places, and those stints in video games.

It’s time to once again look back at the various stints of NBA players that we may have forgotten, or at least don’t think about too often. We expect to see role players bounce around the league, as teams seek out their services to bolster their rosters. Although it’s getting more and more common to see perennial All-Stars changing teams in their prime as well as late in their careers, it’s still often a surprise, and seeing them in their new uniform takes some time to get used to. Funnily enough, photos of them wearing their old jersey eventually seem like the stranger image!

As I’ve noted before, in addition to photos, footage, and records in resources such as Basketball Reference, we’ve got another way of documenting familiar faces in strange places: video games. Fire up an old video game, and you’re bound to see at least a few players on teams you don’t remember them playing for, including some big names who were in the midst of a less memorable stint than one that usually comes to mind. I’ve got another ten examples to share today, so let’s take a look back…way back…

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The Friday Five: 5 Differences in PC & Console Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five differences between the PC and console versions of various basketball games.

Our choice of gaming platform remains one of the pettiest parts of the hobby. Gamers who prefer PlayStation or Xbox to the exclusion of all other consoles will snipe back and forth with each other, comparing specs, exclusives, and anything else that will allow them to feel like their personal preference is intellectually (and even morally) superior. The other big and perpetual gaming war, of course, is PC vs. Console. I’m sure that you’re familiar with all the arguments, stereotypes, and insults that are flung back and forth as everyone engages in frothing-at-the-mouth tribalism.

Personally, I believe that gamers game. Give me a platform, a game, and ask me to play it and tell you what I think, and I’ll give it a shot! If PC gaming or a specific console works for you and you’re happy with your choice, more power to you. I’ll admit to being Team Nintendo during the Nintendo vs. SEGA war of the 90s, but when it comes to PC and console, I’ve actually always played games on both. I do that because certain titles and series have been exclusive, but I’ve also played the same basketball games on multiple platforms, and noticed some interesting differences between releases. There have been quite a few, but here are five noteworthy ones.

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The Friday Five: 5 Games With Untapped Modding Potential

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five games that have untapped modding potential.

At the NLSC, our modding community prides itself in doing all that it can to change and enhance the experience provided by basketball video games. We started doing it from the beginning of the NBA Live series with NBA Live 95 PC, and brought the hobby to NBA 2K when it came to the platform. As long as we’ve had the necessary tools, knowledge, and perseverance, we’ve created all kinds of projects from current rosters to retro season and NCAA total conversion mods. We’ve updated player and team art, changed menus and presentation elements, and even made new soundtracks.

Name an NBA Live or NBA 2K game that’s come out on PC, and you’ll be able to recall a memorable mod. However, for all our hard work and creativity, there are a few games that stand out as having untapped modding potential. Whether we couldn’t figure something out or the necessary tools were developed too late in a game’s life cycle, there are some titles where we could’ve perhaps done more. On top of that, because of our focus on NBA Live and NBA 2K, there are a couple of other games that we didn’t pay attention to, leaving them with untapped modding potential of their own. Here are five games that we could’ve done more with (and perhaps still could).

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Wayback Wednesday: Marking NBA Milestones in Video Games

Wayback Wednesday: Marking NBA Milestones in Video Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reflecting on how video games mark different NBA milestones, and how it dates them.

On several occasions, I’ve mentioned that video games serve as wonderful time capsules for the NBA. They’re a snapshot of the league at the time they’re released, preserving the rosters, team branding, and the rules and formats of the era. When you revisit an old NBA video game, you’re often reminded of players’ brief and forgotten tenures with certain teams, “What If” scenarios and lineups that never lived up to the hype, and the jerseys and logos that you both loved and hated. In a way, old games can act as interactive almanacs, and are a fun way to revisit NBA history.

With that in mind, basketball video games preserve different eras and milestones in the real NBA as much as they’re a timeline of gaming and technology. In many of my Wayback Wednesday features, as well as my 25th Anniversary of NBA Live articles, I’ve reflected on how various titles have represented an evolution in the genre, and the improvements that are noticeable from year to year. On this occasion, I’m looking at how they represent NBA milestones and significant changes in the league, as well as the way those events make them dated. Let’s take a look back…way back…

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NLSC Podcast #312: The Silence is Deafening

NLSC Podcast Logo

Episode #312 of the NLSC Podcast is out now! After an unscheduled hiatus last week, we’re back on the air to catch up on some recent NBA 2K20 news, talk about the lack of communication and hype when it comes to NBA Live, and reminisce about our biggest basketball gaming influences.

As March Modness 2020 tips off, we talk about some of the great work our modding community is doing right now, and some of our own plans for the event. Speaking of celebrations, NBA 2K20 gave away a MyTEAM pack to celebrate some record breaking numbers for installations and games played. We note that despite some missteps and bad PR here and there, 2K is fantastic when it comes to celebrating itself and promoting the brand. This leads us to draw comparisons to what EA Sports is doing with NBA Live, and how they could be doing so much more as far as community engagement. It hasn’t escaped our notice that there have been a lot of missed opportunities, not just with NBA Live but also NBA Jam. We also reflect on the games that had the biggest influence and impact on us growing up, and how it’s shaped our preferences, opinions, and expectations. Finally, we touch on the importance of standing together as a community.

Tune in below!

What are your thoughts on NBA Live’s approach to community engagement, or anything else we discussed this week? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: Unlockable Jerseys in Basketball Games

Wayback Wednesday: Unlockable Jerseys in Basketball Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the practice of including unlockable jerseys in basketball video games.

I’ve previously covered throwback jerseys in basketball games, noting that their inclusion also marked the arrival of uniform selection options. Before the addition of jersey selection screens, teams with secondary road uniforms would wear them at random in exhibition play, or on Sundays in Season or Franchise modes. In the PC versions of NBA Live, we were also able to manipulate the files to switch them in and out, but it was far less cumbersome once we could easily choose which uniform we wanted a team to wear via an in-game option.

The ability to switch between a selection of alternate and retro jerseys for every team was (and is) a great feature. After NBA Live 2003 introduced the functionality, we were keen to see more content in NBA Live 2004 and beyond. New retro uniforms would indeed be added in future games, but the expanded selection also saw the introduction of unlockable jerseys. The concept has since fallen out of vogue, but for a while there, it was a standard feature in both NBA Live and NBA 2K. Let’s take a look back…way back…

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The Friday Five: 5 Players In More Video Games Than NBA Games Played (Part 3)

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is part three in a series on players who have appeared in more video games than real NBA games.

While I enjoy using The Friday Five to analyse topics in five points, rank items in a Top 5 countdown, or offer up some other opinions or commentary, I really enjoy using this feature to share obscure basketball gaming trivia. A topic that I’ve found particularly fascinating to research is the number of players who ended up appearing in more video games than they did actual NBA games. Thanks to early roster cut-off dates and last minute roster cuts before the season tips off, several players have made their virtual hardwood debut without ever playing an official minute in the league.

My research has turned up ten such players, who I talked about in parts one and two of this series. Not only had they managed to be included in video games without ever making it to an official NBA game, but some had appeared in multiple titles despite never making their league debut! I’ve got five more examples for you today, but this list is a little different. All five of these players have played in the NBA, appearing in just one game apiece. However, they’ve ended up in the rosters of more than one video game, meaning that their appearances on the virtual hardwood outnumber their real life career total. Let’s take a look at these one-and-not-quite-done players!

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NLSC Podcast #299: What Basketball Gamers Want

NLSC Podcast Logo

Episode #299 of the NLSC Podcast is out now! Dee4Three joins me again as we react to the recent announcement that the NBA Live 15 servers will soon be shutting down, and have an in-depth discussion about what basketball gamers want out of the hobby.

EA Sports has announced that the NBA Live 15 servers will be shutting down as of December 1st, 2019. We react to the timing of the announcement compared to the NBA Live 14 shutdown, and reflect a little on NBA Live 15 itself. This leads to some thoughts on why we dust off older titles, and sometimes seeing them in a new light (and sometimes not). Our feature discussion this week is a deep dive into what basketball gamers want; not just expectations of the virtual hardwood and blacktop, but also our relationship with developers, and approach to game design. We also talk about toxic attitudes, and how we clash with one another over what we want out of the basketball gaming experience.

Tune in below!

What are your thoughts on this week’s topic? What do you want out of basketball video games? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

File Additions for NBA 2K9

NBA 2K9 Cover Art

It’s not too often that we get new file additions for NBA 2K9, but today there is a new release for the first game in the series to come out on PC. sticky-fingers has released a mod that replaces the controller icons with Xbox icons, and you can download it at the link below.

sticky-fingers
Xbox Icons

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

Wayback Wednesday: A Tribute to MessenjahMatt

Wayback Wednesday: A Tribute to MessenjahMatt

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m paying tribute to one of the best video makers we’ve ever seen in the basketball gaming community: MessenjahMatt.

I enjoy dusting off old games for retrospective reviews and profiles of interesting features and quirks, but every so often, I think it’s only appropriate to look back at the history of the basketball gaming community. I’ve done that a few times already in my Wayback Wednesday features, mostly focusing on memorable mods as that’s what our corner of the community is best known for. However, that’s not the only kind of content that hoops gamers have seen fit to create over the years. With the steady rise of YouTube, countless virtual hoopsters have been producing video content.

Some great producers have emerged over the years, and it’s been inspiring to see. It’s the reason I’ve tried my hand at some video content myself, and if I could make the time, I’d love to do it more often. I’m sure we all have our favourite video producers, some of whom have been at it for several years now. One of the all-time best video makers has to be MessenjahMatt, who wowed gamers and no doubt inspired many who have gone on to create their own content. His work is legendary and deserves to be spotlighted, so let’s take a look back…way back…

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Wayback Wednesday: Kobe Bryant’s Fictional NBA 2K10 Cover

Kobe Bryant New York Knicks NBA 2K10 Cover

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Kobe Bryant’s fictional NBA 2K10 cover.

Since the preview season officially tipped off with the reveal of NBA 2K20’s cover players, I thought it would be appropriate to look back ten years to NBA 2K10. If you poke around for NBA 2K10 images on Google, you’ll no doubt come across a version of the cover featuring Kobe Bryant in a New York Knicks jersey; a uniform he never wore during his career. Of course, many basketball gamers have made mock-up and fictional alternate covers for various games over the years (to say nothing of bootleg copies), and they tend to show up in Google Image searches as well.

What’s interesting about this particular cover is that it’s an official fake, if that’s not too much of a contradiction in terms. More specifically, it’s an image that 2K made following the announcement that Kobe would be appearing on the cover. What’s the story behind this unusual cover that no doubt made Knicks fans wistful, and Lakers fans cringe? Let’s take a look back…way back…

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The Friday Five: 5 Times PC Gamers Missed Out in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five times that PC gamers have missed out when it comes to the virtual hardwood.

Due to the popularity of the PC platform in our community, it’s all too easy to forget that it isn’t a priority for sports video game developers. Consoles account for a bulk of the annual sales, making PC sports gamers a niche within a niche. That hasn’t stopped us from having a lot of fun with the games that have come out on PC though, thanks in no small part to what our modding community has been capable of throughout the years. Furthermore, if you go back and look at the history of NBA Live on PC, there was a time when those releases could be considered the definitive version.

Unfortunately, playing on PC has sometimes led to missing out on content, or certain games altogether. From a developer’s perspective, consoles provide the convenience of standard hardware and digital platforms, as well as more security when it comes to piracy. Developing for the PC is more challenging due to differing hardware, as well as distribution methods. Even when the former hasn’t been a barrier to getting a PC release, the latter has prevented it from receiving the same level of support, including downloadable content. We’re fortunate enough to still get basketball games on PC, but here are five times that we weren’t so lucky on the platform.

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