Menu
Home | Tag Archives: NBA Elite 11

Tag Archives: NBA Elite 11

The Friday Five: 5 Basketball Gaming Theories

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five suggests five basketball gaming theories that are as yet unproven, but I believe are certainly plausible.

Video games are full of mysteries, usually thanks to cut or unfinished content, or some other aspect that is left unexplained. Sports games generally don’t hold quite as many of these secrets or causes for speculation compared to other genres, but they do still have their points of interest. Over the years, basketball games have contained traces of planned features, or other signs of interesting development back stories that have been left untold. It’s led to a lot of speculation and guessing in our community, but hey, they’re just theories; basketball gaming theories!

Ham-fisted references to a popular YouTube channel aside, I’ve been thinking about a few unusual occurrences and unexplained content in a handful of basketball games. I wanted to offer up some explanations, and since I can’t definitively prove them, I was originally going to title this article “5 Wild Basketball Gaming Theories”. However, I decided to drop the “wild”; not only because it was a bit clickbait-y, but also because I believe at least a couple of these theories are quite plausible. It would be nice to get definitive answers about these matters one day, but for now, here are five basketball gaming theories for your consideration.

Read More »

Share Button

NBA Live 20 Delayed Until Late 2019; Planning Different Approach

NBA Live 20 Delayed Until Late 2019 (NBA Live 19)

Polygon has confirmed that NBA Live 20 has been delayed until late 2019. After being listed as a Q2 release as usual in a financial report back in May, a new report lists the game as a Q3 release. This would indicate a release between October 1st and December 31st 2019.

EA Sports have remained quiet about the series’ future, outside of reps denying reports about potential cover players and stating that everything is “fine” with the game. When Polygon reached out to EA, they were told the company is “planning a different approach to NBA Live this year, and will have more to share in the quarter ahead”. No further details are available at this time, though EA has previously referred to targeting a new demographic with NBA Live.

Obviously, this invites further worry and speculation. Previously delayed games have ended up being cancelled, most notably NBA Elite 11 and NBA Live 13. Talk of a “different approach” is potentially concerning as well. At the same time, NBA Live 15 launched as scheduled after an initial two week delay. Additionally, without further details on what EA means by a “different approach”, it remains to be seen whether that’s a positive or negative for the direction of the series.

In any event, the current status of NBA Live 20 is that it is delayed but not cancelled at this time, and that EA has different plans for this year’s release. We’ll certainly do our best to stay on top of the situation, and bring you any details as soon as they’re made available. No doubt we’ll have plenty to say about the news on an upcoming NLSC Podcast, but in the meantime, feel free to share your thoughts in the comments section below, as well as here in the Forum.

Share Button

The Friday Five: 5 Planned Features That Fell Through

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five features that were planned for basketball video games, but ultimately fell through.

We’re in the midst of another preview season, waiting to hear about all the changes, additions, and improvements in this year’s games. Of course, one of the perennial worries in our community is that popular features will be ruined by changes or, worse yet, removed altogether. It’s particularly frustrating when we look back at some of our favourite games and see features that are no longer available. It especially stings when they were originally implemented in the early days of basketball gaming, yet have been missing for several years.

That’s a tough enough pill to swallow, but it’s arguably even worse when we hear about great features and content during the preview season, only for it to ultimately fall through. Hearing about plans that didn’t come to fruition after the fact also leaves us wondering what might have been, as does discovering the remnants of scrapped features in game files. Features are never axed for malicious reasons; rather, factors such as time constraints, licensing issues, and other unfortunate circumstances are what cause them to fall through. They’re interesting trivia notes and What Ifs though, so let’s take a look at five of them, including one you won’t have heard before.

Read More »

Share Button

NBA Live 19 Rosters Updated With Offseason Moves

NBA Live 19 Rosters Updated With Offseason Moves

A new content update has added offseason moves to the NBA Live 19 rosters. The update doesn’t include any of the new rookies such as top pick Zion Williamson, but it moves Kevin Durant, Kyrie Irving and DeAndre Jordan to the Nets, Kawhi Leonard and Paul George to the Clippers, Anthony Davis to the Lakers, and so on.

Although it’s unusual for a game to receive further roster updates beyond the Finals, it isn’t unprecedented. This generation, both NBA Live 14 and NBA Live 16 received post-Draft updates that lacked rookies, but accounted for free agency and trades. NBA Live 10 also continued to receive roster updates following the cancellation of NBA Elite 11, and though it might not have been intended, NBA Live 09 was also updated alongside NBA Live 10 during the 2010 season.

While these updates to the NBA Live 19 rosters are a welcome surprise, they’ve also stirred up some worried speculation about NBA Live 20. Although NBA Live 20 has been listed as a future release on a financial report for EA Sports, there has yet to be any official announcement or previews of the game. Combined with the lack of an announcement regarding a new deal with the NBA when NBA 2K renewed its license earlier this year, this offseason roster update has raised questions about the series’ future.

It all remains speculation for now, and as noted, it’s not the first time NBA Live has received a bonus update. At the same time, on two of those occasions there was a subsequent gap in releases, though the 2011 season updates for NBA Live 10 were announced in conjunction with the official cancellation of NBA Elite 11. For my part, I certainly don’t want to irresponsibly and erroneously report on the situation or give legs to a baseless rumour, especially when a financial report has indicated that NBA Live 20 is coming. However, until further announcements and previews allay any concerns, the speculation is understandable.

Until then, we’ll stay on top of the situation as best we can. In the meantime, feel free to share your thoughts on the offseason update for the NBA Live 19 rosters in the comments section below, and join in the discussion here in the NLSC Forum!

Share Button

Wayback Wednesday: Shaquille O’Neal & NBA Live

Shaquille O'Neal in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Shaquille O’Neal’s history with NBA Live.

Before the 2019 NBA Finals tipped off, it was noted that the series marked the 35th year in a row that the league’s championship round featured a player who was at one time a teammate of Shaquille O’Neal. It’s not the first time that Shaq’s connections to a Finals participant has come up, but with LeBron James’ offseason move to the Los Angeles Lakers after eight consecutive Finals appearances with the Miami Heat and Cleveland Cavaliers, there was speculation that the streak may finally come to an end. Thanks to Danny Green and the champion Toronto Raptors, it remains intact.

With a nineteen year career that began in 1992 and ended in 2011, and saw six stops along the way, the streak is arguably less surprising than it seems. Given the number of journeyman he played with, and his own nomadic nature later on in his career, it’s no surprise that there are connections stretching out in both directions. On the virtual hardwood, Shaquille O’Neal has a similar streak of longevity, particularly when it comes to the NBA Live series. Let’s take a look back…way back…

Read More »

Share Button

The Friday Five: 5 What If Scenarios in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five gets hypothetical, as I consider five “What If” scenarios in basketball gaming.

Even though we shouldn’t tie ourselves up in knots dwelling on the past, it’s hard to resist the allure of a fascinating “What If” scenario. What if Michael Jordan didn’t retire in 1993? What if he never returned in 1995, or in 2001? What if the Boston Celtics had won the Draft lottery in 1997? What if the Oklahoma City Thunder had never traded James Harden, or remained the Seattle SuperSonics? What if LeBron James had never taken his talents to South Beach? For each of these scenarios, we can debate and speculate as to how history would differ in both outcomes and perspective.

The real NBA provides us with plenty of “What If” scenarios, as there are so many events that have the potential to be pivotal: trades, free agent signings, lottery results, injuries, clutch shots, and fateful decisions in crunch time of the biggest games. For the most part, the history of the virtual hardwood goes hand in hand with the general improvements and progression of video games as a whole, but a few big moments – as well as a few things that didn’t happen – have shaped the hobby as we know it. This is by no means an exhaustive list of all the twists and turns that basketball gaming may possibly have taken, but they are five “What If” scenarios that I find interesting.

Read More »

Share Button

NLSC Podcast #285: A Decade of Dominance for NBA 2K

NLSC Podcast Logo

Episode #285 of the NLSC Podcast is out now! This week, Arcane and I are discussing how NBA 2K has now enjoyed a decade of dominance in the basketball gaming genre.

Since overtaking NBA Live in sales beginning with the 2009 season releases, NBA 2K has secured its place as the dominant brand in basketball gaming for over a decade. We reflect on how NBA 2K’s journey has differed from that of NBA Live, and the way that journey has accounted for its continued quality, popularity, and financial success. At the same time, while NBA 2K’s success has ultimately been great for basketball gaming, there have been downsides to its dominance. We discuss where the game is headed, and name our favourite NBA 2K titles from the past decade.

Tune in below!

What are your thoughts on NBA 2K’s Decade of Dominance? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Share Button

NLSC Podcast #283: A Chat With Izzy Snow

NLSC Podcast Logo

Episode #283 of the NLSC Podcast is out now! This week, my guest co-host is Izzy Snow, long-time community member, content creator, and the NBA Live 14 Gamer of the Year!

Izzy Snow joins the show to discuss his recent experiences with the full version of NBA Elite 11. This leads to a discussion of whether it was better for EA Sports to cancel the game outright, or if it would’ve been less damaging to release it and weather the bad reviews. We also talk about the current state of NBA Live and offer up some further thoughts on the issues with game modes, particularly Ultimate Team. In addition to revisiting NBA Live 06 on Xbox 360 and the question of where NBA Live needs to go from here, we also talk changes in the community, the need for competition, gaming habits as we get older, PC gaming and modding, NBA Playgrounds, and how Izzy became the NBA Live 14 Gamer of the Year back in 2014.

Tune in below!

Thanks once again to Izzy for joining the show this week, and be sure to let us know your thoughts on the topics that we discussed. Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Share Button

NLSC Podcast #281: Trusting the Process with NBA Live

NLSC Podcast Logo

Episode #281 of the NLSC Podcast is out now! This week, Arcane and I are discussing the matter of trusting the process as far as NBA Live is concerned.

The discussion tips off with reflections on how the once-dominant brand in sim basketball games fell on hard times, from the shaky transition to the sixth generation consoles with NBA Live 06, to the disaster that was NBA Elite 11. We consider missed opportunities as far as rebooting the series by going back and building upon NBA Live 10, and note the difficulties that occurred with the cancellation of NBA Elite 11 and NBA Live 13, before the eventual comeback with NBA Live 14. From there, we discuss how the series has fared during its continued comeback, touching on all of the positives and negatives along the way. After going into detail about what we want to see out of the series moving forward, we wrap up with our hopes and expectations for NBA Live 20.

Tune in below!

What are your thoughts on NBA Live’s comeback, and what must happen with NBA Live 20? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

 

Share Button

Wayback Wednesday: The History of Jumpshots in Video Games

Kevin Durant shoots over Nicolas Batum (NBA 2K14)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the history of jumpshots in basketball video games.

Jumpshots are a basic staple of basketball, and one of the most common ways of scoring; especially in the modern era. With that in mind, it’s strange that they used to be one of the weaker aspects of the mechanics in basketball video games. In the early days of basketball gaming, jumpshots were nowhere near as reliable as they should have been. I even remember a strategy guide for NBA Live 96 basically advising against taking jumpshots and in particular long two-pointers, citing that they had all of the difficulty and risk of three-pointers, without the added reward of an extra point.

Thinking back on it now, that advice actually predicted the rise of analytics, as well as disdain for shooting from midrange. Of course, while opting for shots right at the rim or from beyond the arc and eschewing the midrange is all about efficiency in the modern NBA, in old school basketball video games, it was about effectiveness. Until the mechanics were properly developed, taking a jumpshot – even a wide open ten footer along the baseline – was unrealistically risky on the virtual hardwood. You can call this piece The History of Jumpshots in Video Games (Or, Why Shot Meters Are Important). Let’s take a look back…way back…

Read More »

Share Button

The Friday Five: 5 Most Significant Years in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists what I feel are the five most significant years in the history of basketball gaming.

2019 is upon us, and as always, I’m hoping that it’ll end up being a fantastic year for basketball gaming! Hopefully, we’ll be able to get a lot of enjoyment out of the 2018 releases for the next eight or nine months, and then get our hands on even better titles to close out the year. While the success of basketball games ultimately rests with their respective developers, we shouldn’t underestimate the impact that we can have as a community. As such, it’s important that we speak up with constructive feedback, so that we can do our part in making 2019 a big year on the virtual hardwood.

There have been quite a few milestone years for basketball video games over the past three decades. They’ve marked significant improvements within the genre, through the release of many memorable games that have gone down as classics. Of course, there are also years that have been significant in terms of basketball gaming for far less positive reasons. As we tip off a new year and hope for the best when it comes to the future of basketball gaming, I feel there’s value in looking back at the road that hoops games have travelled. After all, it’s essential that forthcoming games not only build upon the success of their predecessors, but also avoid some of their pitfalls.

Read More »

Share Button

The Friday Five: 5 Games That Felt Like Backwards Steps

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five basketball games that felt like backwards steps following their predecessors.

Ideally, each release in an annual basketball game series should improve upon the title that came before it (and indeed, all previous games in its lineage). That’s not always feasible, and missteps will happen from time to time when new ideas and technology don’t pan out as intended, so it’s always welcome when a new release is able to build upon the success of its predecessor or bounce back after a disappointing game. I feel that this is a good year for basketball games, with NBA Live 19 continuing a steady improvement for NBA Live, and NBA 2K19 addressing many of NBA 2K18’s issues.

We’re not always so lucky. As much as sports games are often criticised for seemingly releasing the same game every year with new art and rosters, there are times when a new title leaves us wishing that that was indeed the case. It’s impossible to live up to everyone’s expectations, and whether or not certain changes are for better or worse is often subjective, but there have been basketball games that were definite backwards steps for one reason or another. Let’s take a look at five prominent examples and the ways in which they can be considered backwards steps when compared to the games that came before them.

Read More »

Share Button

Monday Tip-Off: Toxicity in the Basketball Gaming Community

LeBron James dribbles the basketball in NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the toxicity that we unfortunately so often encounter in the basketball gaming community.

Yes, cranky old Andrew has something else to complain about today! I mean, the last four Monday Tip-Off articles were all about having fun with basketball video games, so it’s about time I grumble again, right? In all seriousness, this is a topic that I feel needs to be addressed, because I believe it’s an area where collectively, we can do a lot better: toxicity among basketball gamers. Now, there is a certain amount of irony in discussing the matter in that it’s being negative about negativity, but it’s important that we do take a look at what’s happening, and aim for a constructive solution.

Before we begin, let’s address the obvious point: the situation is hardly unique to the basketball gaming community, or the World Wide Web at large. Many blogs, videos, comics, and social media posts have been made about the toxicity that all too often permeates online culture. That in itself doesn’t make it right or a desirable state of affairs however, and it certainly doesn’t mean that we can’t take steps to change our attitudes and behaviour. I’ve been a content creator and part of the online basketball gaming community for over twenty years now, and I’ve noticed an increased amount of toxicity in that time. Worst of all, in some ways, developers are pandering to it.

Read More »

Share Button

Monday Tip-Off: The Self-Destruction of NBA Playgrounds 2

Kevin Durant shoots in NBA Playgrounds 2

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some further thoughts on NBA Playgrounds 2, and how the game appears to be self-destructing before it’s even released.

Back in May, I wrote an article discussing the opportunity that NBA Playgrounds 2 had to become the definitive arcade basketball game of the current generation. In the immediate wake of the game’s indefinite postponement, such a suggestion still felt somewhat plausible. As the weeks and months have passed, however, it’s starting to feel laughable. We haven’t heard a single thing since the game was postponed, and despite vague promises in the game’s official Facebook group, there’s little to back up the idea that “good things come to those who wait”.

Right now, Saber Interactive is insisting that the game isn’t cancelled, and that the release was pushed back for positive reasons. While that may ultimately turn out to be true, their silence is not inspiring confidence. Gamers are starting to feel sceptical and cynical, rather than anticipating an announcement that’s still “coming soon”. While the game may indeed come out, it’s going to have a tough time living up to the hype and expectations set by its mysterious delay. Even if it turns out to be an improvement on the first NBA Playgrounds and a solid game, the opportunity to become the arcade basketball game of this generation may have slipped through Saber’s fingers.

Read More »

Share Button

Wayback Wednesday: Dynamic Season in NBA Live 10

Dynamic Season in the Main Menu (NBA Live 10)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Dynamic Season in NBA Live 10.

While I still consider the PC version of NBA Live 06 to be the last truly well-rounded instalment in the NBA Live series, NBA Live 10 has to be given its due. It holds up quite well, and EA Sports definitely should’ve continued to build on it rather than changing directions with NBA Elite 11. Had EA not elected to take that risk, the series might be in much better shape, and the landscape of basketball gaming would likely have been very different these past seven years. In addition to its mechanics and overall gameplay being very solid, NBA Live 10 also featured some innovative modes and concepts, including the one we’re looking at today: Dynamic Season.

Dynamic Season was an effective way of implementing an idea that basketball gamers had wanted to see for some time, and it’s something that EA Sports should definitely consider bringing back in future NBA Live games. Let’s take a look back…way back…

Read More »

Share Button