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The Friday Five: 5 Things Developers Got In Trouble For

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five things that the developers of basketball video games found themselves in trouble over.

Something that a lot of basketball gamers don’t seem to understand is that when it comes to licensed titles, developers are under certain restrictions that are imposed by the licenser. Most people understand that certain former players can’t be included because they haven’t granted the use of their likeness, though you’ll get the occasional person who’ll angrily claim that EA Sports or Visual Concepts have “forgotten” about those historical players. The NBA also isn’t really big on modding because of the way it skirts such licensing, which is why we don’t have any official modding tools.

There are plenty of other examples of these restrictions, such as an inability to include unsportsmanlike technical fouls, or fights beyond a bit of post-whistle shoving that’s out of our control. Bottom line, if it’s in NBA Live or NBA 2K, then the NBA itself has given it the green light…usually. There are occasions where developers have tried to sneak something into the games, and subsequently upset the NBA or another license holder in the process. These incidents have usually resulted in a reprimand, but on a couple of occasions, lawsuits have been involved. Here are five things that basketball game developers did that landed them in trouble, if only temporarily.

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NLSC Podcast #333: Just Two Creatures of Habit

NLSC Podcast Logo

Episode #333 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Would you pay $16,000 for a promotional copy of NBA 2K15? Someone on eBay is hoping that you will! We’ve spent considerably less on recent additions to our collections, which we were excited to pick up. Speaking of collectables, a few copies of Slam City with Scottie Pippen have also popped up on eBay, leading us to reflect on that somewhat forgotten game. Meanwhile, an influx of new gamers in NBA 2K20’s online scene has further emphasised the need to implement proper ranking and matchmaking measures (and inspired another rant). We also discuss what it takes to change our gaming habits on the virtual hardwood, and how some of those habits were formed in the first place.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.