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Monday Tip-Off: Are Two Sim NBA Video Games Enough?

Damian Lillard in NBA Live 16, a game in one of the oldest NBA video games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the number of NBA video games that are available to us.

Something that’s come up on a few times on the NLSC Podcast when we’ve been reminiscing about the old days of basketball gaming is the dwindling number of NBA video games. Although no other series has enjoyed the same longevity as NBA Live or NBA 2K, several other developers have released NBA licensed sim games over the years. Some series ran for two or three years, some skipped a year, and others didn’t get off the ground after the first game. In any case, while EA Sports and Visual Concepts remained the biggest names in the genre, some years have seen the release of several sim-oriented titles, along with the occasional arcade title here and there.

These days, NBA Live and NBA 2K stand as the only two five-on-five, sim-oriented NBA video games that are still being developed, and only 2K has an unbroken streak of annual releases over the past decade. With 2K’s dominance of the marketplace, Live’s struggles, and the lack of any other developers throwing their hat into the ring, basketball gamers are left with little choice. Saber Interactive are joining the picture with the promising NBA Playgrounds, but that’s an arcade-oriented game. As far as the sim experience is concerned, it’s fair to wonder, are two sim NBA video games enough?

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