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NLSC Podcast #324: Digging for Buried Treasure

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Episode #324 of the NLSC Podcast is out now! Dee4Three and I are your hosts for this week’s show.

NBA 2K20 is available at a discount on various digital platforms, as part of another push to pump up sales numbers for the game. It’s also received a new patch, though it appears to just be a hotfix for an issue with MyTEAM Unlimited. Meanwhile, the renewal of EA Sports’ exclusive deal with the NFL leads us to consider the ramifications if the NBA ever sought a similar arrangement with either EA or Visual Concepts. In our featured discussion this week, we talk about recent additions to our collections, games we’re coveting, pet peeves in older releases, and the appeal of simplicity. We also pay tribute to the late Jerry Sloan, legendary Utah Jazz coach and original star for the Chicago Bulls.

What’s your take on this week’s topics? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Monday Tip-Off: The Dumbing Down of MyTEAM

Monday Tip-Off: The Dumbing Down of MyTEAM

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the dumbing down of MyTEAM in recent NBA 2K games, and how it’s affecting the mode.

I’ll occasionally see a comment on Twitter or Reddit to the effect of “Who even plays MyTEAM?” It’s your standard “I don’t like it, therefore it sucks and no one else likes it either” rationale that’s all too common among toxic gamers, but it comes off as especially ridiculous when you’re talking about a mode like MyTEAM. After all, its popularity rivals MyCAREER and its connected modes, and thanks to the content that comes through all season long, it makes Take-Two a lot of money. It is possible to play without spending any money, of course, but many who do spend, spend big.

I like the idea of modes like MyTEAM and Ultimate Team. I never thought they’d be for me, but I’ve had fun with them in NBA 2K and NBA Live over the course of this generation. I’ve generally avoided spending money and in NBA 2K19 and NBA 2K20 in particular, I’ve still managed to pick up some really good cards. However, there are problems with MyTEAM, and it’s safe to say that it’s affecting the quality and appeal of the mode. On the whole, it feels like 2K has been dumbing the mode down with the special cards they introduce every year, along with a lack of attention to detail. The mode hasn’t been completely ruined, but it could be in much better shape than it is.

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Wayback Wednesday: Marking NBA Milestones in Video Games

Wayback Wednesday: Marking NBA Milestones in Video Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reflecting on how video games mark different NBA milestones, and how it dates them.

On several occasions, I’ve mentioned that video games serve as wonderful time capsules for the NBA. They’re a snapshot of the league at the time they’re released, preserving the rosters, team branding, and the rules and formats of the era. When you revisit an old NBA video game, you’re often reminded of players’ brief and forgotten tenures with certain teams, “What If” scenarios and lineups that never lived up to the hype, and the jerseys and logos that you both loved and hated. In a way, old games can act as interactive almanacs, and are a fun way to revisit NBA history.

With that in mind, basketball video games preserve different eras and milestones in the real NBA as much as they’re a timeline of gaming and technology. In many of my Wayback Wednesday features, as well as my 25th Anniversary of NBA Live articles, I’ve reflected on how various titles have represented an evolution in the genre, and the improvements that are noticeable from year to year. On this occasion, I’m looking at how they represent NBA milestones and significant changes in the league, as well as the way those events make them dated. Let’s take a look back…way back…

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Monday Tip-Off: The Future of Basketball Gaming Nostalgia

Monday Tip-Off: The Future of Basketball Gaming Nostalgia

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what basketball gaming nostalgia is going to look like in the not too distant future.

In recent episodes of the NLSC Podcast, we’ve been discussing old basketball games and reflecting on our nostalgia. We’ve talked about the different nostalgic phases that we go through, as well as some of the games that influenced the way we approach the virtual hardwood. We also recorded a big two part episode for the 25th Anniversary of NBA Live, which was a lot of fun. As much as I enjoy playing the latest game and other recent releases, I also like to revisit old favourites and reflect on the history of the genre. It’s one of the reasons I do Wayback Wednesday every week.

However, I’ve recently been wondering what basketball gaming nostalgia is going to be like for recent titles as they get older. Will they inspire the same kind of fondness that we older gamers have for an NBA Jam or NBA Live 95, or will they be discarded and dismissed? Will we, and especially the younger gamers who are growing up with these titles, see fit to revisit them the same way we like to dust off the old titles that we love? Perhaps most importantly, will it even be viable to revisit those games and their experiences that captivated us for hours on end? My feeling is that nostalgia for basketball games is going to look and play out somewhat differently moving forward.

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NLSC Podcast #315: Old Games & Old Habits

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Episode #315 of the NLSC Podcast is out now! Join Dee4Three and myself as we talk about our basketball gaming habits and preferences, and how the games we grew up playing in the 90s and early 2000s ended up shaping those tastes.

With the NBA shut down for the foreseeable future, it’s a great time to not only catch up on gaming, but also classic NBA games. We discuss some of the ways the NBA could improve League Pass and the official YouTube channel, including some comparisons to the WWE Network. Speaking of history, the 25th Anniversary of Michael Jordan’s first comeback is making us feel old, but it’s a good excuse to play the Double Nickel game in NBA 2K11’s Jordan Challenge. On that note, our main discussion topic this week is our basketball gaming preferences past and present, with reflections on the titles from the 90s and early 2000s that influenced our tastes and habits. From our preferred quarter and season length to how often we sim and how much realism we like, those old games established how we approach the virtual hardwood. We also touch on some of the quirks of those old games.

Tune in below!

What are your basketball gaming preferences? Which games shaped them, and have they changed over the years? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NLSC Podcast #312: The Silence is Deafening

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Episode #312 of the NLSC Podcast is out now! After an unscheduled hiatus last week, we’re back on the air to catch up on some recent NBA 2K20 news, talk about the lack of communication and hype when it comes to NBA Live, and reminisce about our biggest basketball gaming influences.

As March Modness 2020 tips off, we talk about some of the great work our modding community is doing right now, and some of our own plans for the event. Speaking of celebrations, NBA 2K20 gave away a MyTEAM pack to celebrate some record breaking numbers for installations and games played. We note that despite some missteps and bad PR here and there, 2K is fantastic when it comes to celebrating itself and promoting the brand. This leads us to draw comparisons to what EA Sports is doing with NBA Live, and how they could be doing so much more as far as community engagement. It hasn’t escaped our notice that there have been a lot of missed opportunities, not just with NBA Live but also NBA Jam. We also reflect on the games that had the biggest influence and impact on us growing up, and how it’s shaped our preferences, opinions, and expectations. Finally, we touch on the importance of standing together as a community.

Tune in below!

What are your thoughts on NBA Live’s approach to community engagement, or anything else we discussed this week? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: The Cancelled Trade in NBA Jam TE

Wayback Wednesday: The Cancelled Trade in NBA Jam TE

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at a cancelled trade that made its way into the arcade version of NBA Jam Tournament Edition.

We’ve just passed the trade deadline for the 2020 season, and saw a flurry of activity. In the wake of all the deals that went down, several players have been cut, many of whom will no doubt attract some interest on the open market. All of these transactions will be taken care of in NBA 2K20, which receives regular official roster updates. We’re also able to update rosters ourselves, and that’s something we’ve obviously been doing for years in our community, for both NBA Live and NBA 2K. Of course, over a decade ago, official roster updates weren’t as common.

If we go back even further, we’ll find a lot of games that didn’t receive any roster updates post-release, as well as titles that didn’t have roster customisation features. This was true of NBA Jam and its sequel NBA Jam Tournament Edition, which were stuck with out-of-date rosters once trades and signings occurred. Well, sort of. There were changes in different revisions and releases of the NBA Jam games, and on at least one occasion, an update resulted in an error due to a cancelled trade. It’s an interesting situation, so let’s take a look back…way back…

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NLSC Podcast #306: Full Steam Ahead for Basketball Classics

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Episode #306 of the NLSC Podcast is out now! It’s an episode of returns as Arcane joins the show for the first time since August last year, and Josh and Dave from Namo Gamo are our guests for the second time. Dee4Three is also along for the ride as we talk about Basketball Classics, retro gaming, and the NBA.

Version 1.0 of Basketball Classics launched on Steam last year, so we’re glad to welcome Josh and Dave from Namo Gamo back to the show! We chat about the journey from Early Access to full launch, and how the game has grown since it first became available to the public. The game will be supported for some time to come, as the guys have some great plans for future updates, and are also looking at feedback from the community. To that end, we even managed to workshop a few ideas while we were recording! We also compare indie and AAA gaming, reminisce about old favourites, and talk a little about the real NBA.

Tune in below!

What are your thoughts on Basketball Classics and indie gaming? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

The Friday Five: 5 False Memories in Basketball Gaming (Part 2)

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Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five more examples of false memories of basketball games.

A lot of people don’t want the truth to get in the way of a good story. Many others simply don’t have as good of a memory as they believe they do. Let’s face it: most of us have remembered something incorrectly at one time, particularly when it comes to video games (basketball or otherwise). As I said in my previous Friday Five article on this topic, there are plenty of reasons for this: rumours and urban legends that just refuse to go away, fuzzy memories of games we haven’t played for many years, or forgetting that something was the result of a mod and not in the game by default.

This week, I’m taking a look at five more examples of false memories in basketball gaming, while once again trying to get to the bottom of how those faulty recollections came about. Sometimes it’s the aforementioned lapses in memory, or changes made by mods being remembered as default features. Other times, it’s the result of technical limitations. Less benignly, it may be deliberate misinformation, or at the very least, exaggeration to make a point that results in the truth getting mixed up with hyperbole. Whatever the case may be, we’re left with false memories of basketball games, and I’ve got five more examples that I’d like to debunk today.

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Wayback Wednesday: NBA Hangtime Retrospective

Wayback Wednesday: NBA Hangtime Retrospective

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA Hangtime.

One of the benefits of Wayback Wednesday is that eventually, everything becomes “retro” enough to talk about. As it is, I’ve bent the rules slightly with some more recent games from time to time, but generally speaking, I’ve preferred focusing on titles that are several years old. To that end, I’ve tried to cover many of the classics before touching on more recent nostalgia. However, there are several titles from the early days of basketball gaming that I still haven’t covered, but definitely mean to get to. NBA Hangtime is just one of the games that are overdue for a retrospective.

Perhaps it’s only fitting that I’ve yet to cover the game, going on five years of running Wayback Wednesday features. As popular as it was with basketball gamers in its day, it does tend to be overlooked when we discuss the best arcade hoops titles. It was a strong follow-up to NBA Jam Tournament Edition – one of my personal favourites – and a game that I really enjoyed on the Nintendo 64. Let’s take a look back…way back…

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The Friday Five: 5 Landmark Basketball Games of the 2010s

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five basketball games that were landmark releases during the 2010s.

It’s the final Friday Five of 2019, and indeed, the final Friday Five of the decade! As the 2010s draw to a close and a new generation looms on the horizon, it feels like a good time to reflect on the decade that was in basketball gaming. Originally, I was going to compile a Top 5 countdown of the best basketball games of the decade, but it’s difficult not to omit some worthy candidates in a list of five. It’s also potentially a very boring countdown, given NBA 2K’s dominance and NBA Live’s struggles over the past ten years. The more I thought about it, the less appealing the idea became.

As such, I’ve decided to talk about landmark releases, as there have been a handful of those during the 2010s. That may sound like a distinction without a difference, but to me, a landmark game doesn’t necessarily need to be one of the best or the absolute pinnacle of its genre; just one that had a great impact and was very influential. Of course, there is some overlap as the games I’m listing here are great releases and could be candidates for a “Best Basketball Games of the Decade” countdown, but the point is that wherever you rank them, there’s no denying their importance and effect. These games represent important milestones in basketball gaming over the past decade.

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Monday Tip-Off: The Difficulty of Going Back

Monday Tip-Off: The Difficulty of Going Back

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the increasing difficulty of going back to an older basketball title.

Recently, I looked into producing a couple of ideas that I’d been kicking around for Wayback Wednesday for some time: going back and finishing 100 Challenges in NBA Live 15’s Ultimate Team, and finishing 50 Challenges in NBA Live 16 LUT. Once the NBA Live 15 server shutdown was announced, I knew that I’d have to get onto the first idea as soon as possible, as it would no longer be doable once online support ended. I drafted the introduction to the piece, fired up NBA Live 15, and started a game. I was intent on making a feature out of some unfinished business.

Only, that’s as far as I was able to get. I couldn’t finish the game, and after taking a glance at NBA Live 16, I likewise decided against going ahead with those features. Granted, it was partly due to calculating how much time it was going to take and deciding that it’d be too many hours of repetitive play that I could be spending on other projects. It was doable of course, as long as I put in the time every day before the shutdown, but the prospect wasn’t appealing. I came to the realisation that it was no longer as easy to go back and play old games, compared to previous generations. For me at least, there’s just too much difficulty in going back for an extended time.

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NLSC Podcast #301: 25th Anniversary of NBA Live (Part 1)

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Episode #301 of the NLSC Podcast is out now! This is Part 1 of a two-part episode, as Dee4Three and I celebrate the 25th Anniversary of NBA Live. We’re covering the series’ origins through to NBA Live 06 in Part 1, with retrospectives, trivia, and personal memories. Be sure to catch Part 2 next week, when we cover NBA Live 07 through to the present!

To mark the 25th Anniversary of NBA Live, we’re taking a look back at the history of the series with retrospectives and other fun content. We’re extending those deep dive retrospectives to the NLSC Podcast, as we start at the beginning with the precursor to the NBA Live series: Lakers vs. Celtics. From there, we move on to the game that started it all – NBA Live 95 – and go through the series year by year, discussing improvements to gameplay, debuting features, modding, and the overall evolution of the series. Along the way, we share some personal anecdotes of our time with the earlier titles, and compare them to the other releases they were competing with. We also discuss how and why the quality of the early NBA Live games is too often forgotten. Part 1 ends with NBA Live 06, a significant turning point for the series that it’s still feeling the effects of today.

Tune in below!

What are your memories of NBA Live 95 through NBA Live 06? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: Throwback Jerseys in Video Games

Wayback Wednesday: Throwback Jerseys in Video Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at throwback jerseys in basketball video games.

Yes, it’s a throwback article about throwback jerseys; the circle is complete! Just as the real NBA celebrates its history and recognises great teams and players from the past, so too does the virtual hardwood pay tribute to yesteryear. I’ve covered several examples in Wayback Wednesday, from the appearance of retired players as secret characters and the introduction of Legends, to modes such as The Jordan Challenge and NBA’s Greatest. I’ve also mentioned how I enjoy the retro content in Ultimate Team and MyTEAM in some of my other features.

Something that I haven’t touched upon yet is throwback jerseys. They’ve obviously become a big part of basketball culture, as Hardwood Classics jerseys and retro uniforms for current players are fashionable to wear. NBA teams themselves will also celebrate specific eras by wearing throwback jerseys on designated nights. This trend has been around for some time, and it’s come to be represented in NBA video games as well. What is the history of throwback uniforms on the virtual hardwood? Let’s take a look back…way back…

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NLSC Podcast #300: Hunters & Collectors

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Episode #300 of the NLSC Podcast is out now! Join Dee4Three and myself as we mark the 300th episode of the NLSC Podcast with a conversation about some recent controversies in the community, the thought-terminating cliches that bother us, Basketball Classics, and the joy of collecting basketball video games, new and old.

As we celebrate 300 episodes, we reflect on one of our favourite shows: our interview with Tim Kitzrow back in Episode #280. Recalling his passion for NBA Jam, we’re reminded of how it’s too easy to be dismissive of what came before as pure nostalgia – on the real and virtual hardwood alike – and resort to cliched buzzwords to shut down criticism of newer things. That leads us to note the fantastic fusion of the old and new with Basketball Classics, as we share some more impressions of the game. After touching on the recent hack of NBA 2K accounts and issues with ad links in our modding community, we finally get to our featured discussion topic: collecting basketball video games. We talk about our collections, the process of tracking down older titles, the problems that digital content and releases present for collectors, and the fun of playing our old favourites and checking out games we missed out on the first time around.

Tune in below!

What are your thoughts on the recent controversies? Do you consider yourself a collector of basketball video games? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.