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NLSC Podcast #341: Patches & Pre-Orders

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Episode #341 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The first big patch has been released for NBA 2K21, though PC gamers are still waiting for it. We run through the patch notes and discuss some other pressing issues that still need to be fixed, including corrupted MyCAREER saves and missing VC payouts. This leads us to once again note the discrepancy between fixing issues that affect 2K’s recurrent revenue, and issues that affect the user experience. We’re also troubled by continued roster inaccuracies, and shallow reviews that gloss over problems. On a brighter note, PBA Basketball Slam has received an update and looks to be on the right path. We also reflect on some other games currently in our rotation and the fun we’ve been having with them, as well as our adventures in pre-ordering the Next Gen consoles.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

The Friday Five: 5 Pettiest Moments in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists some of the pettiest moments we’ve seen in basketball gaming.

Is it fair to say that some of the most talented and creative people are also among the pettiest? As someone who grew up reading Roald Dahl’s books, such as Charlie and the Chocolate Factory, Danny, Champion of the World, The Twits, and other classics, I’d have to say yes. Comparing the stories to Dahl’s autobiographical works, Boy and Going Solo, it’s obvious that he based many of his villains on people that he’d met and didn’t care for. In Danny, Champion of the World, he flat out named Danny’s abusive teacher after one of his own schoolmasters whom he loathed (I’d say quite rightfully).

With that in mind, it’s probably fair to say that spite is a driving influence in a lot of people’s creative process. The amount of recording artists who have released songs written about an ex – famous or otherwise – also stands as a good example here. As a creative medium in which there’s competition, video games likewise invite some petty potshots and snarky slams. With there once being a heated rivalry between NBA Live and NBA 2K, both EA Sports and Visual Concepts have been guilty of pettiness. On the other hand, pettiness has also resulted in some amusing Easter eggs and design choices. Without further ado, here are five of the pettiest moments in virtual hoops!

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The Friday Five: 5 Times Games Received Surprising Updates

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists five times that basketball games received surprising updates.

These days, basketball games receive more updates than ever before. Official patches are more frequent and numerous. Content updates, from current rosters and new player faces, to MyPLAYER clothing and MyTEAM challenges and cards, are also pushed through all season long. At some point however, these updates will cease. Developers have to move on to next year’s title after all, and there’s only so much that can be addressed in patches. New content beyond the NBA Finals, and certainly for a game that’s over a year old, is quite rare.

It’s not unprecedented, however. There are extenuating circumstances, such as when the cancellation of NBA Elite 11 resulted in NBA Live 10 being updated for the 2011 season. On top of that, there are times when video games receive content that we simply wouldn’t expect because it doesn’t seem feasible due to technical or licensing limitations. It’s a nice surprise when a title does receive new content or a fix that seemed unlikely, though at the same time, it’s difficult not to approach some of these unexpected updates with a certain amount of cynicism. Nevertheless, here are five times that games received updates that were surprising for one reason or another.

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NLSC Podcast #334: NBA 2K21 News & NBA Live Woes

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Episode #334 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

With the Current Gen version of NBA 2K21 a little over a month away, we’re anticipating the floodgates opening on the preview season. For now, we have news on this year’s soundtrack, as well as a few tidbits about gameplay and MyTEAM. We break down what we know so far, including Mike Wang’s interesting comments about making the game as enjoyable as possible. Given the recent sentiments in the community – as well as a few remarks from NBA players – it seems like the right idea! Elsewhere, now that we know there won’t be an NBA Live 21, we once again discuss the future of the NBA Live series. Are we keeping our fingers crossed for next year? Also, we talk about when basketball games get cartoonish, and how that can be a welcome change of pace.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #331: Hit Me With Your Green Release

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Episode #331 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

In a shocking development, one of us has a new perspective on a game we’ve openly criticised in the past. Find out what led to the change in heart, and stay tuned to hear if the new opinion sticks! We also tackle the issue of shot meters, Green Releases, and shooting mechanics in general. What do we think is the best approach, and could we ever go back to the old ways? Meanwhile, talking about the mods we’re working on leads us to workshop some ideas for other projects we’d love to create. With only one basketball game announced for Next Gen, we also discuss some other titles that we’d like to see return. Since the NBA’s resumption is also looming, we finish up with a discussion of asterisks, and how this year’s championship will likely be viewed.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

The Friday Five: 5 Funny Basketball Game Commentary Moments

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five funny moments in the commentary of various basketball games.

Commentary is an important part of presentation in basketball video games (and most sports games, for that matter). When it’s done well, it adds to a feeling of authenticity, helping to create the illusion that you’re watching a real game. It’s an area of sports video games that has greatly improved over the years, with more lines of dialogue, better reaction logic, and other enhancements thanks to improved technology. At the same time, it can still get rather repetitive after a while, and so there are many gamers who prefer to play basketball games with the commentary turned off.

There’s nothing wrong with that, and in fact, switching off commentary actually adds a certain amount of realism and immersion in career modes, where you obviously wouldn’t be able to hear the commentators while on the court. However, if you do turn off the commentary, you can miss out on some funny moments. From witty lines and Easter eggs to the occasional mistake left in by accident, there are some very amusing gems. I can’t recall anything quite as hilariously bad and sloppy as the outtakes that were left in the DLC for WWE 2K17, but the virtual hardwood has still provided us with some funny moments from the people calling the action.

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The Friday Five: 5 Differences in PC & Console Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five differences between the PC and console versions of various basketball games.

Our choice of gaming platform remains one of the pettiest parts of the hobby. Gamers who prefer PlayStation or Xbox to the exclusion of all other consoles will snipe back and forth with each other, comparing specs, exclusives, and anything else that will allow them to feel like their personal preference is intellectually (and even morally) superior. The other big and perpetual gaming war, of course, is PC vs. Console. I’m sure that you’re familiar with all the arguments, stereotypes, and insults that are flung back and forth as everyone engages in frothing-at-the-mouth tribalism.

Personally, I believe that gamers game. Give me a platform, a game, and ask me to play it and tell you what I think, and I’ll give it a shot! If PC gaming or a specific console works for you and you’re happy with your choice, more power to you. I’ll admit to being Team Nintendo during the Nintendo vs. SEGA war of the 90s, but when it comes to PC and console, I’ve actually always played games on both. I do that because certain titles and series have been exclusive, but I’ve also played the same basketball games on multiple platforms, and noticed some interesting differences between releases. There have been quite a few, but here are five noteworthy ones.

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NLSC Podcast #326: Letting It All Out This Week

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Episode #326 of the NLSC Podcast is out now! Dee4Three and I are your hosts for this week’s show.

This week, we’re letting it all out as we discuss a variety of topics! We begin with the impending return of the NBA, and our thoughts on the format to finish out the season. On that note, is this really the end of Vince Carter’s career? Elsewhere, a long-lost spin-off of SimCity has us wondering whether any more forgotten and unreleased basketball games will make it out into the wild. The rare version of NBA Jam with Michael Jordan springs to mind. Recent events also lead us to share some strong opinions on the use of Patreon in the modding community, and the focus on making money through the hobby. With EA Play on the horizon, we wonder once more about the future of NBA Live, and express some frustration. We also touch on representing the ABA on the virtual hardwood, and what would make for acceptable downloadable content in basketball games. Oh, and there’s a potentially divisive opinion about the Oklahoma City Thunder’s branding.

What’s your take on this week’s topics? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NLSC Podcast #325: Playground People, The Game & Its Sequel

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Episode #325 of the NLSC Podcast is out now! Dee4Three and I are your hosts for this week’s show.

NBA Playgrounds and its sequel NBA 2K Playgrounds 2 have been quite successful, but thus far, the series hasn’t had the same staying power as NBA Jam or NBA Street. We take a deep-dive into the Playground games, discussing the parts that we like, and the parts that we believe could be better. Along the way, we compare and contrast Playgrounds with Jam and Street, discuss missed opportunities for the series, and consider its future. We also talk about NBA Starting Five 2005 – an overlooked Japanese exclusive from the mid 2000s with features that were ahead of their time – and the latest title update for Basketball Classics. A retro pick-up teased in last week’s show is also revealed.

What’s your take on this week’s topics? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

The Friday Five: 5 Expensive Basketball Games to Collect

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists five of the most expensive basketball games that collectors can buy.

For the serious collector, retro video games can be an expensive hobby. There are some rare titles that don’t come cheap, and among them, you’ll find a few basketball games. Because licensing and likeness rights make remakes and re-releases highly unlikely when it comes to hoops games, anyone who wants to own a legal copy of these rarities will have to search high and low, and pay a hefty price. One exception is Street Hoop for Neo Geo. While original copies can still demand a large sum, it has since been re-released digitally on PlayStation 4, Xbox One, and Nintendo Switch.

Such is the benefit of a game that doesn’t feature any licensed players. Of course, the most widely released NBA games usually aren’t expensive to track down and acquire, unless they’re in mint condition. Annual sports games aren’t big money-makers on the second hand market, so with the exception of PC releases of NBA 2K being removed from Steam, older basketball games are readily available (and affordable). As I said though, there are a few rare hoops titles that are difficult to find, and quite expensive to obtain when you do locate a copy. I fancy myself a collector of basketball video games, but I’d need to be much wealthier to consider picking up these expensive titles.

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NLSC Podcast #324: Digging for Buried Treasure

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Episode #324 of the NLSC Podcast is out now! Dee4Three and I are your hosts for this week’s show.

NBA 2K20 is available at a discount on various digital platforms, as part of another push to pump up sales numbers for the game. It’s also received a new patch, though it appears to just be a hotfix for an issue with MyTEAM Unlimited. Meanwhile, the renewal of EA Sports’ exclusive deal with the NFL leads us to consider the ramifications if the NBA ever sought a similar arrangement with either EA or Visual Concepts. In our featured discussion this week, we talk about recent additions to our collections, games we’re coveting, pet peeves in older releases, and the appeal of simplicity. We also pay tribute to the late Jerry Sloan, legendary Utah Jazz coach and original star for the Chicago Bulls.

What’s your take on this week’s topics? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Monday Tip-Off: The Dumbing Down of MyTEAM

Monday Tip-Off: The Dumbing Down of MyTEAM

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the dumbing down of MyTEAM in recent NBA 2K games, and how it’s affecting the mode.

I’ll occasionally see a comment on Twitter or Reddit to the effect of “Who even plays MyTEAM?” It’s your standard “I don’t like it, therefore it sucks and no one else likes it either” rationale that’s all too common among toxic gamers, but it comes off as especially ridiculous when you’re talking about a mode like MyTEAM. After all, its popularity rivals MyCAREER and its connected modes, and thanks to the content that comes through all season long, it makes Take-Two a lot of money. It is possible to play without spending any money, of course, but many who do spend, spend big.

I like the idea of modes like MyTEAM and Ultimate Team. I never thought they’d be for me, but I’ve had fun with them in NBA 2K and NBA Live over the course of this generation. I’ve generally avoided spending money and in NBA 2K19 and NBA 2K20 in particular, I’ve still managed to pick up some really good cards. However, there are problems with MyTEAM, and it’s safe to say that it’s affecting the quality and appeal of the mode. On the whole, it feels like 2K has been dumbing the mode down with the special cards they introduce every year, along with a lack of attention to detail. The mode hasn’t been completely ruined, but it could be in much better shape than it is.

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Wayback Wednesday: Marking NBA Milestones in Video Games

Wayback Wednesday: Marking NBA Milestones in Video Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reflecting on how video games mark different NBA milestones, and how it dates them.

On several occasions, I’ve mentioned that video games serve as wonderful time capsules for the NBA. They’re a snapshot of the league at the time they’re released, preserving the rosters, team branding, and the rules and formats of the era. When you revisit an old NBA video game, you’re often reminded of players’ brief and forgotten tenures with certain teams, “What If” scenarios and lineups that never lived up to the hype, and the jerseys and logos that you both loved and hated. In a way, old games can act as interactive almanacs, and are a fun way to revisit NBA history.

With that in mind, basketball video games preserve different eras and milestones in the real NBA as much as they’re a timeline of gaming and technology. In many of my Wayback Wednesday features, as well as my 25th Anniversary of NBA Live articles, I’ve reflected on how various titles have represented an evolution in the genre, and the improvements that are noticeable from year to year. On this occasion, I’m looking at how they represent NBA milestones and significant changes in the league, as well as the way those events make them dated. Let’s take a look back…way back…

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Monday Tip-Off: The Future of Basketball Gaming Nostalgia

Monday Tip-Off: The Future of Basketball Gaming Nostalgia

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what basketball gaming nostalgia is going to look like in the not too distant future.

In recent episodes of the NLSC Podcast, we’ve been discussing old basketball games and reflecting on our nostalgia. We’ve talked about the different nostalgic phases that we go through, as well as some of the games that influenced the way we approach the virtual hardwood. We also recorded a big two part episode for the 25th Anniversary of NBA Live, which was a lot of fun. As much as I enjoy playing the latest game and other recent releases, I also like to revisit old favourites and reflect on the history of the genre. It’s one of the reasons I do Wayback Wednesday every week.

However, I’ve recently been wondering what basketball gaming nostalgia is going to be like for recent titles as they get older. Will they inspire the same kind of fondness that we older gamers have for an NBA Jam or NBA Live 95, or will they be discarded and dismissed? Will we, and especially the younger gamers who are growing up with these titles, see fit to revisit them the same way we like to dust off the old titles that we love? Perhaps most importantly, will it even be viable to revisit those games and their experiences that captivated us for hours on end? My feeling is that nostalgia for basketball games is going to look and play out somewhat differently moving forward.

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NLSC Podcast #315: Old Games & Old Habits

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Episode #315 of the NLSC Podcast is out now! Join Dee4Three and myself as we talk about our basketball gaming habits and preferences, and how the games we grew up playing in the 90s and early 2000s ended up shaping those tastes.

With the NBA shut down for the foreseeable future, it’s a great time to not only catch up on gaming, but also classic NBA games. We discuss some of the ways the NBA could improve League Pass and the official YouTube channel, including some comparisons to the WWE Network. Speaking of history, the 25th Anniversary of Michael Jordan’s first comeback is making us feel old, but it’s a good excuse to play the Double Nickel game in NBA 2K11’s Jordan Challenge. On that note, our main discussion topic this week is our basketball gaming preferences past and present, with reflections on the titles from the 90s and early 2000s that influenced our tastes and habits. From our preferred quarter and season length to how often we sim and how much realism we like, those old games established how we approach the virtual hardwood. We also touch on some of the quirks of those old games.

Tune in below!

What are your basketball gaming preferences? Which games shaped them, and have they changed over the years? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.