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Tag Archives: NBA Live 08

The Friday Five: 5 Most Significant Years in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists what I feel are the five most significant years in the history of basketball gaming.

2019 is upon us, and as always, I’m hoping that it’ll end up being a fantastic year for basketball gaming! Hopefully, we’ll be able to get a lot of enjoyment out of the 2018 releases for the next eight or nine months, and then get our hands on even better titles to close out the year. While the success of basketball games ultimately rests with their respective developers, we shouldn’t underestimate the impact that we can have as a community. As such, it’s important that we speak up with constructive feedback, so that we can do our part in making 2019 a big year on the virtual hardwood.

There have been quite a few milestone years for basketball video games over the past three decades. They’ve marked significant improvements within the genre, through the release of many memorable games that have gone down as classics. Of course, there are also years that have been significant in terms of basketball gaming for far less positive reasons. As we tip off a new year and hope for the best when it comes to the future of basketball gaming, I feel there’s value in looking back at the road that hoops games have travelled. After all, it’s essential that forthcoming games not only build upon the success of their predecessors, but also avoid some of their pitfalls.

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Wayback Wednesday: DBF Files in NBA Live

NBA Live 08 Players DBF in DB Commander

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at DBF files in the PC versions of NBA Live.

Our community has produced several amazing mods over the years. We’ve been able to go from fairly basic roster updates to comprehensive total conversions, and a wide variety of tweaks and enhancements. Of course, some games have been easier to mod than others. The feasibility of modding a game generally comes down to the format and structure of the files; the easier they are to decode and manipulate, the easier it’s been to develop tools to edit them. At times, developers have gone out of their way to make this task easier. CustomArt is one such example, while DBF files are another.

In short, the adoption of DBF files greatly expanded what we were able to accomplish with roster editing in NBA Live. It’s easily one of the most important developments in the history of our modding community, so let’s take a look back…way back…

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The Friday Five: 5 Times Games Messed Up Player Appearances

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists five times that basketball games noticeably messed up player appearances.

Developing basketball games – or any video games, for that matter – is harder than a lot of people realise. It bears mentioning, as some gamers do go overboard in their criticism and suggest that making a flawless game is a simple task. In our modding community, we have a bad habit of denouncing the art teams in particular. It should be noted that it’s a lot easier to mod a finished game than it is to create one in the first place, and that individual modders aren’t under the same restrictions when it comes to spending a lot of time on a single player face, or other art assets.

With that being said, there are times when there have been notably unusual mistakes or unimpressive results, particularly when it comes to player appearances. I’m not just referring to player faces that don’t look as realistic as we’d like, though there certainly have been some noteworthy examples in that vein over the years. However, there are times when player appearances have been messed up in ways that go well beyond a cyberface that looks a little off. Be it an oversight in development, some kind of technical limitation, or another cause entirely, here are five times that we looked at a player in a hoops game and noticed that something definitely wasn’t quite right.

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Wayback Wednesday: Decade All-Stars in NBA Live

Michael Jordan Dunk (Decade All-Stars, NBA Live 2004)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Decade All-Stars in older NBA Live games.

I’ve mentioned the Decade All-Stars in several previous articles, including my first look back at Legends in Wayback Wednesday, my NBA Live 2000 retrospective, and as an example of content that I’d like to see return. However, apart from a profile of the 50s All-Stars on the anniversary of the BAA-NBL merger to form the NBA in 1949, I haven’t yet dedicated an entire feature to talking about those squads. Given how popular they were, and how much I personally enjoyed having them, it’s time to rectify that with a long overdue retrospective.

A lot of older basketball gamers who played NBA Live back in the day no doubt remember the Decade All-Stars quite fondly. It’s interesting that many of us do feel nostalgic for them now, considering how they were the original attempt to capitalise on nostalgia in basketball video games. For those who remember them, and for those who don’t know what all the fuss is about, let’s take a look back…way back…

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Monday Tip-Off: My Experiences Updating NBA 2K11 (So Far)

NBA 2K11 2018 Roster Teaser (Kevin Durant vs LeBron James)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on my experiences so far in creating a roster update for NBA 2K11.

As I discussed in a previous article, during the offseason I found that I’d developed a new interest in getting back into modding. One project that quite appealed to me was the prospect of finally getting more involved with NBA 2K modding by updating the rosters for an old favourite, namely NBA 2K11. After posting a teaser video, I’ve been working on the project whenever I can find the time. It remains a work in progress, and unfortunately with the 2019 season set to tip off this week, it’s unlikely that the roster will be ready in time for opening night.

That’s mostly because other responsibilities have gotten in the way here and there, but as it’s my first proper attempt at a roster update for NBA 2K11, it also continues to be a learning experience. It has been enjoyable so far though, and it’s been interesting to compare and contrast the process with making roster updates for NBA Live PC, as I did for many years. To that end, I figured that I’d share a few thoughts on the process so far, and at the same time, provide a status report on the project. With any luck, it won’t be too far into the new season before I can release rosters for both the 2018 and 2019 campaigns.

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File Additions for NBA Live 08

NBA Live 08 Cover Art

Here’s a recent file addition for NBA Live 08 PC that’ll bring your game up to date. yummybear has released another pack of 2018 season jersey updates, and you can pick it up at the link below!

yummybear
10 NBA Team 2018 Jersey Update Part 2

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Primacy Ratings Fixes for NBA Live 06-08 (Default Rosters)

Kobe Bryant often suffered from Primacy Rating Recalculation (NBA Live 06)

I recently whipped up a few fixes for the Primacy ratings in the default rosters of NBA Live 06, NBA Live 07, and NBA Live 08. These fixes are intended to address the issue of Primacy ratings being recalculated whenever there are trades or injuries in Dynasty mode, a problem that unfortunately occurred in all three of those titles. The fixes are simple, consisting of a batch file that will restore all of the original Primacy ratings.

For those who are unaware, a player’s Primacy rating is what determines his place in the pecking order in terms of shot attempts, both in gameplay and simulation. The recalculation is intended to adjust shot distribution following trades and injuries, but the results aren’t always desirable, nor are the original ratings restored when players are fully healed and back in the lineup. This generally resulted in prominent scorers putting up far less points than they should have.

While the current roster updates that I used to release for NBA Live included their own fixes for Primacy ratings, I never bothered to release a version that was intended for use with the original rosters. It wasn’t until Breems reminded me of the issue in his story topic – which uses default rosters for NBA Live 06 – that it occurred to me that it would be useful to have fixes based on the original files. As such, here they are:

Once again, please note that these fixes are only intended to be used with the default rosters. If you are using one of the old NLSC roster updates, please use the included fix to ensure that all of the newly added players are updated accordingly. Hopefully, the retro gamers in our community can put these overdue fixes to good use! Thanks again to Breems for the heads up, and for testing the NBA Live 06 version.

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File Additions for NBA Live 08

NBA Live 08 Cover Art

The efforts to bring NBA Live 08 PC up to date continue with a new file addition today. The latest release is a pack of 2018 season jersey updates for ten teams; check it out at the link below!

yummybear
10 NBA Team 2018 Jersey Update Part 1

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Monday Tip-Off: Previewing Offseason Modding Projects

NBA 2K11 Modding Preview: LeBron James Chalk Toss

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a preview of some modding projects that I’m looking to work on during the offseason.

I’ve been creating content for basketball video games since 1997, and needless to say, a few things have changed since then. The games have come a long way, and I have different responsibilities and interests within the hobby. Over the years, I’ve become less involved with modding. As I’ve discussed in previous articles, that’s mainly due to a combination of burnout, and having to ration my free time accordingly. Not as many people are playing the old games that I have more experience editing, and there’s a lot to learn in terms of modding NBA 2K, so I’ve felt less motivated.

However, having enjoyed the hobby for many years, it’s hard to resist the lure of making updates for games; especially old favourites. While I don’t want to set any dates or make any concrete promises, I am looking at getting involved with some bigger projects during this offseason. I’ve been tinkering here and there and mulling the possibility of getting more involved in modding again for a couple of years now, and the recent release of the new version of the Ultimate Base Roster has provided me with some added inspiration to dust off those modding tools. I’m also inclined to try out some new things. Here’s what I’m looking at working on in the coming weeks.

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File Additions for NBA Live 08

NBA Live 08 Cover Art

We have four new file additions for NBA Live 08 PC today. giannoski has released a couple of 2018 Draftee faces, and I’ve uploaded custom NBA Live 18 and NBA Live 19 title screens. Check them out at the links below!

Andrew
NBA Live 19 Joel Embiid Title Screen
NBA Live 18 James Harden Title Screen

giannoski
Marvin Bagley III Face
Mo Bamba Face

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Wayback Wednesday: NBA 2K9 on PC Retrospective

Kevin Garnett Dunking in NBA 2K9

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA 2K9 on PC.

The fact that LeBron James is appearing in his eighth consecutive NBA Finals series hasn’t just sparked fierce debate among basketball fans in the endless Greatest of All-Time debate. It’s also a sign of how quickly the last few years have flown by, with LeBron’s tenure with the Miami Heat already becoming a distant memory. Another fact that may leave you wondering where the time has gone is the number of NBA 2K games that have come out on PC, which now stands at ten. It feels like only yesterday that the series was a newcomer to the platform, but it has indeed been a decade.

Currently the only sim-oriented title that’s still being released on PC, NBA 2K has kept basketball gaming alive on the platform. When it was announced that NBA 2K9 would be coming out on PC, it came as tremendous news for a community that had felt abandoned by EA Sports. Since we’ve had a decade of NBA 2K gaming on PC at this point, I feel it’s worth reflecting upon the game that brought the series to a new audience of basketball gamers. Let’s take a look back…way back…

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Monday Tip-Off: An Actual Comparison of NBA Live’s Graphics

LeBron James dunks the basketball (NBA Live 18)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a proper comparison of NBA Live’s graphics over the past few generations.

This topic has been on my list of Monday Tip-Off ideas for a while now, so it’s about time that I finally cover it. Since the reboot of the NBA Live series in 2013 with NBA Live 14, the game has been under heavy scrutiny from gamers and professional critics alike. It stands to reason, as our expectations of basketball video games have only grown over the years, especially with NBA 2K raising the bar with several fantastic releases. There has been a lot of very fair and accurate criticism of EA Sports’ hoops series, in this community and elsewhere, resulting in quality constructive feedback.

However, there have also been plenty of comments that are purely intended to bash the games, or present a hyperbolic critique. NBA Live’s graphics are usually the most frequent target in this regard, since they’re among the first impressions we have of any video game. Buzzwords like “cartoonish” are thrown around a lot, as are comparisons to PlayStation 2-era graphics. I’ve already explained the many problems with the word “cartoonish” in a previous article, so this time I’d like to focus on the accusations of “PS2 graphics”. Unlike “cartoonish”, there’s no ambiguity here, as we can make direct comparisons between games. When we do, it’s clearly an inaccurate assessment.

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Wayback Wednesday: CustomArt in NBA Live

Hakeem Olajuwon in the 1996 Mod (NBA Live 2004)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at CustomArt in the PC versions of NBA Live.

As I mentioned in my retrospective of NBA Live on PC, modding was a big part of what made those releases the definitive versions of the game through to around the mid 2000s. The modding scene was able to become as large and successful as it did due to EA Sports’ willingness to make the game files easier to modify. While we were never provided any official tools, changes such as the adoption of DBF files, as well as the organisation and relative consistency of the art file formats, kept the modding community productive and our Downloads database filled with great updates.

One of the most significant developments in modding was CustomArt, introduced in NBA Live 2003 PC. The feature simplified the process of installing mods, while also providing in-depth customisation options. Should NBA Live return to the PC at some point, it’s definitely a feature that it needs to have, and it would also be great to have it natively supported in NBA 2K PC as well. Let’s take a look back…way back…

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File Additions for NBA Live 08

NBA Live 08 Cover Art

It’s been a little while, but S_Brat is back with some new face updates, which make up today’s NBA Live 08 file additions! The faces – which can also be used with NBA Live 2005, 06, and 07 – include three prominent Class of 2017 rookies, and a couple of All-Stars. Please see below for all the download links.

S_Brat
Donovan Mitchell Face
Jayson Tatum Face
Ben Simmons Face
Giannis Antetokounmpo Face
Paul George Face

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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File Additions for NBA Live 08

NBA Live 08 Cover Art

It’s been a while, but BAYAG is back with a new version of his SUPERSTAR ’08 AIACT update for NBA Live 08 PC. Check it out at the link below!

BAYAG
SUPERSTAR ’08 AIACT (Updated to v6.5)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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