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Tag Archives: NBA Live 10

Monday Tip-Off: Roster Editing & NBA Live

Kyrie Irving dribbles the basketball in NBA Live 18

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the current lack of roster editing functionality in NBA Live.

With NBA Live 18, EA Sports’ long-running basketball series has taken some pleasing steps forward. While there’s still room for improvement, it’s had the best reception of any NBA Live game on the current generation, among gamers and reviewers alike. There’s more fluidity on the sticks, the controls have been expanded, and with The One, the game has a much deeper career mode along with some solid connected experiences. NBA Live appears to be on the right track, and even cracked the top twenty downloaded games on the PlayStation Network in September.

The team at EA Tiburon has to feel pleased with the more positive reaction to NBA Live 18, not to mention motivated as they begin work on next year’s game. However, there is one feature that’s conspicuous by its absence in NBA Live 18, and that’s roster editing. We haven’t seen roster editing in the series since NBA Live 10, and gamers are understandably getting impatient to see it return. While other areas of the game have rightfully been prioritised, roster editing is a staple that must return in NBA Live 19. That’s assuming, of course, that there isn’t a way for it to be implemented in this year’s game.

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Monday Tip-Off: What Happened To The Preview Season?

The NBA Live 18 Preview Season is Underway

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on another underwhelming start to the preview season.

In recent episodes of the NLSC Podcast, as well as bulletins covering tidbits about NBA Live 18 and NBA 2K18, I’ve talked about this year’s preview season being a little slow to get underway. It’s frustrating, as I found myself discussing the same issue around this time last year. I had hoped that with the return of NBA Live, we might also see a return to the days where there was a constant stream of preview media and information about the upcoming games. Instead, it’s been the same trickle of info, and relative radio silence from both EA Sports and Visual Concepts.

We obviously know that NBA Live 18 and NBA 2K18 are coming out, and we’ve seen glimpses and heard a detail or two here and there, but that’s it. We know what NBA 2K18’s pre-order bonuses are, but we haven’t heard anything about new features or improvements. We do know a little more about NBA Live 18 coming out of EA Play, but the hype train stopped rolling shortly afterwards. With the way info is held back until it’s almost too late, it’s difficult not to ask the question: what happened to the preview season?

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Wayback Wednesday: ESPN Integration in NBA Live 07

ESPN Menu in NBA Live 07

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at ESPN Integration in NBA Live 07.

If I’m being completely honest, then I’ll have to admit that for a variety of reasons, I’m not the biggest fan of ESPN’s coverage of the NBA these days. They are obviously one of the league’s biggest partners though, and through ABC, their presenters have the call for the NBA Finals. Their branding is instantly recognisable to basketball fans, and it makes sense that EA Sports would also want to partner with them to bring authentic television presentation to NBA Live. It’s a relationship that began over a decade ago, with the implementation of ESPN Integration in NBA Live 07.

Although ESPN branding is now very prominent in NBA Live, it was a few games before it truly took over. It was a gradual transition in some respects, but as the original fifteen year agreement between the companies demonstrated, they were both in it for the long haul. Let’s take a look back…way back…

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Wayback Wednesday: FIBA Teams in NBA Live 08

Team USA, one of the FIBA Teams in NBA Live 08

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the FIBA teams in NBA Live 08.

Bonus teams and content are something that we arguably take for granted in basketball video games these days. Both NBA Live and NBA 2K used to feature Decade All-Star teams, and of course, 2K has boasted an impressive selection of historical teams in recent years. Euroleague teams have also been featured in NBA Jam: On Fire Edition, as well as the past few NBA 2K titles. However, the interest in bonus teams really picked up after a selection of national squads was added in NBA Live 08, along with a mode representing the FIBA World Championship (now the FIBA World Cup).

The FIBA teams were a popular choice for bonus content in a few NBA Live titles, and I’m sure that many gamers would like to see them return. Let’s take a look back…way back…

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Wayback Wednesday: Dynamic DNA in NBA Live 09

Dynamic DNA Tendencies for Ben Gordon in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Dynamic DNA in NBA Live 09.

Generally speaking, most of us want five-on-five basketball games to be realistic; “sim”, as we usually put it. One of the key elements of delivering realism in NBA Live and NBA 2K is to ensure that the players resemble their real life counterparts, not just in appearance, but in the way that they play and perform. As the years have gone by, both games have introduced new ratings, tendencies, and other attributes that are intended to make the action on the virtual hardwood more closely resemble what we see during an NBA broadcast. While there’s still room for improvement, basketball video games have also come a long way in that regard.

EA Sports took a big step towards making NBA Live more realistic with the implementation of Dynamic DNA in NBA Live 09. Not only was it an improvement in player AI and differentiation, it was also a step forward in terms of the official roster updates. Let’s take a look back…way back…

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Wayback Wednesday: The Hangar in NBA Live 10

The Hangar in NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Since I took a look back at The Temple in NBA Live 06 and NBA Live 07 last week, I thought that for week’s Wayback Wednesday, I’d reminisce about The Hangar in NBA Live 10. While The Hangar wasn’t as quite as revolutionary as The Temple – it was a continuation of the same concept, after all – it was nevertheless one of NBA Live’s most memorable practice arenas. It was a pretty cool design to say the least, and it also included a few nifty features that I remembered when I recently fired up NBA Live 10 on Xbox 360 to test out my new capture card.

The Hangar is certainly one of my favourite practice arenas in the NBA Live series, so join me as I take a look back…way back.

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Wayback Wednesday: LeBron James’ Free Agency in NBA Live 10

LeBron James in NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Since I’m still working on a few retrospectives for Wayback Wednesday (as well as our ongoing 20th Anniversary of NBA Live content), I’ve been looking through the archives for something fun and interesting to share with you this week. Combing through an old folder of images, I came across a collection of screenshots of LeBron James in NBA Live 10. I took them in May 2010 for an article that was looking ahead to his upcoming free agency, and speculating upon which jersey he might be wearing come the 2011 season. Since LeBron announced his number change prior to his free agency, he’s wearing number six in all of them.

As it happened, both LeBron James’ career and the fortunes of the NBA Live series took an infamous turn just a few months later. Let’s take a look back…way back…

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Generated Players: The Ultimate Blank Canvas

When I was playing NBA Live 10, I saw a lot of generated players. In fact, by the time it was season 18, Dwight Howard was the only real life player left in the league. Even though it’s not as aesthetically pleasing to see a league full of computer-generated characters with porn moustaches, it can provide an excellent opportunity to exercise your creative flair and go far beyond what you think is possible as a sim gamer.

If you’re anything like me, you love chasing achievements like triple-doubles, five-by-fives, and 50-point games. Sometimes these achievements can be the only thing keeping your Dynasty or Association mode interesting if you’re constantly winning championships. But there’s always one problem with real life players – they’re often limited by our own expectations. After all, you have to be pretty liberal with your sim gaming if you can justify someone like J.R. Smith winning the MVP trophy, or someone like Kwame Brown becoming a productive player.

With generated players, there’s no overachieving or underachieving, because they don’t exist outside of the video game. They’re a blank canvas for your imagination and the ultimate vehicle for your achievement hunting. No other player in my basketball video game experiences has embodied this more than a generated player named Borislav Perko in my NBA Live 10 Nuggets Dynasty.

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Five Players I Have Disliked Because of NBA Video Games

Remember how I stated that positive experiences in basketball video games can make you like particular NBA players? It can also work the other way.

It may seem completely irrational to dislike an NBA player because of their video game likeness, but it’s something I have found hard to control. A player like Kevin Durant could be the most humble guy in real life, but you could still dislike him because he dropped 50 points on you in NBA 2K15.

Sometimes a player can be annoying in one game, but be slightly neutralised in the next due to updated game mechanics or more modest ratings. In any case, the memory of one particular player terrorising your beloved franchise can be enough for you to dislike them over their entire career.

This is a list dedicated to players who I either dislike now or disliked at one stage of my life because of basketball video games.

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