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Tag Archives: NBA Live 19

NLSC Podcast #288: NBA Live 19 Patch 1.25 Impressions

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Episode #288 of the NLSC Podcast is out now! This week, Arcane and I are sharing our thoughts on the big gameplay update in Patch 1.25 for NBA Live 19, and reacting to some other recent NBA Live news.

The show tips off with a few thoughts on the NBA Finals that we knew would be outdated by the time it went live; we apologise for the jinxes! We then turn our attention to the announcement that online support will be ending for NBA Live 14 later this year, noting our surprise at how long the servers have been kept up and running. After that, we dive into Patch 1.25 for NBA Live 19. Despite the best efforts and good intentions of the developers, the tweaks unfortunately haven’t all been for the best. This leads us to once again glance ahead to NBA Live 20, and talk about what must be done for this year’s release to deliver a great game of virtual basketball.

Tune in below!

What are your thoughts on Patch 1.25 for NBA Live 19 and expectations for NBA Live 20? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NBA Live 19 Patch 1.25: Gameplay Tuning, Other Updates

Mike Conley in NBA Live 19

Patch 1.25 is now available for NBA Live 19! As with all previous official patches, it will come through automatically as long as your PlayStation 4 or Xbox One is online. If you encounter any issues, try checking for the update manually or restarting your console.

As previously promised, the patch includes various tuning tweaks for gameplay, and a deterrent for gamers who hog the ball in LIVE Run. Shot contests have also been adjusted, and higher-rated ballhandlers won’t be forced into picking up their dribble as often. A technical fix for users with five players is also included.

The patch also includes new likenesses for over 60 NBA and WNBA players, venue and uniform updates for Quai 54, WNBA roster and uniform updates, and some NBA rating adjustments. Data for future LIVE Events has also been pushed through in the patch.

Check out the full patch notes below, as well as in the NBA Live 19 update history over in our Wiki. Feel free to share your thoughts in the comments section, as well as here in the Forum!

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NLSC Podcast #286: Online, Casuals, & Simulation

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Episode #286 of the NLSC Podcast is out now! This week, Arcane and I are discussing the focus of online play in NBA Live and NBA 2K, and what that means for different types of basketball gamers.

We tip things off with a quick look ahead to the 2019 NBA Finals, as well as a few thoughts on the forthcoming gameplay patch for NBA Live 19. After catching up on the news, we dive into this week’s discussion topic: online, casuals, and simulation. We reflect on some recent Jordan Rec Center games in NBA 2K19, and how they’ve been indicative of changing attitudes towards the importance of sim-style virtual basketball. This leads us to question whether the core demographic is as sim as it used to be, or whether we’re now on the outer fringe. We also attempt to categorise the different types of hoops gamers, and throw out a few suggestions for improving the online experience by addressing various issues including matchmaking and gatekeeping.

Tune in below!

What are your thoughts on the current direction of online play, and gameplay in general? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NBA Live 19 Getting New Gameplay Patch in June

Russell Westbrook in NBA Live 19

As revealed over on Reddit, a new gameplay patch for NBA Live 19 is currently in the works. According to the developers, the update will include some of the biggest requests and suggestions that have been put forth by the community. Some of those changes include (and I quote):

  • Shot contest impact
  • Open layups and inside shots missing
  • Better balancing of dribble bumps and dribbling
  • A new feature to combat ball hogs online
  • Some other stuff

It remains to be seen what is meant by “other stuff”, but no doubt we’ll get more information soon, and it’s great to see NBA Live 19 still receiving substantial updates this far into its life cycle. The new patch is slated to drop in early June, right around the tip off of the 2019 NBA Finals. The last update, Patch 1.24, was released back in April.

Feel free to share your thoughts in the comments section below, as well as join in the discussion here in the Forum! You can also find a complete update history for NBA Live 19 here in our Wiki.

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NBA Live 19 Court Battle League Playoffs Begin Sunday

NBA Live 19 Court Battle League Playoffs

The Playoffs for the Court Battle League, an initiative by MagGamer, tip off this Sunday at 9 PM. Eight of the twenty-one squads have qualified for the postseason: the Showtime Elites, Panthers, Hardwood Mafia, Goat Gawdz, The Best Unknowns, Dukes of Jazzard, New York Titans, and International MobStars.

For the uninitiated, the Court Battle League is a 5-on-5 eSports league with squads facing off on their own custom One Courts, with the ultimate goal of being crowned King of the Court. As noted, twenty-one teams took part in the first season, with the Showtime Elites finishing with the top record of 13-3.

You can catch all the action of the Playoffs streaming live on Twitch! For more information about the league, check out this video.

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NLSC Podcast #284: The Long and Winding Road to 99

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Episode #284 of the NLSC Podcast is out now! This week, Kenny and I are discussing the Road to 99 in MyCAREER, and the player progression systems in both NBA 2K and NBA Live.

We tip things off with a quick recap of some recent NBA Live 19 news, namely the return of LIVESTRIKE Events. Following the news round-up, we dive right into this week’s discussion topic: the Road to 99. Our conversation includes an update on our own journeys on the Road to 99, the way Cap Breakers differ between Archetypes, and the rewards at each tier. This also leads to comparisons with NBA Live 19’s progression system, as well as the progression systems from previous NBA Live and NBA 2K games. By the end of our discussion, we have a few thoughts on what we’d like to see in both career modes moving forward.

Tune in below!

What are your thoughts on the Road to 99 in career modes? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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The Friday Five: 5 Improvements for LIVE Run & LIVE Events

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five improvements that I’d like to see made to LIVE Run and LIVE Events in NBA Live 20 and beyond.

As EA Play 2019 and another preview season loom, we await detailed information on NBA Live 20. We know that the game is coming out and that unfortunately for PC users it will be console-only, but at this early stage, there are still many other things that we are waiting and hoping to hear. While we’ve already submitted our Wishlist and development is well underway, it’s definitely still worth discussing the features and changes that we’d like to see. Not only does it reiterate what we’ve outlined in our Wishlists, you never know what can be pencilled in for post-release updates.

When I discussed ways to improve the online experience in NBA 2K20, I noted that I have become more interested in online modes in recent games, after years of being an offline gamer. I still believe in the importance of robust offline modes, which is why I compiled a list of ways to improve NBA Live’s Franchise mode back in March. The One and its connected experiences have received the most focus in recent years, and I have had some fun with them, jumping on for a game of LIVE Run or taking part in some of the LIVE Events. However, they haven’t felt quite as enjoyable or rewarding as the online modes in NBA 2K. Here are five improvements that could change that.

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NLSC Podcast #283: A Chat With Izzy Snow

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Episode #283 of the NLSC Podcast is out now! This week, my guest co-host is Izzy Snow, long-time community member, content creator, and the NBA Live 14 Gamer of the Year!

Izzy Snow joins the show to discuss his recent experiences with the full version of NBA Elite 11. This leads to a discussion of whether it was better for EA Sports to cancel the game outright, or if it would’ve been less damaging to release it and weather the bad reviews. We also talk about the current state of NBA Live and offer up some further thoughts on the issues with game modes, particularly Ultimate Team. In addition to revisiting NBA Live 06 on Xbox 360 and the question of where NBA Live needs to go from here, we also talk changes in the community, the need for competition, gaming habits as we get older, PC gaming and modding, NBA Playgrounds, and how Izzy became the NBA Live 14 Gamer of the Year back in 2014.

Tune in below!

Thanks once again to Izzy for joining the show this week, and be sure to let us know your thoughts on the topics that we discussed. Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NLSC Podcast #282: A Tale of Six MyCAREER Stories

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Episode #282 of the NLSC Podcast is out now! This week, Arcane and I are discussing the story-driven approach to MyCAREER that was introduced back in NBA 2K14.

After a quick round-up of the news, including an upcoming NBA Street event in NBA Live 19 and the latest patch for NBA 2K Playgrounds 2, we dive into this week’s main topic: MyCAREER stories. We begin with our overall impressions of the story-driven approach to MyCAREER over the past six games, and then move on to discuss each game’s story in detail. Along the way, we identify what we’ve liked and disliked the most about each tale and MyCAREER stories in general, and suggest ways that the approach could improve as a new generation looms.

Tune in below!

What are your thoughts on MyCAREER stories? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NBA Live 19 Patch 1.24 & Latest Content Update Details

NBA Live still needs stronger sim elements

I’m a little late in posting this bulletin as I was away camping over Easter Weekend, but a new patch (1.24, or Title Update 6.5) has come through for NBA Live 19. As with the other official patches, it will be downloaded automatically as long as your PlayStation 4 or Xbox One has an active Internet connection. If you encounter any difficulties, try restarting your console or checking for the update manually.

The patch includes updated WNBA uniforms, a sponsor patch for the Oklahoma City Thunder’s jerseys, new tattoos, face scans, and hairstyles (including the new headbands), and other art assets. Please see below for detailed patch notes.

A content update has also come through. As with previous updates, these assets are downloaded upon firing up NBA Live 19. They include adjusted ratings, team gear colour fixes, and new items in The One Store. For more details, see this post.

You can find the full update history for NBA Live 19 here in our Wiki. Feel free to share your thoughts in the comments section below, as well as in this topic in the NLSC Forum.

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NLSC Podcast #281: Trusting the Process with NBA Live

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Episode #281 of the NLSC Podcast is out now! This week, Arcane and I are discussing the matter of trusting the process as far as NBA Live is concerned.

The discussion tips off with reflections on how the once-dominant brand in sim basketball games fell on hard times, from the shaky transition to the sixth generation consoles with NBA Live 06, to the disaster that was NBA Elite 11. We consider missed opportunities as far as rebooting the series by going back and building upon NBA Live 10, and note the difficulties that occurred with the cancellation of NBA Elite 11 and NBA Live 13, before the eventual comeback with NBA Live 14. From there, we discuss how the series has fared during its continued comeback, touching on all of the positives and negatives along the way. After going into detail about what we want to see out of the series moving forward, we wrap up with our hopes and expectations for NBA Live 20.

Tune in below!

What are your thoughts on NBA Live’s comeback, and what must happen with NBA Live 20? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

 

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Wayback Wednesday: The History of Jumpshots in Video Games

Kevin Durant shoots over Nicolas Batum (NBA 2K14)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the history of jumpshots in basketball video games.

Jumpshots are a basic staple of basketball, and one of the most common ways of scoring; especially in the modern era. With that in mind, it’s strange that they used to be one of the weaker aspects of the mechanics in basketball video games. In the early days of basketball gaming, jumpshots were nowhere near as reliable as they should have been. I even remember a strategy guide for NBA Live 96 basically advising against taking jumpshots and in particular long two-pointers, citing that they had all of the difficulty and risk of three-pointers, without the added reward of an extra point.

Thinking back on it now, that advice actually predicted the rise of analytics, as well as disdain for shooting from midrange. Of course, while opting for shots right at the rim or from beyond the arc and eschewing the midrange is all about efficiency in the modern NBA, in old school basketball video games, it was about effectiveness. Until the mechanics were properly developed, taking a jumpshot – even a wide open ten footer along the baseline – was unrealistically risky on the virtual hardwood. You can call this piece The History of Jumpshots in Video Games (Or, Why Shot Meters Are Important). Let’s take a look back…way back…

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The Friday Five: 5 Ways to Improve Ultimate Team in NBA Live 20

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ways to improve Ultimate Team in NBA Live 20.

Due to its extended hiatus, NBA Live was the last EA Sports title to implement an Ultimate Team mode. Along with Franchise and The One, its presence provides the game with the staple experiences of a franchise, career, and card collection/team building mode, and has proven to be a welcome addition. However, while Ultimate Team is a mode I’ve enjoyed since the reboot, it shares the same problem that other modes in NBA Live have suffered: it’s still too barebones. To that end, just as I have ideas on how to improve Franchise mode, I have suggestions for Ultimate Team.

After enjoying the mode so much in NBA Live 18, I felt disappointed by NBA Live 19’s Ultimate Team. Quite a few changes were made that I believe were done with the best of intentions, but the result was that an already thin mode became even thinner, despite making a couple of additions. It’s not too late to correct course however, as a lot of the building blocks are in place. LUT also made a great move in NBA Live 19 by removing contracts, something that NBA 2K’s MyTEAM should also implement. Generally speaking though, Ultimate Team should borrow ideas from MyTEAM, as well as bring back or expand upon concepts that it has featured in previous iterations.

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NBA Live 19 Patch 1.23 Released; Minor Fixes

City Uniforms in NBA Live 19

A new patch (1.23) has come through for NBA Live 19. As with all other official patches, it will come through automatically as long as your PlayStation 4 or Xbox One has an active Internet connection. If you encounter any difficulties, try checking for the update manually, or restarting your console.

Patch 1.23 is a fairly small update that addresses the following issues:

  • Smaller Patch Size Improvements
  • Cream Biggums Jersey Fix
  • Bone Collector Hair Fix
  • Rokit Venue Camera Fix
  • LCU Optimizations
  • Reinserted Original Splash Screen Art
  • Shoe Updates

For a complete update history for NBA Live 19, check out this article over in our Wiki. Feel free to share any thoughts on the latest patch in the comments section below, as well as join in the discussion here in the NLSC Forum.

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NBA Live 19 March 14th Content Update Details

Joel Embiid posts up in NBA Live 19

This week’s content update has come through for NBA Live 19. In a nutshell, it features updated rosters and lineups, several ratings adjustments, new player gear, and fixed colours for team gear. Some of the biggest movers in terms of ratings updates are as follows:

  • Karl-Anthony Towns (+1 to 93 Overall)
  • Derrick Rose (+1 to 82 Overall)
  • Joel Embiid (+1 to 94 Overall)
  • Paul George (+1 to 93 Overall)
  • DeMarcus Cousins (-2 to 88 Overall)
  • Draymond Green (-2 to 86 Overall)

Check out a full breakdown of the March 14th content update here over on the EA forums! If you’d like to discuss the latest update or anything NBA Live 19 topics around these parts, feel free to comment below, or join in the discussion here in our Forum.

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