This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at how Legends have been misused in NBA Live over the years.
If you remember hitting the virtual hardwood before NBA Live 2000 was released, then you’ll recall what a big deal it was when Legends were announced for the game. Sure, we had modding, and even on console Create-a-Player could be used to make some serviceable retro players, but now they were going to be right there in the game by default! They’d have proper faces, and their names would be called by the PA Announcer and commentators. And of course, Michael Jordan would at long last appear in an NBA Live game. It was huge news, and a landmark feature.
Considering that EA Sports had found themselves in hot water after trying to sneak some Legends into the 16-bit version of NBA Live 96, it seemed like something that would never happen. That made the official inclusion of Legends even more special, and it’s why I won’t take historical content for granted. However, it’s fair to say that over the years, NBA Live didn’t do as much with the Legends as they possibly could have, leaving the door open for NBA 2K to blow us away with retro content and features. Even before that though, NBA Live was dropping the ball with throwback players. Let’s take a look back…way back…
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a countdown of my Top 25 favourite basketball video games, in celebration of another milestone here at the NLSC.
On Saturday, I celebrated my 22nd year of running the NLSC. It’s been a long ride with plenty of ups and downs, but I’m still very glad that I accepted the gig when Tim moved on to work at EA Sports, and that I stuck it out through some rough patches to enjoy the good times. To mark the occasion, I’ve decided to rank my Top 25 favourite basketball video games. This being my 22nd Anniversary as webmaster/admin of the NLSC, I was originally going to pick my Top 22 games. Top 25 has a better ring to it though, and it also serves as a belated 25th Anniversary celebration for the site itself!
Before we get to the countdown, let me emphasise once again that it is a Top 25 of my favourite basketball video games; not the Top 25 best hoops titles. That’s a different list, and if I were being more objective, there are games I’m listing here that wouldn’t make the cut. Because I haven’t spent as much time with certain NBA 2K, College Hoops, or NCAA Basketball/March Madness titles, I don’t have as much of an affinity for them, though that may well change in the future. I haven’t “forgotten” about those great basketball video games, but they haven’t become one of my personal favourites (as yet, anyway). With that being said, here are my Top 25 virtual hardwood classics!
Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.
With the latest news on Mamba Moments in NBA 2K24, and his birthday being just a few days ago, the late Kobe Bryant is definitely on the minds of basketball gamers! As such, he’s featured a few times in this week’s NLSC Top 10 Plays, with virtual Kobe proving to be just as spectacular as the real deal. His teammate Lamar Odom is also getting in on the action as Dee and I re-created a 2006 Lakers vs. Mavericks matchup in NBA Live 10, and LookyDaGamer once again defends his crown as the Putback King. It’s another countdown jam-packed with exciting highlights from six different games, so let’s get to the action!
What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is Part 15 in an ongoing series looking at players who only appeared on certain teams in video games.
With the way that I’ve uncovered more examples of players who only appeared on certain teams in games – with a huge assist from David L, of course – I’ve had to alter plans and re-write instalments of this series. Four of the players that I’m talking about today were originally planned for earlier articles, and as two-for-one examples. When David sent in some bigger names and their phantom stints, I realised that by covering those four players separately, I had enough examples to produce further instalments. As such, there are definitely more entries in this series in the pipeline!
I’m actually glad that it worked out that way, as it means that I was able to run with a theme for this instalment. Both of those two-for-one examples involved players who only appeared on certain teams in video games thanks to being included in the same trade; either a swap for each other, or a multi-team deal. It also meant that I was able to get into more detail about each of those four players, and share some additional trivia on top of how they came to have those phantom stints. As for the fifth player, he’s a more straightforward example involving offseason free agency and preseason cuts, but he’s also a role player that long-time fans may remember. Let’s begin with…
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five player stints that never officially appeared in any basketball video games.
One of the reasons that I enjoy retro basketball gaming, and covering old titles for Wayback Wednesday, is the interactive almanac aspect. As I’ve said so many times, firing up old games is like consulting an almanac or encyclopedia. You’ll see all the familiar faces in strange places, and back in familiar places. The memorable teams of yesteryear are there to browse, and of course, play with. For so many of us, video games complemented our NBA fandom, and were part of following along with the league that year. Not to overuse a phrase, but they capture a snapshot of the season.
Well…for the most part! As I’ve demonstrated through various articles, there are aspects of basketball video games that prevent them from being completely accurate interactive almanacs. We’ve seen phantom stints; the players that only appeared on certain teams in games, as they didn’t ever suit up for that club in an official NBA contest. There are comebacks that were over before they began, and players who made it into the rosters of video games without ever tallying a single minute in the league. And then, there are the players who had stints that never appeared in the official rosters of a game. Here are five of the most memorable unaccounted for stints.
From courtside of the virtual hardwood, it’s Episode #487 of the NLSC Podcast!
We’re taking a look back at NBA Action 98 – the forerunner to NBA 2K on PC on Sega Saturn – after connecting to play a couple of games over Parsec. Naturally we compare it to NBA Live 98, as well as the PlayStation version, which was released as NBA Fastbreak ’98. We’ve also been drawn back to Ultimate Team in NBA Live 18, and reflect on the fun we’ve been having with our Legends squads. We also discuss a surprising teaser regarding MyCAREER in NBA 2K24, and our first virtual NBA Championships. In this week’s mailbag, we challenge the community to match Overall Ratings to the players in the default rosters of NBA 2K13.
Download or play on your mobile device/tablet: CLICK HERE (Running time: 59:04 — 40.9MB)
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a PSA to hold on to your old saves whenever possible.
I’ve made no secret of the fact that more recently, I’ve preferred to stick with an old favourite – or new favourite old release, as is the case with NBA 2K14 for PS4 – rather than play the latest NBA 2K. It’s not just a matter of liking the gameplay better in older games, though admittedly that is a key factor. To be blunt, I’m tired of grinding and starting over from scratch every year, knowing that I won’t be able to enjoy the fruits of my labour when the servers are shut down. And yes, the use of the word “labour” is deliberate here, because it does end up feeling more like work than play.
And so, I’ve gravitated towards games that hold up well, and I can continue to dust off and play for years to come. Reaching my sixth year in NBA 2K14 MyCAREER is far more rewarding than anything I could achieve in NBA 2K23’s mode, which will one day be inaccessible. Retaining access to my Chicago Bulls Dynasty in NBA Live 06 PC holds far more appeal than any cards that I could collect in NBA 2K23 MyTEAM. With care, I can preserve those experiences and revisit them whenever the mood strikes, which isn’t the case when live service content is involved. However, thanks to a lack of foresight, there are long-lost saves that I’ll never be able to revisit.
This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at loading screens in basketball video games.
While catching up on some Zero Punctuation and Extra Punctuation videos, the one in which Yahtzee is reminiscing about loading screens really spoke to me. And so, once again, I’m shamelessly jumping on a topic that was brought up by a far, far more well-known content creator! It’s a topic that I undoubtedly relate to, though. In the video, Yahtzee notes the nostalgia at play here, acknowledging that faster loading times are obviously an improvement. However, for gamers of our generation, they’re not just a reminder of youthful excitement, but also examples of creative design.
In particular, Yahtzee notes the use of mini-games and interactive elements on loading screens. This got me thinking about how basketball games have tried to keep us entertained while they load, notably the approach that NBA Live took during the seventh generation. Needless to say, lengthy loading times are not something I want to see return, and they can be an annoyance while retro gaming. There’s nevertheless nostalgia there however, and it’s interesting that some ideas were dropped before loading times were shortened. Let’s take a look back…way back…
From courtside of the virtual hardwood, it’s Episode #476 of the NLSC Podcast!
If you go could back and play any basketball video game for the first time, which one would it be? This week, we join the community in reminiscing about the hoops titles that we wish we could experience anew, because of how much we were floored by our first impressions of them. A couple of other games that we’ve since changed our minds about, and would’ve liked to have had a better first impression of, likewise get a mention! After playing it over Parsec, we also take a look back at NBA Inside Drive 2004, an Xbox exclusive from Microsoft that more than held its own against stiff competition from the other 2004 season releases.
Download or play on your mobile device/tablet: CLICK HERE (Running time: 1:11:40 — 49.6MB)
To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!
Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.
I’m not exaggerating when I say that this week’s NLSC Top 10 Plays features a bevy of buzzer beaters! In addition to those cold-blooded clutch shots, there’s plenty of aerial antics in the form of another assortment of devastating dunks. NBA Live 2000 PC is featured again this week, with a clip that aptly demonstrates its graphical superiority for 1999. There’s also a play that sums up the finale of the first round series between the Los Angeles Lakers and Memphis Grizzlies, with LeBron James chasing down Jaren Jackson Jr. for one of his signature swats. Let’s get to the action!
What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.
Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is Part 11 in an ongoing series looking at players who only appeared on certain teams in video games.
At this point, I’ve covered many of the noteworthy names that became examples of players who only appeared on certain teams in video games. As I’ve said before, I originally planned to stop this series after seven instalments, believing that I had exhausted all of the notable examples worth discussing. Thanks to the efforts of David L however, I discovered that I’d overlooked quite a few prominent players with a phantom stint or two to their name. I discovered some more examples myself, and it seemed a shame to waste our combined research.
I’m taking a slightly different approach this week, however. Apart from one player who was an All-Star and therefore more memorable, I’m focusing on a handful of role players who only appeared on certain teams in games. Of course, I’m sure that I’m not alone in remembering them, though their phantom stints may well fly under the radar. It’s not necessarily surprising they have them, though. NBA journeymen usually have a more tenuous grip on their roster spots, meaning there’s a good chance that some of them will be released by the time a video game launches, thus preserving a snapshot of a phantom stint. I’m sure you know the drill by now, so let’s get to the examples!
As Dee noted in last week’s NLSC Podcast, we’re consistently uploading basketball gaming videos to the NLSC YouTube channel. It’s an initiative that Dee has been spearheading, and he’s definitely been far more active in uploading than I have recently, in part due to being under the weather. For similar reasons, I’m once again behind in sharing those videos here on the site.
To that end, it’s time for another NLSC YouTube round-up! Over the past few weeks, a variety of gameplay videos have gone up, including demonstrations of the awesome NBA Jam: Legends On Fire Edition mod for NBA Jam: On Fire Edition. There are highlights from Parsec sessions, including games of NBA Live 2003 and NBA Playgrounds. NBA Live 2000 and NBA Action ’95 also make an appearance along with NBA Live 95 PC, and an alley-oop reel from my NBA 2K14 MyCAREER.
You can also find highlights from our NCAA Basketball 10 Tournament that Dee is hosting. I’ll be posting the latest videos in a separate bulletin along with an update following the conclusion of the Final Four, but for now, you can find them all in this playlist. There’s also the weekly Top 10 Plays curated by Dee, the NLSC Podcast, and plenty more, so be sure to subscribe to our channel! As always, please feel free to suggest any basketball games that you’d like to see us play. In the meantime, enjoy our latest uploads!
Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.
As you can tell from the thumbnail, a modded-in Super Mario appears in this week’s NLSC Top 10 plays; only appropriate, given that the new film is out! johnz1’s NBA Jam: Legends On Fire Edition is another mod that’s on display, with Michael Jordan throwing down a signature slam. There’s a highlight from our NCAA Basketball 10 Tournament – also hosted by Dee – and of course, another dazzling array of devastating dunks to enjoy. A total of nine different games are featured this week, and it’s always fun to see such variety in the countdown. Let’s get to the action!
What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.
Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.
It’s the 100th edition of the NLSC Top 10 Plays! A huge thanks to everyone who continues to send in highlights and tune in every week! It’s because of those contributions that we have yet another fun countdown for you, jam-packed as always with flashy and ferocious dunks, and other spectacular plays. Some familiar favourites are featured once again, while the PlayStation version of NBA Live 96 is making its debut with some slick teamwork on display. You’ll also see great moments from NBA 2K14 MyCAREER, NBA Playgrounds, and of course, NBA 2K23. There’s no better way to tip off a weekend of basketball gaming, so to quote the late, great Jim Fagan, let’s get into the action!
What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.
This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the “No Portrait Available” placeholders that are a staple of old basketball video games.
Beyond obvious examples such as dated graphics, fewer modes, and less bonus content, there are some hallmarks that immediately identify basketball video games as old school. They are the approaches and design choices that modern games eschew, either because they’re no longer necessary, or newer technology facilitates preferable solutions. These days, you’d never see a Free Agents Pool that’s limited to the same number of players as a regular team. No active players will be represented by Roster Players, since the entire league is covered by the current licensing agreement.
That brings us to another staple of old games that we no longer see: a generic portrait for players who are missing a proper one. If you’ve been playing basketball games for a long time, these players with no available portrait will be part of the nostalgia that you feel for old favourites, whether it’s the approach in general or some more specific examples. Don’t believe me? Let’s take a look back…way back…