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Tag Archives: NBA Live 2001

Wayback Wednesday: A Look Back at DSTATS in NBA Live

Shaquille O'Neal dunks in NBA Live 2000

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at DSTATS in old NBA Live games.

For an enthusiastic franchise mode gamer, detail is paramount. On top of having a quality gameplay experience throughout the schedule, our enjoyment of a franchise mode is driven by the depth of the features, as well as the accuracy and realism of trades, free agency, and player performance. Simulated player stats that are wildly inaccurate can really detract from the franchise experience, especially during the first couple of seasons which are usually expected to somewhat resemble reality. The sim engine is an area where basketball games have greatly improved over the years, but in earlier NBA Live titles, realistic stats were achieved through the use of DSTATS.

DSTATS data provided the development team and modders alike with greater control over simulated player stats, but the approach also had a few noteworthy drawbacks. It’s an outmoded concept, but one that’s interesting to revisit, so let’s take a look back…way back…

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The Friday Five: Top 5 PR Disasters in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 PR Disasters in Basketball Gaming.

Video games are serious business…well, just about as serious as a hobby can get, anyway. It’s a multi-billion dollar industry with passionate consumers who naturally want value for money, and to be valued by the companies making the products they’re buying. The relationship between gamers and developers can be contentious at times, and while our behaviour admittedly hasn’t always been exemplary, there are certainly times when EA Sports and Visual Concepts have made disappointing decisions, or acted in a way that left a lot of basketball gamers feeling unappreciated or ripped off.

There have been several unfortunate incidents over the years, so as with any Top 5, I can’t account for all of them, and even if you do agree with my picks, you may not agree with the ranking. I’ve tried to base my selections on a combination of the severity of the incident, the long-term impact it’s had, and the general level of outrage that I’ve observed within the community. Finally, as always, these lists are intended to offer up my take on a subject while beginning the conversation, not ending it. With that being said, let’s tip off the countdown with number five.

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The Friday Five: 5 Basketball Game Features Ahead of Their Time

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As I’ve said many times before, when you go back and compare an old basketball video game to more recent releases, it’s obvious how far the genre has come. At the same time, you’ll often be surprised at some of the features and functionality that can be found in vintage basketball games, especially when they’re no longer present in newer titles. Advances in gaming technology have made a lot of our Wishlist items come true, but it’s impressive to see what developers were able to accomplish while working with more primitive tech.

On the other hand, it’s also interesting to see how some really good ideas fell by the wayside. In some cases, it took many years for those features to make it back into one of the basketball games, whereas other features are still absent in today’s releases. For this week’s Friday Five, I’m taking a look at five features that may not necessarily be the pinnacle of technology in basketball gaming, but they’re nevertheless ideas that were ahead of their time. Let’s tip things off with number five.

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Wayback Wednesday: Three Team Trades in NBA Live 2001

Shawn Kemp in NBA Live 2001

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

I’m still overseeing our ongoing server move, so as I mentioned in the Monday Tip-Off, I haven’t been able to set aside a lot of time to prepare new original content this week. My hope is that everything will be in place and back to normal soon, but in the meantime, I wanted to get something out there for Wayback Wednesday, to give everyone something to either check out while they wait, or catch up on when the site is back up to speed. Specifically, I thought I’d write up a quick piece on three team trades in NBA Live 2001.

If you caught the first instalment of “Trivia Time” on the NLSC Podcast, you might have heard that NBA Live 2001 is, to date, the only game in the NBA Live series to feature three-team trade functionality. It’s something that I think a lot of us would like to see return along with other roster editing functions, and since it is such a rare feature in the NBA Live series, it’s worth looking back on.

So, let us indeed take a look back…way back…

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Wayback Wednesday: I Cannot Believe My Starting Five

Kevin Garnett dunks in NBA Live 2001

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

The current NLSC Forum has been open since November 2002, archiving almost all of the discussion that’s taken place in this community for just about as long as we’ve had a message board. It’s seen its fair share of memorable and amusing threads, including users who believe modders owe them releases, unorthodox story threads, and one-sided conversations. It would also be remiss of me if I didn’t mention this thread, which gave our community a meme that is proudly displayed in the Joel Anthony Arena, home court of the NLSC Greatness in 2K Pro-Am.

However, for those of you who have been around the NLSC since the early days, you’ll remember that we used to have another Forum. It was closed when we elected to switch to different message board software, but I’m confident that it lives on in the fond memories of our longest tenured veterans. It was a smaller group of regulars who came together on those old boards, had a lot of fun discussions, and basically established our community of NLSC Forum denizens.

For those veterans, when it comes to memorable discussions, one thread probably stands out above all others: “I Cannot Believe My Starting Five”. Let’s take a look back…way back…

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