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Tag Archives: NBA Live 95

25th Anniversary of NBA Live: Fond NBA Live 95 Memories

25th Anniversary of NBA Live: Fond NBA Live 95 Memories

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, I’m sharing some personal recollections of NBA Live 95.

I hope you enjoyed my retrospective of NBA Live 95 that tipped off our celebration of the 25th Anniversary of NBA Live! Although I shared some personal memories of the game in my retrospective, I have a couple of other stories that I’ve saved for their own separate article. Specifically, I wanted to talk about playing NBA Live 95 for the first time on Super Nintendo, and playing a Season with the Houston Rockets with my cousin on PC. It’s the story of how I came to be a fan of the series…and also, how I engineered an unlikely comeback for Boston Celtics legend Larry Bird.

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25th Anniversary of NBA Live: NBA Live 95 Retrospective

NBA Live 95 Retrospective (25th Anniversary of NBA Live)

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! First up, it’s a retrospective of NBA Live 95.

As I’ve mentioned on many occasions, NBA Live 95 is a title that’s often remembered fondly by long-time basketball gamers. Beyond its significance as the first game in the NBA Live series, it’s also generally considered to be a classic for the way it advanced the genre. Even after 25 years, it holds up remarkably well considering how far basketball video games have come. I always feel nostalgic when I dust off NBA Live 95, but I also find that I’m impressed by the quality and how much fun it can still be, given its age. Let’s look back 25 years to where it all began.

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Wayback Wednesday: Shaquille O’Neal & NBA Live

Shaquille O'Neal in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Shaquille O’Neal’s history with NBA Live.

Before the 2019 NBA Finals tipped off, it was noted that the series marked the 35th year in a row that the league’s championship round featured a player who was at one time a teammate of Shaquille O’Neal. It’s not the first time that Shaq’s connections to a Finals participant has come up, but with LeBron James’ offseason move to the Los Angeles Lakers after eight consecutive Finals appearances with the Miami Heat and Cleveland Cavaliers, there was speculation that the streak may finally come to an end. Thanks to Danny Green and the champion Toronto Raptors, it remains intact.

With a nineteen year career that began in 1992 and ended in 2011, and saw six stops along the way, the streak is arguably less surprising than it seems. Given the number of journeyman he played with, and his own nomadic nature later on in his career, it’s no surprise that there are connections stretching out in both directions. On the virtual hardwood, Shaquille O’Neal has a similar streak of longevity, particularly when it comes to the NBA Live series. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live Picture Editor

No Portrait Available Texture (NBA Live Picture Editor)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live Picture Editor, a tool for modding portraits in NBA Live 95, 96, and 97.

For a veteran modder, there’s something really fun and satisfying in breaking out the tools to edit an old game. The nostalgia in doing so is comparable to dusting off an old favourite to play it, as memories of all those hours tinkering come flooding back. I indulged in that nostalgia a month ago when I revamped a couple of my mods for one of my all-time favourite basketball games, NBA Live 96. Although I was satisfied to finally complete some unfinished business, particularly with the Complete Update for the 2001 season, I didn’t have time to do any work on the portraits.

Editing portraits in NBA Live 95, NBA Live 96, and NBA Live 97 is done using a tool called the NBA Live Picture Editor. Co-developed by two of our founders, Tim and Brien, it’s a nifty tool that wasn’t put to use all that often for public releases. As such, it’s somewhat overlooked in the history of our modding community. It’s worth remembering though, so let’s take a look back…way back…

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Wayback Wednesday: Old School Introduction Videos

NBA Live 96 Introduction Video Capture

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the introduction videos that were featured in old school basketball video games.

I’ve been producing Wayback Wednesday as a weekly feature since November 2015, and yet somehow, I’ve never discussed the introduction videos that were featured in old basketball games. I’ve talked about music, and I even posted a breakdown of NBA 2K12’s introduction video with comparisons to the real highlight clips, but I’ve yet to profile the intros that greeted us upon firing up some of our old favourites, despite the fact it’s a very obvious choice of topic for a Wayback Wednesday feature. Well, better late than never, right?

Lengthy introduction videos are seemingly being phased out, but you certainly don’t have to be a grizzled basketball gamer in your 30s to remember them. However, there was something special about the intros in old school basketball games. If you watch them today, you might just feel pumped up to play those old titles again, just as you were all those years ago. Let’s take a look back…way back…

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The Friday Five: 5 Most Significant Years in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists what I feel are the five most significant years in the history of basketball gaming.

2019 is upon us, and as always, I’m hoping that it’ll end up being a fantastic year for basketball gaming! Hopefully, we’ll be able to get a lot of enjoyment out of the 2018 releases for the next eight or nine months, and then get our hands on even better titles to close out the year. While the success of basketball games ultimately rests with their respective developers, we shouldn’t underestimate the impact that we can have as a community. As such, it’s important that we speak up with constructive feedback, so that we can do our part in making 2019 a big year on the virtual hardwood.

There have been quite a few milestone years for basketball video games over the past three decades. They’ve marked significant improvements within the genre, through the release of many memorable games that have gone down as classics. Of course, there are also years that have been significant in terms of basketball gaming for far less positive reasons. As we tip off a new year and hope for the best when it comes to the future of basketball gaming, I feel there’s value in looking back at the road that hoops games have travelled. After all, it’s essential that forthcoming games not only build upon the success of their predecessors, but also avoid some of their pitfalls.

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Monday Tip-Off: Holidays on the Virtual Hardwood

Holidays on the Virtual Hardwood (NBA Jam: On Fire Edition)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what I’ll be doing on the virtual hardwood these holidays.

With 2018 rapidly drawing to a close and Christmas Eve upon us, I’m in the mood to kick back with some gaming on the virtual hardwood…and maybe the virtual blacktop as well. While I’ll be spending time with family, going away with friends over New Year’s, and of course preparing future content for the NLSC, I’m looking forward to just relaxing with one of my favourite hobbies. With no less than four current hoops games out at the moment, the holidays make the process of juggling several titles a little bit easier.

Being that it is one of my favourite hobbies, basketball gaming is something that I’ve come to associate with the holidays. The school holidays were a time when my cousin and I would run franchise games in NBA Live 2000, replay the 1995 season in NBA Live 95, and defeat and play with every team in NBA Jam Tournament Edition. These days, I don’t have as long of a break and do have a few more responsibilities to get back to, but I’ll still have time to hit the virtual hardwood. The question is: what will I focus on playing as I wind down 2018? These are my current basketball gaming plans for the next week or so.

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Wayback Wednesday: Slow Motion Dunks in NBA Live

Slow Motion Dunks Option in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the slow motion dunks in older versions of NBA Live.

It’s interesting to look back at the features and mechanics that were featured in old basketball video games. There’s a reason that many of them ended up being dropped over the years – especially as the sim titles aimed to be more and more realistic – but there’s still a lot of nostalgia in them. When I think back to games like NBA Live 95 and NBA Live 96, one of my fondest memories is of throwing down big dunks and having my player point at his opponent, or pumping his arm in triumph, as he runs back on defense.

In fact, I’d say that a lot of older basketball gamers remember that aspect of dunking in the early NBA Live games. A feature that made those dunks even more exciting – much as they could be with the animations of the time – was the option for slow motion dunks. It’s an outdated concept now, particularly in the era of online play, but in its day it was pretty cool. Let’s take a look back…way back…

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Wayback Wednesday: The Isometric Camera Angle in NBA Live

Isometric Camera Angle in NBA Live 95 (Rockets vs Magic)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the iconic isometric camera angle in NBA Live.

Camera angles have a significant impact on the quality of the gameplay experience across a wide variety of genres. As many titles in the early days of 3D would end up demonstrating, poorly designed camera angles and movement resulted in artificial difficulty, either by obscuring the player’s view at inopportune moments, or simply by not providing a suitable view of the action at any time. In sports video games, a bad camera angle made it a lot easier to step out of bounds, and it was harder to determine where players were in relation to each other and the field of play.

Most early basketball video games used a similar sideline camera angle, which was fine for the time, but did have a few drawbacks. EA Sports would change things up with the release of NBA Live 95, when they switched to an isometric camera angle. Not only does it remain a distinctive look that gamers found appealing, it also made the gameplay experience far more enjoyable. Let’s take a look back…way back…

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Wayback Wednesday: Swapping Files in NBA Live 95 & NBA Live 96 PC

Switched Sonics & Rockets Logos in NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m dusting off NBA Live 95 and NBA Live 96 PC, and swapping some files around.

Let’s do something a little different for this week’s Wayback Wednesday; let’s tinker with the PC versions of NBA Live 95 and NBA Live 96! Specifically, we’re going to swap some art files between the games, just to see what works. The idea of swapping compatible files between games didn’t take off until much later, mostly because we generally didn’t create much in the way of custom art mods for the early games in the series. My complete update for NBA Live 96 featured updated logos and jerseys that another member contributed, but generally speaking, rosters didn’t include art updates.

With dial-up Internet connections, comprehensive updates simply weren’t the done thing. It’s a shame we didn’t look into it though, because there are assets that can be swapped between NBA Live 95 and NBA Live 96. There’s not a wide variety of mods that can benefit from this technique, but if nothing else, it could’ve enhanced roster updates with some season-specific artwork. Let’s take a look back…way back…

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Monday Tip-Off: Nostalgia in Basketball Gaming

Vince Carter dunks in NBA 2K11

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on nostalgia in basketball gaming.

Nostalgia is a powerful thing. Deconstructing it as a concept is a little beyond a site dedicated to covering basketball video games but suffice to say, experts who know a lot more about psychology and sociology than I do have identified both positive and negative aspects of nostalgia. Nevertheless, I’d say that for most of us, it’s a healthy indulgence of our old favourites, whether it’s video games, television shows, films, music, sporting moments, or whatever. It’s often fun to reminisce, not to mention good fodder for discussion and debate.

Basketball games appeal to our nostalgia with retro content such as historical teams, but old hoops games themselves also hold a certain appeal. It’s fair to say that many of us are nostalgic for the titles we grew up playing; I know I am, which is why I enjoy producing my weekly Wayback Wednesday feature. We also hold up the best releases from yesteryear as a benchmark for new games, which isn’t necessarily a bad thing. After all, we do want to see basketball games continue to improve, especially when it comes to the annual releases. However, it is possible to get caught up in nostalgia, judging new games unfairly and exaggerating the quality of older titles.

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The Friday Five: 5 Least Favourite Basketball Games to Mod

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of the games that have been my least favourite to mod over the years.

Since I reflected on my favourite games to mod last week, it only makes sense that I now take a look back at some of the hoops titles that are among my least favourite to tinker with. As I mentioned in last week’s feature, some games are relatively easy to mod, while others are very cumbersome to work with. Even when you know what you’re doing and have mastered the techniques, the general difficulty or lack of flexibility with the files often makes modding more of a chore. Also, just as your favourite games are more fun to mod, the games that you don’t enjoy as much can be very unappealing to create content for.

With that being said, although these games are not among my absolute favourites to mod, I can’t say that I’ve never had any fun modding them. When it comes to a few of these games, I did spend quite a lot of time working on updates for them, and even returned to create new mods for them years later. It’s not that I absolutely hated every moment of modding them; if that were the case, I simply would’ve stopped sooner than I did. It’s just that of all the games I’ve messed around with over the years, they’re not among my favourites. Without any further ado, here are my five least favourite basketball games to mod, in chronological order.

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Wayback Wednesday: NBA Live 95 in NBA Live 06

NBA Live 95 in NBA Live 06 PS2

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the presence of NBA Live 95 in the PlayStation 2 version of NBA Live 06.

Generally speaking, sim-oriented sports titles aren’t what most people think of, or indeed reach for, when it comes to retro gaming. They don’t always age well, mostly because they appeal to a demographic that wants to see more and more realism, as well as play with current season rosters. As such, they’re not as popular among retro gamers, to play or collect. That being said, there is a contingent of basketball gamers who do enjoy playing and modding older titles, so it’s certainly not unheard of. Finding a way to keep playing old favourites, or at least fire them up every once in a while, is something that people in our community do have an interest in.

When it came to the PlayStation 2 version of NBA Live 06, EA Sports made that a little easier by including an emulated version of NBA Live 95. It was a rather unusual example of bonus content, so let’s take a look back…way back…

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Wayback Wednesday: NBA Live’s Classic Custom Teams

Custom Teams in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the classic custom teams in old NBA Live games.

If you asked me to name a popular Wishlist item regarding roster management in the past decade or so, custom teams would have to be at the top of the list. When it comes to NBA Live, we haven’t had an in-built Create-a-Team function since NBA Live 2000. The option has also been absent from NBA 2K on the current generation, making it a more recent addition to the Wishlists sent in to Visual Concepts. Although you could argue that there are more pressing issues with both NBA Live and NBA 2K, it’s something that still bugs basketball gamers as it’s a feature that’s fallen by the wayside, and one that could be found in very old titles.

Of course, the custom teams that could be found in the first few iterations of NBA Live were a little different to the functionality that we want to see return. They do have their own nostalgic charm of course, so let’s take a look back…way back…

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The Friday Five: 5 Roster Oddities in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five oddities found in the rosters of various basketball games.

Whether you’re updating a basketball video game or simply playing it, the accuracy of the roster is probably going to be of great importance to you. Sometimes, that authenticity is limited or compromised by factors such as the roster cut-off date, lockouts, and a lack of licensing rights for specific players. Official roster updates have ultimately counteracted those first two issues, and unofficial updates can provide workarounds for the third. Furthermore, through consistent official updates and user customisation, questionable ratings don’t have to remain a problem for long, either.

Of course, even if certain issues can be easily resolved by official or unofficial means, basketball games have presented some unusual oddities in their default rosters over the years. Sometimes, unusual real life circumstances lead to inaccuracies, or create other interesting situations. In other cases, the game’s roster management functionality itself is cumbersome, or otherwise strange. Whatever the case may be, there have been a number of roster oddities in basketball video games over the years, and today I’m talking about what I feel are five of the most interesting and noteworthy examples.

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