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Wayback Wednesday: Players I Remember Because of Video Games (Part 4)

Wayback Wednesday: Players I Remember Because of Video Games (Part 4)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at another selection of players that I remember primarily because of video games.

It’s time for Part 4 in an ongoing series for Wayback Wednesday, in which I take a look back at players that I remember thanks to basketball gaming. I’ve joked about it a few times before in articles and on the NLSC Podcast, but I can’t remember a single thing about quadratic equations or pretty much anything else I learned in high school maths. However, I can still recall the “dunk from anywhere” code for NBA Jam Tournament Edition on SNES, the location of bonus barrels and DK coins in Donkey Kong Country 2 and 3, and a ton of quotes from classic episodes of The Simpsons.

Oh, and a bunch of lesser known NBA players from the 90s and 2000s. I may have also seen them play in real games, and basketball cards have also played a role in helping certain players to stand out in my mind, but playing video games (and in particular, creating roster updates for them) is what truly embedded them into my memory. As I said, I’ve got another list of ten players to share today, so let’s take a look back…way back…

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The Friday Five: 5 Hilarious-in-Hindsight Moments in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of moments in basketball video games that are hilarious in hindsight, for one reason or another.

I’ve grown fond of saying that basketball games serve as time capsules, preserving snapshots of the league when they were released. It’s something that I believe, and it’s one of the things that make dusting off old titles fun. Scrolling through all the teams and looking at the rosters, you’re reminded of the forgotten stints of journeymen and stars alike, lineups that had so much promise but never panned out, and players who were pegged as being future stars. As I’ve said, basketball games become interactive almanacs of sorts, as they mark NBA milestones.

That’s not all they do, however. Sometimes they can seemingly predict the future, with the virtual hardwood suggesting unexpected events that actually come to pass in real life. Of course, other occurrences are clearly not prophesising the future, which underscores how it’s easy to call something a prediction in hindsight. Coincidences are amusing to note however, as are details that age poorly or become ironic when we look back at them. In either case, these moments found in various basketball video games become hilarious-in-hindsight – or at the very least, good for a smirk or a chuckle – and to that end, I have five examples to share with you today.

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Wayback Wednesday: Cover Players Who Changed Teams

Wayback Wednesday: Cover Players Who Changed Teams

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at cover players who changed teams not long after they made those appearances.

The choice of cover players is an aspect of basketball gaming that has become a bigger talking point since the early days of the hobby. The earliest NBA licensed basketball games tended to use photographs featuring a handful of players. Even in the late 90s, not all titles featured a single cover player, and more than a couple of cover players weren’t among the league’s elite. Since then, landing a big star has become an essential part of a game’s branding, and cover players have also influenced bonus content, including special game modes.

Sports game covers in general have their own lore and trivia. The infamous “Madden Curse” has been used to describe a string of misfortune suffered by NFL players who have appeared on the game’s cover. Basketball games have generally avoided such superstition, though a handful of players haven’t been so lucky. Arguably, it’s been their teams who’ve had the bad run of luck, as several cover players have ended up moving on not too long after becoming the face of NBA Live, NBA 2K, and other titles. Let’s take a look back…way back…

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NLSC Podcast #318: Interview with Andrew Jinks

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Episode #318 of the NLSC Podcast is out now! This week’s show is a continuation of our 25th Anniversary of NBA Live celebrations as I interview Andrew Jinks, programmer on NBA Live 95-98.

As our celebrations of the 25th Anniversary of NBA Live continue, we welcome Andrew Jinks to the NLSC Podcast! Andrew was a programmer on the series from NBA Live 95 through to NBA Live 98, and he shares his insights into how the early NBA Live games were developed. His stories cover his experiences working on the front end, schedule generation, and other aspects of the games. He also talks about the cancelled 3DO version of NBA Live 96, provides more backstory on the legend of “Jox Steele”, and shares some other tales from behind the scenes. Our trip down memory lane also leads us to reminisce about some other classic games from back in the day, including a few LucasArts favourites.

Tune in below!

I hope you enjoyed the interview! Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

The Friday Five: 5 Outdated Details in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five outdated details in basketball games.

It’s difficult for basketball video games not to include a few outdated details at launch. Roster cut-off dates mean that a game’s lineups will be at least slightly out of date by the time we get our hands on it. Obviously all games are eventually outdated as new players enter the league, returning players change teams, and teams introduce new branding. Mind you, it would be a rather short and uninteresting article if I simply said all hoops games have outdated details and left it at that. It would make for a decent April Fools gag, though.

Since April 1st has been and gone this year, and fell on a Wednesday besides, I’ll go ahead and compile a proper list. I will however avoid including any outdated details related to rosters since as I noted they’re inevitable, and often fixed through official updates. I’m also excluding old games that launched with previous season rosters, as well as lockout-affected titles. Instead, I’m focusing on other outdated details that were noteworthy at release, or in some cases, details that quickly became outdated due to events that occurred post-launch. They’re not necessarily game-breaking issues, of course, but they nevertheless stand out as interesting trivia notes.

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Wayback Wednesday: Marking NBA Milestones in Video Games

Wayback Wednesday: Marking NBA Milestones in Video Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reflecting on how video games mark different NBA milestones, and how it dates them.

On several occasions, I’ve mentioned that video games serve as wonderful time capsules for the NBA. They’re a snapshot of the league at the time they’re released, preserving the rosters, team branding, and the rules and formats of the era. When you revisit an old NBA video game, you’re often reminded of players’ brief and forgotten tenures with certain teams, “What If” scenarios and lineups that never lived up to the hype, and the jerseys and logos that you both loved and hated. In a way, old games can act as interactive almanacs, and are a fun way to revisit NBA history.

With that in mind, basketball video games preserve different eras and milestones in the real NBA as much as they’re a timeline of gaming and technology. In many of my Wayback Wednesday features, as well as my 25th Anniversary of NBA Live articles, I’ve reflected on how various titles have represented an evolution in the genre, and the improvements that are noticeable from year to year. On this occasion, I’m looking at how they represent NBA milestones and significant changes in the league, as well as the way those events make them dated. Let’s take a look back…way back…

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

In the latest file additions for NBA Live 96, K Dub has released a new update (Rev E) of the 2020 season roster for the SEGA Genesis version. Check it out at the link below!

K Dub
NBA Live 20 HWC (Sega Genesis) (Updated to Rev E)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

NLSC Podcast #315: Old Games & Old Habits

NLSC Podcast Logo

Episode #315 of the NLSC Podcast is out now! Join Dee4Three and myself as we talk about our basketball gaming habits and preferences, and how the games we grew up playing in the 90s and early 2000s ended up shaping those tastes.

With the NBA shut down for the foreseeable future, it’s a great time to not only catch up on gaming, but also classic NBA games. We discuss some of the ways the NBA could improve League Pass and the official YouTube channel, including some comparisons to the WWE Network. Speaking of history, the 25th Anniversary of Michael Jordan’s first comeback is making us feel old, but it’s a good excuse to play the Double Nickel game in NBA 2K11’s Jordan Challenge. On that note, our main discussion topic this week is our basketball gaming preferences past and present, with reflections on the titles from the 90s and early 2000s that influenced our tastes and habits. From our preferred quarter and season length to how often we sim and how much realism we like, those old games established how we approach the virtual hardwood. We also touch on some of the quirks of those old games.

Tune in below!

What are your basketball gaming preferences? Which games shaped them, and have they changed over the years? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: 25 Years Since Michael Jordan Said “I’m Back”

Wayback Wednesday: 25 Years Since Michael Jordan Said "I'm Back"

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m marking the 25th Anniversary of the day Michael Jordan said “I’m Back”, and returned to the Chicago Bulls.

It’s funny how you don’t always feel the passage of time until you think about how long ago a certain event was. I felt it in 2008, when it had been ten years since the Chicago Bulls’ last championship. I felt it in 2011, when the Bulls celebrated the 20th Anniversary of their first title. It recently occurred to me that I’m now the same age that Michael Jordan was when he won that sixth ring in 1998. And yes, it strikes me that a whole decade has passed and hundreds of players have come and gone, as I continue to work on a current roster for NBA 2K11.

Today marks another milestone. It’s been twenty five years – or a quarter of a century, if you want to make it sound even more impressive – since Michael Jordan ended his first retirement from the NBA. MJ famously announced his return in two words: “I’m Back”. His return would ultimately expand his resume and bolster his claim to being the Greatest of All-Time, producing many more memorable moments along the way. It also had a noteworthy impact on the virtual hardwood. Let’s take a look back…way back…

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25th Anniversary of NBA Live: Q&A with Dave Warfield

25th Anniversary of NBA Live: Q&A with Dave Warfield

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s an interview with Dave Warfield, who worked on the series from NBA Live 95 through NBA Live 98.

In addition to joining me on the NLSC Podcast to talk about NBA Live as we celebrate the series’ 25th Anniversary, former Lead Programmer Rod Reddekopp was kind enough to put me in touch with some other people who worked on the game in the early days. I’m looking forward to chatting to them about the history of the series, and we’re beginning those conversations today with a Q&A with Dave Warfield. As I noted, Dave worked on the series from NBA Live 95 through NBA Live 98, focusing on the menus and the games’ rosters. Read on for an insight into the development of classic NBA Live!

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Wayback Wednesday: Players I Remember Because of Video Games (Part 3)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at another selection of players that I remember primarily because of video games.

In a couple of previous Wayback Wednesday features, I recalled some of the players that stick in my mind in large part thanks to basketball gaming. Making roster updates for NBA Live is unquestionably a factor here, as I ended up spending a lot of time looking at names, researching players to create them and edit their ratings, or simply moving them around from team to team. After I stopped making rosters, I found that I was far less familiar with players at the end of the bench, and even some of the lesser-known rotation players on basement teams.

That’s led to me being able to remember benchwarmers and other somewhat obscure players from the 90s and 2000s much easier than I can name certain current players. I expect that will change somewhat now that my current roster update for NBA 2K11 is taking shape, but growing up with basketball games has embedded a number of role players from yesteryear in my memory. I figured this would become an ongoing series when I posted the first article last year, and indeed, I have another list to share with you all today. Let’s take a look back…way back…

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NLSC Podcast #310: Interview with Rod Reddekopp

NLSC Podcast Logo

Episode #310 of the NLSC Podcast is out now! This week’s episode tips off the next phase of our 25th Anniversary of NBA Live celebrations as I chat to Rod Reddekopp, programmer on NBA Live 95-2001.

Rod Reddekopp joins the show to talk about his time working on NBA Live, beginning with the acquisition of Distinctive Software and his early work with EA. From there, Rod takes us through the years, from the revamp of NBA Showdown into NBA Live, to the way the game grew and became a flagship property for the company. Along the way, Rod describes his various roles as a programmer on the series, as well as many of the technical aspects of the early NBA Live titles. He also shares some fun stories from behind the scenes, and reveals a few Easter Eggs for us to go hunting for.

Tune in below!

I hope you enjoyed Rod’s insights into the early days of NBA Live! Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: NBA Live 97 Team Editor

Wayback Wednesday: NBA Live 97 Team Editor

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live 97 Team Editor.

Once techniques have been discovered in our modding community, we’re usually able to reuse or adapt them as new games come out. The question has always been whether or not the existing tools can still be used, and if not, will anyone be able to update them or create new ones. After all, we have far more modders than programmers in the community, and indeed in recent years, many of our most useful tools have come from elsewhere. This wasn’t always the case, though. Although modders have always outnumbered tool creators, there still used to be a handful of the latter.

Our founders, Tim, Lutz, and Brien, created a bunch of useful tools for editing the PC versions of NBA Live. However, they weren’t the only programmers breaking down the games and providing a means of modding them. Case in point: the NBA Live 97 Team Editor, created by Mark Paris. Although Tim’s editor was more than sufficient for making roster updates for the game, the NBA Live 97 Team Editor was a very handy companion tool. Let’s take a look back…way back…

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

It’s always fun to see classics updated with modern rosters, and today’s file additions for NBA Live 96 provide just such an update. Pick up the latest version of K Dub’s 2020 season roster update for the SEGA Genesis version of the game at the link below!

K Dub
NBA Live 20 HWC (Sega Genesis) (Updated to Rev D)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

Wayback Wednesday: NBA Live 2000 & NBA Live 10 Trivia

Wayback Wednesday: NBA Live 2000 & NBA Live 10 Trivia

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at some trivia for NBA Live 2000 and NBA Live 10.

Happy New Year, everyone! It’s strange to tip off a year with a retro feature, but it is Wednesday, and on Wednesdays we go way back. Speaking of which, as part of the lead up to the release of NBA Live 18 and NBA Live 19, I posted a couple of articles containing trivia facts about NBA Live 98 and NBA Live 08, and NBA Live 99 and NBA Live 09. I’d intended to do the same thing this year with NBA Live 2000 and NBA Live 10, ahead of the release of NBA Live 20. Of course, NBA Live 20 was ultimately cancelled, so I didn’t get an opportunity to do so back in September.

Looking back, I’m certainly glad I didn’t run it pre-emptively while we waited for that announcement! However, it seems like a waste of a good Wayback Wednesday idea to let it go, and of course, it all ties in to the 25th Anniversary of NBA Live content that we’re doing despite the series going on hiatus once again. With that in mind, here are the trivia facts I would’ve originally shared to celebrate the release of the third NBA Live game with a year ending in zero. Let’s take a look back…way back…

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