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Tag Archives: NBA Live 96

25th Anniversary of NBA Live: Exploring the NBA Live 96 EXE File

25th Anniversary of NBA Live: • Exploring the NBA Live 96 EXE File

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, I’m exploring the exe file for NBA Live 96 PC.

It’s time to go Easter egg hunting! As I’ve mentioned in previous articles, modding the early NBA Live games on PC required editing the game’s executable (exe) files. The editors for NBA Live 96 were sufficient for the most part, but there were times when we needed to edit a text string – such as a team name or the years displayed for the previous season’s stats – or a pointer to an art file. That required opening the exe file with a Hex Editor, and searching for the data that we wanted to change. While making changes to text strings for NBA Live 96 mods, I’ve come across a few interesting and amusing things. Join me as I comb through the file and point them out!

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Wayback Wednesday: My NBA Live 96 Rosters

Wayback Wednesday: My NBA Live 96 Rosters

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reminiscing about stumbling upon the modding community back in 1997, and the rosters I made for NBA Live 96 PC.

This week’s Wayback Wednesday happens to have fallen on my 35th birthday. As such, I feel like reminiscing about my history in the community, and my modding endeavours in particular. I haven’t been as active modding NBA Live PC in recent years, and apart from my current plans to update the rosters for NBA 2K11, I haven’t been too involved in NBA 2K modding either. There are a few reasons for that, but it mostly comes down to making a lot of updates for many years beginning in 1997, burning out on the hobby, and wanting to create different content.

That’s not to say that I haven’t enjoyed my time messing around with mods over the past 22 years. Even though rosters in particular can feel like a chore, it’s tremendously satisfying when a project comes together. Rosters have been my bread and butter for the most part, and I’ve updated several iterations of NBA Live, right through to the final PC release with NBA Live 08. For me it all started back in 1997 with one of my all-time favourite games, NBA Live 96. Since I’m up to NBA Live 96 in our 25th Anniversary of NBA Live celebrations and I touched upon the subject of modding the rosters in my retrospective, let’s take a look back…way back…

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25th Anniversary of NBA Live: NBA Live 96 Retrospective

25th Anniversary of NBA Live: NBA Live 96 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 96.

While NBA Live 95 tipped everything off, it could be said that the release of NBA Live 96 is what established NBA Live as a series. The NBA Playoffs series had seen annual releases and the reuse of the NBA Playoffs branding in its early titles, but they also stood apart with distinct names: Lakers vs Celtics, Bulls vs Lakers, and Bulls vs Blazers. NBA Live 96 ensured that NBA Live 95 wouldn’t be a once-off branding in the lineage, as NBA Live 95 itself was originally intended to do for NBA Showdown. The question is, was NBA Live 96 a worthy successor to an undisputed classic? Did it deserve its back of the box tagline of “Back-to-Back Champion”?

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The Friday Five: 5 Unsolved Modding Mysteries

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five unsolved modding mysteries…at least as far as I’m aware.

In many ways, modding is about unravelling the mysteries of video games. It involves digging through the game files to find out how they work, and how we can alter them to improve a title, or create brand new experiences. Modding has allowed us to find and utilise hidden and leftover content, put assets to use in new ways, and with a bit of trial and error, swap files between games to add missing content and even rig up some unofficial fixes. In short, modding helps us to become familiar with the inner workings of the basketball games that we play.

Of course, for all the creative minds we’ve had in our modding community over the years, there are times when we’ve been stumped. For all our digging, tinkering, and experimenting with all the techniques that we know, there are a few things that we just haven’t been able to figure out. Although these unsolved modding mysteries haven’t prevented us from creating several amazing projects year in and year out, they have meant that some ambitious and creative ideas have been left on the drawing board, or necessitated workarounds. Join me as I take a look at five mysteries in NBA Live and NBA 2K modding that, as far as I know, remain unsolved.

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The Friday Five: 5 Odd Mistakes in Old Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five odd mistakes that could be found in old basketball games.

Authenticity is the name of the game, especially for sim titles. Over the years, eagle-eyed hoops gamers have proven adept at spotting mistakes, big or small. Whether it’s an inaccuracy in a court or jersey, a rating that is way off, or some other error, you can be sure that someone with an eye for detail will point it out. Some mistakes are easy to fix ourselves, while others require some modding skill (and for that matter, a game that is easily moddable). Official updates have also become far more detailed over the years, correcting many minor (and sometimes major) mistakes post-release.

As for why these mistakes occur, the simple answer is that the developers are human, and it’s easy to overlook a detail here and there. There are also times when mistakes and inaccuracies are the result of technical limitations, licensing issues, or some other factor. With that in mind, it’s no surprise that older hoops games have featured some odd mistakes through the years. We still see inaccuracies in modern games, many of which are addressed by official updates, but they’re generally not as weird and quirky as the mistakes in old titles. Here are five of my picks for the oddest mistakes that we’ve seen in various classic basketball video games.

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Wayback Wednesday: Running With the Bulls in the Early 2000s

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the difficulty of running with the Chicago Bulls in video games of the early 2000s.

Dusting off old favourites and other interesting hoops titles from yesteryear makes me feel old myself, but that doesn’t compare to the knowledge that my favourite team, the Chicago Bulls, are twenty-one years removed from their most recent championship. It was an incredible time to be a Bulls fan in the 90s, though it has made the subsequent ups and downs quite frustrating to endure at times. It’s been difficult watching them miss out on top free agents, lose their own promising players through free agency or questionable trades, and endure misfortune such as Derrick Rose’s multiple injuries.

Of course, the virtual hardwood is a place where frustrated NBA fans can turn around the fortunes of their favourite team, and I’ve created some fun memories running with the virtual Bulls over the years. In the aftermath of The Last Dance, I’ve overachieved with the Baby Bulls in my memorable NBA Live 2004 and NBA Live 06 Dynasties. More recently, I’ve taken them to back-to-back championships in MyCAREER. In the early 2000s however, it was rough playing with them in video games, as I’m sure my fellow long-time gamers and Bulls fans can attest. Let’s take a look back…way back…

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Wayback Wednesday: Shaquille O’Neal & NBA Live

Shaquille O'Neal in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Shaquille O’Neal’s history with NBA Live.

Before the 2019 NBA Finals tipped off, it was noted that the series marked the 35th year in a row that the league’s championship round featured a player who was at one time a teammate of Shaquille O’Neal. It’s not the first time that Shaq’s connections to a Finals participant has come up, but with LeBron James’ offseason move to the Los Angeles Lakers after eight consecutive Finals appearances with the Miami Heat and Cleveland Cavaliers, there was speculation that the streak may finally come to an end. Thanks to Danny Green and the champion Toronto Raptors, it remains intact.

With a nineteen year career that began in 1992 and ended in 2011, and saw six stops along the way, the streak is arguably less surprising than it seems. Given the number of journeyman he played with, and his own nomadic nature later on in his career, it’s no surprise that there are connections stretching out in both directions. On the virtual hardwood, Shaquille O’Neal has a similar streak of longevity, particularly when it comes to the NBA Live series. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live Picture Editor

No Portrait Available Texture (NBA Live Picture Editor)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live Picture Editor, a tool for modding portraits in NBA Live 95, 96, and 97.

For a veteran modder, there’s something really fun and satisfying in breaking out the tools to edit an old game. The nostalgia in doing so is comparable to dusting off an old favourite to play it, as memories of all those hours tinkering come flooding back. I indulged in that nostalgia a month ago when I revamped a couple of my mods for one of my all-time favourite basketball games, NBA Live 96. Although I was satisfied to finally complete some unfinished business, particularly with the Complete Update for the 2001 season, I didn’t have time to do any work on the portraits.

Editing portraits in NBA Live 95, NBA Live 96, and NBA Live 97 is done using a tool called the NBA Live Picture Editor. Co-developed by two of our founders, Tim and Brien, it’s a nifty tool that wasn’t put to use all that often for public releases. As such, it’s somewhat overlooked in the history of our modding community. It’s worth remembering though, so let’s take a look back…way back…

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Wayback Wednesday: Revamped NBA Live 96 Mods

Editing the 2001 Season Roster for NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m doing something a little different, and releasing revamped mods for NBA Live 96.

As I mentioned in my retrospective for NBA Live 96, the PC version is one of my all-time favourite games. It’s the version that I played the most, the first NBA Live that I owned on PC, and the game that led me to discover the NLSC, years before I came to run it. After discovering the tools that Tim, Lutz, and Brien had made, I spent quite a bit of time modding the game. It’s something I went back to for our 20th Anniversary of NBA Live content, when I created the Definitive NBA Live 96 mod.

Feeling like I had a bit of unfinished business with the game, I’ve gone back and made a few updates to the Definitive NBA Live 96 mod. I’ve also gone back and finished the Complete Update mod, which updates the game as of the 2001 season. The latter is a mod that I never finished as NBA Live 2001 came out while I was still updating it, and I thought it would be fun to finish it off for a Wayback Wednesday feature. You can download the two mods at those links, but I wanted to share a few thoughts as I went back to do some modding…way back…

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

Tipping off Wayback Wednesday a little early, we have a new file addition for NBA Live 96! K Dub has released an updated version of a Genesis ROM hack, featuring current 2019 season rosters. Check it out at the link below!

K Dub
NBA Live 19 Hardwood Classics (Sega Genesis) (Updated)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Wayback Wednesday: Old School Introduction Videos

NBA Live 96 Introduction Video Capture

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the introduction videos that were featured in old school basketball video games.

I’ve been producing Wayback Wednesday as a weekly feature since November 2015, and yet somehow, I’ve never discussed the introduction videos that were featured in old basketball games. I’ve talked about music, and I even posted a breakdown of NBA 2K12’s introduction video with comparisons to the real highlight clips, but I’ve yet to profile the intros that greeted us upon firing up some of our old favourites, despite the fact it’s a very obvious choice of topic for a Wayback Wednesday feature. Well, better late than never, right?

Lengthy introduction videos are seemingly being phased out, but you certainly don’t have to be a grizzled basketball gamer in your 30s to remember them. However, there was something special about the intros in old school basketball games. If you watch them today, you might just feel pumped up to play those old titles again, just as you were all those years ago. Let’s take a look back…way back…

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

In a retro mood this weekend? Freshen up a classic with today’s file additions for NBA Live 96! This time it’s a 2019 season roster update for the SEGA Genesis version of the game, created by K Dub. Check it out at the link below!

K Dub
NBA Live 19 Hardwood Classics (Sega Genesis)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Wayback Wednesday: Slow Motion Dunks in NBA Live

Slow Motion Dunks Option in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the slow motion dunks in older versions of NBA Live.

It’s interesting to look back at the features and mechanics that were featured in old basketball video games. There’s a reason that many of them ended up being dropped over the years – especially as the sim titles aimed to be more and more realistic – but there’s still a lot of nostalgia in them. When I think back to games like NBA Live 95 and NBA Live 96, one of my fondest memories is of throwing down big dunks and having my player point at his opponent, or pumping his arm in triumph, as he runs back on defense.

In fact, I’d say that a lot of older basketball gamers remember that aspect of dunking in the early NBA Live games. A feature that made those dunks even more exciting – much as they could be with the animations of the time – was the option for slow motion dunks. It’s an outdated concept now, particularly in the era of online play, but in its day it was pretty cool. Let’s take a look back…way back…

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Wayback Wednesday: The Isometric Camera Angle in NBA Live

Isometric Camera Angle in NBA Live 95 (Rockets vs Magic)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the iconic isometric camera angle in NBA Live.

Camera angles have a significant impact on the quality of the gameplay experience across a wide variety of genres. As many titles in the early days of 3D would end up demonstrating, poorly designed camera angles and movement resulted in artificial difficulty, either by obscuring the player’s view at inopportune moments, or simply by not providing a suitable view of the action at any time. In sports video games, a bad camera angle made it a lot easier to step out of bounds, and it was harder to determine where players were in relation to each other and the field of play.

Most early basketball video games used a similar sideline camera angle, which was fine for the time, but did have a few drawbacks. EA Sports would change things up with the release of NBA Live 95, when they switched to an isometric camera angle. Not only does it remain a distinctive look that gamers found appealing, it also made the gameplay experience far more enjoyable. Let’s take a look back…way back…

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Wayback Wednesday: Playing With The Developers in NBA Live

Unlockable Developers in NBA Live 98

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the times we were able to unlock the developers and their hidden teams in NBA Live.

These days, there is a lot more awareness of who the people behind our favourite basketball video games are. Many of them are visible and active on Twitter, which affords us an opportunity to ask them questions and provide feedback for future releases. That level of interaction wasn’t possible in the early days of basketball gaming, but we did have some awareness of the developers behind the games we were playing. Not only were their names prominently displayed on the credits screens, but in some cases, we could actually play with them.

It’s something of an antiquated feature these days, with more focus on bonus content such as historical squads and the like. All things considered, that has been the right direction for basketball video games to take, but there is a certain charm in those old cheat codes that allowed us to play with a game’s developers. It was a feature in more than one NBA Live title, so let’s take a look back…way back…

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