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Tag Archives: NBA Live 96

Wayback Wednesday: NBA Live Picture Editor

No Portrait Available Texture (NBA Live Picture Editor)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live Picture Editor, a tool for modding portraits in NBA Live 95, 96, and 97.

For a veteran modder, there’s something really fun and satisfying in breaking out the tools to edit an old game. The nostalgia in doing so is comparable to dusting off an old favourite to play it, as memories of all those hours tinkering come flooding back. I indulged in that nostalgia a month ago when I revamped a couple of my mods for one of my all-time favourite basketball games, NBA Live 96. Although I was satisfied to finally complete some unfinished business, particularly with the Complete Update for the 2001 season, I didn’t have time to do any work on the portraits.

Editing portraits in NBA Live 95, NBA Live 96, and NBA Live 97 is done using a tool called the NBA Live Picture Editor. Co-developed by two of our founders, Tim and Brien, it’s a nifty tool that wasn’t put to use all that often for public releases. As such, it’s somewhat overlooked in the history of our modding community. It’s worth remembering though, so let’s take a look back…way back…

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Wayback Wednesday: Revamped NBA Live 96 Mods

Editing the 2001 Season Roster for NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m doing something a little different, and releasing revamped mods for NBA Live 96.

As I mentioned in my retrospective for NBA Live 96, the PC version is one of my all-time favourite games. It’s the version that I played the most, the first NBA Live that I owned on PC, and the game that led me to discover the NLSC, years before I came to run it. After discovering the tools that Tim, Lutz, and Brien had made, I spent quite a bit of time modding the game. It’s something I went back to for our 20th Anniversary of NBA Live content, when I created the Definitive NBA Live 96 mod.

Feeling like I had a bit of unfinished business with the game, I’ve gone back and made a few updates to the Definitive NBA Live 96 mod. I’ve also gone back and finished the Complete Update mod, which updates the game as of the 2001 season. The latter is a mod that I never finished as NBA Live 2001 came out while I was still updating it, and I thought it would be fun to finish it off for a Wayback Wednesday feature. You can download the two mods at those links, but I wanted to share a few thoughts as I went back to do some modding…way back…

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

Tipping off Wayback Wednesday a little early, we have a new file addition for NBA Live 96! K Dub has released an updated version of a Genesis ROM hack, featuring current 2019 season rosters. Check it out at the link below!

K Dub
NBA Live 19 Hardwood Classics (Sega Genesis) (Updated)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Wayback Wednesday: Old School Introduction Videos

NBA Live 96 Introduction Video Capture

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the introduction videos that were featured in old school basketball video games.

I’ve been producing Wayback Wednesday as a weekly feature since November 2015, and yet somehow, I’ve never discussed the introduction videos that were featured in old basketball games. I’ve talked about music, and I even posted a breakdown of NBA 2K12’s introduction video with comparisons to the real highlight clips, but I’ve yet to profile the intros that greeted us upon firing up some of our old favourites, despite the fact it’s a very obvious choice of topic for a Wayback Wednesday feature. Well, better late than never, right?

Lengthy introduction videos are seemingly being phased out, but you certainly don’t have to be a grizzled basketball gamer in your 30s to remember them. However, there was something special about the intros in old school basketball games. If you watch them today, you might just feel pumped up to play those old titles again, just as you were all those years ago. Let’s take a look back…way back…

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

In a retro mood this weekend? Freshen up a classic with today’s file additions for NBA Live 96! This time it’s a 2019 season roster update for the SEGA Genesis version of the game, created by K Dub. Check it out at the link below!

K Dub
NBA Live 19 Hardwood Classics (Sega Genesis)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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Wayback Wednesday: Slow Motion Dunks in NBA Live

Slow Motion Dunks Option in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the slow motion dunks in older versions of NBA Live.

It’s interesting to look back at the features and mechanics that were featured in old basketball video games. There’s a reason that many of them ended up being dropped over the years – especially as the sim titles aimed to be more and more realistic – but there’s still a lot of nostalgia in them. When I think back to games like NBA Live 95 and NBA Live 96, one of my fondest memories is of throwing down big dunks and having my player point at his opponent, or pumping his arm in triumph, as he runs back on defense.

In fact, I’d say that a lot of older basketball gamers remember that aspect of dunking in the early NBA Live games. A feature that made those dunks even more exciting – much as they could be with the animations of the time – was the option for slow motion dunks. It’s an outdated concept now, particularly in the era of online play, but in its day it was pretty cool. Let’s take a look back…way back…

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Wayback Wednesday: The Isometric Camera Angle in NBA Live

Isometric Camera Angle in NBA Live 95 (Rockets vs Magic)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the iconic isometric camera angle in NBA Live.

Camera angles have a significant impact on the quality of the gameplay experience across a wide variety of genres. As many titles in the early days of 3D would end up demonstrating, poorly designed camera angles and movement resulted in artificial difficulty, either by obscuring the player’s view at inopportune moments, or simply by not providing a suitable view of the action at any time. In sports video games, a bad camera angle made it a lot easier to step out of bounds, and it was harder to determine where players were in relation to each other and the field of play.

Most early basketball video games used a similar sideline camera angle, which was fine for the time, but did have a few drawbacks. EA Sports would change things up with the release of NBA Live 95, when they switched to an isometric camera angle. Not only does it remain a distinctive look that gamers found appealing, it also made the gameplay experience far more enjoyable. Let’s take a look back…way back…

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Wayback Wednesday: Playing With The Developers in NBA Live

Unlockable Developers in NBA Live 98

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the times we were able to unlock the developers and their hidden teams in NBA Live.

These days, there is a lot more awareness of who the people behind our favourite basketball video games are. Many of them are visible and active on Twitter, which affords us an opportunity to ask them questions and provide feedback for future releases. That level of interaction wasn’t possible in the early days of basketball gaming, but we did have some awareness of the developers behind the games we were playing. Not only were their names prominently displayed on the credits screens, but in some cases, we could actually play with them.

It’s something of an antiquated feature these days, with more focus on bonus content such as historical squads and the like. All things considered, that has been the right direction for basketball video games to take, but there is a certain charm in those old cheat codes that allowed us to play with a game’s developers. It was a feature in more than one NBA Live title, so let’s take a look back…way back…

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Wayback Wednesday: Swapping Files in NBA Live 95 & NBA Live 96 PC

Switched Sonics & Rockets Logos in NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m dusting off NBA Live 95 and NBA Live 96 PC, and swapping some files around.

Let’s do something a little different for this week’s Wayback Wednesday; let’s tinker with the PC versions of NBA Live 95 and NBA Live 96! Specifically, we’re going to swap some art files between the games, just to see what works. The idea of swapping compatible files between games didn’t take off until much later, mostly because we generally didn’t create much in the way of custom art mods for the early games in the series. My complete update for NBA Live 96 featured updated logos and jerseys that another member contributed, but generally speaking, rosters didn’t include art updates.

With dial-up Internet connections, comprehensive updates simply weren’t the done thing. It’s a shame we didn’t look into it though, because there are assets that can be swapped between NBA Live 95 and NBA Live 96. There’s not a wide variety of mods that can benefit from this technique, but if nothing else, it could’ve enhanced roster updates with some season-specific artwork. Let’s take a look back…way back…

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Wayback Wednesday: The NBA Live 96 Editor

NBA Live 96 Editor

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live 96 Editor for Windows, also known as WNBA-Ed.

Although obviously far surpassed by its successors, NBA Live 96 is still one of my all-time favourite games in the NBA Live series. It was the first NBA Live title that I owned on PC, having played NBA Live 95 on the Super Nintendo (although I would later pick up the PC version of NBA Live 95 as well). It’s also the game that led me to discover the NLSC when my family finally got connected to the Internet, and in turn, the hobby of modding (usually called patching at the time). As such, in addition to the fun I had with the game, it’s a sentimental favourite because of its connection to my history in discovering and joining the online basketball gaming community.

The hard work of Tim, Lutz, and Brien had made it possible to mod NBA Live 95, but as I discussed in a previous article, the process could be quite fiddly, even with the tools that they created. When it came time to develop tools for NBA Live 96, they made some advances that greatly simplified the process, which delighted my teenage self and set me on a path to join the original NLSC trio and many others in the hobby of patching. One of the key tools that I soon became very familiar with was Tim’s NBA Live 96 Editor. Let’s take a look back…way back…

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Wayback Wednesday: NBA Full Court Press

NBA Full Court Press: Rockets vs Knicks

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Microsoft’s NBA Full Court Press for PC.

NBA Full Court Press is a game that I’ve wanted to talk about in detail for some time. I’ve mentioned it in passing in previous articles, but an in-depth retrospective is long overdue. Developed by Microsoft, the game is a forerunner to the NBA Inside Drive series, and was released in 1996 as a competitor to other sim-oriented titles such as EA Sports’ NBA Live 97, and Sony Interactive’s NBA ShootOut 97 (also known as Total NBA 97). During that era, a handful of developers were throwing their hat into the ring with NBA games, and most games had their own hook or feature that made them worth checking out.

Notably a PC exclusive release, NBA Full Court Press is a game with a certain amount of flair and a few concepts of merit, but one that comes up a little short as a sim title, even for its era. At the same time, it could still be enjoyable, and some of its better ideas and features wouldn’t make their way into other NBA games for several years. Let’s take a look back…way back…

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The Friday Five: 5 Players Still Active in Games After Their Careers Ended

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of players who remained active in basketball video games after their careers ended in real life.

The rosters in basketball video games are, quite obviously, affected by events that occur in the real NBA. With strange and unfortunate twists of fate, as well as other unusual circumstances, video game rosters can quickly become outdated, or contain other oddities. I discussed the unusual situation with Michael Redd in NBA Live 2003 in last week’s Wayback Wednesday, as it was a particularly rare curiosity. A more common phenomenon is the continued appearance of players in the active rosters of basketball games, a year or more after they’ve played their final game. That’s what I’m taking a look at today.

Keep in mind that I’m not talking about players who have simply remained playable in video games after their retirement. With all the historical content in Ultimate Team and MyTEAM, as well as the extensive roster of retro teams in NBA 2K, there are obviously a lot of retired players who are still in the games. I’m also not counting appearances on the previous season’s All-Star squads in the default rosters. This is a list of players who, for one reason or another, remained in the active rosters of video games after their careers came to an end in real life. These players facilitated a few “What If?” scenarios, and at times, made maintaining roster updates a little tricky.

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

We’re going retro with a couple of new file additions for NBA Live 96. The first file is actually a new release, updating the SEGA Genesis version of the game as of the current season. The second upload is a mod that I found in the archives, and adds 1997 NCAA rosters to the PC version. If you’re in the mood for some retro gaming, check them out at the links below!

B00M
NBA Live 18 Hardwood Classics (Sega Genesis)

Leif Moravy
1996-97 NCAA Basketball Patch

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The Friday Five: 5 Favourite Basketball Games to Mod

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of my favourite games to mod over the years.

A combination of burnout, different priorities, and less free time has seen my modding efforts dwindle over the years. I do like to release some kind of mod every now and again when I can find the time though, because it’s something I’ve really enjoyed doing for the basketball gaming community. Although modding can be time-consuming and sometimes a chore – that is one of the reasons I became burned out on the hobby, after all – there is a lot of creative satisfaction in it. Whether it’s been the current rosters for NBA Live, dabbling in making some art updates, or finding other things to mod, it’s been great messing around with several different games.

Of course, when it comes to modding, not all games are alike. While the process may remain largely unchanged from game to game, and sometimes we’ve been fortunate enough to have a large amount of file compatibility to work with, each release has its own idiosyncrasies. Sometimes the files are easier to modify, other times there are limitations on what can be done with texture sizes or the roster databases. Just how much you enjoy modding a game can also depend on how much you like playing it in the first place. Looking back on all the games I’ve created mods for over the years, these five are the ones I’ve enjoyed tinkering with the most, in chronological order.

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Wayback Wednesday: NBA Live 96 Complete Update

Kobe Bryant in the Complete Update Patch for NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Complete Update mod I made for NBA Live 96 PC.

Maybe it’s because it’s been a while since I’ve worked on a major roster project, or perhaps it’s talking about old mods in recent editions of Wayback Wednesday, but recently I’ve been feeling somewhat nostalgic about the days when I was more active in the modding community. I’ve talked about my 1996 season mod for NBA Live 2004 (which will be receiving further updates, thanks to Murat) and the NBA Live PC project for NBA Live 06 (which I’d love to update if I had the time), but this time I’m going back even further, to the Complete Update that I made for NBA Live 96.

Even though it’s obviously been far surpassed by the numerous games that have followed it, the PC version of NBA Live 96 remains one of my all-time favourite basketball games. Indeed, it was for that very reason that I was still making updates for it as late as 2001, even though it was already becoming something of a relic. Let’s take a look back…way back…

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