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Tag Archives: NBA Live 96

NLSC Podcast #301: 25th Anniversary of NBA Live (Part 1)

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Episode #301 of the NLSC Podcast is out now! This is Part 1 of a two-part episode, as Dee4Three and I celebrate the 25th Anniversary of NBA Live. We’re covering the series’ origins through to NBA Live 06 in Part 1, with retrospectives, trivia, and personal memories. Be sure to catch Part 2 next week, when we cover NBA Live 07 through to the present!

To mark the 25th Anniversary of NBA Live, we’re taking a look back at the history of the series with retrospectives and other fun content. We’re extending those deep dive retrospectives to the NLSC Podcast, as we start at the beginning with the precursor to the NBA Live series: Lakers vs. Celtics. From there, we move on to the game that started it all – NBA Live 95 – and go through the series year by year, discussing improvements to gameplay, debuting features, modding, and the overall evolution of the series. Along the way, we share some personal anecdotes of our time with the earlier titles, and compare them to the other releases they were competing with. We also discuss how and why the quality of the early NBA Live games is too often forgotten. Part 1 ends with NBA Live 06, a significant turning point for the series that it’s still feeling the effects of today.

Tune in below!

What are your memories of NBA Live 95 through NBA Live 06? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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25th Anniversary of NBA Live: NBA Live 97 Retrospective

25th Anniversary of NBA Live: NBA Live 97 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 97.

Depending on which platform you were playing it on, NBA Live 97 was either a step up from NBA Live 96, or more of the same. If you were playing the game on the 16-bit consoles, you’d notice a couple of new features and some new animations, but it was still quite similar to its predecessor. On PC and PlayStation, however, we saw a far more significant improvement. It wasn’t as big of a jump as NBA Showdown to NBA Live 95 was, but it was still noticeable, especially when it came to graphics. Let’s take a look back at the game that described itself as the “soul of hoops”, and proudly announced that it featured Shaq.

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Wayback Wednesday: Players I Remember Because of Video Games (Part 2)

Wayback Wednesday: Players I Remember Because of Video Games (Part 2)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at some more players that I remember because of video games.

Back in September, I listed ten players that I remember in large part because of basketball video games. I could have easily listed many more, but I didn’t want the article to be too long. I also figured that it was a topic I could revisit from time to time, much as I’ve done with my series of Friday Five articles on retro teams that I’d like to see in NBA 2K. Furthermore, it’s something I enjoyed doing the first time around, as the players we used to play with and against in old basketball games make up a big part of our nostalgia for them.

Although I may also remember these players from watching real games, or collecting basketball trading cards, video games tend to be the main reason that I recall their names and faces. Through playing with and against them on the virtual hardwood, they remain familiar to me all these years later, even though they weren’t NBA All-Stars or future Hall of Famers. Let’s take a look back…way back…

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The Friday Five: 5 Suspended Players in NBA Video Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five players who have appeared in basketball video games after being suspended from the league, either permanently or temporarily.

The Phoenix Suns have won three of their first five games to open the 2020 season. If they’re to keep racking up wins for the foreseeable future, they’ll be doing so without last year’s number one overall pick Deandre Ayton, who was suspended for 25 games after testing positive for a diuretic. Although no other banned substances were found in his system, the use of a potential masking agent nevertheless triggered an automatic ban under the league’s anti-drug policy. The NBPA is currently appealing the ruling, but even if they’re successful, Ayton will likely still miss several games.

That means that he’ll be on the inactive list in forthcoming roster updates for NBA 2K20, but still available in the game. Of course, getting suspended or banned from the NBA doesn’t necessarily mean that you’ll be missing from the virtual hardwood. A handful of players have remained active in video games after they were suspended in real life, often in the free agents pool where they can be signed in a franchise game at affordable rates. A noteworthy exception is Chris Andersen, who didn’t appear in any games during his suspension in the mid 2000s. The following five players, however, were not removed after the league prohibited them from playing.

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

Today’s file additions for NBA Live 96 feature a 2020 season roster update for the Sega Genesis version of the game. Pick up K Dub’s latest Hardwood Classics mod at the link below, and play with today’s players in a retro setting!

K Dub
NBA Live 20 HWC (Sega Genesis)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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25th Anniversary of NBA Live: Exploring the NBA Live 96 EXE File

25th Anniversary of NBA Live: • Exploring the NBA Live 96 EXE File

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, I’m exploring the exe file for NBA Live 96 PC.

It’s time to go Easter egg hunting! As I’ve mentioned in previous articles, modding the early NBA Live games on PC required editing the game’s executable (exe) files. The editors for NBA Live 96 were sufficient for the most part, but there were times when we needed to edit a text string – such as a team name or the years displayed for the previous season’s stats – or a pointer to an art file. That required opening the exe file with a Hex Editor, and searching for the data that we wanted to change. While making changes to text strings for NBA Live 96 mods, I’ve come across a few interesting and amusing things. Join me as I comb through the file and point them out!

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Wayback Wednesday: My NBA Live 96 Rosters

Wayback Wednesday: My NBA Live 96 Rosters

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reminiscing about stumbling upon the modding community back in 1997, and the rosters I made for NBA Live 96 PC.

This week’s Wayback Wednesday happens to have fallen on my 35th birthday. As such, I feel like reminiscing about my history in the community, and my modding endeavours in particular. I haven’t been as active modding NBA Live PC in recent years, and apart from my current plans to update the rosters for NBA 2K11, I haven’t been too involved in NBA 2K modding either. There are a few reasons for that, but it mostly comes down to making a lot of updates for many years beginning in 1997, burning out on the hobby, and wanting to create different content.

That’s not to say that I haven’t enjoyed my time messing around with mods over the past 22 years. Even though rosters in particular can feel like a chore, it’s tremendously satisfying when a project comes together. Rosters have been my bread and butter for the most part, and I’ve updated several iterations of NBA Live, right through to the final PC release with NBA Live 08. For me it all started back in 1997 with one of my all-time favourite games, NBA Live 96. Since I’m up to NBA Live 96 in our 25th Anniversary of NBA Live celebrations and I touched upon the subject of modding the rosters in my retrospective, let’s take a look back…way back…

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25th Anniversary of NBA Live: NBA Live 96 Retrospective

25th Anniversary of NBA Live: NBA Live 96 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 96.

While NBA Live 95 tipped everything off, it could be said that the release of NBA Live 96 is what established NBA Live as a series. The NBA Playoffs series had seen annual releases and the reuse of the NBA Playoffs branding in its early titles, but they also stood apart with distinct names: Lakers vs Celtics, Bulls vs Lakers, and Bulls vs Blazers. NBA Live 96 ensured that NBA Live 95 wouldn’t be a once-off branding in the lineage, as NBA Live 95 itself was originally intended to do for NBA Showdown. The question is, was NBA Live 96 a worthy successor to an undisputed classic? Did it deserve its back of the box tagline of “Back-to-Back Champion”?

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The Friday Five: 5 Unsolved Modding Mysteries

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five unsolved modding mysteries…at least as far as I’m aware.

In many ways, modding is about unravelling the mysteries of video games. It involves digging through the game files to find out how they work, and how we can alter them to improve a title, or create brand new experiences. Modding has allowed us to find and utilise hidden and leftover content, put assets to use in new ways, and with a bit of trial and error, swap files between games to add missing content and even rig up some unofficial fixes. In short, modding helps us to become familiar with the inner workings of the basketball games that we play.

Of course, for all the creative minds we’ve had in our modding community over the years, there are times when we’ve been stumped. For all our digging, tinkering, and experimenting with all the techniques that we know, there are a few things that we just haven’t been able to figure out. Although these unsolved modding mysteries haven’t prevented us from creating several amazing projects year in and year out, they have meant that some ambitious and creative ideas have been left on the drawing board, or necessitated workarounds. Join me as I take a look at five mysteries in NBA Live and NBA 2K modding that, as far as I know, remain unsolved.

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The Friday Five: 5 Odd Mistakes in Old Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five odd mistakes that could be found in old basketball games.

Authenticity is the name of the game, especially for sim titles. Over the years, eagle-eyed hoops gamers have proven adept at spotting mistakes, big or small. Whether it’s an inaccuracy in a court or jersey, a rating that is way off, or some other error, you can be sure that someone with an eye for detail will point it out. Some mistakes are easy to fix ourselves, while others require some modding skill (and for that matter, a game that is easily moddable). Official updates have also become far more detailed over the years, correcting many minor (and sometimes major) mistakes post-release.

As for why these mistakes occur, the simple answer is that the developers are human, and it’s easy to overlook a detail here and there. There are also times when mistakes and inaccuracies are the result of technical limitations, licensing issues, or some other factor. With that in mind, it’s no surprise that older hoops games have featured some odd mistakes through the years. We still see inaccuracies in modern games, many of which are addressed by official updates, but they’re generally not as weird and quirky as the mistakes in old titles. Here are five of my picks for the oddest mistakes that we’ve seen in various classic basketball video games.

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Wayback Wednesday: Running With the Bulls in the Early 2000s

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the difficulty of running with the Chicago Bulls in video games of the early 2000s.

Dusting off old favourites and other interesting hoops titles from yesteryear makes me feel old myself, but that doesn’t compare to the knowledge that my favourite team, the Chicago Bulls, are twenty-one years removed from their most recent championship. It was an incredible time to be a Bulls fan in the 90s, though it has made the subsequent ups and downs quite frustrating to endure at times. It’s been difficult watching them miss out on top free agents, lose their own promising players through free agency or questionable trades, and endure misfortune such as Derrick Rose’s multiple injuries.

Of course, the virtual hardwood is a place where frustrated NBA fans can turn around the fortunes of their favourite team, and I’ve created some fun memories running with the virtual Bulls over the years. In the aftermath of The Last Dance, I’ve overachieved with the Baby Bulls in my memorable NBA Live 2004 and NBA Live 06 Dynasties. More recently, I’ve taken them to back-to-back championships in MyCAREER. In the early 2000s however, it was rough playing with them in video games, as I’m sure my fellow long-time gamers and Bulls fans can attest. Let’s take a look back…way back…

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Wayback Wednesday: Shaquille O’Neal & NBA Live

Shaquille O'Neal in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Shaquille O’Neal’s history with NBA Live.

Before the 2019 NBA Finals tipped off, it was noted that the series marked the 35th year in a row that the league’s championship round featured a player who was at one time a teammate of Shaquille O’Neal. It’s not the first time that Shaq’s connections to a Finals participant has come up, but with LeBron James’ offseason move to the Los Angeles Lakers after eight consecutive Finals appearances with the Miami Heat and Cleveland Cavaliers, there was speculation that the streak may finally come to an end. Thanks to Danny Green and the champion Toronto Raptors, it remains intact.

With a nineteen year career that began in 1992 and ended in 2011, and saw six stops along the way, the streak is arguably less surprising than it seems. Given the number of journeyman he played with, and his own nomadic nature later on in his career, it’s no surprise that there are connections stretching out in both directions. On the virtual hardwood, Shaquille O’Neal has a similar streak of longevity, particularly when it comes to the NBA Live series. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live Picture Editor

No Portrait Available Texture (NBA Live Picture Editor)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live Picture Editor, a tool for modding portraits in NBA Live 95, 96, and 97.

For a veteran modder, there’s something really fun and satisfying in breaking out the tools to edit an old game. The nostalgia in doing so is comparable to dusting off an old favourite to play it, as memories of all those hours tinkering come flooding back. I indulged in that nostalgia a month ago when I revamped a couple of my mods for one of my all-time favourite basketball games, NBA Live 96. Although I was satisfied to finally complete some unfinished business, particularly with the Complete Update for the 2001 season, I didn’t have time to do any work on the portraits.

Editing portraits in NBA Live 95, NBA Live 96, and NBA Live 97 is done using a tool called the NBA Live Picture Editor. Co-developed by two of our founders, Tim and Brien, it’s a nifty tool that wasn’t put to use all that often for public releases. As such, it’s somewhat overlooked in the history of our modding community. It’s worth remembering though, so let’s take a look back…way back…

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Wayback Wednesday: Revamped NBA Live 96 Mods

Editing the 2001 Season Roster for NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m doing something a little different, and releasing revamped mods for NBA Live 96.

As I mentioned in my retrospective for NBA Live 96, the PC version is one of my all-time favourite games. It’s the version that I played the most, the first NBA Live that I owned on PC, and the game that led me to discover the NLSC, years before I came to run it. After discovering the tools that Tim, Lutz, and Brien had made, I spent quite a bit of time modding the game. It’s something I went back to for our 20th Anniversary of NBA Live content, when I created the Definitive NBA Live 96 mod.

Feeling like I had a bit of unfinished business with the game, I’ve gone back and made a few updates to the Definitive NBA Live 96 mod. I’ve also gone back and finished the Complete Update mod, which updates the game as of the 2001 season. The latter is a mod that I never finished as NBA Live 2001 came out while I was still updating it, and I thought it would be fun to finish it off for a Wayback Wednesday feature. You can download the two mods at those links, but I wanted to share a few thoughts as I went back to do some modding…way back…

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File Additions for NBA Live 96

NBA Live 96 Cover Art - PC

Tipping off Wayback Wednesday a little early, we have a new file addition for NBA Live 96! K Dub has released an updated version of a Genesis ROM hack, featuring current 2019 season rosters. Check it out at the link below!

K Dub
NBA Live 19 Hardwood Classics (Sega Genesis) (Updated)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

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