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Tag Archives: NBA Live 97

Wayback Wednesday: Players I Remember Because of Video Games

Wayback Wednesday: Players I Remember Because of Video Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at some players that I remember because of video games.

In response to my retrospective of NBA Live 95 for our 25th Anniversary of NBA Live celebrations, our own Q noted that the game helped him form opinions about NBA players. I can certainly say that video games were one of my main resources for learning about the league and its players when I was first getting into basketball, and I know a lot of other 90s kids can say the same. I’ve wondered if that still applies to the younger gamers these days. NBA 2K’s success has unquestionably made the genre mainstream, but the Internet has also made the NBA itself more accessible than ever.

I’ve previously joked that you know you’re a long-time hardcore NBA fan when you can name benchwarmers from over a decade ago. Trading cards and video games are also a reason that I remember a lot of lesser-known players from the 90s and 2000s, and a few of them will often spring to mind thanks to the virtual hardwood. For this week’s Wayback Wednesday, I’m recalling some of those players who stuck in my mind due to their video game counterparts. Let’s take a look back…way back…

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The Friday Five: 5 Odd Mistakes in Old Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five odd mistakes that could be found in old basketball games.

Authenticity is the name of the game, especially for sim titles. Over the years, eagle-eyed hoops gamers have proven adept at spotting mistakes, big or small. Whether it’s an inaccuracy in a court or jersey, a rating that is way off, or some other error, you can be sure that someone with an eye for detail will point it out. Some mistakes are easy to fix ourselves, while others require some modding skill (and for that matter, a game that is easily moddable). Official updates have also become far more detailed over the years, correcting many minor (and sometimes major) mistakes post-release.

As for why these mistakes occur, the simple answer is that the developers are human, and it’s easy to overlook a detail here and there. There are also times when mistakes and inaccuracies are the result of technical limitations, licensing issues, or some other factor. With that in mind, it’s no surprise that older hoops games have featured some odd mistakes through the years. We still see inaccuracies in modern games, many of which are addressed by official updates, but they’re generally not as weird and quirky as the mistakes in old titles. Here are five of my picks for the oddest mistakes that we’ve seen in various classic basketball video games.

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Wayback Wednesday: Shaquille O’Neal & NBA Live

Shaquille O'Neal in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Shaquille O’Neal’s history with NBA Live.

Before the 2019 NBA Finals tipped off, it was noted that the series marked the 35th year in a row that the league’s championship round featured a player who was at one time a teammate of Shaquille O’Neal. It’s not the first time that Shaq’s connections to a Finals participant has come up, but with LeBron James’ offseason move to the Los Angeles Lakers after eight consecutive Finals appearances with the Miami Heat and Cleveland Cavaliers, there was speculation that the streak may finally come to an end. Thanks to Danny Green and the champion Toronto Raptors, it remains intact.

With a nineteen year career that began in 1992 and ended in 2011, and saw six stops along the way, the streak is arguably less surprising than it seems. Given the number of journeyman he played with, and his own nomadic nature later on in his career, it’s no surprise that there are connections stretching out in both directions. On the virtual hardwood, Shaquille O’Neal has a similar streak of longevity, particularly when it comes to the NBA Live series. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live Picture Editor

No Portrait Available Texture (NBA Live Picture Editor)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the NBA Live Picture Editor, a tool for modding portraits in NBA Live 95, 96, and 97.

For a veteran modder, there’s something really fun and satisfying in breaking out the tools to edit an old game. The nostalgia in doing so is comparable to dusting off an old favourite to play it, as memories of all those hours tinkering come flooding back. I indulged in that nostalgia a month ago when I revamped a couple of my mods for one of my all-time favourite basketball games, NBA Live 96. Although I was satisfied to finally complete some unfinished business, particularly with the Complete Update for the 2001 season, I didn’t have time to do any work on the portraits.

Editing portraits in NBA Live 95, NBA Live 96, and NBA Live 97 is done using a tool called the NBA Live Picture Editor. Co-developed by two of our founders, Tim and Brien, it’s a nifty tool that wasn’t put to use all that often for public releases. As such, it’s somewhat overlooked in the history of our modding community. It’s worth remembering though, so let’s take a look back…way back…

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Wayback Wednesday: Old School Introduction Videos

NBA Live 96 Introduction Video Capture

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the introduction videos that were featured in old school basketball video games.

I’ve been producing Wayback Wednesday as a weekly feature since November 2015, and yet somehow, I’ve never discussed the introduction videos that were featured in old basketball games. I’ve talked about music, and I even posted a breakdown of NBA 2K12’s introduction video with comparisons to the real highlight clips, but I’ve yet to profile the intros that greeted us upon firing up some of our old favourites, despite the fact it’s a very obvious choice of topic for a Wayback Wednesday feature. Well, better late than never, right?

Lengthy introduction videos are seemingly being phased out, but you certainly don’t have to be a grizzled basketball gamer in your 30s to remember them. However, there was something special about the intros in old school basketball games. If you watch them today, you might just feel pumped up to play those old titles again, just as you were all those years ago. Let’s take a look back…way back…

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The Friday Five: 5 Features That Are Older Than You Think

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five features in modern basketball games that are older than you may realise.

We’ve seen some really cool features in basketball video games over the past couple of generations. Extensive historical content, brilliant presentation, and innovative approaches to modes, have all continued to push the basketball gaming experience further and further. Not every idea pans out, and there are always some of us who prefer an old school approach when it comes to certain features, but the amount of innovation and creativity is still very impressive. Of course, not all of those concepts and features are necessarily brand new ideas.

As I’ve discussed in many Wayback Wednesday features, there was an impressive amount of innovation in several early basketball video games as well. Modern tech has allowed developers to push the envelope even further, but it’s interesting and sometimes surprising when we look back and see that certain features were attempted many years ago, with varying degrees of success. That isn’t a bad thing, as good and creative ideas should be revisited when the technology allows them to be even better, perhaps even the way that they were originally envisioned. Those original attempts do deserve credit though, as they demonstrate that some features are older than we think.

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Wayback Wednesday: Slow Motion Dunks in NBA Live

Slow Motion Dunks Option in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the slow motion dunks in older versions of NBA Live.

It’s interesting to look back at the features and mechanics that were featured in old basketball video games. There’s a reason that many of them ended up being dropped over the years – especially as the sim titles aimed to be more and more realistic – but there’s still a lot of nostalgia in them. When I think back to games like NBA Live 95 and NBA Live 96, one of my fondest memories is of throwing down big dunks and having my player point at his opponent, or pumping his arm in triumph, as he runs back on defense.

In fact, I’d say that a lot of older basketball gamers remember that aspect of dunking in the early NBA Live games. A feature that made those dunks even more exciting – much as they could be with the animations of the time – was the option for slow motion dunks. It’s an outdated concept now, particularly in the era of online play, but in its day it was pretty cool. Let’s take a look back…way back…

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Wayback Wednesday: The Isometric Camera Angle in NBA Live

Isometric Camera Angle in NBA Live 95 (Rockets vs Magic)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the iconic isometric camera angle in NBA Live.

Camera angles have a significant impact on the quality of the gameplay experience across a wide variety of genres. As many titles in the early days of 3D would end up demonstrating, poorly designed camera angles and movement resulted in artificial difficulty, either by obscuring the player’s view at inopportune moments, or simply by not providing a suitable view of the action at any time. In sports video games, a bad camera angle made it a lot easier to step out of bounds, and it was harder to determine where players were in relation to each other and the field of play.

Most early basketball video games used a similar sideline camera angle, which was fine for the time, but did have a few drawbacks. EA Sports would change things up with the release of NBA Live 95, when they switched to an isometric camera angle. Not only does it remain a distinctive look that gamers found appealing, it also made the gameplay experience far more enjoyable. Let’s take a look back…way back…

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Wayback Wednesday: Playing With The Developers in NBA Live

Unlockable Developers in NBA Live 98

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the times we were able to unlock the developers and their hidden teams in NBA Live.

These days, there is a lot more awareness of who the people behind our favourite basketball video games are. Many of them are visible and active on Twitter, which affords us an opportunity to ask them questions and provide feedback for future releases. That level of interaction wasn’t possible in the early days of basketball gaming, but we did have some awareness of the developers behind the games we were playing. Not only were their names prominently displayed on the credits screens, but in some cases, we could actually play with them.

It’s something of an antiquated feature these days, with more focus on bonus content such as historical squads and the like. All things considered, that has been the right direction for basketball video games to take, but there is a certain charm in those old cheat codes that allowed us to play with a game’s developers. It was a feature in more than one NBA Live title, so let’s take a look back…way back…

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Wayback Wednesday: Cool Facts in NBA Live 97

Cool Facts about Mitch Richmond (NBA Live 97)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Cool Facts in NBA Live 97.

Old basketball video games often have some interesting little features that we don’t find in more recent releases. While we can often feel nostalgic for these features, there’s usually a good reason why they don’t appear in newer games. Some of them are outdated concepts that no longer have a use today. Similarly, others are simply rendered obsolete by advances in technology, or may now take on a very different form. Nevertheless, we tend to remember those quirky old features with the same fondness as the gameplay experience itself, as well as the players of the era.

That is definitely the case with Cool Facts in NBA Live 97. Exclusive to the PC and PlayStation versions of NBA Live 97, Cool Facts were bonus content that taught us a little more about all of the players that we were playing with on the virtual hardwood. A lot of long-time NBA Live players probably remember the feature as a fun exercise while browsing through the rosters, so let’s take a look back…way back…

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Wayback Wednesday: NBA Full Court Press

NBA Full Court Press: Rockets vs Knicks

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Microsoft’s NBA Full Court Press for PC.

NBA Full Court Press is a game that I’ve wanted to talk about in detail for some time. I’ve mentioned it in passing in previous articles, but an in-depth retrospective is long overdue. Developed by Microsoft, the game is a forerunner to the NBA Inside Drive series, and was released in 1996 as a competitor to other sim-oriented titles such as EA Sports’ NBA Live 97, and Sony Interactive’s NBA ShootOut 97 (also known as Total NBA 97). During that era, a handful of developers were throwing their hat into the ring with NBA games, and most games had their own hook or feature that made them worth checking out.

Notably a PC exclusive release, NBA Full Court Press is a game with a certain amount of flair and a few concepts of merit, but one that comes up a little short as a sim title, even for its era. At the same time, it could still be enjoyable, and some of its better ideas and features wouldn’t make their way into other NBA games for several years. Let’s take a look back…way back…

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The Friday Five: 5 Least Favourite Basketball Games to Mod

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of the games that have been my least favourite to mod over the years.

Since I reflected on my favourite games to mod last week, it only makes sense that I now take a look back at some of the hoops titles that are among my least favourite to tinker with. As I mentioned in last week’s feature, some games are relatively easy to mod, while others are very cumbersome to work with. Even when you know what you’re doing and have mastered the techniques, the general difficulty or lack of flexibility with the files often makes modding more of a chore. Also, just as your favourite games are more fun to mod, the games that you don’t enjoy as much can be very unappealing to create content for.

With that being said, although these games are not among my absolute favourites to mod, I can’t say that I’ve never had any fun modding them. When it comes to a few of these games, I did spend quite a lot of time working on updates for them, and even returned to create new mods for them years later. It’s not that I absolutely hated every moment of modding them; if that were the case, I simply would’ve stopped sooner than I did. It’s just that of all the games I’ve messed around with over the years, they’re not among my favourites. Without any further ado, here are my five least favourite basketball games to mod, in chronological order.

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File Additions for NBA Live 97

NBA Live 97 Cover Art

A while back, a dig through some old backups yielded several long-lost files for NBA Live 96 through NBA Live 08. I uploaded them all to our Downloads section not long ago, but for those who may have missed them, I’ve got some file additions bulletins lined up. Today’s batch of recovered treasures include draftee and international rosters for NBA Live 97 PC. Check them all out at the links below!

Andrew Stoeten
Draft Picks Roster

karnaf
Israeli League Patch

Mickael Leopold
French Pro A League 1996/97 Patch

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The Friday Five: 5 More Random Basketball Game Facts

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a collection of five more random basketball game facts, that I hope you’ll find interesting.

If you enjoy trivia, raise your hand! I’m going to pretend that I actually see people either raising their hands or keeping them down, and then assume that everyone’s hands are in fact raised. That way, I can say of course everyone enjoys trivia! In all seriousness, it’s fair to say that most people enjoy hearing an interesting fact or two about one of their hobbies or interests, and in our community, that may well refer to a favourite basketball game. From Easter Eggs to unusual facts and figures, there’s some interesting basketball video game trivia that we can talk about.

As you’ve no doubt gleaned from the title, this is actually a sequel article to a Friday Five column that I posted a few years back. Now, they say that sequels are never as good as, or better than the originals – with a few noteworthy exceptions, of course – but with all the basketball games that have been released over the years, this is a topic that could probably become a series. As such, I’ll probably revisit it again down the road, but for now, let’s take a look at five more random basketball game facts that hopefully at least a few of you won’t have heard, and will be interested to discover.

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Wayback Wednesday: NBA Live’s Classic Custom Teams

Custom Teams in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the classic custom teams in old NBA Live games.

If you asked me to name a popular Wishlist item regarding roster management in the past decade or so, custom teams would have to be at the top of the list. When it comes to NBA Live, we haven’t had an in-built Create-a-Team function since NBA Live 2000. The option has also been absent from NBA 2K on the current generation, making it a more recent addition to the Wishlists sent in to Visual Concepts. Although you could argue that there are more pressing issues with both NBA Live and NBA 2K, it’s something that still bugs basketball gamers as it’s a feature that’s fallen by the wayside, and one that could be found in very old titles.

Of course, the custom teams that could be found in the first few iterations of NBA Live were a little different to the functionality that we want to see return. They do have their own nostalgic charm of course, so let’s take a look back…way back…

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