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Wayback Wednesday: Familiar Faces Back in Familiar Places (Part 3)

Wayback Wednesday: Familiar Faces Back in Familiar Places (Part 3)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at ten more familiar faces who found themselves back in familiar places.

Yes, there are even more examples of familiar faces in familiar places, and video games that represent those tenures! Many well-known players who leave the team they’re most closely associated with ultimately end their careers in strange (or at the very least, different) places, but quite a few of them do end up donning a familiar jersey once again. As I’ve said before, while one might think that the familiarity of the situation would make those stints stand out, sometimes we end up forgetting that stars and key rotation players returned to their former team.

On the other hand, there are also players whose returns were quite successful, and thus tend to be remembered. Of course, whether it’s a low-key homecoming, a high profile farewell tour, a brief reunion, or the welcome return of a player that still has a lot left in the tank, they lead to some interesting situations in the real NBA, and on the virtual hardwood. Once again, I’ve compiled ten more examples to reminisce about through the lens of basketball video games, so let’s take a look back…way back…

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The Friday Five: 5 Nifty Features That Weren’t Advertised

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five nifty features that weren’t advertised, and we had to discover on our own.

Over the years, the preview season has grown shorter and less exciting. I’ll admit that for my part, there’s a certain amount of cynicism that’s inevitable after covering hoops games for so many years. Features and entire games that didn’t live up to the hype do leave one jaded, or at the very least, taking every preview with a grain of salt. On top of that, with only one game guaranteed to come out every year, we’ve lost that back and forth, those attempts at one-upmanship coming out of EA Sports and 2K Sports. Indeed, the preview season has been reduced to a handful of blogs close to launch.

Hopefully, the previews for the Next Gen version of NBA 2K21 will shake things up. It’s the version that’s received the most attention after all, whereas the Current Gen release was outsourced to another studio. Of course, it doesn’t hurt when a few things are left for us to discover. Indeed, even when the preview season felt longer and more exciting, developers wouldn’t go into absolutely every detail about the games. There were always a few nifty things that didn’t make the previews, or the list of features on the back of the box. It’d be nice to discover a few gems in the newly released Current Gen version of NBA 2K21, though; gems such as these nifty features in past games.

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The Friday Five: 5 Times Last Gen Games Surprised Us

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five times that last gen games surprised us with an unexpected feature.

With the PlayStation 5 reveal event bringing us the official announcement of, and first look at NBA 2K21, we’re heading full steam ahead into the next generation. There are obviously plenty of questions yet to be answered, and more than a couple of concerns to be allayed. While NBA 2K14 wowed us pre-launch with the OMG Trailer, many of us were disappointed by the absence of staple features such as full roster editing, the traditional franchise mode, a standalone Playoffs mode, and other aspects missing from the PlayStation 4 and Xbox One version (until NBA 2K15 brought them back).

There’s also the question of whether the PC version of NBA 2K21 will be a port of the last gen or next gen release. Glancing back at what happened with NBA 2K14, we had to wait a year until the PC port caught up to the new generation. And of course, we have to wonder what will happen with the PlayStation 4 and Xbox One, which will become last gen upon the release of the PlayStation 5 and Xbox Series X. It seems almost inevitable that they’ll become afterthoughts in terms of quality and content, but if we look back through the years, there are a few times that last gen games surprised us with new features and content. Here are five such examples!

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NLSC Podcast #318: Interview with Andrew Jinks

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Episode #318 of the NLSC Podcast is out now! This week’s show is a continuation of our 25th Anniversary of NBA Live celebrations as I interview Andrew Jinks, programmer on NBA Live 95-98.

As our celebrations of the 25th Anniversary of NBA Live continue, we welcome Andrew Jinks to the NLSC Podcast! Andrew was a programmer on the series from NBA Live 95 through to NBA Live 98, and he shares his insights into how the early NBA Live games were developed. His stories cover his experiences working on the front end, schedule generation, and other aspects of the games. He also talks about the cancelled 3DO version of NBA Live 96, provides more backstory on the legend of “Jox Steele”, and shares some other tales from behind the scenes. Our trip down memory lane also leads us to reminisce about some other classic games from back in the day, including a few LucasArts favourites.

Tune in below!

I hope you enjoyed the interview! Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: Marking NBA Milestones in Video Games

Wayback Wednesday: Marking NBA Milestones in Video Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reflecting on how video games mark different NBA milestones, and how it dates them.

On several occasions, I’ve mentioned that video games serve as wonderful time capsules for the NBA. They’re a snapshot of the league at the time they’re released, preserving the rosters, team branding, and the rules and formats of the era. When you revisit an old NBA video game, you’re often reminded of players’ brief and forgotten tenures with certain teams, “What If” scenarios and lineups that never lived up to the hype, and the jerseys and logos that you both loved and hated. In a way, old games can act as interactive almanacs, and are a fun way to revisit NBA history.

With that in mind, basketball video games preserve different eras and milestones in the real NBA as much as they’re a timeline of gaming and technology. In many of my Wayback Wednesday features, as well as my 25th Anniversary of NBA Live articles, I’ve reflected on how various titles have represented an evolution in the genre, and the improvements that are noticeable from year to year. On this occasion, I’m looking at how they represent NBA milestones and significant changes in the league, as well as the way those events make them dated. Let’s take a look back…way back…

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NLSC Podcast #316: Interview with Darren Schueller

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Episode #316 of the NLSC Podcast is out now! This week’s episode is part of our 25th Anniversary of NBA Live content. Join me as I chat with Darren Schueller, former NBA Live programmer and the man behind implementing DBF files in the PC version.

Our 25th Anniversary of NBA Live celebrations continue with another developer interview! Former NBA Live programmer Darren Schueller joins the show to chat about his time working on the game from NBA Live 97-2001. As the man behind implementing DBF files in the PC version of NBA Live, Darren explains how that development came about, and the details may surprise you! We also talk about his work on the user interface throughout the years, as well as the hidden developer teams and other Easter eggs. Darren also shares anecdotes about how he got into the industry, pranks and other amusing moments during his tenure at EA Canada (including his Need for Speed cameos), and some of his favourite games.

Tune in below!

I hope you enjoy the interview! Do you have any fond memories of NBA Live 97 through 2001? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NLSC Podcast #315: Old Games & Old Habits

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Episode #315 of the NLSC Podcast is out now! Join Dee4Three and myself as we talk about our basketball gaming habits and preferences, and how the games we grew up playing in the 90s and early 2000s ended up shaping those tastes.

With the NBA shut down for the foreseeable future, it’s a great time to not only catch up on gaming, but also classic NBA games. We discuss some of the ways the NBA could improve League Pass and the official YouTube channel, including some comparisons to the WWE Network. Speaking of history, the 25th Anniversary of Michael Jordan’s first comeback is making us feel old, but it’s a good excuse to play the Double Nickel game in NBA 2K11’s Jordan Challenge. On that note, our main discussion topic this week is our basketball gaming preferences past and present, with reflections on the titles from the 90s and early 2000s that influenced our tastes and habits. From our preferred quarter and season length to how often we sim and how much realism we like, those old games established how we approach the virtual hardwood. We also touch on some of the quirks of those old games.

Tune in below!

What are your basketball gaming preferences? Which games shaped them, and have they changed over the years? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Wayback Wednesday: 25 Years Since Michael Jordan Said “I’m Back”

Wayback Wednesday: 25 Years Since Michael Jordan Said "I'm Back"

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m marking the 25th Anniversary of the day Michael Jordan said “I’m Back”, and returned to the Chicago Bulls.

It’s funny how you don’t always feel the passage of time until you think about how long ago a certain event was. I felt it in 2008, when it had been ten years since the Chicago Bulls’ last championship. I felt it in 2011, when the Bulls celebrated the 20th Anniversary of their first title. It recently occurred to me that I’m now the same age that Michael Jordan was when he won that sixth ring in 1998. And yes, it strikes me that a whole decade has passed and hundreds of players have come and gone, as I continue to work on a current roster for NBA 2K11.

Today marks another milestone. It’s been twenty five years – or a quarter of a century, if you want to make it sound even more impressive – since Michael Jordan ended his first retirement from the NBA. MJ famously announced his return in two words: “I’m Back”. His return would ultimately expand his resume and bolster his claim to being the Greatest of All-Time, producing many more memorable moments along the way. It also had a noteworthy impact on the virtual hardwood. Let’s take a look back…way back…

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25th Anniversary of NBA Live: Q&A with Dave Warfield

25th Anniversary of NBA Live: Q&A with Dave Warfield

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s an interview with Dave Warfield, who worked on the series from NBA Live 95 through NBA Live 98.

In addition to joining me on the NLSC Podcast to talk about NBA Live as we celebrate the series’ 25th Anniversary, former Lead Programmer Rod Reddekopp was kind enough to put me in touch with some other people who worked on the game in the early days. I’m looking forward to chatting to them about the history of the series, and we’re beginning those conversations today with a Q&A with Dave Warfield. As I noted, Dave worked on the series from NBA Live 95 through NBA Live 98, focusing on the menus and the games’ rosters. Read on for an insight into the development of classic NBA Live!

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NLSC Podcast #310: Interview with Rod Reddekopp

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Episode #310 of the NLSC Podcast is out now! This week’s episode tips off the next phase of our 25th Anniversary of NBA Live celebrations as I chat to Rod Reddekopp, programmer on NBA Live 95-2001.

Rod Reddekopp joins the show to talk about his time working on NBA Live, beginning with the acquisition of Distinctive Software and his early work with EA. From there, Rod takes us through the years, from the revamp of NBA Showdown into NBA Live, to the way the game grew and became a flagship property for the company. Along the way, Rod describes his various roles as a programmer on the series, as well as many of the technical aspects of the early NBA Live titles. He also shares some fun stories from behind the scenes, and reveals a few Easter Eggs for us to go hunting for.

Tune in below!

I hope you enjoyed Rod’s insights into the early days of NBA Live! Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

25th Anniversary of NBA Live: NBA Live 2000 Retrospective

25th Anniversary of NBA Live: NBA Live 2000 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 2000.

NBA Live 2000 has long been considered one of the best games in the NBA Live series. It’s the crowning achievement of the original development team, a great all-around release that long-time basketball gamers are rightfully nostalgic for. Looking back on it today of course, its flaws are more apparent, and certain aspects naturally don’t hold up as well given how far basketball games have come since the late 90s. Nevertheless, I would say that it’s still worthy of the acclaim it receives, and it stands as a great example of how the NBA Live series used to innovate. Let’s take a look back and see why many gamers still consider NBA Live 2000 to be a classic.

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25th Anniversary of NBA Live: NBA Live 99 Retrospective

25th Anniversary of NBA Live: NBA Live 99 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 99.

When I think of overlooked and forgotten basketball video games, NBA Live 99 is one that often comes to mind. It doesn’t help that it came between NBA Live 98, a game that saw a really big leap from the year before, and NBA Live 2000, one of the best games in the NBA Live series. The lockout that threatened the 1999 season is also a major factor, as it meant that NBA Live 99 shipped without updated rosters (and in somewhat of a transitional year for the NBA). On top of that, its cover player, Antoine Walker, has consistently topped the “worst cover player” polls that we’ve run over the years. It’s unfortunate, as NBA Live 99 is actually a strong entry in the series.

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NLSC Podcast #301: 25th Anniversary of NBA Live (Part 1)

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Episode #301 of the NLSC Podcast is out now! This is Part 1 of a two-part episode, as Dee4Three and I celebrate the 25th Anniversary of NBA Live. We’re covering the series’ origins through to NBA Live 06 in Part 1, with retrospectives, trivia, and personal memories. Be sure to catch Part 2 next week, when we cover NBA Live 07 through to the present!

To mark the 25th Anniversary of NBA Live, we’re taking a look back at the history of the series with retrospectives and other fun content. We’re extending those deep dive retrospectives to the NLSC Podcast, as we start at the beginning with the precursor to the NBA Live series: Lakers vs. Celtics. From there, we move on to the game that started it all – NBA Live 95 – and go through the series year by year, discussing improvements to gameplay, debuting features, modding, and the overall evolution of the series. Along the way, we share some personal anecdotes of our time with the earlier titles, and compare them to the other releases they were competing with. We also discuss how and why the quality of the early NBA Live games is too often forgotten. Part 1 ends with NBA Live 06, a significant turning point for the series that it’s still feeling the effects of today.

Tune in below!

What are your memories of NBA Live 95 through NBA Live 06? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

25th Anniversary of NBA Live: NBA Live 98 Retrospective

25th Anniversary of NBA Live: NBA Live 98 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 98.

In a Friday Five some five years ago, I discussed the five biggest leaps in basketball video games, within the span of one production cycle. While I stand by the choices I made when compiling that countdown, I have to admit that it was a mistake not to at least include NBA Live 98 as an honourable mention. Whenever I dust off the game for a trip down memory lane, I not only recall a lot of the improvements that were made over NBA Live 97, but also that it’s a game I personally underrated for a long time. I never disliked it or thought it was a bad game, but because I didn’t buy the PC version as soon as it came out, I didn’t appreciate how good it was back then.

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The Friday Five: 5 Odd Mistakes in Old Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five odd mistakes that could be found in old basketball games.

Authenticity is the name of the game, especially for sim titles. Over the years, eagle-eyed hoops gamers have proven adept at spotting mistakes, big or small. Whether it’s an inaccuracy in a court or jersey, a rating that is way off, or some other error, you can be sure that someone with an eye for detail will point it out. Some mistakes are easy to fix ourselves, while others require some modding skill (and for that matter, a game that is easily moddable). Official updates have also become far more detailed over the years, correcting many minor (and sometimes major) mistakes post-release.

As for why these mistakes occur, the simple answer is that the developers are human, and it’s easy to overlook a detail here and there. There are also times when mistakes and inaccuracies are the result of technical limitations, licensing issues, or some other factor. With that in mind, it’s no surprise that older hoops games have featured some odd mistakes through the years. We still see inaccuracies in modern games, many of which are addressed by official updates, but they’re generally not as weird and quirky as the mistakes in old titles. Here are five of my picks for the oddest mistakes that we’ve seen in various classic basketball video games.

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