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Wayback Wednesday: Dynamic Season in NBA Live 10

Dynamic Season in the Main Menu (NBA Live 10)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Dynamic Season in NBA Live 10.

While I still consider the PC version of NBA Live 06 to be the last truly well-rounded instalment in the NBA Live series, NBA Live 10 has to be given its due. It holds up quite well, and EA Sports definitely should’ve continued to build on it rather than changing directions with NBA Elite 11. Had EA not elected to take that risk, the series might be in much better shape, and the landscape of basketball gaming would likely have been very different these past seven years. In addition to its mechanics and overall gameplay being very solid, NBA Live 10 also featured some innovative modes and concepts, including the one we’re looking at today: Dynamic Season.

Dynamic Season was an effective way of implementing an idea that basketball gamers had wanted to see for some time, and it’s something that EA Sports should definitely consider bringing back in future NBA Live games. Let’s take a look back…way back…

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Wayback Wednesday: Dynamic DNA in NBA Live 09

Dynamic DNA Tendencies for Ben Gordon in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Dynamic DNA in NBA Live 09.

Generally speaking, most of us want five-on-five basketball games to be realistic; “sim”, as we usually put it. One of the key elements of delivering realism in NBA Live and NBA 2K is to ensure that the players resemble their real life counterparts, not just in appearance, but in the way that they play and perform. As the years have gone by, both games have introduced new ratings, tendencies, and other attributes that are intended to make the action on the virtual hardwood more closely resemble what we see during an NBA broadcast. While there’s still room for improvement, basketball video games have also come a long way in that regard.

EA Sports took a big step towards making NBA Live more realistic with the implementation of Dynamic DNA in NBA Live 09. Not only was it an improvement in player AI and differentiation, it was also a step forward in terms of the official roster updates. Let’s take a look back…way back…

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