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Wayback Wednesday: Quick Strike Ballhandling

Wayback Wednesday: Quick Strike Ballhandling

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Quick Strike Ballhandling, also known as Quick Strike Ankle Breakers.

I don’t think it’s an exaggeration to call right stick dribbling controls one of the biggest, best, and most important advancements in basketball gaming. Although we were able to perform crossovers, spins, and other dribbling moves before Freestyle Control made its debut in NBA Live 2003, we were at the mercy of a button press as far as the specific move that was performed. Not only were we in complete control with Freestyle, we could perform moves on command that would’ve been far harder to implement using the old approach of face buttons for random dribbling moves.

As the years passed, EA Sports expanded on their player control concepts with ideas such as Freestyle Superstars, eventually dubbing their control scheme Total Freestyle Control. In the Xbox 360 and PlayStation 3 version of NBA Live 08 however, the controls were revamped once again. Freestyle Superstars was replaced by Go-To Moves, shooting went back to two buttons (a jumpshot and a combined dunk/layup button), and the dribbling mechanics were now called Quick Strike Ballhandling. Although it was a familiar system, it was more than just a new name. Let’s take a look back…way back…

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NLSC Podcast #300: Hunters & Collectors

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Episode #300 of the NLSC Podcast is out now! Join Dee4Three and myself as we mark the 300th episode of the NLSC Podcast with a conversation about some recent controversies in the community, the thought-terminating cliches that bother us, Basketball Classics, and the joy of collecting basketball video games, new and old.

As we celebrate 300 episodes, we reflect on one of our favourite shows: our interview with Tim Kitzrow back in Episode #280. Recalling his passion for NBA Jam, we’re reminded of how it’s too easy to be dismissive of what came before as pure nostalgia – on the real and virtual hardwood alike – and resort to cliched buzzwords to shut down criticism of newer things. That leads us to note the fantastic fusion of the old and new with Basketball Classics, as we share some more impressions of the game. After touching on the recent hack of NBA 2K accounts and issues with ad links in our modding community, we finally get to our featured discussion topic: collecting basketball video games. We talk about our collections, the process of tracking down older titles, the problems that digital content and releases present for collectors, and the fun of playing our old favourites and checking out games we missed out on the first time around.

Tune in below!

What are your thoughts on the recent controversies? Do you consider yourself a collector of basketball video games? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

The Friday Five: 5 Underrated Basketball Video Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five basketball video games that I’d consider to be somewhat underrated.

Underrated and overrated are tricky terms, often used very much subjectively. They suggest that the majority view is incorrect, which may certainly be the case, but can also indicate a strongly held minority view that isn’t without its own bias. Basically, whenever the matter of something being overrated or underrated is discussed, we need to ask “by whom?” After all, if the consensus is that someone or something is in fact underrated or overrated, then technically, they cease to be either. Indeed, that’s when someone or something that’s underrated can become overrated, and vice versa.

Discussions about semantics aside, it’s certainly possible to give too little credit and overlook, or to give too much credit and overhype. We’re looking at the former today, with a list of five underrated basketball video games. Now, that’s not to say that these titles haven’t received any acclaim at all, or that they’ve never been popular. However, either due to certain controversies or other games that were released in the same era, they’re not ranked or rated as highly as they perhaps should be; at least in my opinion. As always, keep in mind that this is intended to start the discussion, not stand as a definitive list. With that being said, let’s get to the Five!

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The Friday Five: 5 Memorable Basketball Game Characters

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

As revealed in the deep-dive developer blog and subsequent trailer, we’ll be introduced to a new cast of characters in NBA 2K17’s MyCAREER mode. Of course, the presence of fictional characters in basketball video games is nothing new, and goes back a long way before NBA 2K began taking a story-driven approach to MyCAREER. While we obviously remember and are familiar with the real players featured in basketball video games, new and old, those fictional players and other characters we encounter also have a tendency to stick in our minds.

For this week’s Friday Five, I’m compiling a list of some of the most memorable characters we’ve seen in basketball video games. Please note that I don’t necessarily mean memorable in a positive sense; just that we do remember them. Please also note that I’m excluding secret players in NBA Jam who are actors, politicians, or developers, as well as NBA mascots (who are obviously characters, but not ones created specifically for basketball video games). These are five fictional basketball video game characters that are all memorable for one reason or another.

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