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Tag Archives: NBA’s Greatest

Wayback Wednesday: The Jordan Challenge in NBA 2K11

Michael Jordan dunks on the Trail Blazers in the Jordan Challenge (NBA 2K11)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at one of the best modes in NBA 2K11 (and indeed basketball games in general), the Jordan Challenge.

It recently occurred to me that while I’ve discussed Michael Jordan’s presence in NBA 2K11 and ran a series of articles in which I went back and finished all the games in the Jordan Challenge, I’ve yet to post a retrospective dedicated solely to the mode. I’ve obviously discussed it in those previous features, but given how special the Jordan Challenge was, it’s about time I rectify that. Besides, if responses to recent posts on our Facebook, Twitter, and Instagram are any indication, a lot of people are still quite interested in talking about NBA 2K11!

They have a good reason to. NBA 2K11 was a milestone release, and while the failure of NBA Elite 11 was a factor, the quality of 2K’s game combined with the addition of MJ and the Jordan Challenge led to it not only being very warmly received, but also becoming the first game in the series to top five million units sold. As much as any other mode or feature, the Jordan Challenge represents the way 2K has focused on the finer details, and been willing to innovate over the years. Let’s take a look back…way back…

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The Friday Five: 5 Ideas for Basketball Games from Other Genres

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ideas that future basketball games should consider borrowing from titles in other genres.

Basketball games, like all sports titles, differ from other genres of video games when it comes to their nuances and our expectations. In many video games, there are several breaks from reality that are not only acceptable, but desirable. The lack of realism in specific aspects of gameplay doesn’t break our sense of immersion the same way it will in a game that is attempting to accurately depict a sport. To that end, certain features, functions, and concepts that we find in other genres of video games aren’t necessarily a good fit in basketball titles.

At the same time, while Da_Czar’s famous catchphrase of “Don’t play video games; play basketball!” is a great philosophy for developers and basketball gamers alike, the fact remains that basketball games are still video games. There are aspects of real life, such as commercial breaks, that they don’t need to replicate. Similarly, there are good ideas for features, functions, and even content that can be utilised by a wide variety of genres. Even though the concepts aren’t basketball-centric in and of themselves, they could still greatly enhance future NBA Live and NBA 2K releases. Here are five such ideas that basketball games could stand to borrow and make their own.

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Wayback Wednesday: NBA 2K12’s Introduction Video

NBA 2K12 Introduction Video

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the introduction video for NBA 2K12.

Although NBA 2K11 was a tough act to follow, I would suggest that NBA 2K12 was up to the challenge. Continuing to improve upon the gameplay of its predecessor, it also successfully expanded the historical content we’ve come to associate with the NBA 2K series. The Jordan Challenge gave way to NBA’s Greatest, a mode featuring fantastic production values and several of the best teams in the NBA history on top of MJ’s Bulls. The game was hampered by the absence of the Class of 2011 rookies at launch owing to the lockout, but official roster updates would later resolve that issue.

Firing up NBA 2K12 for the first time immediately got you in the mood to play with the new historical teams, with an introduction video that I once ranked as the best among basketball games. Although we’ve seen some slick intros in the years since, there’s still a strong case for NBA 2K12’s boot-up remaining in the top spot. As such, I thought I’d look back at it this week, and the real highlights that inspired several moments in the intro. Let’s take a look back…way back…

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Wayback Wednesday: Legends & Champs Rosters for NBA Live

Isiah Thomas in the Legends Roster for NBA Live 2000

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Legends and Champs rosters for NBA Live on PC.

The announcement that NBA 2K18 will be receiving new historical content, not only in the form of additional classic teams but also All-Time squads, drew a lot of excitement from gamers who are also enthusiastic NBA history buffs. While there have been omissions and other issues, historical content is something that the 2K series has generally done a great job with since NBA 2K11. Of course, as more than a couple of people have pointed out here and on social media, All-Time Teams are not a completely original concept, as many fan-made rosters featuring such squads have been created in recent years.

However, the concept goes back a lot further than that. Rosters comprised of All-Time squads date all the way back to the early days of patching NBA Live on PC, as Lutz’s Legends rosters demonstrate. For that matter, the concept of classic teams was also utilised by his Champs rosters. It’s been a while and a lot of newer basketball gamers probably aren’t aware of those influential mods, so let’s take a look back…way back…

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Monday Tip-Off: The Future of Historical Teams in NBA 2K

Michael Jordan dribbles the basketball in NBA 2K17

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the future of historical teams in NBA 2K.

Beginning with the content added for the Jordan Challenge in NBA 2K11, Visual Concepts’ roster of historical teams in NBA 2K has delivered an experience that we once never thought possible. While the game hasn’t featured a dedicated mode for historical teams since NBA’s Greatest in NBA 2K12, many retro squads are still available as of NBA 2K17. It’s clear that there’s a demand for them, as new teams and players have been added over the years. Community projects such as the Ultimate Base Roster, U R Basketball, and the Ultimate Classic Teams Roster, further demonstrate how we like to use basketball video games to look back on the past.

Looking ahead to future NBA 2K games, however, I have to wonder what’s in store for historical teams. A few prominent players have been removed since NBA 2K11, and others weren’t included in the first place when their teams were added. Some teams have been cut in their entirety, either due to redundancy, or a lack of real players as licensing deals have expired. It’s been a couple of years since any new historical teams were added – the pre-order bonus Dream Team in NBA 2K17 not withstanding – and even longer since they’ve been utilised in a dedicated mode. I have to wonder, what does the future look like for historical teams in NBA 2K?

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Monday Tip-Off: Missing Former Modes & Features

Roster Editing is greatly missed in NBA Live

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on modes and features that are missing in recent games, and as such, tend to be sorely missed.

With their annual releases, sports video games are often criticised for being little more than a patch, roster update, or expansion pack sold at retail price. While it’s an understandable criticism, and those of us who buy the games every year certainly do want to get value for money, it is selling developers like EA Sports and Visual Concepts short. A lot of time and energy goes into the development of the games, and while the results aren’t always want we want, we generally see some pleasing improvements, and new content beyond updated rosters for the new season. Of course, it’s always frustrating when it seems like one step forward, two steps back.

As much as we hate to see new games make missteps in terms of the gameplay experience, it’s arguably even more frustrating when modes and other features that we really enjoyed in previous games are cut from future releases. Even though there may be perfectly valid reasons for their removal – technical or otherwise – it generally doesn’t lessen the sting of losing the experiences and functionality they provided. As I look ahead to NBA Live 18 and NBA 2K18, and think about the news I’d like to hear in the upcoming preview season, I can’t help but reflect on some of the modes and features that I miss in both games.

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The Friday Five: 5 NBA 2K Features I Want To See Return

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of features that I’d like to see return in future NBA 2K games.

While many of us do have our gripes with recent NBA 2K games, for the most part the series has been very solid for a long time now. Unlike NBA Live, it hasn’t been set back by frequent changes in direction. Instead, it’s continued to build upon its established foundation, and the quality of the experience has been fairly consistent as a result. The depth of the modes and the assortment of features and options have gone a long way in making NBA 2K successful. From robust single player experiences to different modes for online play, to roster editing and customisation, there’s a lot for basketball gamers to sink their teeth into.

Unfortunately, some features have fallen by the wayside over the years. There are various reasons for their absence in recent titles, from technical issues to design choices. Thankfully, we have seen some really great features make their way back into the game, such as the “Start Today” option in MyLEAGUE and MyGM. However, there are still some other features from past NBA 2K titles that would make a deep and well-rounded product even better, if they were to return. These are the five features that spring immediately to mind for me.

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Wayback Wednesday: The ’91 Warriors & ’02 Kings in NBA 2K12

The '91 Warriors vs. the '02 Kings in NBA 2K12

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the 1991 Golden State Warriors and 2002 Sacramento Kings in NBA 2K12.

As I discussed in a previous Wayback Wednesday retrospective, the success of the Jordan Challenge in NBA 2K11 and the looming lockout in 2011 gave Visual Concepts plenty of incentive to expand upon the historical content in the game. The result of course was NBA’s Greatest, which cut down on the specifics of the challenges (just win the games), but provided us with a larger roster of historical teams and NBA Legends. Deciding to take things one step further, 2K also provided basketball gamers with a couple of other historical teams to play with: the 1991 Golden State Warriors, and the 2002 Sacramento Kings.

Given the popularity and reputation of those two teams, the announcement of their inclusion was greeted with enthusiasm. However, their presence in the game wasn’t without controversy. Let’s take a look back…way back…

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NLSC Podcast – Episode #174

NLSC Podcast Logo

Episode #174 of the NLSC Podcast is out now! The release of NBA 2K17 is getting closer and closer, and once again we’ve got a significant amount of news to cover. We also have some stories to share about the latest exploits of the NLSC squad in 2K Pro-Am, and a trip down memory lane with NBA 2K12.

On this week’s show…

  • We tip things off with a discussion about The Prelude, the downloadable experience for the PlayStation 4 and Xbox One versions of NBA 2K17 that will preview MyCAREER.
  • A recent 2K media day has given us quite a bit of information about NBA 2K17, and a lot of it is very good news. A lot of positive impressions are also coming out of the recent community event.
  • At last, we have our first deep-dive developer blog, courtesy of Gameplay Director Mike Wang! The man they call Beluba has given us some very promising information about this year’s game.
  • How optimistic and hyped are we for NBA 2K17, just a couple of weeks away from the Early Tip-Off Weekend?
  • In Our Week in Basketball Gaming: a goal is achieved by the NLSC squad in 2K Pro-Am. Also, some unfinished business is finally completed in NBA 2K12.
  • We wrap up another episode with our new favourite game, Trivia Time! The score is close, and we have a fresh new batch of questions for at least the next six weeks.

Click Play to listen to the show!

Have some thoughts on the latest episode? Sound off in the comments below, or here in the Forum. Also, if there’s a topic you’d like us to discuss on the next episode of the NLSC Podcast, feel free to hit us up in this thread.

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Wayback Wednesday: NBA’s Greatest in NBA 2K12

NBA's Greatest Menu in NBA 2K12

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

I’ve been watching some classic NBA games recently, and it got me in the mood to play with some retro teams in NBA 2K. I can do that in NBA 2K16 of course, but only NBA 2K11 and NBA 2K12 have dedicated modes for the historic squads, namely the Jordan Challenge and NBA’s Greatest respectively. After catching Michael Jordan’s 63 point game against Larry Bird’s Boston Celtics, I originally opted for NBA 2K11, with an eye towards finishing the Jordan Challenge games I never completed. When that didn’t go so well, I turned my attention towards NBA 2K12, and my unfinished challenges in NBA’s Greatest.

I’d ultimately complete my unfinished business, clearing all of the remaining challenges over the weekend. I found myself having a lot of fun, and the experience certainly made me appreciate NBA’s Greatest all over again. In fact, it had me wishing that we still had some sort of mode for the classic teams in the newer games. Since I’ve finally completed all fifteen games and unlocked all of the included retro teams at long last, it only made sense to profile NBA’s Greatest for this week’s Wayback Wednesday feature.

Let’s take a look back…way back…

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The Friday Five: 5 Most Missed Modes in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown.

Earlier this week, we received some exciting news about upgrades to the franchise modes in NBA 2K17. MyGM and MyLEAGUE will include league expansion, both modes will feature all kinds of customisation options, and a standalone Playoffs mode is also being added to the game. After expressing my frustration at the prospect of a quiet preview season in this week’s Monday Tip-Off, it was definitely satisfying to see the previews for NBA 2K17 get underway with some very welcome news about the franchise modes, which I’ve traditionally been quite interested in.

While we’re still yet to learn anything about MyCAREER, 2K Pro-Am, or much else about NBA 2K17, I’m expecting another very solid release as far as game modes are concerned. Meanwhile, NBA Live has struggled to provide deep modes since its comeback with NBA Live 14. While LIVE Pro-Am was well-made with a lot of potential for further growth, generally speaking, modes remain a weakness for NBA Live. As I look ahead and hope for improvements in both titles, I can’t help but think about some of the modes that are greatly missed. I would suggest that many basketball gamers would welcome the return of these five modes.

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