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Tag Archives: NBA’s Greatest

Wayback Wednesday: Retro Team Additions in NBA 2K16

Wayback Wednesday: Retro Team Additions in NBA 2K16

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the additions to the roster of retro teams that were made in NBA 2K16.

After The Jordan Challenge and NBA’s Greatest established retro teams as a staple of NBA 2K’s content, a few years went by before we saw any new additions. A handful of players disappeared from and later reappeared in the rosters as 2K lost and regained the rights to their likenesses, but the selection of historical squads remained the same, outside of the 1992 Dream Team appearing in NBA 2K13. Without a dedicated mode, it seemed as though we weren’t going to see any new additions to the roster of retro NBA teams anytime soon.

Fortunately, we were proven wrong. As the preview season for NBA 2K16 loomed, an episode of NBA 2KTV revealed three of the twelve new retro teams that would be featured in the game. Not only was it a promising sign that retro content wouldn’t be abandoned moving forward, but the choice of teams set a precedent that allowed it to expand beyond the scope of the squads added for The Jordan Challenge and NBA’s Greatest. Let’s take a look back…way back…

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The Friday Five: 5 Unsolved Modding Mysteries

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five unsolved modding mysteries…at least as far as I’m aware.

In many ways, modding is about unravelling the mysteries of video games. It involves digging through the game files to find out how they work, and how we can alter them to improve a title, or create brand new experiences. Modding has allowed us to find and utilise hidden and leftover content, put assets to use in new ways, and with a bit of trial and error, swap files between games to add missing content and even rig up some unofficial fixes. In short, modding helps us to become familiar with the inner workings of the basketball games that we play.

Of course, for all the creative minds we’ve had in our modding community over the years, there are times when we’ve been stumped. For all our digging, tinkering, and experimenting with all the techniques that we know, there are a few things that we just haven’t been able to figure out. Although these unsolved modding mysteries haven’t prevented us from creating several amazing projects year in and year out, they have meant that some ambitious and creative ideas have been left on the drawing board, or necessitated workarounds. Join me as I take a look at five mysteries in NBA Live and NBA 2K modding that, as far as I know, remain unsolved.

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Wayback Wednesday: Scottie Pippen in Basketball Games

Wayback Wednesday: Scottie Pippen in Basketball Games

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Scottie Pippen and his legacy in basketball video games.

Chicago Bulls legend and Hall of Famer Scottie Pippen turns 54 today. Incidentally, September 25th is a birthday that he shares with Mark Hamill, Will Smith, and my friend Courtney (Happy 30th Birthday, Courtney!). As you may know, my all-time favourite player is Michael Jordan, but Scottie Pippen is a close second, being MJ’s teammate on six Bulls championship squads in the 90s. I have many fond memories of that dynamic duo – dubbed “The Dobermans” by Johnny Bach due to their tenacity at both ends of the court – which could fill several Wayback Wednesday articles.

However, we obviously focus on basketball video games here at the NLSC. To that end, as it’s Pip’s birthday and he’s one of my all-time favourite players – as well as one of the greatest players in the history of basketball – it seems only appropriate that I take a look back at his legacy on the virtual hardwood. In my opinion, he has a rather interesting history in that regard, given how basketball video games were developed during his prime, and considering his standing among the NBA greats. Let’s take a look back…way back…

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Wayback Wednesday: Reimagining NBA’s Greatest

Wayback Wednesday: Reimagining NBA's Greatest

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reimagining NBA’s Greatest in NBA 2K12.

I had a lot of fun reimagining The Jordan Challenge back in June, so I thought I’d give the same treatment to NBA’s Greatest. As I remarked in my retrospective on NBA’s Greatest, it was a fantastic follow-up to The Jordan Challenge, and added new content to NBA 2K12 with the lockout of 2011 delaying the inclusion of the new rookies and updated rosters. The level of detail with the retro presentation was very impressive, and it’s a feature that would be really fun to have when playing with historical teams in future NBA 2K games.

However, as with The Jordan Challenge, NBA’s Greatest wasn’t perfect. Looking back, there are a few ways it could’ve been better, and teams that would’ve been preferable. As with my previous reimagining, this isn’t intended to disparage the work that Visual Concepts put into NBA’s Greatest, but rather consider what might have been if not for a few legal barriers, and how an already fantastic mode could be made even better. Let’s take a look back…way back…

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Monday Tip-Off: Why We Won’t Get Another Retro Mode

Michael Jordan in NBA 2K11

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on why it’s unlikely that we’ll get another retro mode in future NBA 2K titles.

While I don’t want to downplay the quality of NBA 2K11, I believe one of the reasons it’s still held in such high regard is that it was a landmark release for the series. Not only was it the first NBA 2K game to top five million copies sold – a feat helped in part by the cancellation of NBA Elite 11 – but it brought us actual retro teams out of the box for the first time. The NBA Live series experienced a similar phenomenon with NBA Live 2000. It introduced Legends, and was similarly noted as still being the best game in the series when later releases had clearly improved on it in many ways.

No matter where you rank NBA Live 2000 and NBA 2K11 in their respective series or among basketball games overall, both were tremendous releases that delivered big surprises in terms of their retro content. The Jordan Challenge was a great mode that would’ve been a tremendous hook even if NBA 2K11 hadn’t been unopposed. NBA’s Greatest in NBA 2K12 was a great follow-up, and the roster of retro teams has only expanded since then. Outside of Historical Domination in MyTEAM however, we haven’t had a challenge mode that makes use of the retro teams since then. Sadly, it seems highly unlikely that we’ll get another retro mode anytime soon, if ever again.

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Wayback Wednesday: Reimagining The Jordan Challenge

Reimagining The Jordan Challenge in NBA 2K11

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m reimagining The Jordan Challenge in NBA 2K11.

The Jordan Challenge was a significant milestone in basketball gaming. In celebrating the career of Michael Jordan, it achieved what once seemed impossible: adding actual retro teams, rather than just a collection of Legends on Decade All-Star squads. Retro teams would be established as the norm, and the mode also paved the way for NBA’s Greatest the following year in NBA 2K12. The Jordan Challenge is a mode that I’ve profiled in a Wayback Wednesday feature, as well as gone back and finished. It’s a lot of fun, and a great achievement in one of the best NBA 2K titles.

With that being said, The Jordan Challenge isn’t perfect. As I’ve previously noted, the ten challenges do lack variety. Three of them are set in the 1990 season, recycling the 1990 Chicago Bulls and taking up spots that could’ve gone to other memorable games from MJ’s career. It doesn’t ruin the mode, but looking back, the inability to license certain players did limit it somewhat. With that in mind, I’m doing something a little different for this week’s Wayback Wednesday, and reimagining The Jordan Challenge with some additional and alternative games. Let’s take a look back…way back…

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Wayback Wednesday: The Lost Retro Teams

Bulls vs Blazers in NBA 2K11

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the retro teams that we’ve lost in NBA 2K.

It’s easy to take the retro teams in NBA 2K for granted. They’ve been a staple of the games since the introduction of The Jordan Challenge back in NBA 2K11, to the point where a lot of gamers no longer consider them bonus content; they’re something we expect to see in the games. There was a time, however, when it didn’t seem likely due to the hurdle of likeness rights. Indeed, a few years before 2K made it a reality, EA Sports made some preliminary steps towards including retro teams in NBA Live 08, ultimately scrapping the idea when they couldn’t license all of the players.

While it does seem like the concept of retro teams is here to stay – and there are plenty of ideas for new ones that could be added – not all of the previously included squads remain in NBA 2K. Over the years, a total of ten retro teams have been cut after being included in at least one game, though four of them would be replaced by a squad from around the same era. Let’s take a look back…way back…

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NLSC Podcast #285: A Decade of Dominance for NBA 2K

NLSC Podcast Logo

Episode #285 of the NLSC Podcast is out now! This week, Arcane and I are discussing how NBA 2K has now enjoyed a decade of dominance in the basketball gaming genre.

Since overtaking NBA Live in sales beginning with the 2009 season releases, NBA 2K has secured its place as the dominant brand in basketball gaming for over a decade. We reflect on how NBA 2K’s journey has differed from that of NBA Live, and the way that journey has accounted for its continued quality, popularity, and financial success. At the same time, while NBA 2K’s success has ultimately been great for basketball gaming, there have been downsides to its dominance. We discuss where the game is headed, and name our favourite NBA 2K titles from the past decade.

Tune in below!

What are your thoughts on NBA 2K’s Decade of Dominance? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Wayback Wednesday: The Jordan Challenge in NBA 2K11

Michael Jordan dunks on the Trail Blazers in the Jordan Challenge (NBA 2K11)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at one of the best modes in NBA 2K11 (and indeed basketball games in general), the Jordan Challenge.

It recently occurred to me that while I’ve discussed Michael Jordan’s presence in NBA 2K11 and ran a series of articles in which I went back and finished all the games in the Jordan Challenge, I’ve yet to post a retrospective dedicated solely to the mode. I’ve obviously discussed it in those previous features, but given how special the Jordan Challenge was, it’s about time I rectify that. Besides, if responses to recent posts on our Facebook, Twitter, and Instagram are any indication, a lot of people are still quite interested in talking about NBA 2K11!

They have a good reason to. NBA 2K11 was a milestone release, and while the failure of NBA Elite 11 was a factor, the quality of 2K’s game combined with the addition of MJ and the Jordan Challenge led to it not only being very warmly received, but also becoming the first game in the series to top five million units sold. As much as any other mode or feature, the Jordan Challenge represents the way 2K has focused on the finer details, and been willing to innovate over the years. Let’s take a look back…way back…

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The Friday Five: 5 Ideas for Basketball Games from Other Genres

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ideas that future basketball games should consider borrowing from titles in other genres.

Basketball games, like all sports titles, differ from other genres of video games when it comes to their nuances and our expectations. In many video games, there are several breaks from reality that are not only acceptable, but desirable. The lack of realism in specific aspects of gameplay doesn’t break our sense of immersion the same way it will in a game that is attempting to accurately depict a sport. To that end, certain features, functions, and concepts that we find in other genres of video games aren’t necessarily a good fit in basketball titles.

At the same time, while Da_Czar’s famous catchphrase of “Don’t play video games; play basketball!” is a great philosophy for developers and basketball gamers alike, the fact remains that basketball games are still video games. There are aspects of real life, such as commercial breaks, that they don’t need to replicate. Similarly, there are good ideas for features, functions, and even content that can be utilised by a wide variety of genres. Even though the concepts aren’t basketball-centric in and of themselves, they could still greatly enhance future NBA Live and NBA 2K releases. Here are five such ideas that basketball games could stand to borrow and make their own.

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Wayback Wednesday: NBA 2K12’s Introduction Video

NBA 2K12 Introduction Video

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the introduction video for NBA 2K12.

Although NBA 2K11 was a tough act to follow, I would suggest that NBA 2K12 was up to the challenge. Continuing to improve upon the gameplay of its predecessor, it also successfully expanded the historical content we’ve come to associate with the NBA 2K series. The Jordan Challenge gave way to NBA’s Greatest, a mode featuring fantastic production values and several of the best teams in the NBA history on top of MJ’s Bulls. The game was hampered by the absence of the Class of 2011 rookies at launch owing to the lockout, but official roster updates would later resolve that issue.

Firing up NBA 2K12 for the first time immediately got you in the mood to play with the new historical teams, with an introduction video that I once ranked as the best among basketball games. Although we’ve seen some slick intros in the years since, there’s still a strong case for NBA 2K12’s boot-up remaining in the top spot. As such, I thought I’d look back at it this week, and the real highlights that inspired several moments in the intro. Let’s take a look back…way back…

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Wayback Wednesday: Legends & Champs Rosters for NBA Live

Isiah Thomas in the Legends Roster for NBA Live 2000

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Legends and Champs rosters for NBA Live on PC.

The announcement that NBA 2K18 will be receiving new historical content, not only in the form of additional classic teams but also All-Time squads, drew a lot of excitement from gamers who are also enthusiastic NBA history buffs. While there have been omissions and other issues, historical content is something that the 2K series has generally done a great job with since NBA 2K11. Of course, as more than a couple of people have pointed out here and on social media, All-Time Teams are not a completely original concept, as many fan-made rosters featuring such squads have been created in recent years.

However, the concept goes back a lot further than that. Rosters comprised of All-Time squads date all the way back to the early days of patching NBA Live on PC, as Lutz’s Legends rosters demonstrate. For that matter, the concept of classic teams was also utilised by his Champs rosters. It’s been a while and a lot of newer basketball gamers probably aren’t aware of those influential mods, so let’s take a look back…way back…

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Monday Tip-Off: The Future of Historical Teams in NBA 2K

Michael Jordan dribbles the basketball in NBA 2K17

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the future of historical teams in NBA 2K.

Beginning with the content added for the Jordan Challenge in NBA 2K11, Visual Concepts’ roster of historical teams in NBA 2K has delivered an experience that we once never thought possible. While the game hasn’t featured a dedicated mode for historical teams since NBA’s Greatest in NBA 2K12, many retro squads are still available as of NBA 2K17. It’s clear that there’s a demand for them, as new teams and players have been added over the years. Community projects such as the Ultimate Base Roster, U R Basketball, and the Ultimate Classic Teams Roster, further demonstrate how we like to use basketball video games to look back on the past.

Looking ahead to future NBA 2K games, however, I have to wonder what’s in store for historical teams. A few prominent players have been removed since NBA 2K11, and others weren’t included in the first place when their teams were added. Some teams have been cut in their entirety, either due to redundancy, or a lack of real players as licensing deals have expired. It’s been a couple of years since any new historical teams were added – the pre-order bonus Dream Team in NBA 2K17 not withstanding – and even longer since they’ve been utilised in a dedicated mode. I have to wonder, what does the future look like for historical teams in NBA 2K?

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Monday Tip-Off: Missing Former Modes & Features

Roster Editing is greatly missed in NBA Live

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on modes and features that are missing in recent games, and as such, tend to be sorely missed.

With their annual releases, sports video games are often criticised for being little more than a patch, roster update, or expansion pack sold at retail price. While it’s an understandable criticism, and those of us who buy the games every year certainly do want to get value for money, it is selling developers like EA Sports and Visual Concepts short. A lot of time and energy goes into the development of the games, and while the results aren’t always want we want, we generally see some pleasing improvements, and new content beyond updated rosters for the new season. Of course, it’s always frustrating when it seems like one step forward, two steps back.

As much as we hate to see new games make missteps in terms of the gameplay experience, it’s arguably even more frustrating when modes and other features that we really enjoyed in previous games are cut from future releases. Even though there may be perfectly valid reasons for their removal – technical or otherwise – it generally doesn’t lessen the sting of losing the experiences and functionality they provided. As I look ahead to NBA Live 18 and NBA 2K18, and think about the news I’d like to hear in the upcoming preview season, I can’t help but reflect on some of the modes and features that I miss in both games.

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The Friday Five: 5 NBA 2K Features I Want To See Return

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of features that I’d like to see return in future NBA 2K games.

While many of us do have our gripes with recent NBA 2K games, for the most part the series has been very solid for a long time now. Unlike NBA Live, it hasn’t been set back by frequent changes in direction. Instead, it’s continued to build upon its established foundation, and the quality of the experience has been fairly consistent as a result. The depth of the modes and the assortment of features and options have gone a long way in making NBA 2K successful. From robust single player experiences to different modes for online play, to roster editing and customisation, there’s a lot for basketball gamers to sink their teeth into.

Unfortunately, some features have fallen by the wayside over the years. There are various reasons for their absence in recent titles, from technical issues to design choices. Thankfully, we have seen some really great features make their way back into the game, such as the “Start Today” option in MyLEAGUE and MyGM. However, there are still some other features from past NBA 2K titles that would make a deep and well-rounded product even better, if they were to return. These are the five features that spring immediately to mind for me.

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