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Tag Archives: Official Patch

Basketball Classics v1.1.0 Update Released

Basketball Classics v1.1.0 Update Released

Basketball Classics v1.1.0 is now available on Steam! If you already own the game, the update will come through automatically. If it doesn’t, try restarting your Steam client.

The new version includes a variety of AI fixes and enhancements, as well as tuned difficulty and the addition of standings in Season mode. The full patch notes are as follows:

  • CPU play calling – this is a big one. The CPU now calls and enacts plays, making single-player matches much more interesting with the varied offensive strategies you’ll have to defend against. Also works well as a training tool to teach new players how to use the different plays and when they might be effective.
  • CPU timeouts – cpu teams now have the wits to call timeouts appropriately, freezing the clock and moving them downcourt as they attempt to pull off clutch wins.
  • AI improvements – ranging from learning when to call timeouts and/or plays to being smarter about steal attempts, more accurately chasing the ball handler when attempting a steal, etc.
  • Increased difficulty – along with AI improvements and enhanced cpu abilities come difficulty enhancements that allow for longer replayability, especially at higher difficulty settings. Find techniques to beat the harder teams. Looking for a serious challenge? Season Mode on Legend is your jam.
  • Balancing – formula tweaks across the board to ensure things happen when you expect them to happen, nothing feels cheap, things just feel right. Feel, feel, feel.
  • Season standings – as requested by several users. Want to see how your team stacks up against the competition at any point in a season? Go into the League Leaders and change the VIEW selector to STANDINGS.

Feel free to share your thoughts on Basketball Classics v1.1.0 in the comments below, or here in the Forum. For more insights into the creation of the game, check out our interview with Josh and Dave in Episode #306 of the NLSC Podcast!

The Friday Five: 5 Errors That Were Never Fixed

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five errors in various basketball video games that were never fixed.

Post-release support for basketball video games has come a long way. Official roster updates are now the norm, and while there are complaints about their quality, they at least add new content to the game, and update modes where custom rosters can’t be used. We no longer have to petition the developers to create bug fixes, and it’s much easier to provide feedback about errors that arise. Modern NBA Live and NBA 2K titles do have their problems, but we’re more likely to see resolutions, as well as content updates that keep them fresh throughout the year.

This wasn’t always the case, especially on consoles. Before the PlayStation 3 and Xbox 360 era, patches and updates were mostly a perk of PC releases. Even then, they weren’t as plentiful or detailed as they are now. There were a lot of errors that we just had to put up with, as there was no way that they were going to be fixed until the next game came out; assuming they didn’t become legacy issues, of course! Mind you, even when games did receive official patches, they would sometimes introduce new errors that were never followed up on with further fixes. Some of these errors were just cosmetic, some we could fix ourselves, but all were annoying in their own way.

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NLSC Podcast #308: When You Wish Upon A Dev

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Episode #308 of the NLSC Podcast is out now! Join Dee4Three and I as we discuss the latest patch for NBA 2K20, and run down our wishlists for NBA 2K21.

A new patch has come through for NBA 2K20 this week, and it’s brought some welcome updates and changes. The nerfing of a cheesy move has naturally proven to be controversial, leading us to reflect on attitudes towards exploits and how 2K should respond to any backlash. We also touch on some recent controversies with VC exploits, and how 2K chose to handle the situation. From there, we dive into this week’s main topic: our NBA 2K21 wishlists. It’s Wishlist Season, and we’ve got plenty to say about what we want to see in this year’s game. From motion systems and balance to roster accuracy and matchmaking, we break down our desired improvements and additions.

Tune in below!

What are your thoughts on the latest NBA 2K20 patch? What’s on your NBA 2K21 Wishlist? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NBA 2K20 Patch 1.10 Includes Hair Updates & Technical Fixes

NBA 2K20 Patch 1.10

Patch 1.10 is now available for NBA 2K20. It should come through automatically as long as you’re online; if it doesn’t, try restarting your console/Steam client, or checking for the update manually. As of writing, the patch has only come through on PlayStation 4 and Xbox One. I’ll update this bulletin once the PC patch is out.

NBA 2K20 Patch 1.10 includes likeness updates for various players, as well as a couple of technical fixes. The full patch notes are as follows:

  • The following players have received Hair updates to reflect their latest real-life look: D’Angelo Russell, Austin Rivers, Nerlens Noel, Robert Covington, Jrue Holiday, Kelly Oubre Jr., Myles Turner, Marquese Chriss, Devonte Graham, Jordan Poole, Cody Martin, Terance Mann, Rondae Hollis-Jefferson.
  • The Duo overlay will now properly show badge upgrades in MyTEAM.
  • Button latency has been reduced when playing Pro-Am games, resulting in a more familiar user experience.
  • Addressed reported concerns where users could walk onto the court in specific Neighborhood games.

A full update history for NBA 2K20 can be found over in our Wiki. Feel free to share any thoughts that you have about the update in the comments section below, as well as in this topic in the Forum!

UPDATE: The patch is now out on PC as well.

Basketball Classics v1.01 Released; Contains Hotfixes

Basketball Classics v1.01 Released

Basketball Classics has been updated to v1.01! The latest update addresses a few issues that were noted in v1.0, the first release as the game transitioned out of Early Access. If you’ve already bought the game, the update will come through automatically as long as you have an active Internet connection. If it doesn’t, try restarting your Steam client.

As stated in the patch notes, v1.01 of Basketball Classics reduces the amount of backcourt violations committed by the CPU. It also updates the warmup tutorial drills for better responsiveness, performance, and clarity.

You can pick up the game here on Steam; as I’ve said before, I highly recommend checking it out! Feel free to join in the discussion taking place here in the Forum, as well as share your thoughts in the comments section below. Once again, if you’d like to learn more about the development of Basketball Classics, check out my interview with Josh and Dave back in Episode #262 of the NLSC Podcast.

NLSC Podcast #304: Talkin’ ‘Bout Next Generation

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Episode #304 of the NLSC Podcast is out now! With 2019 and the decade drawing to a close, not to mention a new generation of gaming looming on the horizon, Dee4Three and I discuss the past ten years in basketball gaming, the current generation, and our thoughts as we look ahead to next gen.

After a quick rundown of Patch 1.09 for NBA 2K20, we get right into this week’s featured discussion. The end of the decade and announcement of the Xbox Series X has prompted us to reflect on the past ten years of basketball gaming, in particular the PlayStation 4 and Xbox One generation. We compare it to previous generations, noting the positives and negatives. As we look ahead to next gen, we discuss what we’re hoping to see, and what not to see. From troubling trends to imaginative innovations, it’s a discussion of where the hobby is at, and where it should be. Along the way, we’re even able to draw some parallels to the real NBA.

Tune in below!

What are your thoughts on basketball gaming over the past ten years, and two gaming generations? What are your expectations of next gen? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NBA 2K20 Patch 1.09 Includes Fixes & Updates

NBA 2K20 Patch 1.09

Patch 1.09 is out now for NBA 2K20. It’s currently available for PlayStation 4 and Xbox One, and will be available on PC soon. As always, the patch should come through automatically as long as you’re online; if it doesn’t, try checking for it manually, or restarting your console or Steam client.

Unlike the last couple of title updates, we have received detailed notes for NBA 2K20 Patch 1.09. They are as follows:

  • Addressed an issue where specific animations were getting unequipped upon entering the Neighborhood.
  • Hot Zones are now properly reflected in both The Rec and Neighborhood games.
  • The appearance of the ‘ninja-style’ headbands seen on many players has been updated to reflect their new look for the 2019-20 NBA season.
  • The proper amount of boosts are now consumed upon completion of a MyPLAYER Nation game.
  • MyTEAM users can once again quickly sub in their bench lineups in one action.
  • When two players form a Duo in MyTEAM, their badge upgrades are now visible on the player card when viewed in the Lineups menu outside of gameplay.

A full update history for NBA 2K20 can be found here in our Wiki. Feel free to share your impressions of Patch 1.09 in the comments section below, as well as join in the discussion here in the Forum! I’ll be sure to update this bulletin once the PC patch is available.

UPDATE: The PC patch is now available as of December 17th.

Monday Tip-Off: Fixing MyREP in NBA 2K

Monday Tip-Off: Fixing MyREP in NBA 2K

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some ideas on how to fix MyREP in future NBA 2K games, if not in a patch for NBA 2K20.

I’ve outlined some of the problems with the new MyREP system in a previous article, so this week I thought that I’d offer up some more specific solutions. Thanks to my week spent playing The Rec, I’ve been able to level up and unlock some of the rewards, though admittedly MyCAREER is a mode that’s gone on the backburner for me this year. All the same, I’d like MyCAREER and its connected modes to be as good as they possibly can be for my fellow gamers who still want to sink most of their time into those experiences.

As a replacement for the Road to 99, MyREP has its benefits and drawbacks. Among the positives, all of the rewards need to be earned by playing the game and gaining rep; there are no shortcuts through microtransactions. It’s also drawn some attention away from Overall Ratings, a mechanic that often carries an overinflated sense of importance. On the downside, it locks offline gamers out of NBA-related rewards, doesn’t adequately reward online gamers grinding for MyREP, contributes to elitism, and could stand to distribute its rewards far more logically. With that in mind, here’s how I’d fix the MyREP system in NBA 2K.

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NLSC Podcast #303: Putting On Our Virtual GM Suits

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Episode #303 of the NLSC Podcast is out now! This week, Dee4Three and I discuss a mysterious new patch for NBA 2K19, our appreciation for franchise gaming, and how the preferences of basketball gamers have evolved over the years.

A new patch has come through for the console versions of NBA 2K19. There aren’t any patch notes or any word on what it might entail, leaving us to speculate on what it’s all about. We also talk about gamers returning to NBA 2K19 and other older games, as well as the possibility of servers being turned back on. After touching on some issues with toxic attitudes in basketball gaming, we dive into the topic of franchise modes. They were once the premiere attraction in NBA titles, but have since been surpassed by career modes and the connected experiences. We reflect on how preferences came to shift, while also noting that franchise gaming still has plenty to offer. We’ve also got some advice for enjoying franchise modes, and share fond memories of putting on our virtual GM suits.

Tune in below!

What are your thoughts on franchise gaming in NBA Live and NBA 2K? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

25th Anniversary of NBA Live: NBA Live 2001 Retrospective

25th Anniversary of NBA Live: NBA Live 2001 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 2001.

After firmly holding the title of the best NBA sim game on the market through the 90s and consistently improving from year to year, NBA Live 2001 was one of the first missteps for the NBA Live series. To be clear, I definitely don’t see it as an all-around terrible game, and there are games in the series that are a lot rougher around the edges, but NBA Live 2001 did have some significant problems. Looking back at the game and remembering the time I spent with it, I’d describe it as fun, but flawed. Its predecessors hadn’t been perfect of course, so was it just a case of impossibly high expectations after NBA Live 2000? Let’s revisit NBA Live 2001 and see.

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NBA 2K20 Patch 1.08 Released; Includes PS4 Pro Fixes

NBA 2K20 Patch 1.08

Patch 1.08 for NBA 2K20 is now available on PlayStation 4 and Xbox One. A glance at the Steam Database shows that the PC patch is currently with QA, and so should be coming through soon. As always, the update will come through automatically as long as you’re online; if you do encounter any difficulties, try restarting your console or Steam client.

As with the last update, the patch notes for 1.08 are rather lacklustre to say the least. The full notes are as follows:

  • Improved performance for PS4 Pro users.
  • Improvements to the MyPLAYER Nation feature in MyCAREER. Help lead your team to the title!
  • Fixed an issue that would sometimes prevent users from joining their friends in the Neighborhood, and/or would sometimes load the invited friend into the wrong location.
  • Many, many more fixes included to improve the overall experience of NBA 2K20!

Share your impressions of NBA 2K20 Patch 1.08 in the comments below, and join in the discussion taking place here in the Forum. You can also find a complete update history for the game here in our Wiki. If any further details come through I’ll be sure to post them, as well as update the bulletin when the PC patch is released.

UPDATE: The PC patch is now available.

NLSC Podcast #298: So, What Did We Miss?

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Episode #298 of the NLSC Podcast is out now! We’re back on the air after a longer than expected hiatus, and man, do we have some news to catch up on! Join guest co-host Dee4Three and I as we chat about NBA Live 20 being cancelled, the future of NBA Live, and the latest updates for NBA 2K20 and NBA 2K Playgrounds 2.

NBA 2K20 has been out for around nine weeks now, and has already received several patches. Although the updates have been controversial due to their size, quantity, and lack of detailed patch notes, we are pleased with some of the changes. This leads to a discussion about transparency, toxicity, and overall, our current impressions of the game. We also talk about the latest update for NBA 2K Playgrounds 2, and how the game has turned out. After that, we turn our attention to this week’s main topic: NBA Live 20’s cancellation. Was it the right call? How does it affect the brand’s image? What needs to happen with NBA Live 21? Is it time for another Wishlist? And finally, what happens to basketball gaming as we enter a new generation?

Tune in below!

What are your thoughts on NBA Live 20’s cancellation? How do you feel about the latest updates for NBA 2K20 and NBA 2K Playgrounds 2? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Basketball Classics v0.9.0 Released; New Content, Fixes

Basketball Classics v0.9.0

Basketball Classics v0.9.0 has been released! The update should come through automatically as long as you have an active Internet connection. If it doesn’t, try restarting your Steam client.

v0.9.0 is a big release, as Namo Gamo anticipates it being the last major update while Basketball Classics is still in Early Access. The latest update expands upon Story Mode, and adds new teams and arenas including a street court. It also includes new halftime shows, some fixes and gameplay tweaks, and adds over and back violations. Please see below for the full patch notes!

The game is available to purchase here on Steam. As I’ve said before, Basketball Classics is a fantastic throwback to the 8-bit and 16-bit era of hoops games, with the benefit of several modern twists. Be sure to check out my interview with Josh and Dave from Namo Gamo if you haven’t already, as it was a fun conversation! Feel free to share your thoughts on Basketball Classics v0.9.0 in the comments section below, as well as join in the discussion here in the Forum.

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NBA 2K Playgrounds 2 Patch 1.20 Adds New Content

NBA 2K Playgrounds 2 Patch 1.20

Patch 1.20 is now available for NBA 2K Playgrounds 2, and should download automatically as long as you have an active Internet connection. If you run into any issues, try checking for the update manually, or restarting your console or Steam client. The patch is a content update for the 2020 season, and the release notes are as follows:

  • 22 new playable characters
  • 6 returning courts from NBA Playgrounds
  • 30 new vanity items
  • 50 new court editor items
  • Playable Ronnie 2K!

For the record, the last patch for NBA 2K Playgrounds 2 was released back in May. Since there haven’t been any announcements regarding a new title, it appears as though the current release will be updated for a while longer. As always, feel free to share your thoughts on Patch 1.20 for NBA 2K Playgrounds 2 in the comments section below, as well as join in the discussion here in the NLSC Forum.

NBA 2K20 Patch 1.07 Released: MyPLAYER Nation, More

NBA 2K20 Patch 1.07

Patch 1.07 for NBA 2K20 has been released, just in time for the tip-off of the 2020 NBA season. The update is available for the PC (257 MB), PlayStation 4 (18.5 GB), and Xbox One (37.35 GB) versions of NBA 2K20, and will download automatically as long as you have an active Internet connection. If you do encounter any issues, try restarting your console or Steam client.

As with the previous title update, the official patch notes are rather lacking in detail. They are as follows:

  • To celebrate the start of the NBA season, we are preparing to launch our brand new ‘MyPLAYER Nation’ feature! Once the season has officially tipped off, head into MyCAREER to learn more about MyPLAYER Nation and how you can earn 2x VC, 2x MyPOINTS, AND 2x Badge Points while representing your team!
  • Season 3 is here! NBA 2K League Qualifying begins 10/22 and runs through 11/10. More info: https://2kleague.nba.com/news/2019-qualifier/
  • Addressed an issue where your controller settings would reset to your previous default when making changes and changing Neighborhoods (e.g. joining a friend elsewhere).
  • Many, many more fixes included to improve the overall experience of NBA 2K20!

However, it appears as though some more specific details about changes in Patch 1.07 for NBA 2K20 have been discovered. Apparently, the “many, many more fixes” include addressing issues with MyPLAYER bugs, jersey and shoe updates, and Dynamic Duo cards in MyTEAM. There has also been a reduction to shooters falling in traffic, and a correction for illegal screen calls. These additional notes have been added to the update history in our Wiki (thanks to Derfla76 for the assist!).

As always, feel free to share your thoughts on the latest patch in the comments section below, as well as join in the discussion here in the NLSC Forum!