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Tag Archives: Official Patch

Details on Big Content Update for NBA Playgrounds

A game of NBA Playgrounds

Following last week’s teaser, the big new content update for NBA Playgrounds has been officially announced. In an interview with Game Informer, Saber Interactive’s Matthew Karch revealed some details on the forthcoming fixes and content updates for the game. He also mentions the game’s success, noting that so far it has sold a combined 500,000 copies on PC, PlayStation 4, Nintendo Switch, and Xbox One, and touches on the possibility of sequels down the road.

One of the improvements that we can expect is a further tweak to pack odds, guaranteeing that new players will be included in all packs. Matthew also noted the possibility of including a one-time “pay to unlock everyone” option, though he admits that he’s not a big fan of such mechanics. A preview video has also confirmed improvements to the rebounding system, 33 new players (including commentator Ian Eagle), friend invitations, and a three-point shootout. The possibility of adding a three-point shootout post-release had been mentioned in previews of the game.

There isn’t a specific release date for the update at this time, except to say that it will be coming “later this Summer” (or Winter, for those of us in the Southern Hemisphere). When the update does drop however, it will be available on all four platforms.

What do you think of NBA Playgrounds so far, and the new update that’s in the pipeline? Have your say in the comments section below, as well as in this topic in the NLSC Forum. Thanks to zzcoolj21 for the heads up!

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The Friday Five: 5 Lost Official Downloads for Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five official downloads for basketball games that have been lost over time.

In our community, we know the pain of lost files. Mods, especially big projects, have been hosted all over the place throughout the years. As a result of sites being closed down and files being deleted from free hosting services after a period of inactivity, we’ve lost a lot of releases, especially from the early days. We’ve salvaged and re-uploaded files whenever possible, but there are a lot of mods that are seemingly gone for good. Of course, in theory, it is possible to create new versions of those mods which may be just as good as, or even better than the originals. Unfortunately, that isn’t the case with official downloads, such as patches and downloadable content.

Just as we’ve tried to preserve our database of unofficial patches and mods over the years, we’ve also done our best to keep a repository of official downloads. If you browse our Downloads database, you’ll find a bunch of the old official patches for NBA Live on PC, as well as demos, manuals, and so on. There are some official downloads that we haven’t been able to salvage though, which means if you don’t already have a copy of them installed or backed up somewhere, you’re out of luck. This week’s Five is a list of five official downloads that have been lost to time…at least as far as I’m aware.

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New NBA Playgrounds Patch Includes Fixes, Players, More

NBA Playgrounds

A new patch has been pushed through for NBA Playgrounds. It’s currently available for the PC version of the game, and will come through automatically. If it doesn’t, try restarting your Steam client. The console versions of NBA Playgrounds should be receiving the patch soon, once it’s approved by Sony, Microsoft, and Nintendo.

The latest update includes fixes, tweaks, and new content. Playgrounds for Chicago and Madrid have been added, along with their own tournaments. Tournaments have also been added for the Venice Beach and Seattle playgrounds, which are unlocked upon completing the Las Vegas tournament. 35 new past and present NBA players have been added, more players are available on second teams, and two new teams – the Seattle SuperSonics and Playgrounders – also join the roster.

Adjustments and fixes include a reduction of the odds of getting repeated players in packs, actions from teammates now counting towards tournament challenges, improved calculation of shot success on long animations, and more. All in all, it’s another very solid patch, continuing to reflect Saber Interactive’s willingness to listen to constructive criticism.

See below for the full patch notes. Are you enjoying NBA Playgrounds? What do you make of the latest patch? Have your say in the comments section below, and join in the discussion here in the Forum.

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NBA Playgrounds Patch 1.1.0 Out on PC; Consoles Soon

Ending a game of NBA Playgrounds

Since the launch of NBA Playgrounds, Saber Interactive have been keeping tabs on gamer feedback, and working on a patch to address various issues. Patch 1.1.0 is now available for the PC version, and will come through automatically as long as you have an active Internet connection. If it isn’t pushed through, restart your Steam client.

The patch should be hitting the consoles soon. It adds several new players including five versions of Shaquille O’Neal, the ability to play with friends, a shot meter, and several adjustments for a better gameplay experience. The full patch notes are as follows:

New Features:

  • Added: The Challenge Mode feature, which allows you to challenge other players to online matches
    • You can now switch between unranked challenges and ranked games in the online mode
    • To challenge another player, you must switch to the challenge mode in the online menu and define a challenge code. By default, your challenge code is your nickname, but you can change it to your own, personal code. The person you are challenging must enter your code.
    • If you have been challenged, please enter your challenger’s code and press “Accept”.
    • All challenges are unranked and your ranking/ELO will be unaffected by the results of the challenge.
  • Added: Toxicity system/Disconnection Manager, which penalizes players who abandon matches in any other way than surrendering
  • Added: 5 new versions of Shaquille O´Neal in various teams from his career (Boston Celtics, Miami Heat, Phoenix Suns, Cleveland Cavaliers, Orlando Magic)
  • Added: 15 new players join the roster
    • The following players were added: Dennis Rodman, Isaiah Thomas, Larry Bird, Giannis Antetokoumnpo, Kenny Smith, Gary Payton, Klay Thompson, Devin Booker, Tony Parker, Kemba Walker, Seth Curry, Tiny Archibald, John Starks, Tracy McGrady, Pete Maravich
  • Added: A shot-meter was added to help finding the perfect timing for shots, dunks etc.
  • Added: Steam Cloud Save support
  • Added: Steam Big Picture keyboard management

Notable Changes:

  • Adjusted: Shots were adjusted to make the system more accessible and unified throughout all variations
  • Adjusted: The steal action was adjusted further to better fit the intended gameplay
    • It is now possible to perform a steal action when behind an opponent
  • Changed: 3 pointers no longer fill lottery pick bar
  • Increased: The difficulty of 3 pointers was increased
  • Reduced: The number of steals required for the Las Vegas Challenge #2 was reduced to 10 (was 15)
  • Reduced: The number of 3-pointers needed for the Paris Challenge #4 was reduced to 6 (was 7)
  • Reduced: The number of 3-pointers needed for the London Challenge #1 was reduced to 6 (was 10)
  • Reduced: The number of 3-pointers needed for the Las Vegas Challenge #3 was reduced to 8 (was 12)
  • Reduced: The inbound time was reduced to adjust it to the overall style of the game

Notable Fixes:

  • Fixed: Issues related to the strength of the force feedback effects were addressed

Feel free to share your impressions in the comments below, as well as here in our Forum. A couple of our members are already working on tools and methods for modding the PC version of NBA Playgrounds, so stay tuned for more information on that as well. For some of our impressions of NBA Playgrounds, check out Kenny’s article, as well as Episode #205 of the NLSC Podcast.

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NBA 2K17 Patch 1.12 Out Now (PC, PS4, & X1)

NBA 2K17: Paul George

Patch 1.12 is out now for the PC, PlayStation 4, and Xbox One versions of NBA 2K17. It will come through automatically as long as your PC or console is online; if you encounter any difficulties, trying restarting your Steam client or console, and the download should begin.

The latest patch contains various gameplay fixes, based on feedback from the community. The complete list of patch notes is as follows:

  • Improvements to double team logic for more appropriate rotations and to prevent help defenders from leaving their assignments.
  • Enhanced several dribble size-up combos to make them more responsive when chaining moves together.
  • Improved logic for off-ball collisions to prevent excessive bumping, resulting in a smoother offensive flow.
  • Removed select dribbler collision reactions that would slow down the ball handler when contact was made from behind.
  • Offensive AI enhancements for better decision making when countering double teams.
  • Fixed an issue that would allow you to travel if rapidly chaining together certain rhythm dribble animations.
  • Fixed an issue that was preventing some players from signing a 10-day contract in MyGM/MyLEAGUE.

Da_Czar has also posted some expanded notes here over on Operation Sports. If you’ve got any impressions of the latest patch that you’d like to share, feel free to post them in the comments section below, as well as join in the discussion in this thread in the NLSC Forum. You can also find a complete update history for NBA 2K17 here in the Wiki.

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Patch 1.11 Now Available for NBA 2K17 PC & Xbox One

Cover player Paul George dunks the basketball in NBA 2K17

Patch 1.11 has come through for the PC and Xbox One versions of NBA 2K17, after being pushed through on PlayStation 4 last week. The PC patch weighs in at 39.5 MB, while the Xbox One patch is 2.7 GB in size. It should come through automatically, but if you encounter any difficulties, try restarting your Steam client or console.

Despite the patch’s size on the consoles, it’s intended to be a quick fix to resolve matchmaking issues. Having played several 2K Pro-Am games since the release of Patch 1.11 for the PS4 version of NBA 2K17, it certainly appears to have been successful in addressing those problems.

Incidentally, the discrepancy in the size of the updates is something that’s been discussed at length by gamers, and we’ve also touched upon it in the NLSC Podcast. According to LD2K, the patches are accumulative, meaning that every patch must contain the fixes from the previous title updates, as well as the new ones that are being pushed through. These restrictions are reportedly enforced by Microsoft and Sony, which is why the console patches are much larger than the updates that come through on PC, since Steam does not enforce the same condition. As yet, there’s been no clarification as to why the PS4 and X1 updates differ in size from each other, given that they contain the same content.

In any case, Patch 1.11 is now available on all three of NBA 2K17’s primary platforms. Feel free to share any thoughts on the latest update in the comments section below, as well as in this thread in the Forum. You can also find a complete update history for the game here in our Wiki.

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NBA 2K17 Patch 1.11 Released; Features Matchmaking Fixes

NBA 2K17: Searching for an Opponent in 2K Pro-Am

Patch 1.11 has come through for the PlayStation 4 version of NBA 2K17, and should begin downloading automatically as long as your console is connected to the Internet. The PC and Xbox One versions of the game are expected to receive the same title update soon.

Despite weighing in at the usual 7.6 GB, Patch 1.11 is basically a hotfix for some of the matchmaking issues that users have experienced recently. Arcane and I discussed those issues in Episode #194 of the NLSC Podcast, though we did actually manage to play a couple of games on Friday night (Australian time), before the patch was actually released.

For a full update history for NBA 2K17, check out this article in the Wiki. Are you still experiencing matchmaking issues, or has Patch 1.11 resolved the problem? Have your say in the comments section below, as well as in this thread in the Forum.

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Latest NBA 2K17 Patch Now Available on PC

LeBron James vs. Carmelo Anthony in NBA 2K17

The PC version of NBA 2K17 has received the latest official patch. It should come through automatically as long as you have an active Internet connection, but if it isn’t showing up, restart your Steam client. The patch weighs in at around 114 MB.

As yet, there’s been no announcement regarding the latest PC patch, so it’s unclear which version it is. Over the past week or so, three patches have been released for the PlayStation 4 and Xbox One versions of NBA 2K17: Patch 1.08, Patch 1.09 (reportedly identical to Patch 1.08), and Patch 1.10. At this time, it’s unclear whether the PC received a combined update, and what its version number is.

This obviously makes it a little difficult to maintain an accurate record of the game’s update history on PC, but I’ve done the best I can in our Forum and Wiki resources, at least until further information is released. In the meantime, the good news is that the PC version of NBA 2K17 has received the latest update, which contained some key bug fixes and a couple of gameplay tweaks. The bad news is that it likely doesn’t address any PC-specific problems, such as performance issues and crashes.

In any case, feel free to add any impressions in the comments section below, as well as in this thread in the NLSC Forum. For an update history of NBA 2K17 complete with all the patch notes, check out this article in our Wiki.

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NBA 2K17 Patch 1.10 Released

LeBron James with the layup in NBA 2K17

Yet another patch (1.10) has come through for the PlayStation 4 and Xbox One versions of NBA 2K17. As usual, it should come through as long as your console is connected to the Internet, but if it isn’t showing up, a restart may be required.

Patch 1.10 is a minor update, adding 2K All-Star Tournament functionality, and addressing an exploit with the hop step move. Patch 1.08/1.09 addressed a handful of technical problems and a couple of gameplay issues; for more information, check out the patch notes here.

This is the third update that the console versions of NBA 2K17 have received this week. As Pastapadre noted, with the PlayStation 4 patches weighing in at over 7 GB, PS4 users have had to download over 22 GB of new data over the past three days alone.

As it stands, the PC version has yet to receive any of the latest patches. The PC version is generally excluded from eSports tournaments, so it’s unlikely that 2K All-Star Tournament functionality will be added on that platform. Other issues addressed in the latest patches are obviously applicable to the PC version of NBA 2K17 however, so hopefully the updates will come through soon.

In the meantime, feel free to share your impressions of the patch in the comments section below, as well as in this thread in the NLSC Forum. Don’t forget that you can also find a complete update history for NBA 2K17 here in our Wiki.

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NBA 2K17 Patch 1.08 Released

NBA 2K17: DeMar DeRozan

Patch 1.08 has been pushed through for the PlayStation 4 and Xbox One versions of NBA 2K17. As always, the update should download automatically as long as your console is connected to the Internet. Note that the PS4 version has also received a Patch 1.09 shortly after Patch 1.08, but according to LD2K, it’s basically the same update. As far as I can tell, the PC version hasn’t received the latest patch – it hasn’t come through for me after a couple of restarts of Steam, at any rate – but it should be coming through fairly soon.

The notes for Patch 1.08/1.09 are as follows:

  • Fixed an issue that would cause some users to sit on the team logo screen during startup for an extended period of time.
  • Corrected a case where users were able to upgrade their MyPLAYER outside of the constraints of their selected archetype.
  • Fixed an issue that was preventing offensive strategies from running properly during gameplay.
  • Difficulty level for MyTEAM Play With Friends games has been changed to All-Star.
  • Fixed a case where some Grand Badges were incorrectly negating the effectiveness of other Grand Badges they should not have.
  • Addressed a hang that could occur during a Park After Dark event when leaving and re-entering the event.
  • Fixed a case where certain users would not appear in a MyCOURT owner’s “In MyCOURT” list, making it impossible for the court owner to kick them from the court.
  • In MyPARK, users will now have the default camera settings for their chosen camera angle, and will still be able to select the camera of their choosing.
  • MyPLAYERs are now able to attain an overall rating of 99.

NOTE: All patch fixes will work in your existing game mode saves unless noted otherwise.

Thoughts on the patch notes and impressions of NBA 2K17 post-patch are of course welcome in the comments section below, as well as in this thread in the NLSC Forum. A history of NBA 2K17 title updates can also be found here in our Wiki.

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NBA 2K17 Patch 1.07 Out Now on PC & Xbox One

NBA 2K17: Paul George

Patch 1.07 has finally come through for the PC and Xbox One versions of NBA 2K17. The update should begin downloading automatically as long as you’re connected to the Internet, but if it’s not showing up, try restarting Steam or your console.

The PC patch is 299 MB in size, while the Xbox One patch weighs in at 3.5 GB, though there’s no difference in the content of the updates. It would appear that Patch 1.07 is primarily an update for the upcoming eSports tournaments, as no new patch notes regarding additional gameplay tweaks have been added since the update came through on PlayStation 4. In case you missed our previous bulletin, the patch notes are as follows:

  • Support for the NBA 2K17 European All-Star Tournament as well as the forthcoming NBA 2K17 All-Star Tournament.
  • Performance increase for users playing in the Old Town, Sunset Beach, and Ante-Up parks.
  • Reduced the effectiveness of shooting after excessive dribbling to achieve better game balance.

Once again, if you have any observations or impressions of Patch 1.07 that you’d like to share, feel free to post them in the comments section below, as well as join in the discussion in this thread in the NBA 2K17 section of the NLSC Forum.

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NBA 2K17 Patch 1.07 Notes Revealed

Cover player Paul George dunks the basketball in NBA 2K17

2K Sports have finally posted the patch notes for Patch 1.07 for NBA 2K17, which was released yesterday on PlayStation 4. In a stark contrast to the usual laundry list of fixes, only three major changes to the game are noted:

  • Support for the NBA 2K17 European All-Star Tournament as well as the forthcoming NBA 2K17 All-Star Tournament.
  • Performance increase for users playing in the Old Town, Sunset Beach, and Ante-Up parks.
  • Reduced the effectiveness of shooting after excessive dribbling to achieve better game balance.

It remains to be seen whether the patch notes will be updated with further details, as it seems strange that it would take over 24 hours for 2K to post such a small amount of information on the patch. Of course, it could just be that Patch 1.07 is primarily about updating the game for the upcoming eSports tournaments.

In any event, I’ve added the patch notes to this thread in the NLSC Forum, as well as our resource on NBA 2K17 patches here in the Wiki. There’s still no word on when the patch will come through on PC and Xbox One, but once again, we’ll post any information once it becomes available. If you have any thoughts on the patch, or notice any other under-the-hood tweaks that seem to have been made, feel free to share your impressions with us.

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NBA 2K17 Patch 1.07 Released on PlayStation 4

LeBron James vs. Carmelo Anthony in NBA 2K17

Patch 1.07 is now available for the PlayStation 4 version of NBA 2K17. It will come through automatically as long as your console is connected to the Internet; if you run into any problems, try restarting your PS4. Patch 1.07 weighs in at 7.5 GB, so also make sure that you have enough hard drive space available.

There’s no word on when the patch will hit PC and Xbox One, but based on the last couple of title updates for NBA 2K17, it hopefully won’t be too much longer. Patches 1.05 and 1.06 were both released on all three platforms within 24 hours, so with any luck, the same will hold true for Patch 1.07.

At this time, we’re still waiting for 2K to release detailed patch notes. Gameplay Director Mike Wang (aka Beluba) has mentioned a couple of tweaks in a Tweet however, noting that over-dribbling will result in lower field goal percentages, and that contested three-pointers will also be nerfed in the latest tuning update.

We’ll be sure to post more information as soon as it becomes available. In the meantime, feel free to share your observations and opinions on Patch 1.07 in the comments section below, as well as in this thread in the NBA 2K17 section of the NLSC Forum.

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NBA 2K17 Patch 1.06 Released

LeBron James with the layup in NBA 2K17

Patch 1.06 has come through for the PC, PlayStation 4, and Xbox One versions of NBA 2K17. It will download automatically as long as your PC or console is connected to the Internet. If you encounter any issues, a restart may be required. In the case of the PC version, that just means restarting Steam.

The latest patch includes some gameplay tuning and fixes, addressing issues with CPU ballhandlers dribbling out of bounds along the baseline, unrealistic speed bursts with some size-up moves, and pass icons not appearing for users playing in 4K on the PS4 Pro. A couple of other bug fixes and optimisations are also included.

Please see below for the complete patch notes. You can also find a complete update history in this thread in the NBA 2K17 section of the NLSC Forum, as well as here in our Wiki. If you’ve got any impressions to share, feel free to post them in the comments below, as well as take the discussion to the Forum.

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NBA 2K17 Roster Updated; Tuning Fix Pushed Through

Michael Carter-Williams on the Chicago Bulls' roster in NBA 2K17

Patch 1.05 for NBA 2K17 appears to have corrected the problem that was preventing the team from pushing through new rosters, as an update has come through following the patch’s release yesterday. This is the first roster update since mid-October, and updates the lineups accurate as of this week, including recent injuries.

A tuning update/fix has also been pushed through. Among other things, it notably resolves issues with the Relentless Finisher Badge, which should now be working as intended.

The new rosters, tuning fix, and Patch 1.05 are all live for the PC, PlayStation 4, and Xbox One versions of NBA 2K17. If you have any impressions of the latest updates, feel free to have your say in the comments section below, and join in the discussion here in the Forum.

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