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Monday Tip-Off: Sim Heads Are Not Casuals

Monday Tip-Off: Sim Heads Are Not Casuals

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a rebuttal to the idea that basketball gamers who are sim heads are somehow casuals.

Since we’re all on the internet here, I’m going to assume that we’re all familiar with Harvey Dent’s line in The Dark Knight about either dying a hero, or living long enough to become the villain. It’s up there with Alfred musing that some men just want to watch the world burn; another line that the internet loves, especially wannabe nihilist edgelords. In any case, Dent’s observation can be applied to the real world as well. From people who tarnished their reputation, to simply finding yourself on the wrong side of the argument as time goes by, it’s possible to end up as the bad guy.

Of course, when it’s a matter of fandom infighting, “bad guy” is a relative term. We’re more likely to throw around a word like “casuals” to dismiss the opinions of people we disagree with, ostensibly because they just don’t get it. For a long time, gamers who played basketball games, but didn’t know or care much about the real sport, were the ones who were branded with the “casuals” label. While I don’t agree with the gatekeeping nature of that, it made sense in so much as sim games in particular were designed with hardcore hoop heads in mind. These days, sim heads are being called “casuals” by those who advocate for cheese and “stick skills” over realistic gameplay.

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NLSC Podcast #494: First Impressions of NBA 2K24

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From courtside of the virtual hardwood, it’s Episode #494 of the NLSC Podcast!

NBA 2K24 is out now on all platforms! We’ve spent some time with both the PC and PlayStation 5/Xbox Series X versions of the game – including a head-to-head game on PC that ended in dramatic fashion – and have some initial impressions to share. While we’re mostly focusing on gameplay this week, we also discuss our thoughts on the modes, features, and content that we’ve had a chance to check out, as well as react to some of the issues with MyTEAM and MyCAREER that several gamers are reporting. We also open up the mailbag to see what the community thinks of NBA 2K24 so far, and offer our early recommendations as to whether the game is worth picking up at this stage, or if it would be best to hold off for now or even skip it altogether.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Thoughts on “Green or Miss” in NBA 2K24

Monday Tip-Off: Thoughts on "Green or Miss" in NBA 2K24

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the pros and cons of NBA 2K24 running with a “Green or Miss” approach to shooting.

As revealed in last week’s developer blog on gameplay, shooting in NBA 2K24 will come down to “Green or Miss”. In other words, precise timing will be required, as any shot that isn’t a Green Release will be unsuccessful. However, this won’t be the case across the board. In modes such as MyNBA, MyTEAM, and Play Now, the timing will be more forgiving on lower difficulty levels, meaning that you’ll be able to make some shots without getting a Green Release. However, if you’re playing on Hall of Fame difficulty, or one of the online competitive modes, it’ll be “Green or Miss”!

It’s a strict approach to the shooting mechanics, though obviously not as strict as it could’ve been. It could prove to be a controversial decision, and will certainly fuel further arguments between NBA 2K gamers. Personally, I have mixed feelings about the “Green or Miss” approach, and the way it will be implemented in NBA 2K24. The idea has merit from the standpoint of establishing a skill-based competitive scene, but the concept still has its flaws. It needn’t impact the gameplay experience on offer in the traditional modes, but it’s still there in the background. I’m sure there will be many elitist takes on this, so let’s take a more nuanced look at the “Green or Miss” concept.

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NLSC Podcast #490: Sim Nation vs. Comp Players vs. Cheesers

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From courtside of the virtual hardwood, it’s Episode #490 of the NLSC Podcast!

As we await the first previews of NBA 2K24, a war of words has broken out between members of Sim Nation, comp players, and the cheesers. To that end, we discuss how toxic the discourse has become, and read out some of the community’s thoughts on the matter. As always, we catch up on what we’ve been playing this past week, from MyNBA in NBA 2K23 and MyGM in NBA 2K14, to Ultimate Team in NBA Live 18 and Fantasy Teams in NBA Live 10. We’ve also got some small updates on a couple of modding projects. Inspired by Julius Erving’s recent comments, we also share our thoughts on personal bias and agendas in Top 10 lists and other rankings, noting the similarities between discussions of NBA history and classic basketball video games.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Can 2K Fix The Toxicity Of Its Online Scene?

Monday Tip-Off: Can 2K Fix The Toxicity Of Its Online Scene?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my thoughts on whether or not 2K can fix the toxicity of its online scene.

When you produce content or any form of entertainment, I firmly believe that you get the audience that you cultivate. This isn’t to say that periphery demographics aren’t a thing, or that popular works don’t end up attracting toxic people for the same reasons they appeal to more pleasant fans. However, some works establish or openly welcome problematic attitudes within their core audience. This includes elitist gatekeeping, and open disdain and hostility towards differing preferences, as well as other genres and interests. They may champion pseudo-intellectualism, and in extreme cases, bigotry.

I’ve spoken at length on many occasions about the toxicity in NBA 2K’s online scene. One might argue that I’m being melodramatic or overly sensitive, but if so, I’m not alone in my views. Just about everywhere that you’ll find discussion of NBA 2K and its online modes, you’ll see complaints about the toxicity, including assertions that it’s the worst in gaming. Now, that may or may not be hyperbole, as many of the issues with toxicity in NBA 2K’s online scene aren’t exclusive to the series. Nevertheless, the scene in other games has been described more favourably. This leads me to ask just how much of the problem is under 2K’s control, and what they can do at this point.

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NLSC Podcast #486: Our Excitement Level for NBA 2K24

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From courtside of the virtual hardwood, it’s Episode #486 of the NLSC Podcast!

As we await the next round of news and previews, how hyped are we for NBA 2K24? Along with the community, we rate our excitement on a scale of one to ten. Of course, some of us break the scale in both directions! We also recap what we’ve been playing this past week, including a surprising session of NBA Live 18, testing out a work-in-progress mod for NBA Live 08, throwing it back with NBA Basketball for Intellivision, and tackling a tough challenge in NBA Jam: On Fire Edition. There’s also some more virtual hardwood elitism on Twitter to push back on, and the reveal of some interesting clutch ratings in this week’s mailbag trivia.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: How NBA 2K24 Can Win Me Over

Monday Tip-Off: How NBA 2K24 Can Win Me Over

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a look at how NBA 2K24 can win me over.

Around this time last year, I discussed how NBA 2K23 could possibly break NBA 2K14 PS4’s monopoly over my basketball gaming sessions, and make a far better impression than NBA 2K21 and NBA 2K22 did. It was interesting to go back and read what I’d written now that NBA 2K23 is approaching the end of its life cycle, and NBA 2K24 is on the horizon. After all, NBA 2K24 will also be competing with my entire collection and a preference to diversify my virtual hardwood experiences, so once again, simply being the latest release won’t be enough.

While my criteria are essentially unchanged, my expectations have naturally been shaped by what happened with NBA 2K23, and the apparent direction of the series. As was the case last year, I must emphasise that these are personal preferences that will determine my level of enjoyment, and inclination to play NBA 2K24 over other games. NBA 2K24 is going to be highly successful regardless, and my opinion of it won’t impact its fortunes either way. I can only speak for myself, and I don’t pretend otherwise. With that being said, I do stand by my criteria and suggestions. I hope that I am impressed by NBA 2K24, but it will have to surpass what NBA 2K23 did.

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NLSC Podcast #483: The Different Ways We Connect

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From courtside of the virtual hardwood, it’s Episode #483 of the NLSC Podcast!

We’re taking a look back at Sony’s NBA 07 for PlayStation 3 this week, after successfully connecting to play a H2H game using PS Rewired. Although it was a bit of an oddball title in many ways, it had some strong points that highlight the importance of having alternatives to NBA 2K and NBA Live. Our experience with PS Rewired also prompts us to reflect on the different ways that we’re able to connect to play basketball video games these days. We also touch on the recent Twitter debate between members of Sim Nation and the Left-Right Cheesers; you can probably guess whose side we’re on! Meanwhile, in honour of a crazy alley-oop from our NBA 07 session, this week’s mailbag is all about bad mechanics.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Anti-Cheat & The Modding Scene

Monday Tip-Off: Anti-Cheat & The Modding Scene

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my thoughts on anti-cheat measures in NBA 2K23 PC, and their effect on the modding scene.

The Season 6 patch for NBA 2K23 introduced some unexpected complications for the PC version. Specifically, it includes anti-cheat measures that interfere with looyh’s Hook tool, which as modders and mod users are all too aware, is an essential utility for modding. Naturally, this led to some understandable frustration. To state the obvious, modding is a big part of what we do in this community, and these anti-cheat measures resulted in a new barrier to creating and enjoying mods. Considering that the PC version is already a lower priority release, it’s a disappointing development.

Of course, ever since the PC began receiving ports of the PlayStation 4/Xbox One version of NBA 2K, official patches have presented a challenge to modding. The changes to the executable require utilities and Cheat Engine tables to be updated accordingly; something that wasn’t necessary when we were editing the roster files directly. It’s something that other modding communities have had to deal with for a long time, and we have ultimately been able to adapt. The addition of anti-cheat measures makes things tricky, which is obviously unfortunate. It also spotlights the needs of the online scene being at odds with the needs of the modding community.

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The Friday Five: 5 Intriguing Ideas That Sadly Wouldn’t Work

The Friday Five: 5 Intriguing Ideas That Sadly Wouldn't Work

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five lists five intriguing ideas that are sadly unlikely to work in practice.

If you glance back at Wishlists over the years, it’s fair to say that we’ve all had some great ideas for the basketball games we enjoy. I don’t want to sell the developers short either, as many of them are likewise creative and passionate basketball fans with an eye for detail, and they’ve come up with ideas that we’ve never thought of. Not all ideas are feasible of course, but imagination has allowed the genre to continually innovate and expand far beyond the earliest classics. It pays to think big, and then work out what is and isn’t possible, and how the possible can be implemented.

Of course, some ideas are technically possible, but nevertheless impractical. They’re great concepts and potentially useful features, but implementing them simply wouldn’t be a good move. There might be a major drawback that would make an idea divisive, and detract from the experience if it’s not optional. An idea may seem like a great solution on paper, but would be too reliant on goodwill and the honour system in order to work effectively. That’s not to say that all of these ideas absolutely couldn’t ever work, but sadly I don’t think they would without closing a bunch of loopholes and detoxifying the userbase, particularly online. They’re intriguing, but unfeasible.

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Monday Tip-Off: The Point of No Return for MyCAREER

Monday Tip-Off: The Point of No Return for MyCAREER

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with my thoughts on how MyCAREER has reached a point of no return as far as its current approach and design is concerned.

Although I’ll readily defend the past against notions that everything new is better, and point out that many old ideas can be repurposed as modern solutions, it’s absolutely possible to regress. We shouldn’t want to see that in anything, including the basketball video games that we enjoy. One of the biggest knocks on NBA Live during the eighth generation was that it felt behind the times. Even if you enjoyed the experience on the sticks, barebones modes and a lack of additional content made it feel as though the series had regressed to a point that it should’ve been well past.

It’s an issue that contributed to NBA Live’s inability to win back the crowd, and thus a further descent into dormancy and irrelevance. With that being said, while this is a pitfall that NBA 2K has avoided, Visual Concepts’ series has arguably suffered the opposite problem. There are certain ideas and approaches in NBA 2K that have now evolved so far beyond their more humble beginnings that going back to a simpler time is seemingly impossible. You might argue that this isn’t actually a problem; that a new standard or baseline has been established. Not everyone is satisfied with the current approach to MyCAREER however, and unfortunately, it’s at the point of no return.

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Monday Tip-Off: The Haunting Atmosphere of Empty Servers

Monday Tip-Off: The Haunting Atmosphere of Empty Servers

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on how haunting it feels to traverse empty servers in The City and The Neighborhood.

Last year, I bid vale to the NBA 2K20 servers and its online features. In that article, I mostly focused on the increasing amount of content that we lose when servers are shut down. That’s an important topic, and obviously it’s happened again in the wake of the NBA 2K21 servers being switched off. Although 27 months amounts to supporting an annual title through two and a half seasons, it always seems to go by so quickly. If you do have any unfinished business in MyCAREER or MyTEAM, you may spend the last days of December scrambling to complete it before it’s too late.

I’ve absolutely been in that boat myself. Furthermore, as a content creator, I’ve made it a point to get as many screenshots and clips as possible for potential future articles and video features. This means having at least one more session where I go through as much of the online content and connected modes as I can, adding to my media library. Indeed, after my New Year’s Eve plans fell through at the last minute, I spent the evening of December 31st 2022 taking one last look at MyTEAM and MyCAREER in NBA 2K21. With The City and The Neighborhood in MyCAREER in particular, it was impossible not to notice the haunting atmosphere that comes with empty servers.

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Wayback Wednesday: 2K Pro-Am in NBA 2K16

Wayback Wednesday: 2K Pro-Am in NBA 2K16

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at 2K Pro-Am in NBA 2K16, as well as how the mode has changed since then.

There was a time when I was very reluctant to play online. Technically that refers to the present day as well, as I no longer find the scene appealing in NBA 2K. To that point though, for a while I was far more enthusiastic about online play. I’d dabbled with it in the past, but was generally content to play franchise modes, or stick to the NBA side of MyCAREER. However, when Kenny invited Arcane and I to play 2K Pro-Am in NBA 2K16 along with community members The X, Valor, and zzcoolj21, we were hooked. NLSC THRILLHO was born!

Although some improvements were made to 2K Pro-Am following its introduction in NBA 2K16, I’d still say that the original incarnation of the mode is one of the best. The novelty of it being a fresh new experience certainly contributes to my nostalgia for it, but many of the changes to MyCAREER and the online scene since then have taken it in a disappointing direction. Once again though, that first version of 2K Pro-Am in NBA 2K16 was a blast, and that also carried over into NBA 2K17. Let’s take a look back…way back…

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NLSC Podcast #456: The Truth About Sim Basketball

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From courtside of the virtual hardwood, it’s Episode #456 of the NLSC Podcast!

A recent Tweet from a fellow “old head” perfectly summed up why it’s a ridiculous insult for anyone who’s been around the block and knows their stuff. It’s quite timely too, as this week we’re reflecting on what simulation basketball actually means in 2022. We discuss how changes in the real NBA have affected the virtual hardwood in terms of what gamers want and what they’re emulating, and compare it to our more traditional notion of sim hoops. Our deep dive encompasses everything from mindless playcalling to the selfishness and meta gaming that dominates the online scene. In this week’s mailbag, we’re quizzing the community on the top six current and classic players in NBA 2K17.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NBA 2K21 Server Shutdown Reminder

NBA 2K21 Server Shutdown Reminder

The official NBA 2K Twitter recently posted a reminder about the NBA 2K21 server shutdown, which is scheduled for December 31st, 2022. This is in line with the promised duration for online support, which was extended to 27 months back in 2014 after the NBA 2K14 server shutdown led to much controversy.

To state the obvious, all online play and functionality will be unavailable following the NBA 2K21 server shutdown. This includes MyTEAM and MyCAREER, as an offline version of the latter mode hasn’t been available since NBA 2K19. Roster sharing will not be possible (at least on console), and official roster updates will not be redownloaded if the game is reinstalled. All unused Virtual Currency and MT will be lost, with no option to transfer the remaining balance to NBA 2K22 or NBA 2K23.

Additionally, 2K have confirmed that NBA 2K21 will be pulled from digital storefronts following the server shutdown. In the past, older titles have sometimes remained available to buy for up to a few years later. Infamously, the special editions of NBA 2K18 were still being sold as of December 2020, despite their bonuses requiring online support that had long since concluded. Since then, 2K has been quicker to pull games that are no longer supported. To that end, if you’re a collector/completionist and don’t own NBA 2K21 yet, you’ll have until January 1st 2023 to add it to your library of basketball video games.

As always, anyone who already owns NBA 2K21 on PC or console will still be able to download it again and continue to play offline modes beyond the server shutdown. Nevertheless, I’d recommend wrapping up any unfinished business ASAP, as well as downloading any custom rosters before the servers go offline. Feel free to suggest any rosters for your fellow gamers to check out while there’s still time, either in the comments below or here in our NBA 2K21 Forum.