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NLSC Podcast #629: NBA The Run Hands-On Impressions & Feedback

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From courtside of the virtual hardwood, it’s Episode #629 of the NLSC Podcast!

Last week, Play By Play Studios held a closed beta for NBA The Run, their upcoming arcade streetball game set for release in June 2026. Derek had the opportunity to take part in the closed beta, and so this week, he’s sharing his detailed hands-on impressions of the game, breaking down the key positives and negatives while also making some recommendations for how it could improve. We also read out the community’s thoughts on what they’ve seen of NBA The Run so far. While there’s definitely excitement for the game, not everyone has been impressed by the latest gameplay footage. We also once again touch on the importance of not letting hype get in the way of constructive feedback.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: The Attainability of the NBA License

Monday Tip-Off: The Attainability of the NBA License

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the attainability of the NBA license for video game developers and publishers.

As Dee and I discussed on last week’s NLSC Podcast, we have some concerns when it comes to NBA The Run. While we’re happy to see another basketball video game in the space – one that has the NBA license, no less – we’re not so thrilled about it being an exclusively online PvP title. The snippets of gameplay that we’ve seen so far have also left us feeling sceptical. Irrespective of how successful NBA The Run turns out to be – and again, we absolutely want to see alternatives to NBA 2K – it may not be the game for us. That’s just the way it goes, sometimes.

However, in a way, NBA The Run has already enjoyed a measure of success. What began as an unlicensed streetball game comprised solely of fictional characters now has the NBA license. More to the point, the NBA reached out to Play By Play Studios to discuss a partnership. Obviously that was great news for the game that started life as The Run: Got Next, but it also bodes well for other developers, and ultimately us as gamers. It demonstrates that the NBA isn’t interested in an exclusive deal with 2K or any other developer, and that they’re willing to work with smaller studios. In short, if you’re developing a basketball video game, the NBA license appears to be attainable.

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NLSC Podcast #624: The Latest News on NBA The Run, Set To Release in 2026

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From courtside of the virtual hardwood, it’s Episode #624 of the NLSC Podcast!

A new mixtape trailer featuring three former NBA MVPs has been posted for NBA The Run, Play By Play Studios’ 3-on-3 online PvP streetball game scheduled for release in 2026. This week we’re reacting to the trailer, and also break down some information that was provided in a recently re-posted Q&A that Play By Play held on X back in December. The community also weighs in with their thoughts on the latest previews, including their current level of excitement and how much they’d be willing to pay for a basketball video game that’s online-only; a drawback that apparently not everyone is aware of! Unsurprisingly, there are some common concerns and criticisms that we certainly share.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #604: NBA The Run Coming in 2026

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From courtside of the virtual hardwood, it’s Episode #604 of the NLSC Podcast!

Big news last week as Play by Play Studios announced that they have acquired the NBA license. As such, their planned 3v3 online PvP arcade basketball video game The Run: Got Next is now titled NBA The Run, and is slated for release some time in 2026. To that end, this week we’re joining the community in reacting to what we know so far about NBA The Run – including breaking down an illuminating and in-depth developer interview with Ballislife.com – as well as the latest teaser trailer. Although the game is aiming to be a worthy successor to the NBA Street series and we’d like to see it turn out well, we’d be lying if we said we didn’t have some concerns at this point in time.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NBA The Run Coming in 2026

NBA The Run Coming in 2026

Earlier this year, Play by Play Studios – a studio comprised of former EA developers – announced The Run: Got Next, a spiritual successor to the NBA Street series. Since then, Play by Play Studios has been able to acquire the NBA license. As such, the game will now be titled NBA The Run, and is slated for release on PC, PlayStation 5, and Xbox Series X|S in 2026.

The game will still feature 3v3 action, with a more casual, arcade-style approach to virtual basketball. The original characters now star alongside NBA players in a series of Knockout Tournaments staged at iconic street courts around the world. Tournament rounds last 2-5 minutes, and feature randomised rules such as “Dunk Fest” and “Speed Round”. As was the original plan with The Run: Got Next, NBA The Run is strictly an online game, though the developers are apparently leaving the door open for local and head-to-head play. New York DJ Bob “Bobbito” Garcia, the announcer for NBA Street Vol. 2, will be calling the action.

In a post over on the PlayStation Blog, Creative Director Michael Young describes NBA The Run as skill-based, equally fun on offense and defense, and a nonstop highlight reel. He touts the fluidity of the controls, rollback netcode for a smooth online experience, and the goal of creating a game that’s easy to pick up but rewarding to master. Young also describes it as “a game with spirit, a game with soul”, and refers to the characters having stories that will create a “living basketball universe”.

Although an online game may not be what most of us were hoping for, with EA backing out of developing a college basketball title, it’s good to know that other alternatives to NBA 2K are in the pipeline. Check out the teaser trailer below, as well as an overview of the features from the Steam listing. Dee and I will naturally discuss this development on an upcoming episode of the NLSC Podcast, but in the meantime, please share your thoughts in the comments, and join in the discussion here in the Forum!

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