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Wayback Wednesday: NBA Jam 99 Retrospective

Wayback Wednesday: NBA Jam 99 Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA Jam 99.

After Acclaim snatched the NBA Jam moniker away from Midway, they attempted to continue the series with NBA Jam Extreme. Although losing the iconic brand was naturally a blow, Midway nevertheless released their own superb follow-up to NBA Jam Tournament Edition in NBA Hangtime. To that point, while Acclaim had the name, Midway boasted the superior game. With that in mind, it’s perhaps no surprise that Acclaim sought to change up the formula with NBA Jam 99, moving away from an arcade style and adopting more of a sim or sim-arcade hybrid approach.

Of course, while that differentiated it from previous NBA Jam titles and Midway’s new arcade hoops games, it also placed NBA Jam 99 in direct competition with the NBA Live series. However, Acclaim didn’t completely abandon the series’ roots with NBA Jam 99, as it included an arcade mode. While true sim-arcade hybrid basketball games have their place and I’ve come to appreciate them, NBA Jam 99 wasn’t a good take on the concept. Indeed, it was proof that Midway deserved the name that they coined far more than Acclaim did. Let’s take a look back…way back…

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The Friday Five: 5 Lost Saves I’m Tempted to Reboot

The Friday Five: 5 Lost Saves I'm Tempted to Reboot

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five lost basketball video game saves that I’m tempted to reboot and play once again.

Decades of basketball gaming has resulted in far too many of my saves being lost. Sometimes it’s due to unfortunate technical issues, but all too often, I’ve made the mistake of believing that I was done with a particular game and carelessly discarded those files. As I’ve come to realise – especially with my preference for retro basketball gaming in recent years – I’m actually quite likely to revisit old favourites and make them a part of my rotation once again! To that point, it’s a shame that I can’t resume those lost Season, Franchise, and Dynasty saves when I dust off classic titles.

Of course, while the original saves may be lost, the ideas live on! With that in mind, while recovering those lost saves is highly unlikely unless I discover some backups somewhere – and trust me, I’ve already looked – I can always re-create them. Now that I’ve made my return to franchise gaming and reignited my passion for playing through seasons, I’m open to making that something I do with any old favourites that I end up getting hooked on. Sure, it wouldn’t be a true continuation of those lost saves, and it’d be tough to truly re-create the magic of the original experiences. I do think it’d be a lot of fun, though! With that being said, I’m quite tempted to reboot these five lost saves.

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Wayback Wednesday: ESPN NBA 2Night 2002 Retrospective

Wayback Wednesday: ESPN NBA 2Night 2002 Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at ESPN NBA 2Night 2002 by Konami.

In my retrospective of ESPN NBA 2Night, I described it as one of the absolute worst basketball video games from a Triple-A developer that I’ve ever played. That’s a bold declaration that I don’t make lightly, and I stand by it. From poorly-designed controls to underwhelming AI to unpolished animations and collisions, gameplay was a mess. It could produce a rare fun moment, but on the whole, it was a lacklustre sim-arcade hybrid. As such, some of its impressive features like the ESPN presentation and face editing deserved to be in a much better game.

To that end, there was really nowhere to go but up for its sequel, ESPN NBA 2Night 2002. Released for the PlayStation 2 and original Xbox midway through the 2002 season, ESPN NBA 2Night 2002 definitely made an effort to be an improvement on its predecessor. Right out of the gate, I will say that it was respectably successful in that regard. That may sound like a backhanded compliment, but the game did make a commendable leap from the first ESPN NBA 2Night in some key areas. Does that make it a good or even a great game, though? Let’s take a look back…way back…

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NBA 2K26 MyNBA & MyGM Details

NBA 2K26 MyNBA & MyGM Details

As you may have seen, the latest NBA 2K26 Courtside Report covers MyNBA and MyGM. Not surprisingly, it isn’t as lengthy as the insight into MyTEAM, but there are some interesting additions this year.

Playoffs mode is now available online and supports up to 16 users, each controlling a team. MyGM has 30 team-specific storylines, and some other new RPG elements. Different simulation speeds allow for swifter progress or deeper trade logic, and simulation has been sped up in general. As previously noted, Dynamic Banners will be added as you win championships, though only in the Modern Era. Player DNA now also allows one MyPLAYER to be inserted into each custom roster, and MyWNBA includes the expansion Golden State Valkyries.

Once again, I’d encourage you to read the Courtside Report for a full breakdown of what to expect in NBA 2K26 MyNBA and MyGM, but I have summarised the key points below. Feel free to share your thoughts in the comments, as well as join in the discussion here in the Forum!

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Wayback Wednesday: NBA Showdown Retrospective

Wayback Wednesday: NBA Showdown Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA Showdown, with a particular focus on the Super Nintendo version.

As someone whose basketball fandom was solidified in the mid 90s, my introduction to the virtual hardwood came slightly later than other hoops gamers my age. My first basketball video games were NBA Live 95 for Super Nintendo and the PC version of NBA Jam Tournament Edition, with NBA Live 96 PC also being an early favourite. To that point, I didn’t grow up playing any games in the NBA Playoffs series; the forerunner to NBA Live. As such, while I’ve always respected their contributions to the genre, I don’t have the same nostalgia for them as I do the early NBA Live titles.

Indeed, I’ve found the NBA Playoffs games quite difficult to get into, as they lacked many of the innovations that began with NBA Live 95. They are intriguing of course, and as I’ve added some of them to my collection, it has been fun and illuminating to spend some more time with them. Although they have their quirks, I’ve come to better appreciate them, and it’s been fun noticing early versions of features that later became staples of NBA Live. NBA Showdown was the final release before the re-brand and revamp, and the Super Nintendo version has captured my interest lately. In a way, it bridged the NBA Playoffs and NBA Live series. Let’s take a look back…way back…

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Wayback Wednesday: NBA 2K8 Retrospective (Xbox 360 & PlayStation 3)

Wayback Wednesday: NBA 2K8 Retrospective (Xbox 360 & PlayStation 3)

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the Xbox 360 and PlayStation 3 version of NBA 2K8.

The tagline of NBA 2K8 was “It’s like that”. I find it extremely appropriate, though I guarantee it isn’t for the reasons that the marketing department at Take-Two intended. Instead, “it’s like that” are the frustrated words that run through my mind whenever I give NBA 2K8 a chance, and it disappoints me once again. Not to spoil the entire retrospective before I get into it, but if NBA 2K6 or NBA 2K7 had been the games to get me into the NBA 2K series – and they may well might’ve been, had I given them a fair chance back in the day – NBA 2K8 could’ve turned me off of it again.

Indeed, I’m prepared to call it one of the most overrated games in the entire series. The only reason I hesitate is because after looking at some contemporary reviews, it seems that the criticisms and unfavourable comparisons to its predecessors were being made back then, too. GameTrailers’ review even went so far as to call it a serious step backwards, and I’m inclined to agree. It’s unfortunate because the game does have a lot of good bones and enticing features, but for me, it’s been a major retro basketball gaming disappointment. Let’s take a look back…way back…

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NBA 2K24 Mod Releases: 2024 Playoff Courts Pack

NBA 2K24 Kobe Bryant Edition Cover Art

The 2024 Playoffs are underway, so it’s great to see new mod releases for NBA 2K24 PC in the form of bratnajbolji’s court pack containing updates for all of the teams in the postseason. Pick it up at the link below!

bratnajbolji
Playoffs Courts Pack 2024

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

The Friday Five: 5 Modes to Play When You’re Short on Time

The Friday Five: 5 Modes to Play When You're Short on Time

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five modes to consider playing when you’re short on time.

Look, we all love basketball video games. That’s why we’re in this community, whether we’re creating or consuming content. Most of us enjoy hitting the virtual hardwood as often as we can, but the fact of the matter is that we all have other responsibilities. Work, school, family, friends, partners, chores…there are times when we need to put the controller down, if sometimes reluctantly! When our gaming time is limited, we need to manage our minutes carefully. That includes everything from playing on shorter quarters, to sticking with a viable mode.

When you don’t have a ton of time throughout the week to play basketball games, then you may find yourself opting for modes that don’t require lengthy sessions to have fun and achieve a sense of completion. Similarly, there may be occasions where you have a small window of time – perhaps at the end of a long session – and feel like messing around on the virtual hardwood a little longer, without getting sucked into another full-length game. Fortunately, over the years we’ve had modes and mini-games alike that are appealing to dabble with when we’re short on time. Whether you’re a retro gamer or playing the latest release, consider trying out these modes!

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NLSC Podcast #519: Infinite NBA Modes To Keep Us Hooked

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From courtside of the virtual hardwood, it’s Episode #519 of the NLSC Podcast!

We’re tipping things off this week with a strange (but not altogether surprising) incident on Twitter/X. Indeed, the quality of discourse on social media is on our minds this week, as we feel compelled to respond to the latest ridiculous narrative being pushed about Michael Jordan and NBA history. We also check in with Troydan’s quest to pull a 100 Overall card in NBA 2K24 MyTEAM, and discuss the new mobile game, NBA Infinite. In this week’s mailbag/featured discussion, we join the community in reminiscing about the basketball video game modes that have kept us hooked over the years, and the titles that we played them in.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: Our First Wishlist & How Far Games Have Come

Wayback Wednesday: Our First Wishlist & How Far Games Have Come

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at our very first Wishlist compiled for NBA Live 98, and how far basketball games have come since then.

On February 6th 1997, our founders submitted a Wishlist for NBA Live 98 on behalf of the community. It’s fun to look back at those suggestions now, and see just how many of them have been implemented in subsequent games. NBA Live was able to grant several of those wishes, and as NBA 2K became the premier brand in sim basketball titles, it also introduced features that once seemed like pipe dreams. Of course, going down that Wishlist, we can also see some ideas that unfortunately fell by the wayside after debuting, as well as some suggestions that weren’t so great.

Since Monday marked the 26th(!) anniversary of that very first Wishlist, I thought it’d be fun to go through it section by section, discussing what did eventually make it into video games, what still hasn’t, and in hindsight, what weren’t such great ideas. I believe it will demonstrate that feedback is (or certainly was) never in vain, as well as how far basketball video games have come as far as content, features, and mechanics. It may not always have been as we originally envisioned, but our wishes have indeed come true. Let’s take a look back…way back…

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The Friday Five: 5 Franchise & Season Games I Wish I’d Finished

The Friday Five: 5 Franchise & Season Games I Wish I'd Finished

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five franchise and season games over the years that I wish I’d been able to finish.

As I’ve said in a previous article, completion is what you make it in basketball video games. In other words, you don’t necessarily have to finish a season in franchise and career modes, collect every card in team building modes, or unlock all of the Trophies or Achievements, just to feel a sense of completion and closure. If you’ve enjoyed a basketball video game and felt like you got your money’s worth, that’s what matters at the end of the day. Of course, there is something special about playing through an entire season from start to finish, hence my kick with NBA 2K14 MyCAREER.

I’ve finished seasons in a number of basketball video games over the years, and they’ve become some of my most treasured virtual hardwood memories. It’s always felt incredibly rewarding, as I prefer to play every game on twelve minute quarters. Due to that preference though, there are some franchise and season games that I didn’t play through to their conclusion, having run out of time before the release of a new title. With that in mind, they’d make excellent retro gaming opportunities, which I’m obviously quite open to. Unfortunately their save files are long gone, meaning that these old franchise and season mode games can never be revisited and finished.

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NLSC Podcast #424: The Many Ways We Play Basketball Games

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From courtside of the virtual hardwood, it’s Episode #424 of the NLSC Podcast!

NBA Live 2000 PC is back in the rotation, delighting with its gameplay. However, its presentation also leads to a surprising revelation, and a tribute to the late Don Poier. Once again, we can’t rule out some retro modding projects for the game! We also circle back to the potential tease of a new college basketball game, and reflect on missed opportunities with EA’s marketing of its hoops titles. As always, we provide updates on what we’ve been playing, including the latest progress in NBA 2K19 MyLEAGUE using the 1995 season mod, and Year 3 of NBA 2K14 MyCAREER. This week’s mailbag is all about how the community likes to spend its time on the virtual hardwood, and we received plenty of interesting answers covering a variety of modes.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Presentation Options NBA 2K Should Have

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five presentation options that I’d like to see added to NBA 2K.

Since the early days of the genre, sim basketball games have made it a point to have presentation that resembles a real broadcast. From getting real commentators to call the action on the virtual hardwood, to studio shows and stats overlays, there’s been a constant push to include as much authenticity as the current technology will allow. Some of those presentation elements can be adjusted in the game options, such as the frequency of instant replays, muting the commentary, or toggling fun features such as slow motion dunks in the oldest NBA Live titles.

Indeed, NBA Live has had some great presentation features and options that NBA 2K should implement, but for whatever reason, has yet to do so. On top of that, there are several other ideas that would enhance presentation and provide customisation options that neither NBA Live nor NBA 2K has featured to date, and have rarely appeared (if at all) in other NBA titles in years gone by. These features may not be vital, but could nevertheless have an impact on our basketball gaming experience through adding more immersion, quality of life customisation, or just plain fun. Whatever the case, adopting these presentation options would be beneficial in future NBA 2K releases.

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NLSC Podcast #412: Community Wishlist For NBA Live 23

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From courtside of the virtual hardwood, it’s Episode #412 of the NLSC Podcast!

After last week’s show, we’ve been moved to revisit NBA Live 2001 and NBA Live 2002. Though both were controversial releases in our community, they definitely have their bright spots. Speaking of old NBA Live games, work continues on our All-Time Teams Roster for NBA Live 96 PC. There’s also been an exciting development as far as modding NBA Live 10 on PlayStation 3. As for the future of the series, while NBA Live 23 hasn’t been announced, it’s clear that we’re not the only basketball gamers hoping that the series will return. We discuss the likelihood of it finally happening this year, and revisit our expectations. We then open up the mailbag to discuss the community’s Wishlist for a hypothetical NBA Live 23.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #411: A Chat With Nate & Roger, NBA Live 2001 Enthusiasts

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From courtside of the virtual hardwood, it’s Episode #411 of the NLSC Podcast!

We have two more guests from the community this week, as we’re joined by Nate and Roger. The duo run the NBA Live 2001 Highlights account on Instagram, and also have a YouTube channel. They discuss their love of NBA Live 2001, which they’ve been enthusiastically playing for over 20 years. Suffice to say, they certainly know the game inside and out! From generic jumping ratings and a unique Create-a-Player feature to gameplay mechanics and the most effective strategies, there’s plenty to reflect on. Nate and Roger also talk about other old basketball video games that they play, and their thoughts on recent NBA 2K games. We also reminisce about some of the players that we grew up watching, especially those who became Virtual Hardwood Legends.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!