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NLSC Podcast #641: NBA 2K27 Preview Season Tips Off

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From courtside of the virtual hardwood, it’s Episode #641 of the NLSC Podcast!

The NBA 2K27 preview season is now officially underway following the reveal of the cover players for the Standard, Deluxe, and Ultra Editions of the game, as well as their pre-order bonuses and a handful of first-look screenshots. To that end, this week we join the community in reacting to our first glimpse of NBA 2K27, as well as the prices and pre-order bonuses for all three editions. We also draw some comparisons to the pre-order bonuses for NBA 2K17 ten years ago, discuss the drawbacks of digital-only premium editions, and touch on the controversy surrounding the cover art for the Standard Edition of NBA 2K27, which was seemingly taken from a proposed design on social media.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NBA The Run Coming June 9th; More Details

NBA The Run Coming June 9th; More Details

When the gameplay trailer for NBA The Run dropped, we discovered that the game would be released some time in June 2026. We now have a specific date, as Play By Play Studios has announced that the game will be launching on PC, PlayStation 5, and Xbox Series X|S on June 9th. Additionally, we have confirmation of the price, and some other relevant details.

The standard edition of NBA The Run will be $29.99 USD. There will also be a Deluxe Edition for $39.99, which will include rookie variants of three players: Stephen Curry ’09, Luka Doncic ’18, and Kevin Durant ’07. While the game will only include 30 players at launch, different variants will offer some further choices. The Deluxe Edition will also include 1000 CRED, NBA The Run’s in-game currency that’s used to buy items. Play By Play has also confirmed that items are purchased with CRED directly, so there are no loot box mechanics. Purchasable items will include banners, player jerseys, taunts, and advanced dunk animations, with more items becoming available as you win games and rank up.

A second closed beta will also be taking place on May 16th. Play By Play has been listening to the feedback from the first closed beta, and outlined some of the improvements that they’re looking to make. Key areas of focus include reworking the animations to be less bouncy, making passes crisper with more variety, increasing dunk distance to avoid floaters three feet from the basket, and general tuning and balance.

We’ll be sure to post any further news on NBA The Run in the coming weeks, and of course continue to cover the game post-release. In the meantime, tune in to Episode #629 of the NLSC Podcast to hear Dee’s in-depth hands-on impressions from the first closed beta, and thoughts on how the game can improve. With the developers clearly taking feedback seriously, NBA The Run continues to be a promising prospect in a market that desperately needs alternatives, so we’re certainly hoping for the best!

NLSC Podcast #537: NBA 2K25 New Gen Coming To PC

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From courtside of the virtual hardwood, it’s Episode #537 of the NLSC Podcast!

The first details about NBA 2K25 have been revealed, and they’ve brought some extremely exciting news: the New Gen version is coming to PC! This week, we join the community in discussing this much-anticipated announcement, including what it will mean for a modding community that’s been aching for a PlayStation 5/Xbox Series X port. It’s not the only noteworthy news of course, as we already have the system requirements, confirmation of no crossplay on PC, and word of a new era coming in MyNBA which naturally has us speculating as to what it will be. We also react to the cover players and art, and touch on some other tidbits that we’ve noticed such as combined pre-orders on console, and purported Steam Deck optimisation.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NBA 2K25 First Details; New Gen Coming to PC!

NBA 2K25 First Details; New Gen Coming to PC!

We’re approaching mid-July, so it’s no surprise that we’ve received the first details about NBA 2K25! This includes the release date, cover players, platforms, and pre-order bonuses for every edition that will be available.

First of all, skipping straight to the details that will probably be of the most interest to our community, NBA 2K25 will indeed be coming out on PC, and will at long last be a New Gen (aka Next Gen) port! This means that the PC version will have MyNBA Eras, ProPLAY, The City, and The W for the first time. Notably, crossplay with PlayStation 5 and Xbox Series X won’t be supported, which isn’t surprising given the possibility of cheating on PC (which again, we do not support in our community). There’ll still be a Current Gen version for PlayStation 4, Xbox One, and Nintendo Switch.

As for the cover players, Jayson Tatum is the face of the Standard Edition. A’ja Wilson is the cover player for the WNBA Edition, while both Tatum and Wilson are featured on the cover of the All-Star Edition. The Hall of Fame Edition – aka the most expensive edition of the game – features Vince Carter on the cover. You can check out the cover art below, along with a breakdown of the various pre-order bonuses for each edition.

Additionally, first look screenshots of the three cover players, as well as Victor Wembanyama and Shai Gilgeous-Alexander, have been released via the official NBA 2K Discord. You’ll find those screenshots below, along with the aforementioned pre-order info and cover art.

NBA 2K25 is slated for release on September 6th, 2024, and is now available to pre-order. Since we now have the first details about NBA 2K25, I’ve created a section for the game in the Forum, which you can find here; feel free to get the ball rolling on the discussion as we await further previews! I’ve also created a page in our Wiki which you can find here. As always, any help in keeping it up to date throughout the preview season and beyond would be most appreciated. With that being said, another preview season is underway! I’ll be doing my best to stay on top of the news, but by all means send me any tips if you come across info that I haven’t posted.

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Monday Tip-Off: Making The Case for Basketball Game Demos

Monday Tip-Off: Making The Case for Basketball Game Demos

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off by making a case for releasing basketball video game demos.

It’s strange how when I think of basketball video game demos, they feel like such an antiquated concept. That may be because video game demos in general have fallen out of vogue – much as shareware did – but it hasn’t actually been that long since we had a demo for an upcoming hoops title. The last NBA Live demo came in 2018, while we had a small preview of NBA 2K21 on PlayStation 4 and Xbox One. Now, that is indeed going back a few years at this point, but for some reason those demos don’t immediately come to mind. Instead, demos seem like a relic of the 90s and 2000s.

Of course, one could very well argue that that’s when basketball game demos were far more relevant. There was legitimate competition between NBA Live and NBA 2K right through to the end of the decade. The preview season for both games began around June, and there was a steady stream of information as they competed for attention and pre-orders. There was value in both companies dropping a demo a few weeks before the full version was released, to show off a few key improvements and possibly change some minds. Even with NBA 2K’s virtual monopoly over basketball gaming, however, I maintain that there’s still value in providing a pre-release demo.

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NBA 2K23 Pre-Order Guide

NBA 2K23 Pre-Order Guide

It won’t be long now before NBA 2K23 is in our hands. In case you weren’t aware, the game is set to launch on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch on September 9th. That means there’s still time to pre-order NBA 2K23 if you haven’t done so already.

Obviously, pre-ordering the game will grant you a variety of bonuses, depending on the version that you opt for. As previously announced, there are five editions of NBA 2K23: Standard, Digital Deluxe, Michael Jordan, Championship, and WNBA, the last of which is exclusive to GameStop in the United States and Canada. Each has its own cover art, price point, and again, pre-order bonuses. Today, I’m providing a guide as to which version of NBA 2K23 to pre-order, if indeed you have the need and desire to pre-purchase a copy of this year’s game.

To that point, this isn’t intended to instruct anyone to pre-order NBA 2K23, or shill for the expensive special editions. In fact, I’ll also be laying out why you don’t need to pre-order NBA 2K23 at all, and why the Standard Edition may be sufficient if you are intent on pre-ordering. Depending on the mode you play, whether you’re a collector and/or content creator, and your general enthusiasm for the series and forthcoming game, the value of reserving a copy and receiving the individual pre-order bonuses will vary. You should always aim to be a savvy consumer, and it’s my aim to help my fellow basketball gamers to make an informed decision in that regard.

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NLSC Podcast #394: You Mean, It’s Not Just Us?

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Episode #394 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

The Saga of the Missing Pre-Order has come to an end – sort of – which means we have further impressions of NBA 2K22 Next Gen to share! They’re mostly positive, though we do have some criticisms of the MyTEAM economy and MyCAREER grind. We also touch on the most recent patches for the game, and discuss a refreshingly honest review that brings up many of the issues we often make a point of covering. From the impact of recurrent revenue mechanics to the reality of 2K fatigue, we’re clearly not alone in our views on basketball gaming! A Windows 10 upgrade has also opened up new gaming opportunities with Parsec, including our semi-finals series in the NBA Live 10 Tournament. Finally, this week’s mailbag includes suggestions from the community for new classic teams.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #349: The Quest for a Next Gen Console

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Episode #349 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The PlayStation 5 and Xbox Series X/S are out, and so is NBA 2K21 Next Gen! Unfortunately neither of us are able to play the game yet, but one of us has had some luck in our quest for a Next Gen console. In the meantime, we discuss the gameplay videos we’ve seen, impressions from the community, and an aspect of the new MyNBA mode that isn’t quite what we were expecting. Circling back to last week’s show, we answer a question about there still being room for improvement on this generation. We’re also intrigued by EA Sports expanding their portfolio, and what it might mean for college basketball games. In this week’s mailbag, we discuss the style of play in the NBA 2K League and its impact on online play, as well as the issue of various historical players being underutilised outside of MyTEAM.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #341: Patches & Pre-Orders

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Episode #341 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The first big patch has been released for NBA 2K21, though PC gamers are still waiting for it. We run through the patch notes and discuss some other pressing issues that still need to be fixed, including corrupted MyCAREER saves and missing VC payouts. This leads us to once again note the discrepancy between fixing issues that affect 2K’s recurrent revenue, and issues that affect the user experience. We’re also troubled by continued roster inaccuracies, and shallow reviews that gloss over problems. On a brighter note, PBA Basketball Slam has received an update and looks to be on the right path. We also reflect on some other games currently in our rotation and the fun we’ve been having with them, as well as our adventures in pre-ordering the Next Gen consoles.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NLSC Podcast #340: Gamers Just Wanna Have Fun

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Episode #340 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Gamers just wanna have fun, but NBA 2K21 has presented a few obstacles in that regard. Issues with the Mamba Forever edition pre-order bonuses have caused PlayStation 4 and Xbox One gamers much grief. The frosty reception to NBA 2K21 has also resulted in record-low Metacritic scores from critic and user reviews alike, and some trolling tags have appeared on the game’s Steam store page. We discuss some of the snarkier comments and whether it undermines efforts to provide constructive feedback, as well as the toxicity of elitist thinking. In the wake of the shooting hotfix, we also share further impressions following a full week with NBA 2K21, including our latest thoughts on shooting, player movement, gameplay balance, and other core aspects. We also circle back to last week’s news about Scott O’Gallagher and Rob Jones, and consider the impact on the NBA 2K series moving forward.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Wayback Wednesday: A Key Mistake in NBA 2K9 PC

Wayback Wednesday: A Key Mistake in NBA 2K9 PC

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the issue with missing keys in NBA 2K9 PC.

Hopefully, I’m not the only person around these parts with an appreciation for old school adventure games from Sierra and LucasArts. Those two companies took a very different approach to the genre. While LucasArts adopted the stance of avoiding game over situations (and thereby encouraging gamers to freely experiment), Sierra’s games could be brutal in the way they punished you for trying the wrong thing or missing a detail. If you forgot to pick up a key very early on in the game, you might find that it’s unobtainable much later on, resulting in an unwinnable state. Save early, and often!

Yes, I’m going on a very long journey for an analogy; you might say, almost as far as Guybrush Threepwood travelled by rowboat around the titular location in The Secret of Monkey Island! The point is that you never want to get stuck without a required key, and unfortunately, that’s what happened to a lot of gamers who picked up the PC version of NBA 2K9. With that nostalgic and self-indulgent metaphor out of the way, let’s take a look back…way back…

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NLSC Podcast #330: The Price of Upgrading

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Episode #330 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The three cover players and their editions of NBA 2K21 have been revealed, and it turns out our predictions were pretty good! We react to the choices, and some of the community’s opinions on them. We’ve also discovered that the Next Gen version will have cross-platform VC and MyTEAM progression, but more controversially, a $10 price increase. Breaking down the pre-order bonuses also suggests that the approach to microtransactions and grinding won’t be much different this year. With confirmation that NBA 2K21 PC is a Current Gen port, we weigh up the pros and cons, and what it means for our modding community. Elsewhere, reactions to Madden 21’s Franchise mode have made us wonder about the future of franchise gaming in basketball titles. Finally, we’re noticing some new waves of nostalgia among younger and older hoops gamers alike.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NBA 2K21 Mamba Forever Edition, Other Info Announced

NBA 2K21 Mamba Forever Edition Announcement (Next Gen)

The final NBA 2K21 covers have been revealed! As expected, the third edition of the game is the Legend Edition, which this year is named the “Mamba Forever” edition after its cover player, the late Kobe Bryant. Additionally, the Current Gen and Next Gen versions of the Mamba Forever edition of NBA 2K21 will each have their own cover art, which you can check out below.

NBA 2K21 is now available to pre-order for all platforms. The Current Gen version, which refers to the PC, PlayStation 4, Xbox One, Nintendo Switch, and Google Stadia releases, will be out on September 4th (and not October, as previously reported). The Next Gen version will be a launch title for the PlayStation 5 and Xbox Series X this holiday season. See below for details on the pre-order bonuses.

As reported by Operation Sports, the Mamba Forever edition of NBA 2K21 will also grant dual access to the Standard Edition on the other generation at no additional contest. This means that if you opt for the Mamba Forever edition on PlayStation 4 or Xbox One, you’ll get a copy of the Standard Edition on PlayStation 5 or Xbox Series X as well (and vice versa).

OS has also revealed that there will be cross-platform progression for MyTEAM, and your VC wallet will also be shared between Current and Next Gen. This comes as excellent news for anyone concerned about having to start over from scratch, or simply having to buy the game again for that matter, once the PS5 and XSX are released.

Once again, check out the cover art for the Mamba Forever edition below, along with the pre-order bonuses and reveal trailer. Got any thoughts? Feel free to share them in the comments, as well as join in the discussion taking place here in the NLSC Forum!

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NLSC Podcast #329: Cover Songs & Trivia Notes

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Episode #329 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

With the impending NBA 2K21 cover reveal over the course of three days, we speculate on possible players and editions, as well what other details may be announced. We also reflect on how it feels to move on to a new game after being hooked on its predecessor. Talking about vibe and atmosphere leads us to reminisce about some of our favourite soundtracks, and unusual song choices. Meanwhile, future rookies have been added to MyTEAM packs. It’s a first and a cool idea, but their ratings inspire another discussion of the state and general direction of both NBA Live and NBA 2K. Finally, Vince Carter’s retirement has marked the end of the last vestige of the NBA in the 90s. We celebrate his lengthy career, and share some trivia regarding longevity records in basketball gaming.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Monday Tip-Off: Going Digital (Before I Had To)

Monday Tip-Off: Going Digital (Before I Had To)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some reflections on going digital with basketball games, and making that move before I needed to.

These days, the PC version of NBA 2K is exclusively available as a digital release. Even if you happen to find a physical copy – and they do exist in some regions – it just amounts to a card with a Steam key. There are advantages and disadvantages to this approach. On the plus side, digital games save shelf space, and because developers don’t need to press discs, distribution is quicker and cheaper. In a niche demographic such as PC basketball gaming, that’s an important factor in companies seeing the platform as viable and less of a hassle to release on.

The downside is that we need to download everything when we want to install the game. Depending on the quality of our connection and the size of any data limits on our Internet plan, that may not be an ideal scenario. Digital releases are also at risk of being removed from platforms like Steam, whereas physical copies obviously remain in circulation. Beyond convenience and availability, there’s just something satisfying about having a physical copy that you can hold in your hands or display on a shelf. We don’t always have a lot of choice, especially on PC these days, but I actually found myself going digital with basketball games before it was necessary.

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