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NLSC Podcast #638: Sony Announces End of Physical Game Production

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From courtside of the virtual hardwood, it’s Episode #638 of the NLSC Podcast!

Sony has announced that physical copies of PlayStation games will end production in 2028, with the console subsequently going digital-only. Despite their claims that the decision was made in response to consumer trends and preferences, gamers by and large haven’t exactly been thrilled with the announcement! This week, we join the community in reacting to the news, including a discussion of all the potential drawbacks, comparisons to PC gaming going digital-only, concerns about continued support for backwards compatibility, and whether Microsoft will follow suit. We also share some figures that call Sony’s claims into question, and note their radio silence in the wake of the announcement.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #637: The Steam Machine Price Controversy

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From courtside of the virtual hardwood, it’s Episode #637 of the NLSC Podcast!

The specifications of the Steam Machine have been confirmed along with the prices for both models, with and without a single controller. Suffice it to say that the announced details have generated a considerable amount of commentary and controversy! To that end, this week we’re breaking down everything that we know about the Steam Machine, from specs to potential to value for money. We also join the community in discussing whether we’ll be picking one up in light of the power and price. While the Steam Machine offers some intriguing possibilities – especially for advanced users – there are certainly questions as to whether the average gamer will get adequate bang for their buck.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Old Basketball Games That Shot Up In Price

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Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five old basketball games that have shot up in price on the collectors’ market in recent years.

When it comes to sourcing copies of old NBA Live and NBA 2K releases, you won’t end up paying too much. Got your hands on an Xbox 360 or PlayStation 3, and feel like taking a trip down memory lane with NBA Live 10? Even on eBay, you’ll likely pay less than ten dollars, Australian or US. Even games from the 90s – such as the Super Nintendo or Sega Genesis/Mega Drive version of NBA Live 95 – are generally cheap, as there are quite a number of copies in circulation. You might pay a little more for complete-in-box, but they’re mostly very affordable to collect.

And then, there are the old basketball games that have shot up in price. Last year I took a look at five old basketball games that are very expensive to collect, and there’s some overlap with this article. However, I’ve been made aware of some other titles that are tough to affordably source, at least through a market like eBay. Old basketball games are somewhat of a niche genre when it comes to video game collecting, and as I noted, many of them are too common to fetch a high price just because of their age. They’re still affected by the same trends as retro game collecting in general though, especially if they’re legitimately rare and highly sought after, as some of these are.

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NLSC Podcast #330: The Price of Upgrading

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Episode #330 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The three cover players and their editions of NBA 2K21 have been revealed, and it turns out our predictions were pretty good! We react to the choices, and some of the community’s opinions on them. We’ve also discovered that the Next Gen version will have cross-platform VC and MyTEAM progression, but more controversially, a $10 price increase. Breaking down the pre-order bonuses also suggests that the approach to microtransactions and grinding won’t be much different this year. With confirmation that NBA 2K21 PC is a Current Gen port, we weigh up the pros and cons, and what it means for our modding community. Elsewhere, reactions to Madden 21’s Franchise mode have made us wonder about the future of franchise gaming in basketball titles. Finally, we’re noticing some new waves of nostalgia among younger and older hoops gamers alike.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.