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The Friday Five: 5 Ways Basketball Games Get Big Men Wrong

The Friday Five: 5 Ways Basketball Games Get Big Men Wrong

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five ways that basketball games fail to properly represent big men on the court.

Although I came to favour creating point guards for my career mode avatars, and my all-time favourite player is a shooting guard, I definitely have an affinity for big men in basketball and basketball video games alike. Back in the 90s, I loved watching the superb post play of Hakeem Olajuwon, the raw power of Shaquille O’Neal, and the spectacular slams of Shawn Kemp. As one of the taller kids who ended up playing centre at school and in my local junior league, those were the players that I tried to emulate in one way or another.

Naturally, whenever I play basketball video games, I want to use those big men like their real life counterparts as well. However, that hasn’t always been possible. From reflecting the advantage that comes with height and size, to accurately depicting skills and play styles, big men often haven’t felt like themselves on the virtual hardwood. In the case of older games, primitive mechanics and AI are frequently to blame, but even newer titles have their issues. Furthermore, misconceptions and stereotypes have also led to big men having wildly inaccurate ratings and other attributes. With that being said, here are five common ways that basketball video games get big men wrong.

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NBA 2K16 Mod Releases: More Legends Faces

NBA 2K16 Cover Art - Stephen Curry

More Legends faces from Nba2kfadeaway can be found in today’s NBA 2K16 mod releases, specifically updates for Michael Jordan, Kobe Bryant, and Rasheed Wallace. Download them at the links below!

Nba2kfadeaway
Rasheed Wallace Face
Michael Jordan Face (1996 Angry)
Kobe Bryant Face

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

Monday Tip-Off: Never Say Never (But I Probably Will, Again)

Monday Tip-Off: Never Say Never (But I Probably Will, Again)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on why we should never say never when it comes to basketball games and modding, even though I probably will.

As a Millennial, Don Bluth movies were part of my childhood. Some of them I saw a bit later on because I was too young (or not yet born) when they first came out, but they certainly had an impact on me. That includes An American Tail, the story of a young mouse named Fievel who is separated from his family during their journey to the United States. It’s a classic children’s film with some memorable musical numbers, one of which is the uplifting “Never Say Never”. It’s one of those iconic scenes from a movie that I watched when I was very young that became embedded in my memory.

I’d like to say that the message also resonated with me. In a way it did, but I’ll admit that as much as I try to be optimistic, open-minded, and imaginative, there have been times when, like Fievel, I’ve resigned myself to the notion of “never”. To that point though, it’s refreshing when your pessimism is proven wrong, and a lesson that we should never say never…well, to some things, anyway! When it comes to basketball video games and modding, I’ve been prone to writing off possibilities out of hand. This has led to some incorrect predictions and reminders to think outside the box! So, while I’d like to pledge that I’ll never say never again, I’m sure that it will happen.

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The Friday Five: 5 Teammates Who Were Once Traded For Each Other (Part 2)

The Friday Five: 5 Teammates Who Were Once Traded For Each Other (Part 2)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is another list of five teammates who were once traded for each other, and the video games that feature those stints.

When I posted my previous Friday Five recalling five teammates who had once been traded for each other, I mentioned that there was an example that I cut after being reminded of a pairing that I definitely couldn’t leave out the first time around. Since I hate to waste any writing and research, I kept that example aside, with the intention of revisiting the topic. It actually didn’t take too long to find four more examples of players who became teammates after being traded for one another, and as such, the time has come to follow up with a new instalment.

As I’ve often said, I love roster trivia like this! It’s fascinating to trawl through NBA history to find interesting trades, unique lineups, and other unusual events, including phantom stints, and familiar faces in strange places and back in familiar places alike. I look at them through the lens of the virtual hardwood, not only because it’s the focus of our content here at the NLSC, but also because as I like to say, basketball video games are interactive almanacs. I had to search beyond the obvious games to find virtual representation of a couple of these pairings, but that’s all part of the fun! And so, let’s tip things off with the pair of players that were cut from the previous article.

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The Friday Five: 5 Brief Stints Captured in Games

The Friday Five: 5 Brief Stints Captured in Games

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five brief stints that somehow managed to be captured in basketball video games.

At this point, I’m sure that I sound like I’m on a constant loop whenever I refer to basketball video games as interactive almanacs. I can’t help it; it’s a fitting term that describes what it’s like to browse the rosters in an old release! Of course, games will vary as far as being an accurate resource. If nothing else, they can capture some very brief stints – and in some cases, phantom stints that didn’t result in any official on-court appearances – which may not be apparent if you don’t know your NBA history. To that point though, they’re still fascinating glimpses of the league at that time!

In older games, between revised releases, ports to different platforms, and publishers releasing games at various points during the season rather than everyone aiming for a pre-season launch, titles set in the same year – and even different versions of the same title – could easily feature inconsistent rosters. To me, that’s only made those games an even more entertaining window into the past, especially when they preserve some brief stints! Those can certainly occur in games that were released close to opening night, but games that were released later stood a better chance of capturing an even rarer stint that resulted from a midseason move. Here are five noteworthy examples.

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Wayback Wednesday: The Jail Blazers & Video Games

Wayback Wednesday: The Jail Blazers & Video Games

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the “Jail Blazers” era of the Portland Trail Blazers, and their presence in basketball video games.

When my cousin and I were looking to move on from our 1995 Season in NBA Live 95 PC and dive into the all new Franchise mode in NBA Live 2000, we obviously had to choose a team to play with cooperatively. In the interest of neutrality, we opted not to use either of our favourite teams (the Chicago Bulls and Seattle SuperSonics). After discussing it on the phone – this was the year 2000, after all – we ultimately went with the Portland Trail Blazers, and agreed on a few trades. I set everything up ready for his arrival in the school holidays, and we won the title playing a 28-game season.

It’s one of my favourite memories, both of basketball gaming and hanging out with my cousin as a teenager, but why the Portland Trail Blazers? Neither of us had an attachment to the club, and there were other teams that could’ve been just a fun. Well, while the off-court incidents that branded those early 2000s Trail Blazers the “Jail Blazers” may have caused a number of legal headaches and chemistry problems in real life, on the virtual hardwood, they had some deep rosters that were enjoyable to play with, as well as reshape with trades. Let’s take a look back…way back…

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Monday Tip-Off: C’mon Take-Two…CTC

Monday Tip-Off: C'mon Take-Two...CTC

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a clear message for Take-Two: when it comes to historical players, CTC; cut the cheque!

Browse the classic teams or the lineups in MyNBA Eras, and you’ll be able to compile a lengthy list of players who are missing. Now, getting everyone into the historical rosters in NBA 2K is easier said than done, and it’s unlikely we’ll ever see complete lineups outside of community-made projects. It should also be noted that 2K has made significant strides here, working diligently with Kenny Gattison – former NBA player and now Vice President of membership and Player Programming for the NBRPA – to get more alumni onto the virtual hardwood.

Even with his assistance, it’s not an easy task. Some players are difficult to track down, while others may not be interested in participating. If they’ve passed away, their family may be understandably reluctant to sign over their likeness rights. And of course, other players may simply be unimpressed by the offer Take-Two has made to them. In fact, three of the biggest names who remain absent – Charles Barkley, Reggie Miller, and Rasheed Wallace – have been pretty clear that they’re dissatisfied with 2K’s pitch to be in the games. Indeed, when Sheed was asked about his absence, his response was CTC; cut the cheque! As such, I believe Take-Two should cough up.

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Wayback Wednesday: Throwback Stints in NBA Live 06 Xbox 360

Wayback Wednesday: Throwback Stints in NBA Live 06 Xbox 360

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m reflecting on some throwback stints, as portrayed by the Xbox 360 version of NBA Live 06.

Tinkering with the rosters to set up fun scenarios and minimalist modding projects has become a staple of my retro basketball gaming. I enjoy the challenge of seeing what can be done with the assets I have at my disposal, and it’s gratifying whenever I’m able to cobble together something that I can at least get a game or two out of. Some attempts are more successful than others as far as creating playable scenarios, but if nothing else, I’ll get some interesting screenshots out of my endeavours. That’s what happened while I was on my extended retro kick with NBA Live 06 for Xbox 360.

While exploring the idea of a makeshift classic teams roster – something that fell apart thanks to a roster editing glitch that can happen way too easily – I ended up placing a number of players on their former teams, and taking some screenshots. I wasn’t sure what I’d do with those screens, but I didn’t want my efforts to go to waste, and figured that they’d come in handy for an article somewhere down the line. I may find further use for them yet, but for now, here are some throwback stints that I set up in the Xbox 360 version of NBA Live 06. Let’s take a look back…way back…

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The Friday Five: 5 Corrections to Previous Articles (Part 2)

The Friday Five: 5 Corrections to Previous Articles (Part 2)

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five provides five further corrections to some of my previous articles.

Many years back, I was having a spirited conversation in the Forum with one of our veteran members about some current event in the NBA. I mistakenly believed that I accurately recalled a statistic off the top of my head, which was the whole basis of my argument. I had no choice but to concede when I was fact-checked, at which point said Forum veteran – who frankly had an unhealthy love of debate and dislike for ever agreeing with anyone – scolded me for giving up too easily. I asked him, what did he want me to do? My position was based on an error. Debate over, first round knockout!

Unfortunately, online discourse is too frequently about performative debate. I wasn’t about to double-down on my own fallacious argument that had been disproven, and that meant I wasn’t playing the role that was expected of me. That’s too bad, because I have no interest in getting roped into that game! Similarly, I never want to be one of those content creators that refuse to admit when I’ve made a mistake, and I do make them! As I said when I previously made some corrections to a few of my articles, I like to think that I know my stuff and do my due diligence, but I have slipped up. As the saying goes, “fess up when you mess up”, so here are five more corrections!

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The Friday Five: 5 Stints That Never Appeared in Games

The Friday Five: 5 Stints That Never Appeared in Games

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five player stints that never officially appeared in any basketball video games.

One of the reasons that I enjoy retro basketball gaming, and covering old titles for Wayback Wednesday, is the interactive almanac aspect. As I’ve said so many times, firing up old games is like consulting an almanac or encyclopedia. You’ll see all the familiar faces in strange places, and back in familiar places. The memorable teams of yesteryear are there to browse, and of course, play with. For so many of us, video games complemented our NBA fandom, and were part of following along with the league that year. Not to overuse a phrase, but they capture a snapshot of the season.

Well…for the most part! As I’ve demonstrated through various articles, there are aspects of basketball video games that prevent them from being completely accurate interactive almanacs. We’ve seen phantom stints; the players that only appeared on certain teams in games, as they didn’t ever suit up for that club in an official NBA contest. There are comebacks that were over before they began, and players who made it into the rosters of video games without ever tallying a single minute in the league. And then, there are the players who had stints that never appeared in the official rosters of a game. Here are five of the most memorable unaccounted for stints.

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Wayback Wednesday: NBA Returns After Extended Absences

Wayback Wednesday: NBA Returns After Extended Absences

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA players that made returns after extended absences from the league.

Yes, it’s another “interactive almanac” Wayback Wednesday feature, taking a look back at some historical NBA trivia through the lens of video games! This time, I’m focusing on players that made their way back to the NBA – and therefore the virtual hardwood as well – after at least two years away. There have been a handful of very notable names that have made NBA returns following extended absences, as well as some key role players and journeymen that reappeared after their time in the NBA had seemingly drawn to a close.

Indeed, that’s a common theme with most of these players. Whether they retired due to age or injury, they were no longer drawing interest from any teams, or they found a comfortable spot playing in another league, we didn’t expect these NBA returns. Of course, that’s what makes them so interesting, then and now. Incidentally, this topic was suggested by The BBall Pundit on Twitter, so shout out to you! With that being said, let’s take a look back…way back…

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Wayback Wednesday: Stints Lasting Longer Than I Remembered

Wayback Wednesday: Stints Lasting Longer Than I Remembered

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at some stints that lasted longer than I remembered, and the games that corrected me.

I’ll never claim to be an infallible source of knowledge, whether I’m talking about real basketball or basketball video games. There’s a lot of stuff I remember off the top of my head, but I’ve certainly found that it pays to double-check and look things up. When it comes to the players I grew up watching, I tend to have a good memory as far as who they played for, how long they played for them, and when they moved on to a new team. However, my recall definitely isn’t perfect. As such, when I revisit an old game, I’m sometimes surprised to see a player still on a particular team’s roster.

Yes, this is another example of basketball video games being interactive almanacs. As I’ve said, it’s one of the most appealing parts of dusting off old video games: seeing that snapshot of the NBA at the time they were developed. Just as there’s something really fun about seeing familiar faces in strange places, or back in familiar places for that matter, it’s interesting to be reminded of stints that lasted longer than I recalled. As usual, I’m looking at these examples through the lens of the games that reminded me of these tenures. With that being said, let’s take a look back…way back…

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