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NBA 2K14 2016 Roster by Shamgod V3.9 Released

NBA 2K14 2016 Roster by Shamgod V3.9 Released

V3.9 of Shamgod’s 2016 roster for NBA 2K14 PC is now available! In case you’re unfamiliar with the project, it not only adds 2016 rosters to NBA 2K14, but aims to replicate the presentation and aesthetic of NBA 2K16. It also strives for authenticity in terms of player performance, shoes, the selection of Hardwood Classic jerseys, and more.

Some of the key updates in V3.9 include updated player roles, new and updated shoes and jerseys, and fixed accessories. There are also two additional rosters: one for use in Blacktop, and one that’s compatible with MyCAREER. Around 60 unneeded players have been pruned from the Free Agents, while 29 new Free Agents have been added. Two global updates are available, and both have been updated in the latest release.

Download V3.9 of Shamgod’s 2016 roster for NBA 2K14 here, and check out this post for more information on the changes in V3.9! As previously noted, Shamgod has been working on some other great mods for NBA 2K14, which you can find here. As always, shout out to Shamgod and everyone else that’s still keeping old favourites alive with some fantastic releases, and of course, making them freely available to one and all. We greatly appreciate the hard work and community spirit!

NBA 2K11 2000 Roster by Paxson-for-3

NBA 2K11 2000 Roster by Paxson-for-3

As you may know from previous bulletins, Paxson-for-3 has been making some excellent retro season rosters for NBA 2K11, including mods for the 1997 and 1998 seasons. Paxson-for-3’s latest roster for NBA 2K11 jumps ahead a couple of seasons, as it rolls the game back to the 2000 campaign.

The rosters in the mod are accurate as of Opening Night (November 1st, 1999). Additionally, all of the teams are using their correct jerseys for the 2000 season by default. As with previous projects, the 2000 season roster is based on the original 1997 mod for NBA 2K11.

Paxson-for-3 has indicated that he’s still searching for a couple of assets to make this project and others more complete, namely the Utah Jazz’s alternate jersey from the late 90s/early 2000s, and the Philadelphia 76ers’ court from that same era. If you’re able to lend a hand, please let him know.

Download the 2000 season roster for NBA 2K11 here in the Forum! You’ll also find some previews of the project, and it’s the best place to get in touch with Paxson-for-3 if you’re able to help out with the aforementioned art updates. Shout out as always to Paxson-for-3 and everyone else who continues to release these awesome mods for old favourites!

Wayback Wednesday: How Free Agents Enhanced Roster Modding

Wayback Wednesday: How Free Agents Enhanced Roster Modding

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at how the addition of free agents in basketball video games has enhanced roster modding.

A pool of free agents and the ability to sign and release players is just one of those things that we take for granted in basketball video games. After all, it’s a concept that goes back to games released in the 90s, making it a well-established staple of roster customisation that we expect to see. Indeed, if you got into basketball gaming during the 2000s at the earliest, you probably haven’t played many sim games that didn’t represent free agency in their roster customisation functionality, or at least their season or franchise modes.

However, if you’re my age and you recall playing the classics of the 90s, you’ll no doubt remember how restricted we used to be when it came to modifying the rosters in-game. Even after the ability to trade players outside of season modes was added, it still took a couple of years to implement the free agents pool. It was longer still before that pool was frequently filled with players to sign! Needless to say, the addition of the free agents pool and subsequent inclusion of a selection of free agents every year significantly enhanced roster modding. Let’s take a look back…way back…

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The Friday Five: 5 Rosters I’d Like To Make for NBA Live 06

The Friday Five: 5 Rosters I'd Like To Make for NBA Live 06

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five rosters that I’d like to make for NBA Live 06 PC.

Even though I haven’t been as active in the modding community as I was during the heyday of NBA Live on PC, the lure to tinker with the games I’m playing has always been there. Admittedly I haven’t been moved to mod recent NBA 2K games any more than I have been to play them, but should a future release capture my interest, I won’t rule out the possibility. For now though, just as I’ve gravitated towards retro gaming, I’m far more interested in creating mods for old favourites that find their way back into my rotation…or new old favourites, as the case may be.

One old favourite that I’d like to play more often and mod once again is NBA Live 06 PC. Although it was generally well-received in its day – and in my view, is the last great all-around release in the NBA Live series – that may sound like a strange choice. Compared to games such as NBA 2K13 and NBA 2K14, it doesn’t have the same significant following several years after its release. To that end, I accept that any rosters that I create for NBA Live 06 will be niche projects, and indeed likely largely for my own use. That doesn’t mean I can’t and shouldn’t create them, though! They’re worth considering at least, and to that point, here are five ideas that I have in mind.

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NBA 2K11 1997 & 1998 Rosters Updated

NBA 2K11 1997 & 1998 Rosters Updated

As you may have seen from a couple of previous bulletins, Paxson-for-3 has released 1997 and 1998 rosters for NBA 2K11 PC. He has continued to work on updates for both of those projects, and to that end, new versions of each are now available!

The 1997 roster now includes 57 additional faces, while 61 faces have been added to the 1998 roster for NBA 2K11. These updates come courtesy of clutchcity1994-1995, so shout out to him as well! A few updates and fixes have also been made to players in the 1997 mod.

For those who may be unaware, both rosters include season-accurate team branding. The appropriate jerseys have been assigned as the default home and away uniforms, so there’s no need to manually select them before games. In short, both mods are extremely detailed retro rosters, perfect for anyone who’d like to throw it back to a couple of iconic seasons in one of the best basketball video games of all-time.

Download the 1997 roster here, and pick up the 1998 mod here! Thanks go out once again to Paxson-for-3 for providing these classic season rosters for NBA 2K11. He’s indicated that he’s working on some other retro roster projects for the game, so be sure to stay tuned for further previews and releases!

NBA 2K14 2016 Roster by Shamgod V3.4 Released

NBA 2K14 2016 Roster by Shamgod V3.4 Released

V3.4 of Shamgod’s 2016 roster for NBA 2K14 PC is now available! If you aren’t familiar with the previous releases, in addition to updating the game for the 2016 season, this project aims to replicate the presentation and aesthetic of NBA 2K16. Key features of the latest release are as follows:

  • Zoom Kobe VI has been updated (Fixed MyCareer crashing)
  • Warmups updated to have smaller logos on the pants
  • Jabari Parker’s cyberface has been updated
  • BBVA logo has been updated for All-Star Game Presentation

Shamgod has also changed the featured game to the 2015 NBA Finals matchup between the Cleveland Cavaliers and Golden State Warriors, updated player portraits, and fixed some accessories. With player appearances and presentation taken care of, a major ratings update is planned for the next release, so stay tuned for that.

Download the new version of the 2016 roster for NBA 2K14 here, and check out this post for more information on the changes in V3.4! In addition to further updates to this project, Shamgod has been working on some other great mods for NBA 2K14, which you can find here. As always, shout out to Shamgod and everyone else still keeping old favourites alive with some fantastic releases, and of course, making them freely available to the community. Your efforts are very much appreciated!

NBA 2K25 Mod Releases: Retro Roster & Courts

NBA 2K25 Cover Art

Today’s NBA 2K25 mod releases are all about throwbacks! FurryBeans has uploaded a new version of his Kobe Era roster, while Bassman58 has released some fixed versions of his Magic-Bird Era courts. Check out all of the latest mod releases for NBA 2K25 at the links below!

FurryBeans
Bean’s Kobe Era Roster (Updated to v1.2)

Bassman58
New York Knicks Magic-Bird Era Court (Updated to v2.0)
Phoenix Suns Magic-Bird Era Court (Updated to v2.0)
Portland Trail Blazers Magic-Bird Era Court (Updated to v2.0)
San Antonio Spurs Magic-Bird Era Court (Updated to v2.0)
San Diego Clippers Magic-Bird Era Court (Updated to v2.0)
Seattle Supersonics Magic-Bird Era Court (Updated to v2.0)
Utah Jazz Magic-Bird Era Court (Updated to v2.0)
Washington Bullets Magic-Bird Era Court (Updated to v2.0)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

End of 2025 Roster for NBA 2K13 (PatTheHead)

End of 2025 Roster for NBA 2K13 (PatTheHead)

PatTheHead continues do some amazing work for NBA 2K13, as his roster pack now includes an end of 2025 season update. This is fantastic news for everyone who’d like to bring the modern NBA into a classic release!

In addition to updated rosters, the latest release includes new dornas, new cyberfaces for hundreds of players courtesy of several contributors, and Pep’s 2025 All-Star jerseys. Enhancements have also been made to other rosters in the pack, including teams for the exhibition games in the 2004 and 2008 Olympic mods. A handful of jersey numbers have also been fixed.

For those who are unfamiliar with the previous releases, on top of a 2025 season update and Olympic rosters, PatTheHead’s NBA 2K13 roster pack includes a host of retro season mods spanning decades of basketball history. This includes retro NBA rosters, ABA rosters, NBL rosters, BAA rosters, and even ABL rosters! It’s definitely a love letter to hoops, in a game that still holds up superbly today.

Check out Pat’s release topic for the download links, as well as previews of what’s already available and what’s coming in future updates! You’ll also find some fun basketball history and trivia. Shout out as always to Pat and everyone else who’s keeping NBA 2K13 and other classics alive with retro rosters, current roster updates, and other excellent mods! Your efforts and willingness to share these fantastic projects with the community free of charge is most appreciated.

Monday Tip-Off: Retro Gamers, Follow Your Nostalgia

Monday Tip-Off: Retro Gamers, Follow Your Nostalgia

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some advice to retro gamers, namely to always follow your nostalgia.

One of the best decisions that I’ve made for my basketball gaming habits in recent years – with a considerable assist from Dee, of course – is to break the monotonous cycle of grinding up a MyPLAYER every year in the latest game. Clearly, I’m not sick of the MyCAREER experience, as my ongoing game in NBA 2K14 proves. What I am tired of is being hurtled back to square one on an annual basis, in games that I’m just not enjoying as much as many of their predecessors. Realising that, and revisiting some old favourites both solo and co-op, has reignited my passion for retro gaming.

What’s interesting, however, is that I’m not only playing my all-time favourites. In fact, in tandem with expanding my collection of basketball video games, I’ve been seeking out titles that I haven’t played before, or didn’t have the best first impression of, to see if they find a place in my rotation. There are many factors that drive me to give a particular game a shot. Perhaps Dee and I played it, and I decided that I’d like to spend some more time with it solo. It might have a rare appearance of a Legend, or a unique mode. Beyond that though, my nostalgia for a particular style of gameplay, or a specific era in NBA history, is often what steers me towards my latest retro kick.

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NBA 2K14 2016 Roster by Shamgod V3.0 Released

NBA 2K14 2016 Roster by Shamgod V2.5 Released

V3.0 of Shamgod’s 2016 roster for NBA 2K14 PC is now available! The new release features updates to records, a new global, fixed shoe assignments, jersey corrections, and other enhancements. The key features of V3.0 are as follows:

  • All player Career Highs have been updated
  • Awards have been updated
  • Gamedata updated; Referee uniforms updated to look accurate
  • Retroswald13’s cheerleader pack updates the outfits that they wear
  • John Holland and Willie Reed’s cyberfaces have been updated

Download the new version of the 2016 roster for NBA 2K14 here in the Forum! Shamgod has also provided a comprehensive changelog for V3.0, which you can find in this post. Shout out once again to Shamgod for all the great work on this project, as well as lending a hand with some logo updates for Paxson-for-3’s 1998 roster for NBA 2K11! It’s great to see the community collaborating and releasing fantastic retro roster projects free of charge in 2025.

NBA 2K11 1998 Roster by Paxson-for-3 Updated

NBA 2K11 1998 Roster by Paxson-for-3

Paxson-for-3’s 1998 roster for NBA 2K11 has been updated, and the new version is now available to download!

As previously noted, the mod was in need of some additional logo updates. Thanks to Shamgod and clutchcity1994-1995, those logos have now been properly updated for the 1998 season. A few jersey assignments have also been fixed, with all of the teams now using the appropriate 1998 uniforms by default.

You can download the 1998 roster for NBA 2K11 from this topic in the Forum. That’s also where you’ll find some previews of the project, as well as details on any future releases. In case you missed it, Paxson-for-3 has also released a 1997 roster; more information on that here.

Once again, shout out to Paxson-for-3 for spearheading these awesome retro roster projects, as well as Shamgod and clutchcity1994-1995 for their contributions to the latest version of the 1998 season mod! As I’ve said in previous bulletins, it’s great to see the classics still receiving love through some excellent mod releases. While we’ll always be committed to housing mods and providing other resources for new releases, we’re all about promoting retro gaming and modding as well. To that end, a reminder that we welcome discussion and mod releases for all basketball video games, new and old. In the meantime, be sure to check out these awesome rosters for NBA 2K11!

NBA 2K11 1998 Roster by Paxson-for-3

NBA 2K11 1998 Roster by Paxson-for-3

Just a couple of weeks after releasing a new 1997 season mod for NBA 2K11 PC, Paxson-for-3 has followed up that project with a 1998 roster!

Like the 1997 mod, the 1998 rosters are accurate as of the season’s opening night (in this case October 31st, 1997), and all teams have their correct jerseys. The project is based on a previous 1997 mod that was released years ago, thus players also have era-appropriate faces.

Presently, a few teams that changed their logos ahead of the 1998 campaign are still using their 1997 season branding. Paxson-for-3 has appealed for help in updating those logos, so if you have the knowhow, he’s definitely keen to hear from you!

In the meantime, you can pick up the 1998 roster for NBA 2K11 here in the Forum, where you’ll also find some previews of the project. That’s also probably the best place to get in touch with Paxson-for-3 if you’re willing and able to help out with the missing 1998 season logo updates. As always, shout out to everyone who continues to release these passion projects for classic basketball video games! Once again, I’ve been mulling the possibility of retro rosters for old favourites, so I’m delighted to see that others have been similarly inspired to indulge their nostalgia. Keep up the fantastic work!

 

NBA 2K11 1997 Roster by Paxson-for-3

NBA 2K11 1997 Roster by Paxson-for-3

At the beginning of this month, I posted a Monday Tip-Off mulling over the possibility of creating a 1996, 1997, or 1998 mod for one of my favourite games. As it turns out, Paxson-for-3 was doing more than just considering such possibilities, as he has released a new 1997 roster for NBA 2K11!

The rosters are accurate as of opening night, and all of the teams have their 1997 season jerseys. Faces are also included, with the players who were still active in 2011 featuring their appropriate throwback likenesses. Accessories and other roster details are impressively accurate, as the mod does a fantastic job of winding back the clock to 1997 in NBA 2K11.

Download the roster and check out some previews of the project here in the NLSC Forum! Paxson-for-3 did some excellent work with retro mods for NBA Live back in the day, and it’s awesome to see him return with a new project for one of the best NBA 2K releases. While we obviously support our modding community’s efforts to work on NBA 2K25 and future releases, we’re also advocates for the retro gaming and modding scene, so it’s great to see classic games still receiving mods. We welcome releases for basketball games new and old, so always, please feel free to make use of our file hosting facilities. In the meantime, enjoy this amazing mod for an outstanding game!

Monday Tip-Off: Planning Classic Team Rosters

Monday Tip-Off: Planning Classic Team Rosters

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on planning classic team rosters.

When I discovered the NLSC way back in 1997, and the work that our founders and others in the community were doing, it wasn’t long before I was hooked on modding (or patching, as we called it back then). I’d already been tinkering with the rosters in NBA Live 96 PC, trying to update them for the new season as best I could with what could be done in-game. By the end of the year, I was working on a 1998 season roster. That tipped off a long tenure of updating rosters for NBA Live, and although it was a fun time in our community, I did eventually get burned out on modding.

Of course, the lure of modding is strong, so I’ve remained reluctant to close the door on being more involved in the scene. I’ve dabbled here and there, and as I noted last year, I want to be judicious when choosing projects to work on. That way, they stand a much better chance of being completed. However, even as I’ve taken a step back from modding, ideas for new rosters have frequently come to mind and subsequently joined a long list of projects to consider. Some of those ideas include retro season and classic team rosters for my all-time favourite games. I’m particularly keen on the latter at the moment, but to that end, classic team rosters definitely require some planning.

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The Friday Five: 5 Modding Projects I Had to Abandon

The Friday Five: 5 Modding Projects I Had to Abandon

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five modding projects that I unfortunately had to abandon before they were finished.

When I was reading Felicia Day’s first book several years ago, she offered up the advice to never throw away anything you’ve written. By all means start over or try to re-work what you’ve drafted, but don’t just delete the original file. After all, you may want to return to it as a starting point, or at least salvage a part of it. I’ve kept that in mind when writing articles since then. Whether it’s keeping the first draft while I take another run at a topic, or saving what I’ve written when I remove an example from a Friday Five list so that it can potentially be used elsewhere, I’m hesitant to scrap work.

The same goes for modding projects. Even an abandoned roster potentially has some data or art assets that can be recycled in another mod, so there’s value in holding onto both. Furthermore, while projects can hit a brick wall, there’s always a chance that you can persevere, perhaps by changing direction or scaling down the project. With that being said, there comes a time where you need to cut your losses rather than falling victim to the sunk cost fallacy. I’ve certainly done that with a few modding projects over the years! It’s never a good feeling, but it’s far wiser than wasting time on an ultimately doomed idea. Here are five of my modding projects that fell through.

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