Menu
Home | Tag: Rosters

Tag Archives: Rosters

The Friday Five: 5 Reasons to Love Generated Rookies

The Friday Five: 5 Reasons to Love Generated Rookies

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five reasons to love generated rookies in franchise and career modes.

When multi-season franchise modes were introduced, the annual Draft was naturally an aspect of the league that needed to be replicated. Since college players couldn’t be licensed, the solution was to have generated rookies; fictional Draftees that the game would automatically create using randomised names and appearances (or in a few NBA Lives, pre-made faces). It was a good solution, but from the very beginning, we sought to replace generated rookies with real prospects. We found ways of doing so through modding, and eventually NBA 2K introduced in-game Draft Class editing.

The ability to edit Draft Classes was an important and most welcome addition to the array of customisation options in NBA 2K. To that end, it should absolutely remain a staple of NBA 2K’s in-game roster editing tools. However, there’s something special about generated rookies. In my opinion, they can be just as fun, and sometimes even more fun, than injecting real future Draftees into your game. Judging by some of the responses I’ve had on Twitter when discussing Terry Hanson, I’m not alone there! If you’re wondering what’s so special about generated rookies, and why anyone might prefer them to real prospects, here are five reasons to love those fictional players.

Read More »

Monday Tip-Off: Without Quality, More Is Less

Monday Tip-Off: Without Quality, More Is Less

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some frank thoughts on how more is less when quantity outpaces quality in the content of basketball video games.

One of my recurring criticisms of NBA Live throughout the eighth generation – and it also applies to games in the seventh generation to some extent – is that they’re lacking in depth. Modes have been barebones (or “streamlined”, as promotional material likes to call it), and games have also been light on additional content and features compared to NBA 2K. While problems with NBA Live’s gameplay have ultimately been larger issues, the lack of depth unquestionably contributes to them being subpar. It’s felt like there’s been minimal effort beyond including the basics.

However, while NBA 2K can boast greater depth from its historical content to a wide variety of intricate modes, it has a recurring problem of its own. While there’s far more to the average NBA 2K release than just about any NBA Live game to date, not all of that content is well-made and of high quality. The lack of attention to detail in certain areas makes it seem as though content and features were added for the sake of padding the game and looking impressive at a glance, without implementing them properly. That may seem harsh, and it’s not my intention to imply that the developers aren’t working hard or don’t care. Still, without quality, more is undoubtedly less.

Read More »

The Friday Five: 5 Retro Modding Ideas

The Friday Five: 5 Retro Modding Ideas

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five suggestions for retro modding projects.

As the stigma fades and retro basketball gaming increases in popularity, inevitably we start thinking about modding as well. After all, classic games are a blast to revisit as-is, but mods can breathe new life into them, too. Many of the modding tools are still available for retro basketball games, along with resources and archived mods to learn techniques from (or indeed, build upon). Even with the limitations of older titles, we’re capable of creating some outstanding mods that will facilitate new experiences on the virtual hardwood.

Needless to say, there are some challenges to overcome here. The audience is smaller, so anyone engaging in retro modding will be toiling on projects that are seen and used by fewer people. To that end, there are also fewer active modders for retro games, so some of the more ambitious projects may not have the level of detail we’d like, or be truly viable. Major roster mods in particular may need to use placeholder artwork, or whatever assets are available. That shouldn’t stop us from looking into retro modding, however. There’s always lingering interest in seeing new updates for old favourites, and there are plenty of retro modding ideas that we can and should at least consider.

Read More »

Monday Tip-Off: Hitting The Modding Wall

Monday Tip-Off: Hitting The Modding Wall

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on how it’s all too easy to hit the modding wall.

Modding can be a ton of fun. To that point, there have always been people in the community that have enjoyed modding games more than playing them. In fact, it’s not a stretch to say that some people would prefer to tinker with a broken but moddable game than play a great game that isn’t modder-friendly. I personally prefer the latter, but I do understand the thought process. There’s tremendous satisfaction in crafting fantastic mods, particularly comprehensive projects. As long as you’re modding for the right reasons, by all means indulge that creativity!

Of course, like just about any creative endeavour, there are tedious moments. Hitting the modding wall takes a few different forms, but it usually comes down to reaching a stage in the project that isn’t fun, or is technically challenging. It may be repetitive work, or a limitation that you have to find a way around before you can continue. The modding wall will often delay projects, and in the worst case scenario, derail them and cause them to be dropped altogether. It’s not a good feeling, especially when you’ve been so excited about an idea and sunk hours into a project. It’s possible to break through the modding wall, and the first step is to realise that you’re not alone.

Read More »

NLSC Podcast #437: NBA 2K23 First Look, NBA in the Zone, and…Garfield Kart?

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #437 of the NLSC Podcast!

Following up on last week’s show about retro collecting, we have some further recommendations, and a possible new recurring segment. We also make good on two promises: to test multiplayer in Garfield Kart, and to play NBA in the Zone and NBA in the Zone 2. Garfield Kart was of course life-changing, but Konami’s classics proved to be very interesting releases to revisit. The NBA 2K23 First Look Trailer has given us a glimpse of the Next Gen version in action, and we certainly have some thoughts ahead of next week’s gameplay news. A recent video from Agent 00 resonated with us, and aptly summed up the politics of content creation. Finally, we’re opening up this week’s mailbag to discuss 2K fatigue.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #435: How EA Could Sell Us On NBA Live 24

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #435 of the NLSC Podcast!

Barring a very surprising announcement, NBA Live won’t be back in 2022. However, EA Sports has a golden opportunity to make a triumphant return with NBA Live 24 in 2023. The question is, how do they sell it to basketball gamers, and meet their expectations? We posed the question to the community, and received many enthusiastic answers as to what would encourage gamers to switch back to NBA Live, or double dip with NBA Live and NBA 2K. An old story about Julius Erving and the Utah Jazz also prompts us to consider interesting scenarios for a “What If” roster mod, and we recap a fun co-op session of NBA Inside Drive 2003 over Parsec.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #433: A 10, But They Spoiled the NBA 2K23 Cover

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #433 of the NLSC Podcast!

The official Electronic Arts and WWE Games Twitter accounts made bewildering gaffes this past week, and like many of our fellow gamers, we’re unimpressed. Obsidian, meanwhile, displayed an attitude that we’d like to see more often. Elsewhere, NBA insider Shams Charania apparently leaked the NBA 2K23 cover player, and we have some thoughts on 2K’s choice. Since the NBA 2K23 preview season is almost upon us, we also reflect on NBA 2K22, summing up our final thoughts on the game, and giving it a rating out of ten. After reminiscing about a satisfying session of NBA Jam: On Fire Edition, we open up the mailbag to discuss who should be the five best-rated players in NBA 2K23.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Frustrating Restrictions in Basketball Games

The Friday Five: 5 Frustrating Restrictions in Basketball Games

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five frustrating restrictions that we’ve encountered in various basketball video games.

There are obviously going to be restrictions in basketball video games, some of which we’ll find frustrating. In some cases, those restrictions are due to technical limitations. Others are design choices, and those are the ones that we find more bothersome, as we know it didn’t necessarily have to be that way. In all fairness though, these restrictions can sometimes be for the best. If not for some of them, games would be unbalanced and far less enjoyable. When cleverly implemented, restrictions can prevent exploits and ensure that games are challenging, without ruining the fun.

Striving for realism in sim games also results in restrictions that can be frustrating, but ultimately in an enjoyable way, since they reflect obstacles that teams and players do actually face in real life. To that point though, we’re bound to grumble when we’re restricted in a way that doesn’t accurately represent an NBA rule. As for frustrating restrictions that are simply design choices, there have been some over the years that just haven’t been good ideas. Alternatively, they’re good and sensible ideas in theory, but were poorly executed. Some of those restrictions are recent or rare, but others are recurring issues that we’ve been encountering in basketball games for generations.

Read More »

NLSC Podcast #432: Where’s Our Mamba Mode?

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #432 of the NLSC Podcast!

Which players would we like to bring into the modern NBA? There are a few we’d love to see prove their worth to younger basketball fans, and we’re not just talking about all-time greats! Hooping with Mario, Bowser, and other video game characters reminds us that modding doesn’t always have to be serious. Of course, part of the fun is making mods and modding resources free, and freely available. An enthusiastic response to a mailbag question prompts an in-depth discussion on possibilities for a new retro challenge mode in NBA 2K23 and beyond. We share our own ideas, as well as the many creative suggestions that we received from the community.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Reasons NBA Jam: On Fire Edition is the Best Jam Game

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five reasons that I rank NBA Jam: On Fire Edition as the best release in the NBA Jam series.

We really need another NBA Jam game. I know there were gamers that skipped the NBA Jam games by EA Sports, either because they were burned by previous non-Midway Jam titles, they didn’t trust or want to support EA, or a mixture of both. I understand having that stance, but frankly, you missed out on a couple of really good NBA Jam games! They were faithful to the originals, while also bringing something new to the table. It’s because of this that NBA Jam: On Fire Edition remains my pick for the best NBA Jam game to date.

I know that’s a big claim to make, especially when the original NBA Jam still holds up today. Tournament Edition was a fantastic follow-up to that, and though Midway lost the Jam moniker, NBA Hangtime was a worthy sequel to TE. NBA Showtime: NBA on NBC and NBA Hoopz were also fine games in Midway’s branch of the lineage; Acclaim’s titles, not so much. In short, there is some stiff competition for NBA Jam: On Fire Edition, yet I do believe that it stands above the rest. While EA were struggling with NBA Live by the early 2010s, they made great use of the NBA Jam license, creating the definitive Jam experience with NBA Jam: On Fire Edition.

Read More »

NBA Jam: On Fire Edition Servers Online; Roster Update Available

NBA Jam: On Fire Edition Servers Online; Roster Update Available

As discussed in Episode #430 of the NLSC Podcast, the long-dormant NBA Jam: On Fire Edition servers have been unexpectedly reactivated. If you fire up the game on PlayStation 3, Xbox 360, or Xbox One, you’ll be able to establish a connection, and accept the online terms and conditions. After that, you’ll be able to see the leaderboards, as well as the number of users who are currently online.

You’ll also be able to download the last roster update for the game, if you don’t already have it. This requires going to the Online Arena, which will prompt the game to check the rosters, and then update them if need be. The roster updates added a handful of players from the Class of 2011 to the game, including Kyrie Irving. It also accounted for player movement accurate as of the 2013 season, and updated a handful of ratings.

Note that to access the Online Arena on Xbox 360/Xbox One, you’ll need an Xbox Live Gold subscription. If you don’t have an active subscription but just want to grab the update, you can always purchase a one month subscription and then cancel the renewal. While you’ll lose access to the Online Arena, you’ll keep the updated rosters as long as you don’t delete your data.

Obviously this also means that online multiplayer is available once again, though judging by the reported number of users online, you may have difficulty finding a game. Of course, if word spreads and the NBA Jam: On Fire Edition servers remain active, the scene could soon be jumping again. If so, there may be opportunities to unlock some of the online Trophies/Achievements, if you haven’t already done so.

We’ll keep an eye on the situation with the NBA Jam: On Fire Edition servers, and report on any further changes. In the meantime however, this unexpected but very welcome development has provided an opportunity to download a long-lost update, and potentially breathe new life into a fantastic release. If you own NBA Jam: OFE and are missing the updated rosters, I’d recommend looking into this ASAP!

NLSC Podcast #428: Time To Dust Off Those Old Modding Tools

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #428 of the NLSC Podcast!

We had a lot of fun revisiting NBA Live 06 PC recently, using the last NLSC roster to play with the Dream Team and updated Decade All-Stars. We did spy a couple of oversights though, leading to the temptation to pick up the old tools and fix them. Indeed, the lure to mod old favourites remains strong! Some recent events prompt us to comment on one of our pet peeves: bewildering Dislikes on YouTube videos. Rumours of a possible sale or merger for EA have been making the rounds, so we weigh in with our thoughts on the situation. We also catch up on the latest from the 1995 MyLEAGUE in NBA 2K19, and reflect on the immersive nature of retro season mods. Meanwhile, NBA 2K14 MyCAREER has produced the worst virtual NBA Finalists either of us have ever encountered.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #427: Classic Games, Fresh Experiences

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #427 of the NLSC Podcast!

We’ve been freshening up our retro basketball gaming with mods from the archives, as Lutz’s Champs Roster allowed us to re-create a classic Celtics highlight in NBA Live 98 PC! We also played NBA Live 2004 PC with a camera mod that’s made it difficult to return to the default broadcast view. Responding to an interesting listener question, we discuss whether adopting a similar idea to Dynamic DNA could benefit tendencies and roster quality in NBA 2K. As we catch up on the latest news from our NBA 2K19 MyLEAGUE and NBA 2K14 MyCAREER games, we marvel at the stories that can be told through gameplay and results alone. We also reflect on a truly shocking award snub.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NBA Live 2005 Mod Releases: Updated 2022 Season Rosters

NBA Live 2005 Cover Art

New mod releases for NBA Live 2005 are always welcome, especially a current roster update. Pick up the latest version of [KiDD]’s 2022 season roster, updated as of April 26th, at the link below!

[KiDD]
KiDD’s NBA 2021/2022 Roster Update (Updated to v1.2)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

NLSC Podcast #425: Sliding Back Into 1995, With Stildo33

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #425 of the NLSC Podcast!

Ken (aka Stildo33) returns to the show to talk about replaying the 1995 season in NBA 2K19 MyLEAGUE! In addition to a little trash talk, there are reflections on some of the favourite games so far, exciting upcoming matchups, and learning new skills on the virtual hardwood. We also talk about the importance of fine-tuning gameplay sliders, and some of the issues that NBA 2K19 had out of the box. A couple of ideas for future Parsec tournaments are also floated for your consideration! With the preview season of NBA 2K23 looming on the horizon, and the continued hope that EA Sports will return with a new basketball game at some point, we also touch on some of our Wishlist items.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!