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NLSC Podcast #344: Looking Forward, Looking Back

NLSC Podcast Logo

Episode #344 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The Current Gen version of NBA 2K21 has been out for a little over a month, so we share our thoughts on our time with the game so far, as well as the recent patches. We also revisit issues with the official rosters, and sneaky tactics that put pressure on MyTEAM gamers to buy packs. With the release of the first Next Gen gameplay trailer and blog, we have some initial impressions, hopes, and concerns to discuss. Key points include using Current Gen for testing concepts, legacy issues we’ve spotted, cynicism over familiar promises, and general expectations.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

File Additions for NBA 2K14

NBA 2K14 Cover Art

Today’s file additions for NBA 2K14 PC include an EYBL mod, NBA Bubble Finals courts, updated logos, and player faces. Check them out at the links below!

nick15
EYBL 2K19

Taco2k
Terrance Ferguson Face

PandaGraphic
NBA Finals Court (Orlando Bubble)

ARIES 2kMC
30 Team 2020 NBA Finals Court
All NBA Bubble Court Megapack

IceCr
Atlanta Hawks 2008 Starting Lineup Faces

KLWKN 2K, Sastre Matulin
2019-2020 NBA Logos (Updated to Final version)

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

NLSC Podcast #343: The Making of a Classic (Part 2)

NLSC Podcast Logo

Episode #343 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Part 2 of our latest chat with Josh and Dave from Namo Gamo continues our conversation about the traits of good and bad basketball games, and how they factored into the development of Basketball Classics. We also talk about the one game that we’d want to be stuck on a desert island with, which Donkey Kong Country title is objectively the best, and how to handle custom ratings in basketball video games. There’s also one last tidbit about future features in Basketball Classics, and possibly a few more nods to a certain Simpsons-themed platformer.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

NBA Street Vol. 2 Legendary Edition Mod V1.5.7 Released

NBA Street Vol. 2 Legendary Edition Mod

The Legendary Edition mod for the GameCube version of NBA Street Vol. 2, created by agent_michael_scarn, has been updated once again! The new version (1.5.7) adds updated Mamba Edition jerseys for the Los Angeles Lakers, with a Gianna Bryant heart patch. A full breakdown of the key updates in the most recent releases is as follows:

  • Update incorporates Mazzochi’s updated logo and icon artwork, along with Team Giannis & Team LeBron
  • Added Dream Team Logos and Composition
  • Fixed Tim Hardaway Home Jersey Misspelling
  • Added Era Specific Jerseys for several players including: Doc Rivers, Ron Harper, Larry Nance, Kareem Abdul Jabber, Ray Allen, Lamar Odom, LeBron James, Kobe Bryant, Gilbert Arenas, Elvin Hayes, Wes Unseld, Grant Hill, Karl Malone, John Stockton, Chris Bosh, Dwayne Wade, Yao Ming, Marc Gasol, Pau Gasol, Mike Bibby, Amare Staudemire, Vince Carter, Tracy McGrady, Kevin Garnett, and Allen Iverson, among others.
  • Replaced Eastern Conference All-Star Team with Generic NBA Star Team Logo
  • Fixed Donovan Mitchell’s name
  • Updated Heights for specific players, including Giannis and Ray Allen
  • Updated Jerseys for Lakers and Utah Jazz
  • Lakers Have Mamba Away Jerseys (Updated in v1.5.7)
  • Jazz home/away jerseys were swapped, so purple jerseys are home (avoid confusion when playing home Suns)
  • Replaced/swapped Kings Jersey for same reason

You can pick up NBA Street Vol. 2 Legendary Edition here in our Downloads database! For more information on how to install it, as well as previews, further support, or if you just want to say thanks, check out this topic in the Forum.

Wayback Wednesday: Discovering an NBA Live 08 Roster

Wayback Wednesday: Discovering an NBA Live 08 Roster

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at an old custom roster for NBA Live 08 on Xbox 360 that I discovered in my archives.

Through looking back at old basketball video games for Wayback Wednesday, I’ve been able to make a few discoveries. Whether it’s changing my opinion on a game one way or another, recalling a forgotten feature, or even noticing an error that I’ve been able to some overlook for more than two decades, covering old games on a regular basis has resulted in some interesting experiences. There’s something very satisfying in gaining a new perspective, filling in a gap in your knowledge, and for that matter, simply discovering something cool. It’s like finding buried treasure.

Today, I’d like to talk about a different kind of discovery: a custom roster for the Xbox 360 version of NBA Live 08. Now, I’ve been able to go back and find a few roster mods and the like in my archives over the years, but they’ve generally been for the PC version of various NBA Live titles. Finding some original content for the console releases is much rarer, at least when it comes to my archives. As soon as I found it, I knew it was something I’d have to revisit and talk about here in Wayback Wednesday. Let’s take a look back…way back…

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File Additions for NBA Live 95

NBA Live 95 Cover Art

It isn’t often that we get new file additions for NBA Live 95; in fact, excluding my Definitive mod, this is the first one since we relaunched in 2011! Nevertheless, we’ve got a really cool release today, courtesy of Sakari Pelkonen. Sakari has released a 2020 season roster update for the PC version of the very first game in the NBA Live series, and you can check it out below!

Sakari Pelkonen
NBA 2020 Bubble Patch

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

File Additions for NBA 2K20

NBA 2K20 Cover Art

While a majority of gamers and modders are moving on to NBA 2K21, we do have some new file additions for NBA 2K20 today. Shuajota has released PCBasket 2K20, a comprehensive roster mod that includes European and other international teams, while glenski12 has uploaded some retro faces. Check them out at the links below!

Shuajota
PCBasket 2K20

glenski12
Larry Johnson 1999-01 Face
glenski12 Retro Face Pack V2

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

Monday Tip-Off: The State of Official Rosters

Monday Tip-Off: The State of Official Rosters

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the state of official rosters in basketball games, particularly NBA 2K.

No matter whether you’re a developer working on the official rosters or a gamer who’s making unofficial updates for the community, it can often be a thankless job. There’s no chance of pleasing everyone when it comes to player ratings, especially given the overinflated importance that Overall Ratings are often ascribed. With over 400 active players along with historical content, it’s very easy to overlook a detail here and there, no matter how meticulous you are. I’m not sure that I’ve ever released a roster for NBA Live PC that didn’t have at least one small oversight.

The feedback that you’ll receive as a roster maker in the community, or indeed as the developer in charge of handling the official rosters, isn’t always constructive or very pleasant. We’re quick to sneer at a perceived bias or lack of knowledge, forgetting that we’re all prone to the same biases and knowledge gaps, to say nothing of human error. At the same time, we’re slow to give credit where it’s due. With that being said, there are some troubling trends when it comes to the official rosters in modern games, in particular NBA 2K. Without meaning to be insulting or self-righteous, it doesn’t feel like the rosters in recent titles have the same level of authenticity as they once did.

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NLSC Podcast #341: Patches & Pre-Orders

NLSC Podcast Logo

Episode #341 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The first big patch has been released for NBA 2K21, though PC gamers are still waiting for it. We run through the patch notes and discuss some other pressing issues that still need to be fixed, including corrupted MyCAREER saves and missing VC payouts. This leads us to once again note the discrepancy between fixing issues that affect 2K’s recurrent revenue, and issues that affect the user experience. We’re also troubled by continued roster inaccuracies, and shallow reviews that gloss over problems. On a brighter note, PBA Basketball Slam has received an update and looks to be on the right path. We also reflect on some other games currently in our rotation and the fun we’ve been having with them, as well as our adventures in pre-ordering the Next Gen consoles.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

U R Basketball 2K13 & 2K14 V80 Released

U R Basketball v80

Following on from last month’s release, V80 of the U R Basketball mod by skoadam and slimm44 is now available for both NBA 2K13 and NBA 2K14 PC. The latest release includes updated NBA Bubble rotations, correct shoes, and other enhancements. An overview of the key features in V80 is as follows:

  • 2K13 and 2K14 2020Restart roster with playoff rotations/minutes for every team
  • 2K14 2020, 2020EOS and 2020Restart: all players (teams and FA players) with correct shoes
  • 2K13 2020, 2020EOS and 2020Restart: all players (teams and FA players) with their brands and non generic shoes
  • 2K13 and 2K13 2020Restart with 7 new bubble arenas LAL, LAC, MIL, BOS, TOR, MIA, UTAH by Bliss
  • Whole New Game/Playoff LED for every teams by Bliss
  • Virtual fans dorna by Bliss
  • Updated Denver Bubble court by Jumpman2k
  • A few cyberfaces with new Bubble look

U R Basketball for NBA 2K14 can be downloaded here; please see the release topic here for more information and support. The NBA 2K13 mod is available here, while the release and support topic can be found here. Future releases will include shoe updates for retro rosters, updated Draft Classes with slimm44’s new formulas, and more. Stay tuned to those Forum topics for further news and releases!

Monday Tip-Off: Do We Need Those Stinking Badges?

Monday Tip-Off: Do We Need Those Stinking Badges?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on whether NBA 2K’s MyCAREER and its connected modes are too reliant on Badges, and their general implementation.

Sim games have long sought to properly differentiate between players, beginning with detailed ratings. Those base attributes alone haven’t always been sufficient though, and so developers have experimented with mechanics such as Freestyle Superstars in NBA Live, and Signature Skills in NBA 2K. Signature Skills have given way to Badges, which like their predecessors, grant boosts and represent special abilities that the standard ratings can’t account for. As with Signature Skills, or the similar Traits system in NBA Live, they’re available to real players and career mode avatars alike.

These days, Badges are probably more important than ratings/attributes. You can max out a player’s ratings in a certain area, but it takes the effects of a Badge to ensure that they’re sufficiently levelled up. On one hand, this does make the exceptionally skilled stand out from the very good, much as Freestyle Superstars in NBA Live once aimed to achieve. On the other hand, it also means that high ratings – which are theoretically only given to the best real players, and take a long time to grind for our MyPLAYERs – are far less powerful than they should be, if they aren’t paired with the various boosts afforded by Badges. Given these issues, do we need those stinking Badges?

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File Additions for NBA Live 2004

NBA Live 2004 Cover Art

If you feel like dusting off NBA Live 2004 PC, check out today’s file additions! nd172934 has released a comprehensive Opening Day 2003 roster, ideal for replaying the 2004 season. Pick it up at the links below!

nd172934
Opening Day 2003 Roster Update

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

File Additions for NBA 2K18

NBA 2K18 Cover Art

UPDATE: I’ve had to remove these NBA 2K18 file additions, as the “roster” turned out to be misleading content. If you’re after an updated roster for the PS3 version of NBA 2K18, check out this earlier release from Jeffx. As an aside, we ask that people not upload junk or misleading files to our Downloads section. Such files will be removed, and your account may be banned at our discretion.

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and File Additions bulletins, please see this FAQ in our Wiki.

The Friday Five: 5 Times Games Received Surprising Updates

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists five times that basketball games received surprising updates.

These days, basketball games receive more updates than ever before. Official patches are more frequent and numerous. Content updates, from current rosters and new player faces, to MyPLAYER clothing and MyTEAM challenges and cards, are also pushed through all season long. At some point however, these updates will cease. Developers have to move on to next year’s title after all, and there’s only so much that can be addressed in patches. New content beyond the NBA Finals, and certainly for a game that’s over a year old, is quite rare.

It’s not unprecedented, however. There are extenuating circumstances, such as when the cancellation of NBA Elite 11 resulted in NBA Live 10 being updated for the 2011 season. On top of that, there are times when video games receive content that we simply wouldn’t expect because it doesn’t seem feasible due to technical or licensing limitations. It’s a nice surprise when a title does receive new content or a fix that seemed unlikely, though at the same time, it’s difficult not to approach some of these unexpected updates with a certain amount of cynicism. Nevertheless, here are five times that games received updates that were surprising for one reason or another.

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NBL 2K20 Mod Demo Now Available for NBA 2K20 PC

NBL 2K20 Mod Demo

Back in Episode #331 of the NLSC Podcast, I mentioned an NBL mod as a roster project I’d like to take a run at, if I ever had the time. As it turned out, I wasn’t the only one with that idea. More importantly, they also had the time and inclination to get it done! MonkeyManJSV, Shuajota, Xiskeg, Mahmood, Dlubell, losjosh, PettyPaulPierce, Krush, Thadoughboy15, Evy53 and karinge have been hard at work on an NBL 2K20 mod for NBA 2K20 PC, and a demo version is now available.

The demo allows you to replay the Finals matchup between the Sydney Kings and Perth Wildcats. Both teams have accurate jerseys and player faces, and even the basketball has been updated for maximum authenticity. You can download the NBL 2K20 demo here, and find the support/release topic here in the Forum. Also see below for a video showcasing gameplay with the mod.

Please note that as is the case with all total conversion mods – and 99.9% of uploads in our community, for that matter – this project is for PC only. The console versions of basketball games simply don’t facilitate the same level of modding that’s feasible on PC. MonkeyManJSV and company are working hard to get the full mod completed, so stay tuned for further updates!

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