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NBA 2K27 Gameplay Trailer, Preview Season Roadmap

NBA 2K27 Gameplay Trailer, Preview Season Roadmap

In the wake of last week’s cover reveal, the NBA 2K27 gameplay trailer has dropped! As expected, it features this year’s cover players and other prominent names – including LeBron James in his new Philadelphia 76ers jersey – strutting their stuff with a series of cinematic highlights. We’ll likely have to wait a few weeks to see any raw gameplay.

To that point, the roadmap for the NBA 2K27 preview season has also been revealed. Unlike previous years where we had weekly developer insights and other previews, this year there’s going to be one big reveal of all the key information on August 18th. Notably, this reveal will come a day after the pre-order discount and limited-time bonus are no longer available.

However, in addition to the gameplay trailer and preview season roadmap, we do have some early information about NBA 2K27. There have been changes to the contest logic from AI players, and the implementation of the dunk meter. Rucker Park is part of The City, which will use a familiar map with new aesthetics. Cap Breakers return, and there are new Badges for MyPLAYERs. There are also a couple of user-friendly changes to the Auction House.

Check out a summary of those snippets below, along with the NBA 2K27 gameplay trailer and a screenshot of LeBron James! Share your thoughts in the comments, as well as join in the discussion in the NBA 2K27 section of the Forum. Obviously this year’s preview season is going to be a little different, but nevertheless we’ll be covering any news as it comes in, and providing commentary on those details. To that end, be sure to tune into Episode #641 of the NLSC Podcast for our reactions to the cover reveals, pre-order bonuses, and first-look screenshots.

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NBA 2K26 Mod Releases: Three Blacktop Courts

NBA 2K26 Standard Edition Cover Art

Even though the NBA 2K27 preview season is looming, we’re still seeing some excellent mod releases for NBA 2K26! SexCurryBeats has released three new Blacktop courts, including a re-creation of NBA Street Vol. 2’s rendition of Rucker Park, and the Dongdan Sports Complex as seen in NBA The Run. Pick up all three of today’s NBA 2K26 mod releases at the links below!

THPS Warehouse for Blacktop
Rucker – NBA Street Vol. 2 for Blacktop
Dongdan Sports Complex – NBA The Run for Blacktop

Thanks to everyone who continues to contribute to our Downloads database! If you need help uploading files, be sure to check out this video tutorial. For more information about downloads, the modding community, and Mod Releases bulletins, please see this FAQ in our Wiki.

Wayback Wednesday: Street Hoops Retrospective

Wayback Wednesday: Street Hoops Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Street Hoops.

There was a time when multiple studios threw their hat into the ring with basketball video games, providing a choice beyond the brand leaders such as NBA Live and NBA 2K. Of course, while that era is nostalgic now and many of us miss having a plethora of hoops games, the market glut definitely wasn’t sustainable. Not every game ended up being a big enough hit to spawn sequels or a series, often for very good reasons. Still, there are some overlooked gems and interesting releases that became cult classics and personal favourites for gamers who grew up with them.

As I’ve expanded my collection, it’s been fun to experience games that I overlooked back when I was primarily playing NBA Live, NBA Jam, and NBA Street. Even the titles that lack the polish of the all-time classics are still fun to revisit, and they’re definitely fascinating to dive into all these years later. That’s an apt summary of Street Hoops by Black Ops Entertainment! Like its spiritual sequel, AND 1 Streetball, this 2002 release for PlayStation 2, Xbox, and GameCube is rough around the edges, but unquestionably had ambitious ideas and potential. Let’s take a look back…way back…

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Wayback Wednesday: 24/7 Mode in NBA 2K

Wayback Wednesday: 24/7 Mode in NBA 2K

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the various iterations of 24/7 mode in NBA 2K.

There are many features, modes, and concepts in basketball video games that are older than we may recall. To that point, MyCAREER has been a staple of NBA 2K since its debut as My Player way back in NBA 2K10; a game released in 2009. For that matter, the story-driven approach to MyCAREER has been the standard for over ten years now, debuting in NBA 2K14 Next Gen and appearing in almost three times as many games as the original version of the mode. In short, a single player career mode is nothing new at this point.

However, the concept is even older than that! While we didn’t get a fully-fledged NBA-oriented career experience until 2009, earlier games did experiment with single player campaign modes. Indeed, NBA 2K branched out into this area very early on in the series, introducing 24/7 mode in ESPN NBA Basketball (aka NBA 2K4). It was relatively short-lived as it was phased out after NBA 2K7, but it stands as a creative concept that undoubtedly paved the way for modern career modes. Let’s take a look back…way back…

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Flavor Flav, NBA 2K14 Blacktop, NBA 2K10 Legends, More

Flavor Flav, NBA 2K14 Blacktop, NBA 2K10 Legends, More

That’s not a headline I ever anticipated using here on the NLSC, but it sums up the recent uploads Dee and I have made to the NLSC YouTube channel! From battling Flavor Flav in NBA 2K6 to some awesome 90s action in NBA 2K10 PC, we continue to have a blast with a variety of titles.

My 1-on-1 game with Flavor Flav in NBA 2K6’s 24/7: Road to the EBC mode was definitely something different! The game has been in my rotation for a while now, and after unlocking Flav’s Rucker Park challenge while getting some screenshots, I knew it would be something fun and unique for the channel. It definitely was a different time in basketball gaming!

Dee’s Blacktop game in the Next Gen version of NBA 2K14 features an array of high flyers, with Gerald Green throwing down a nasty jam that was featured in the NLSC Top 10 Plays of the Week. It’s some of the best streetball action that you’ll find in a sim game, in a title that holds up superbly a decade later. Meanwhile, our co-op session with NBA 2K10 PC was a showcase for my recently-released fixed official roster. It was a joy to create highlights with some of our favourite stars of the 90s, including of course Michael Jordan.

Finally, with the 2024 season tipping off, I updated the rosters in NBA 2K14 PS4 – as much as possible – to stage a showdown between the Golden State Warriors with Chris Paul, and the Milwaukee Bucks with Damian Lillard. It was an exciting battle that ended in dramatic fashion, though perhaps not the way I would’ve liked!

Catch up on all of our recent uploads below! Be sure to subscribe to our YouTube channel for more basketball gaming content, and as always, feel free to hit us up with any suggestions of games that you’d like to see us play.

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Wayback Wednesday: NBA 2K6 Retrospective (Xbox 360)

Wayback Wednesday: NBA 2K6 Retrospective (Xbox 360)

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the Xbox 360 version of NBA 2K6.

As I’ve said before, as someone who grew up with NBA Live, it took me a while to truly get into the NBA 2K series. There was a sense of brand loyalty, but beyond that, I was accustomed to NBA Live’s approach to controls, gameplay mechanics, and modes. I remember trying out the PlayStation 2 version of NBA 2K6, and feeling somewhat underwhelmed. If nothing else, I disliked the Isomotion controls, which remained a barrier to getting into NBA 2K for years to come. I preferred to make the best of some rough NBA Live releases, rather than acclimate to a different game.

Obviously, I’ve had a change of heart! A handful of NBA 2K titles over the past decade now rank as some of my all-time favourite basketball video games. I’ve also been able to revisit older NBA 2K titles, and really enjoy them. One older 2K release that I’ve grown rather fond of is NBA 2K6 for Xbox 360. It seems only fitting, since I’ve also warmed up to the Xbox 360 version of NBA Live 06 after giving it another look. However, while NBA Live 06 for Xbox 360 may be slightly underrated at times, NBA 2K6 is definitely a stronger all-around game. Let’s take a look back…way back…

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