Menu
Home | Tag: Season

Tag Archives: Season

The Friday Five: 5 Bothersome Issues & Inaccuracies

The Friday Five: 5 Bothersome Issues & Inaccuracies

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five inaccuracies and other issues that have bothered me while basketball gaming.

Even the best basketball video games have had issues and inaccuracies. Perfection is basically an impossible bar to reach, and coding a sophisticated video game of any genre is hardly as simple as typing plain English into a word processor! Also, some ideas simply just don’t pan out. And so, we accept that our favourite hoops titles will have imperfections. In the best case scenario, it doesn’t stop us from enjoying them. Mind you, because we’re passionate about basketball and basketball gaming alike, any major inaccuracies and technical issues are naturally difficult to ignore.

Of course, these issues and inaccuracies don’t always ruin basketball video games. As I said, even our favourite games have them, and we all have different standards and expectations besides. With that being said, while technical problems, inaccuracies, and other issues may not completely spoil a game, they can still end up bothering us. The good ultimately outweighs the bad, but they’re still the finer points that we can’t help but notice, and would like to see fixed and improved upon for an even better experience. To that end, while the following five issues and inaccuracies didn’t stop me from having fun on the virtual hardwood, they were nevertheless a bit annoying!

Read More »

NLSC Podcast #627: The Overlooked Version of NBA Live 96

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #627 of the NLSC Podcast!

We’re back on the air after an unfortunate technical mishap last week, and we’re ready and eager to take a deep dive into the somewhat overlooked PlayStation version of NBA Live 96! After recapping a couple of our sessions with the game and reflecting on the nostalgic 1996 lineups for the four featured teams, we take an in-depth look at the features and on-court experience, break down the detailed results of a simulated season, and draw comparisons to the 16-bit and PC versions along the way. We also join the community in discussing which version (or versions) of NBA Live 96 we owned and played the most back in the day, and nominate which one we’d currently say is our favourite.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NBA 2K26 Patch 6.0 Released

NBA 2K26 Patch 6.0 Released

Patch 6.0 is out now for the PlayStation 5 and Xbox Series X|S versions of NBA 2K26. The PC patch will be out on Friday in time for the tip-0ff of Season 6. As always, the update should come through automatically as long as you’re online. If it doesn’t, try restarting your console or Steam client, or checking for updates manually.

We’re at the point of the release cycle where NBA 2K26 is considered to be more or less in its final state – seasonal content updates aside – so Patch 6.0 predictably doesn’t include any major changes or fixes. The new patch is mostly just preparing NBA 2K26 for Season 6 in MyCAREER and MyTEAM, but it does include a handful of player likeness updates.

The full patch notes can be found below, and I’ve also added them to the NBA 2K26 update history in our Wiki. Feel free to share any thoughts in the comments, as well as join in the discussion here in the Forum.

Read More »

NLSC Podcast #625: Our Wishlist for Super Basketball Classics

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #625 of the NLSC Podcast!

Namo Gamo – now partnered with the newly-revived Acclaim – has announced Super Basketball Classics, a follow-up to the original Basketball Classics that was released back in 2019. Whereas the first game paid tribute to the 8-bit era of hoops, the new game will be a throwback to the 16-bit era of basketball gaming. Among other enhancements, the game also will star the Harlem Globetrotters. This week, we share our thoughts on what we know about Super Basketball Classics so far, and also make some suggestions regarding what we’d like to see in terms of gameplay, modes, and features. Suffice it to say, we’re keen to see what Josh and Dave have cooked up with this sequel to a fantastic release.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Games To Add To My Retro Rotation in 2026

The Friday Five: 5 Retro Games To Add To The Rotation in 2026

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five basketball games that I’d love to add to my retro rotation in 2026.

With such a large collection of basketball video games and a predisposition for retro gaming, I’m not too bothered by my disinterest in more recent releases. Moreover, between a MyCAREER and historical matchups in NBA 2K14, a co-op NBA 2K9 Bulls Association with Dee, and a Bulls Dynasty in NBA Live 16, my retro basketball gaming rotation already has some enjoyable fixtures. There are also a handful of other retro favourites that frequently find their way back into my rotation, including NBA 2K17, NBA 2K6, and NBA Live 10.

Of course, there’s always room for other favourites! Furthermore, as fun as it is to have a retro kick begin unexpectedly and on a whim, there are some games that I’d like to make an effort to bring back into my rotation and enjoy anew. There was a time when I felt that certain games were getting too old to enjoy, but suffice it to say that I’ve changed my mind about that! Indeed, between unfinished business, playing different modes, and adding new content with mods, those old favourites can offer many fresh experiences. It remains to be seen how many of these titles re-enter my retro rotation, but they’re at the top of the list of games I’d love to revisit more often.

Read More »

Monday Tip-Off: I Love Assists, But I Also Love Rebounds

Monday Tip-Off: I Love Assists, But I Also Love Rebounds

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on how I’m just as passionate about getting rebounds on the virtual hardwood as I am racking up assists.

I’ve spoken at length about my love of tallying assists in video games. It all began with MyCAREER in NBA 2K13, where my player – a shooting guard – was thrust into the role of starting point guard when Ty Lawson went down for the year with an injury. One of the dynamic goals challenged me to break Fat Lever’s team record for assists in a single game, and that was that. In future games, my MyPLAYER was a point guard, built to get dimes. This carried over into playing online with NLSC THRILLHO, as I relished setting up the guys to score.

However, assists aren’t the only statistical column that I enjoy filling up in basketball video games. I also really relish getting rebounds! There’s something so satisfying about snaring a board, whether I’m controlling all five players or I’m locked to my career mode avatar. Indeed, on the couple of occasions that I’ve created a big man instead of a playmaking point guard, I’ve switched my focus from dropping dimes to cleaning the glass. Mind you, given how averaging a triple-double in MyCAREER becomes a habit when you have the strategy down pat, my point guards grab a lot of boards as well. Whichever game and however I’m playing, I truly do love rebounds.

Read More »

NLSC Podcast #621: The NBA’s Tanking Problem

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #621 of the NLSC Podcast!

At this point, it’s undeniable that tanking has become a huge problem in the NBA, with Commissioner Adam Silver openly pledging to fix the issue. Naturally we have our own thoughts on the matter, so this week we join the community in discussing our opinions of tanking and the impact that it’s had on the NBA, as well as some possible solutions that might at least curb it. We also react to some of the ideas that the league and pundits have proposed. From changing the approach to the lottery to removing pick protections to penalising teams that are clearly losing on purpose long before the regular season’s final weeks, there are several ways that this practice could feasibly be discouraged.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: Is A Franchise Game Ever “Failed”?

Monday Tip-Off: Is A Franchise Game Ever "Failed"?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on whether a franchise mode game can ever truly be failed.

I’ve said it before, but it bears repeating: completion is what we make it in basketball video games. There are also different reasons to play video games in general, with completion being but one of them. For example, our NLSC THRILLHO squad played over 500 games of 2K Pro-Am in NBA 2K17. We didn’t win any tournaments, snare any prizes for a top ranking, or reach a definitive end point. However, we were having so much fun that we kept meeting up to play all those games, and in doing so, created many fond memories. Competition and camaraderie were the point, not completion.

Traditional NBA season play, whether in the form of a single season, franchise, or career mode, is obviously a little different. Sure, it’s also about competing and having fun along the way, but the format provides a long-term goal: finish at least one season and ideally cap it off with a championship. Franchise modes have also grown deeper over the years, inviting us to customise the experience to our liking and take on more responsibilities. It’s all too easy to get impatient and bored during a long season, or find that setting up the board was more fun than playing the game. Completion is what we make it, but even so, is it ever fair to say that a franchise game has “failed”?

Read More »

NBA 2K26 Patch 5.0 Released

NBA 2K26 Patch 5.0 Released

Patch 5.0 is out now for the PlayStation 5 and Xbox Series X|S versions of NBA 2K26, with the PC patch to be released on February 20th. As always, it should come through automatically as long as you’re online. If it doesn’t, try restarting your console or Steam client, or checking for updates manually.

In addition to preparing NBA 2K26 for Season 5 in MyTEAM and MyCAREER, Patch 5.0 includes a handful of likeness updates, fixes a couple of hangs and crashes, and resolves some other issues found throughout the various game modes. Corrections have also been made to the Cleveland Cavaliers’ arena, and the Denver Nuggets’ home uniform.

You can find the full release notes for Patch 5.0 below, as well as in the NBA 2K26 update history in our Wiki. Feel free to share any thoughts on the latest update in the comments below, and join in the discussion here in the Forum.

Read More »

NLSC Podcast #618: Historic Trade Deadline Deals

NLSC Podcast Logo

From courtside of the virtual hardwood, it’s Episode #618 of the NLSC Podcast!

Another NBA trade deadline has come and gone, and it’s inspired us to reflect on some of the most notable midseason swaps. To that end, this week we’re reacting to Complex’s list of the Top 20 trade deadline deals in league history. Needless to say, we don’t necessarily agree with all of their rankings, and we also have a rather significant correction to make to their list! We also join the community in recalling some of the most memorable deals that our favourite teams have made – as well as moves that we wish they could’ve pulled off – along with some of the franchise mode trades that we can’t believe we got the CPU to agree to. It would seem that a few of us have some familiar trade targets!

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: Jersey Swaps for Past Stints in NBA Live 95

Wayback Wednesday: Jersey Swaps for Past Stints in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m going back to NBA Live 95 to trade players and create jersey swaps that represent their past stints.

Since another trade deadline is upon us, I feel like putting some players in different jerseys! Last month, I fired up NBA Live 95 for Super Nintendo to create some jersey swaps that represented future stints for a bunch of players. As I said in that article, I really enjoy the combination of video game nostalgia, NBA history, and a challenging exercise. Furthermore, I’ve always found the jersey swaps for traded players in NBA Live 95 for SNES to be a cool feature, one that I’ve come to appreciate even more on a technical level as a solution to the limited storage space on cartridges.

So, let’s talk about past stints for players that we can trade in NBA Live 95 SNES. As someone who really got into basketball in the mid 90s, I tend to associate the players from that era with the teams they were playing for when I first started watching the NBA and playing basketball video games. Of course, I soon found out that a number of players had begun their career elsewhere. It was sometimes difficult to imagine; a retroactive familiar faces in strange places situation! We can depict some of those past stints in NBA Live 95 using jersey swaps, so let’s take a look back…way back…

Read More »

Wayback Wednesday: NBA Jam 99 Retrospective

Wayback Wednesday: NBA Jam 99 Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA Jam 99.

After Acclaim snatched the NBA Jam moniker away from Midway, they attempted to continue the series with NBA Jam Extreme. Although losing the iconic brand was naturally a blow, Midway nevertheless released their own superb follow-up to NBA Jam Tournament Edition in NBA Hangtime. To that point, while Acclaim had the name, Midway boasted the superior game. With that in mind, it’s perhaps no surprise that Acclaim sought to change up the formula with NBA Jam 99, moving away from an arcade style and adopting more of a sim or sim-arcade hybrid approach.

Of course, while that differentiated it from previous NBA Jam titles and Midway’s new arcade hoops games, it also placed NBA Jam 99 in direct competition with the NBA Live series. However, Acclaim didn’t completely abandon the series’ roots with NBA Jam 99, as it included an arcade mode. While true sim-arcade hybrid basketball games have their place and I’ve come to appreciate them, NBA Jam 99 wasn’t a good take on the concept. Indeed, it was proof that Midway deserved the name that they coined far more than Acclaim did. Let’s take a look back…way back…

Read More »

Wayback Wednesday: Jersey Swaps for Future Stints in NBA Live 95

Wayback Wednesday: Jersey Swaps for Future Stints in NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m going back to NBA Live 95 to trade players and create jersey swaps that represent future stints.

If you played either of the 16-bit versions of NBA Live 95 back in the day, you’ll know that roster customisation is extremely limited. We can only trade players in Season mode, and even then, only the five starters for each team are available to swap. This is because the game only includes portraits for the starters, so any trade that placed a bench player in the starting lineup would result in an inconsistency in the presentation. For the same reason, we can’t change our starters prior to the pre-game introductions, though we can actually pause and substitute them just before tip-off.

On the bright side, whenever we make trades involving the starters, their jerseys will be changed to reflect their new team. Whereas the PC version used (for the time) high resolution Media Day headshots and thus had static portraits, the 16-bit versions of NBA Live 95 placed player heads on an assortment of matching shoulders. Not only did this save space on the cartridge, but it facilitates jersey swaps whenever a trade is made. To that point, I’ve made jersey swaps in NBA Live 95 for the Super Nintendo to represent several notable future stints. Let’s take a look back…way back…

Read More »

The Friday Five: 5 Lost Saves I’m Tempted to Reboot

The Friday Five: 5 Lost Saves I'm Tempted to Reboot

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five lost basketball video game saves that I’m tempted to reboot and play once again.

Decades of basketball gaming has resulted in far too many of my saves being lost. Sometimes it’s due to unfortunate technical issues, but all too often, I’ve made the mistake of believing that I was done with a particular game and carelessly discarded those files. As I’ve come to realise – especially with my preference for retro basketball gaming in recent years – I’m actually quite likely to revisit old favourites and make them a part of my rotation once again! To that point, it’s a shame that I can’t resume those lost Season, Franchise, and Dynasty saves when I dust off classic titles.

Of course, while the original saves may be lost, the ideas live on! With that in mind, while recovering those lost saves is highly unlikely unless I discover some backups somewhere – and trust me, I’ve already looked – I can always re-create them. Now that I’ve made my return to franchise gaming and reignited my passion for playing through seasons, I’m open to making that something I do with any old favourites that I end up getting hooked on. Sure, it wouldn’t be a true continuation of those lost saves, and it’d be tough to truly re-create the magic of the original experiences. I do think it’d be a lot of fun, though! With that being said, I’m quite tempted to reboot these five lost saves.

Read More »

Wayback Wednesday: Dominique Wilkins Breaks NBA Live 95

Wayback Wednesday: Dominique Wilkins Can Break NBA Live 95

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m once again revisiting NBA Live 95 for the Super Nintendo, in order to demonstrate how Dominique Wilkins can break the game.

There are several reasons why I enjoy revisiting classic basketball video games. So many titles remain a blast to this day, so I love hitting the virtual hardwood in them. Also, there’s always the possibility of discovering something new, whether it’s a cool feature or mechanic that I overlooked, an explanation for a design choice or technical issue, or a fun bit of roster trivia. And of course, if you mess around with a game, you might stumble across something truly weird! That’s what happened when I reversed the Dominique Wilkins for Danny Manning trade in the Super Nintendo version of NBA Live 95. Here’s a video breaking down a rather unexpected sim engine outcome!

I hope you enjoyed this exploration of a weird phenomenon that we can create in NBA Live 95’s Season mode! I’ll have to mess around a little more and see if I can find any other players that are capable of having the same impact as Dominique Wilkins when traded. In the meantime, let me know if you’ve encountered any sim engine oddities like this one, and also be sure to subscribe to the NLSC’s YouTube channel! In addition to in-depth game retrospectives, essays, and features like this, you’ll also find plenty of gameplay highlight reels, the weekly NLSC Top 10 Plays curated by Dee, episodes of the NLSC Podcast, and more basketball gaming videos.