Menu
Home | Tag Archives: Sliders

Tag Archives: Sliders

NLSC Podcast #311: Sliding Into Better Gameplay

NLSC Podcast Logo

Episode #311 of the NLSC Podcast is out now! This week, Dee4Three and I react to some rather gross sentiments by ESPN personalities and other talking heads, talk about recency bias, and discuss the approach to sliders and difficulty settings in modern games.

As the basketball world still reels from the tragic passing of Kobe Bryant, various talking heads are using it as an excuse to prop up LeBron James. We talk about our disgust with the practice, particularly some very inappropriate sentiments from Rachel Nichols. This leads us to once again reflect on recency bias, both in real basketball and basketball video games. In particular, we note how the good isn’t remembered as often as the great, and how it’s too readily dismissed. After that, we get into our main discussion topic, concerning sliders and difficulty settings in games. We touch on how games and attitudes have changed, as well as the importance of “out of the box” quality. The issue of modes without sliders is also discussed, along with some ideas for the community.

Tune in below!

What are your thoughts on gameplay sliders, and everything else we talked about this week? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Monday Tip-Off: Are We Gaming Or Are We Modding?

Monday Tip-Off: Are We Gaming Or Are We Modding?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the gaming and modding habits in our community.

One of the more disappointing trends in our community in recent years is the drop-off in discussion about the games we play. We certainly do talk about them, but there’s much less discussion about sliders, strategies, positive and negative impressions, and the general gaming experience on the virtual hardwood. This definitely wasn’t always the case in the NLSC Forum. If you dig through the archives, you’ll find plenty of topics discussing gameplay and game modes, sharing everything from suggestions and tips to criticism and praise. Within those topics, you’ll see lively discussion.

Not so much anymore, however. Conversely, activity in our modding community is still at a high level. From releases and previews to modding advice and requests for mods, there’s plenty of chatter. It’s a puzzling phenomenon, and an imbalance that I’d love to see corrected. Obviously we’re known as a modding community, but we’ve always been much more than that, in both our original content and the conversations we have about basketball gaming. In trying to determine how this trend began and what’s changed in our community, I can’t help wondering: are we actually playing basketball video games, or are we just modding them?

Read More »

25th Anniversary of NBA Live: NBA Live 2005 Retrospective

25th Anniversary of NBA Live: NBA Live 2005 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 2005.

In my NBA Live 2004 retrospective, I summed up that game by calling it a tough act to follow. That’s what makes NBA Live 2005 so impressive, as it met the standard of its predecessor and raised the bar even higher. Many would call it the best game in the NBA Live series, or at the very least, rank it somewhere in the top five, if not the top three. It’s a reputation that’s well-earned, as it improved upon NBA Live 2004 in just about every way possible, and still holds up extremely well over a decade later. It had a few issues of course, but it was still a great release, and remains a personal favourite of mine. Let’s take a look back at another milestone game in the NBA Live series.

Read More »

25th Anniversary of NBA Live: NBA Live 2004 Retrospective

25th Anniversary of NBA Live: NBA Live 2004 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Today, it’s a retrospective of NBA Live 2004.

After NBA Live 2003 leaned too much towards an arcade style of gameplay, NBA Live 2004 was a very welcome course correction. It took the strong points of its predecessor, such as Freestyle Control, and built a more robust sim game on that foundation. It was also the beginning of a very solid three year run for NBA Live on PC, PlayStation 2, and Xbox, before the series began to struggle with its transition to the next generation. NBA Live 2004 was generally very well-received in its day, and it remains a favourite for many long-time basketball gamers. It was definitely a return to form for the series, and the game most of us wished NBA Live 2003 had been.

Read More »

NBA 2K17 Online Support Ending December 31st

Cover Player Paul George in NBA 2K17

As you may or may not already know, online support for NBA 2K17 is ending on December 31st, 2018. Once the servers are shut down, we’ll no longer have access to shared rosters and Draft Classes, MyLEAGUE Online, MyTEAM, Play Now Online, or any other online components. Virtual Currency purchases will also be unavailable, though MyCAREER will still be playable using an offline currency and more limited functionality.

Given that the NBA 2K17 server shutdown will be taking place within a week or so, it would be a wise idea to download any and all community content as soon as possible. To that end, if you have any recommendations for rosters, Draft Classes, or other shared content for NBA 2K17, feel free to post them in the comments section below, or in this topic in the NLSC Forum.

Following the controversy when the NBA 2K14 servers were shut down, 2K Sports extended support for all of their titles to 27 months. This has ensured that every NBA 2K game will receive online support for two full seasons, plus an additional three months. Barring a further change in policy, online support for NBA 2K18 will cease on December 31st, 2019.

Wayback Wednesday: Gameplay Sliders in NBA Live 2004

Global Sliders in NBA Live 2004

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the gameplay sliders in NBA Live 2004.

Although basketball gamers who play sim-oriented titles are generally seeking the same kind of experience, it’s tough to please everyone. Not everyone has the same skill level, and not everyone wants to go out of their way to play a realistic style of virtual basketball. No matter how much attention is paid to the gameplay, it’s tough for developers to meet everyone’s expectations. In the early 2000s, we wanted to see an increase in realism, so that basketball games more accurately reflected what we saw on TV. The games of the era had their moments, but they still had a ways to go.

NBA Live 2003 had felt like a step in the wrong direction, with an almost arcade-like style. Although we tried to make the game more realistic through modding, we didn’t have a lot of success. NBA Live 2004 put the series back on track, not only in terms of implementing a more realistic style, but also through the introduction of gameplay sliders. These new settings allowed us to tinker with the gameplay without messing around with player ratings, in turn providing us with an opportunity to improve the experience from what was on offer out of the box. Let’s take a look back…way back…

Read More »