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Monday Tip-Off: The Shallowness of “It’s Not That Deep”

Monday Tip-Off: The Shallowness of "It's Not That Deep"

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the shallowness of the now all-too-popular phrase “it’s not that deep”.

Even without mentioning my age or nostalgically reminiscing about the sound of a dial-up modem or Yahoo! GeoCities, it’s clear that I’m a veteran of pre-social media internet. I mean, the fact that I’m writing an article as opposed to producing short form video content is an indication of that! However, there’s also the fact that I have fond memories of reading and making lengthy posts as part of back and forth discussions in our Forum and other message boards. After all, the ability to discuss and debate like that was a hallmark of being a keen and knowledgeable fan.

Nowadays of course, brevity is the trend. Sure, deep dives remain popular content, and you will see lengthy posts being made. However, it only takes a paragraph for a post to be derisively called an “essay”. Caring enough to write more than a single sentence – indeed, caring enough to comment at all – is likely to draw a response of “it’s not that deep”. Like so many online comebacks and catchphrases, it’s become incredibly cliché. More often than not, rather than believing that the person on the receiving end has been put in their place and made to look foolish, it leaves me thinking that the person who trotted it out is incapable of any kind of deep thought.

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Monday Tip-Off: The Oddity Of Anti-Consumer Consumers

Monday Tip-Off: The Oddity Of Anti-Consumer Consumers

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the oddity of basketball gamers being anti-consumer consumers.

Look, I realise the folly of hitting back against the shills in basketball gaming. If nothing else, it’s amplifying the voices of an already loud contingent of gamers who make their hobby and favourite titles too much of their personality. It’s how you get baited into frustrating arguments by that one person with the terrible take. Mind you, when it comes to anti-consumer consumers, it’s not just a lone contrarian troll. Even if you want to argue that it’s a vocal minority, they’re not only driving the discourse, but emboldening studios to engage in anti-consumer practices.

The release of a new game is always a peak period of anti-consumer consumers. It’s the annual honeymoon phase; that roughly two-week period where there’ll be the most gushing praise and determined pushback on any criticism. When a title is new, it’s easier to blame gamers for any issues they have with it, since they can potentially be chalked up to the need to adjust to any changes to the mechanics and other aspects of the gameplay. Once we’re past the honeymoon phase and there’s more honesty about a game’s flaws, it becomes harder to dismiss criticisms out of hand. Of course, while it takes some of the wind out of their sails, it doesn’t stop the anti-consumer consumers.

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The Friday Five: 5 Fun Discoveries While Manipulating Cutscenes

The Friday Five: 5 Fun Discoveries While Manipulating Cutscenes

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five fun discoveries that I’ve made while manipulating cutscenes in basketball video games.

Compared to mechanics, controls, and other design choices and technical aspects, cutscenes aren’t vital to great gameplay on the virtual hardwood. Nevertheless, they’re still an important part of the presentation. If you go back and look at some of our early Wishlists for NBA Live, you’ll see that gamers wanted future titles to add on-court cutscenes for championship celebrations and so forth. Even with the more primitive graphics of the era, such cutscenes would be far more immersive than generic videos or a slightly fancier “A Winner Is You” type of screen upon winning a title.

That wish would ultimately be granted, and for the past couple of decades or so, basketball video games have featured a host of cutscenes from the starting lineup introductions and trophy presentations to cinematic career mode stories and other flavour content. Unsurprisingly, we’ve discovered ways of manipulating many of the cutscenes for greater immersion, content creation, or just our own amusement. I’ve certainly enjoyed dabbling with various titles’ cutscenes for those purposes, and all of the fun and interesting discoveries regarding how they’re assembled, odd bugs and restrictions, and workarounds to get the results that I want. Here are five examples!

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Monday Tip-Off: Hooked On History & Nostalgia

Monday Tip-Off: Hooked On History & Nostalgia

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some reflections on being hooked on history and nostalgia with my current basketball gaming habits.

Many years ago, we were discussing the most recent WWE video game in the Forum. Sauru – a long-time member who had a few years on most of us – was wistfully noting the lack of wrestlers from the Golden Age/Hulkamania Era. As somewhat of a lapsed pro wrestling fan, he was far more interested in playing with his nostalgic favourites than the contemporary wrestlers. I understood his disappointment and agreed that a larger selection of Legends would be great, but noted that a majority of the userbase were more interested in the current WWE; a point that Sauru did concede.

Of course, all these years later, I find myself relating to Sauru’s disinterest when it comes to basketball and basketball gaming. His stance isn’t just understandable, but now very relatable! Indeed, it’s one of those “It’ll happen to you!” moments that The Simpsons warned us young viewers about back in the 90s. As I’ve grown disillusioned with the modern NBA and the disrespect for the history of the league – to say nothing of my issues with recent NBA 2K games – I’ve doubled down on my nostalgia. And so, these days I find far more satisfaction in going back to older titles that still hold up, discovering new favourites, and playing with Legends and other nostalgic lineups.

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Monday Tip-Off: Just Keep Scrolling

Monday Tip-Off: Just Keep Scrolling

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some advice for 2026: just keep scrolling.

Nothing is for everyone. I wish I could phrase that more eloquently and profoundly, but when it comes down to it, that’s the way it is. This is as true for content on the internet as it is for TV shows, movies, music, video games, or basically anything else you can name. Not every YouTube video will be appealing to you. Not every forum, Reddit, or social media post will concern a topic that you care about. Not every article that I or anyone else writes will be interesting to everyone that happens to stumble across it. Even if you’re the intended audience, it still may not be your thing.

That’s OK, but somehow, too many people still take great exception to encountering something that they’re not interested in. Now, you could say that there are far more important matters in the world, but that’s kind of my point here. If the worst thing that happens to you today is that you’re suggested a video or a social media post that just doesn’t interest you, I’d argue that it’s been a pretty good day! And yet, some people still can’t help lashing out with snark and outright hostility when either the algorithm or a creator they follow delivers content that’s completely inoffensive, but simply not their cup of tea. It’s ridiculous because there’s an easy solution: just keep scrolling!

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Monday Tip-Off: A Tale of Two Camera Angles

Monday Tip-Off: A Tale of Two Camera Angles

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the two camera angles that I prefer to use in basketball video games.

As is the case with just about any fandom, the basketball gaming community has had some silly arguments and engaged in ridiculous gatekeeping. Post a fun highlight clip, and someone is bound to sneer that you must be playing on a lower difficulty level. That may or may not be true, but it’s needlessly judgemental when the point of a clip was to show off a cool animation, not to brag about stick skills. However, nothing compares to the ridiculous gatekeeping and elitism surrounding the choice in camera angles. It truly is the most absurd thing to judge other basketball gamers on!

I find the idea of there only being one “correct” choice in camera angles particularly silly as there are actually two that I primarily use, and a couple of others that I also like. Don’t get me wrong; even if there was only one camera angle for me, I wouldn’t consider others to be incorrect, or a sign of ineptitude and source of shame. For that matter, I don’t think that my preference for multiple camera angles makes me better than anyone, either! Indeed, given that there’s a reason basketball gamers prefer a particular view over other camera angles, my approach is arguably the weird one. However, there’s a reason that my basketball gaming is a tale of two camera angles.

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NBA 2K26 The W Details

NBA 2K26 The W Details

The latest Courtside Report previews The W in NBA 2K26. For those who are unfamiliar with the mode, it’s the WNBA’s answer to MyCAREER, and is only available in the PC, PlayStation 5, and Xbox Series X|S versions of the game.

Compared to the MyTEAM blog, it’s a much shorter preview. Some of the key features that are spotlighted include the new Pre-Draft Interviews, GOAT Challenges, Press Conferences, and Social Media interactions. Basically, The W in NBA 2K26 will include more of the features and off-court flavour content that we’ve seen in NBA MyCAREER over the years.

As always, I’d encourage you to check out the blog for the full scoop, but you can also find my summary of the key points below. Feel free to share your thoughts in the comments, as well as join in the discussion in our NBA 2K26 Forum!

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The Friday Five: 5 Times Basketball Games Made Us Feel

The Friday Five: 5 Times Basketball Games Made Us Feel

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five times that basketball games genuinely made us feel.

Great works of art and entertainment make us feel something, no matter the medium. Admittedly, when it comes to basketball video games, what we feel is mostly the joy of victory, the agony of defeat, and the excitement of a spectacular play. Such is the nature of the genre, after all. However, there are times when the virtual hardwood evokes other emotional responses. Story-driven modes, immersive world-building features, and real world tributes, have all managed to hit basketball gamers right in the feels at one time or another.

Personally, I appreciate those moments even if they aren’t necessarily what basketball video games are all about. I enjoy good storytelling in video games, and while those narratives may be more suited to RPGs, open world games, and other genres, there’s a place for compelling tales in hoops titles as well. As for tributes and memorials, they help us to celebrate, mourn, and feel connected. They may not be essential ingredients – at the end of the day, games that provide an outstanding basketball experience are the ones we’re most fond of – but I’d still like to acknowledge the moments that made us feel, either through artistic expression, or a heart-warming display of humanity.

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Monday Tip-Off: 2K Giving Pettiness The Old College Try

Monday Tip-Off: 2K Giving Pettiness The Old College Try

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the way that 2K responded with pettiness to the announcement of a new college basketball game from EA Sports.

Last week, EA Sports surprised a lot of gamers with the announcement of a new college basketball title, tentatively scheduled for release in 2028. There have been some questions as to why the announcement is being made so far out. It appears that the Collegiate Licensing Company entertained bids for a new basketball game in late June, with EA Sports’ bid being successful. A three year development window would be similar to the return of EA Sports College Football, which was announced in 2021 and released in 2024. Presumably, pre-production on this new hoops title has begun.

Needless to say, while not everyone is optimistic about a new college basketball game from EA Sports – understandably so – many gamers are excited. It’ll be a new release from an established company, in a genre that’s suffered from a lack of alternatives and competition. To that point, how did 2K respond to EA Sports rejoining the basketball gaming space with a college game? In short, a quote reply to a post on X opining that they should be the ones making the game wryly saying “the campus has been quiet for too long”, and a statement in which they referred to themselves as the “undisputed home of basketball gaming”. Basically, 2K is giving pettiness the old college try.

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Monday Tip-Off: Vic Van Lier & Media Literacy

Monday Tip-Off: Vic Van Lier & Media Literacy

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on Vic Van Lier from NBA 2K16’s MyCAREER story “Livin’ Da Dream”, and media literacy in general.

When the NBA Centel’s Twitter/X was temporarily shut down in February, it led to an outpouring of support for the satirical social media account. Several teams dedicated their victories on February 26th to NBA Centel, and there was much rejoicing when it was reinstated. Unsurprisingly, the official NBA 2K account jumped on the trend, but took it a step further by including a headshot of Vic Van Lier in their tribute. While I’d normally be tempted to cite Alex Krokus’ “Life of a Meme” comic here, I have to tip my hat to 2K’s social media team for making an enjoyable reference.

Since then, NBA Centel’s account has been reinstated, which means they can go back to fooling alleged analysts into believing fictional stories. And while we’re on the subject of stories and media literacy, let’s talk about Vic Van Lier and Spike Lee’s “Livin’ Da Dream” in NBA 2K16. Quite a few people replied to 2K’s aforementioned post with memories of that tale, paying tribute to Vic Van Lier and referring to his fatal accident as one of the saddest moments in the history of MyCAREER. Look, entertainment is subjective, and we’re all entitled to our opinions. However, when it comes to Vic and NBA 2K16’s story, I have to wonder…did people pay attention?

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Monday Tip-Off: Elder Millennial Yells at Social Media

Monday Tip-Off: Elder Millennial Yells at Social Media

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some cranky thoughts about social media as an Elder Millennial on those platforms.

As an Elder Millennial who has been using the internet since 1997, I’m no stranger to the negativity of cyberspace (do we even call it that, anymore?). It’s been over twenty years since Penny Arcade bestowed The GIFT upon us, succinctly explaining how utterly feral some people get when they’re anonymous. As you can imagine, running a fansite with a forum attached for over two decades has provided first-hand experience with that! My point is that I’m no stranger to the toxicity of the internet, and that the phenomenon has been normalised long before social media in its current form.

And yet, there’s something about social media these days that makes me, an Elder Millennial – or Millennial Prime, as I personally prefer – feel like channelling Grampa Simpson and yelling at some clouds. After all, that is what we’re doing whenever we rage against social media and online toxicity; both in the punny, literal sense of data being stored in the cloud, and the metaphorical sense of a pointless exercise. We all know that people are jerks online. We know that platforms without moderation invite hateful views at worst and unpleasant discourse at best. Still, I believe that the dismal state of social media continues to hit new lows, without many viable alternatives.

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Monday Tip-Off: The Age of Gatekeeping & The Gatekeeping of Age

Monday Tip-Off: The Age of Gatekeeping & The Gatekeeping of Age

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a few thoughts on how we’re in the age of gatekeeping, and how that gatekeeping frequently involves age.

With my thirties drawing to a close, I’ve never identified more with that classic scene in The Simpsons where Abe warns Homer that one day, he won’t be “with it”. For Elder Millennials like me, it feels like we’ve been suddenly and unceremoniously pushed out of pop culture and some of our favourite hobbies; or at least, an effort is being made to do so. Our fashions are outdated (yet at the same time, they’re being brought back), our jokes might as well be “Boomer Humour”, and apparently we don’t even shoot videos correctly! We’re now among the “old heads” being sneered at.

And hey, to make a very Millennial-coded reference, it’s the Circle of Life, right? We’re not the trendy young crowd anymore, with only the youngest Millennials clinging to the upper end of the 18-34 demographic. This is the way of pop culture; this is, as blink-182 put it, growing up. Still, it feels like we’re being pushed out of things that we’re not too old for, or that anyone is too old for, really. We’re in an age of gatekeeping in general, but the gatekeeping itself is also often about age. That’s not to say that we didn’t have our own version of “Old Heads Keep Out” on the proverbial clubhouse door, but online discourse definitely revolves around generational division.

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NLSC Podcast #544: Early NBA 2K25 Gameplay, Stat Padding, & Disrespect

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From courtside of the virtual hardwood, it’s Episode #544 of the NLSC Podcast!

You know what really grinds our gears? This week, we take a page out of Peter Griffin’s book, and discuss a few things that are really bugging us. That includes Anthony Edwards’ ridiculous comments about players being unskilled in bygone eras, some incredibly and unnecessarily hostile comments on social media, and content creators who seem to be following a script in order to become super shills. We also join the community in reacting to pre-release NBA 2K25 gameplay footage, and reflect on how it has impacted our excitement for the game. We’ve also got a few thoughts about The City in the wake of the latest Courtside Report, and finish up with a recap of a session revisiting NBA Live 2003.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: A Requiem for ICQ

Monday Tip-Off: A Requiem for ICQ

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a requiem for ICQ.

Alright, so this topic isn’t strictly related to basketball gaming, but hey, it’s my column and I’m essentially the editor-in-chief here, so who’s going to stop me? Besides, ICQ is certainly relevant in the history of our community, as plenty of people who were around in the early days – me included – used it to chat with each other. Indeed, for those of us who were online in the late 90s, ICQ was likely one of our first instant messaging clients along with AOL Instant Messenger, aka AIM. I’m guessing that most of us haven’t used the program in years, but ICQ has remained active as of 2024.

Until now, that is. On May 24th 2024, it was announced on ICQ’s official website that the service will be shut down on June 26th, after almost 30 years. As someone who used ICQ back in the day, I’m compelled to become the latest person to eulogise this vestige of 1990s internet. Considering that we’ve also been around since 1996 and will now outlast ICQ, it also has me thinking about the passage of time; what’s come and gone, and what the internet has gained and lost over the years. I realise that this isn’t Wayback Wednesday, but nevertheless, I wanted to reminisce about ICQ and reflect on its impressive longevity, as well as my nostalgia as an Elder Millennial.

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NLSC Podcast #519: Infinite NBA Modes To Keep Us Hooked

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From courtside of the virtual hardwood, it’s Episode #519 of the NLSC Podcast!

We’re tipping things off this week with a strange (but not altogether surprising) incident on Twitter/X. Indeed, the quality of discourse on social media is on our minds this week, as we feel compelled to respond to the latest ridiculous narrative being pushed about Michael Jordan and NBA history. We also check in with Troydan’s quest to pull a 100 Overall card in NBA 2K24 MyTEAM, and discuss the new mobile game, NBA Infinite. In this week’s mailbag/featured discussion, we join the community in reminiscing about the basketball video game modes that have kept us hooked over the years, and the titles that we played them in.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!