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NLSC Podcast #637: The Steam Machine Price Controversy

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From courtside of the virtual hardwood, it’s Episode #637 of the NLSC Podcast!

The specifications of the Steam Machine have been confirmed along with the prices for both models, with and without a single controller. Suffice it to say that the announced details have generated a considerable amount of commentary and controversy! To that end, this week we’re breaking down everything that we know about the Steam Machine, from specs to potential to value for money. We also join the community in discussing whether we’ll be picking one up in light of the power and price. While the Steam Machine offers some intriguing possibilities – especially for advanced users – there are certainly questions as to whether the average gamer will get adequate bang for their buck.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

NLSC Podcast #625: Our Wishlist for Super Basketball Classics

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From courtside of the virtual hardwood, it’s Episode #625 of the NLSC Podcast!

Namo Gamo – now partnered with the newly-revived Acclaim – has announced Super Basketball Classics, a follow-up to the original Basketball Classics that was released back in 2019. Whereas the first game paid tribute to the 8-bit era of hoops, the new game will be a throwback to the 16-bit era of basketball gaming. Among other enhancements, the game also will star the Harlem Globetrotters. This week, we share our thoughts on what we know about Super Basketball Classics so far, and also make some suggestions regarding what we’d like to see in terms of gameplay, modes, and features. Suffice it to say, we’re keen to see what Josh and Dave have cooked up with this sequel to a fantastic release.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Basketball Classics Now Available On Consoles

Basketball Classics Now Available On Consoles

When we’ve talked to Josh and Dave from Namo Gamo in the past, they’ve mentioned the goal of bringing Basketball Classics to console in addition to Steam. That dream has been realised, as the game is now available for PlayStation 4, Xbox One, Xbox Series X|S, and Switch!

The console version of Basketball Classics remains priced at $9.99 USD, making it well worth picking up if you love retro-style games with modern design sensibilities. Additionally, the PC version is currently on sale at a 65% discount, which is a great bargain. It’s no secret that I’m a fan of the game – and not just because I’m an unlockable player in it – so I highly recommend snagging it on your platform of choice.

As previously announced, Namo Gamo’s partnership with the revived Acclaim has also led to an upcoming sequel. For those who missed the announcement, Super Basketball Classics will feature revamped gameplay, new modes, and of course, the World-Famous Harlem Globetrotters. The release date is as yet unknown, but we’re looking forward to more details, and will definitely be covering it upon release.

You can check out the console launch trailer below. Congratulations to Josh and Dave once again for all of their well-earned success with Basketball Classics, as well as the forthcoming sequel! While we may be lacking Triple-A options in the basketball gaming space these days, indie developers are leading the charge to provide alternatives. If you’ve grown weary of NBA 2K and you’d like something new on top of revisiting old favourites, I’d strongly suggest keeping an eye on the indie scene as more and more developers are stepping onto the virtual hardwood.

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Basketball Classics Currently 65% Off

Basketball Classics Currently 65% Off

The Steam Sports Fest is currently offering some excellent deals for PC sports gamers. One game that I’d recommend picking up during the sale is Basketball Classics, developed by our friends Josh and Dave from Namo Gamo. It’s currently 65% off until December 15th at 10 AM EST, and that price is an absolute steal.

For those who are unfamiliar with Basketball Classics, it’s a love letter to 8-bit era hoops video games such as Double Dribble. However, it’s been updated with some modern mechanics such as playcalling and a shot meter, as well as a season mode and roster editing. There’s also a story mode that unlocks some bonus teams, one of which is a squad made up of NLSC THRILLHO members complete with our logo on the court. And yes, after all this time I still get a kick out of being an official unlockable character in a video game!

You can find Basketball Classics here in the Steam store. We also had the pleasure of chatting with Josh and Dave in Episodes #262, #306, #342, and #343 of the NLSC Podcast. Tune in to those shows to learn more about the development of the game, as well as hear their stories about the basketball games they played growing up and thoughts on the genre in general. Additionally, back in September Namo Gamo announced their partnership with the revived Acclaim, which will see Basketball Classics land on consoles at some point in the near future. Stay tuned for more details on that, and congratulations to Josh and Dave once again on both the partnership and continued success of the game!

NLSC Podcast #606: The Steam Machine – Talking Specs & Predicting Cost

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From courtside of the virtual hardwood, it’s Episode #606 of the NLSC Podcast!

Earlier this month, Valve announced the return of the Steam Machine – their console-like gaming PC – which is slated for release in early 2026. This week, we’re joining the community in reacting to the news, including giving our thoughts on the announced specifications, discussing the potential advantages and disadvantages of a console-PC hybrid gaming device, stating our level of interest in possibly picking one up, and speculating on what it’s likely to cost. Suffice it to say, while we may not all be completely sold on the Steam Machine as of right now, it’s certainly an intriguing development that we’re going to keep an eye on!

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Hoop Land Now Available on Steam Early Access

Hoop Land Now Available on Steam Early Access

Following the release of a demo back in August, Hoop Land by Koality Game is now available on Steam through Early Access! The game was first released for Android and iOS back in 2023, which naturally piqued interest in a PC version. That’s now a reality, and you can pick it up with a 10% discount through October 28th.

For those who aren’t familiar with Hoop Land, it’s a retro-inspired sandbox basketball game featuring 2D gameplay. It can be played solo and multiplayer, or watched in spectator mode. Although it’s a throwback to classic games, there are modern mechanics that allow you to perform ankle breakers, alley-oops, step backs, chase down blocks, and so on. It also includes fully customisable leagues, which can be used in Career, Franchise, and Commissioner season modes. Each season file features integrated college and pro leagues, with a rookie draft. Additionally, the default team branding in Hoop Land affectionately parodies the real NBA, in the vein of Super Dunk Shot.

Check out a launch trailer for Hoop Land and a breakdown of its key features below! It’s great to see more indie developers in the basketball gaming space, and I’d definitely recommend giving Hoop Land a look. Dee and I also discussed our early impressions of the mobile version back in Episode #502 of the NLSC Podcast. Obviously the demo is still available if you’d like to try before you buy, and once again, you can get 10% off if you buy it before October 28th. Congratulations to Koality Game on the release, and the continued efforts to improve and expand upon the game!

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NLSC Podcast #586: The Dunkers, A New Indie Hoops Game

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From courtside of the virtual hardwood, it’s Episode #586 of the NLSC Podcast!

Although we generally focus on the Triple-A scene, there’s definitely untapped potential for the virtual hardwood and blacktop in the indie gaming space. To that end, this week we discuss The Dunkers, a 2D indie basketball title that’s currently available in Early Access on Steam. Following a competitive session with the game, we’re hoping that it will continue to be updated and ultimately fulfil its potential! We also once again touch on the possibility of EA Sports returning to basketball gaming with NBA Live or a college basketball game. Little did we know that a big announcement was on the horizon, so we’ll undoubtedly be coming back to this topic in the very near future!

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: NBA 2K Playgrounds 2’s Nasty Surprise

Monday Tip-Off: NBA 2K Playgrounds 2's Nasty Surprise

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with a few thoughts on a nasty surprise that greeted me when I fired up NBA 2K Playgrounds 2 recently.

I’ve been critical of NBA Playgrounds and its sequel NBA 2K Playgrounds 2 over the years. Look, call me a snob if you want, but I still consider the best NBA Jam titles to be the gold standard when it comes to NBA-oriented arcade basketball video games, with NBA Street being the benchmark for the streetball-style releases. As games that attempted to be a mash-up of NBA Jam and NBA Street with a few original ideas sprinkled in, the NBA Playgrounds games fell short of the series that inspired them. From gameplay to roster management, they’re a poor man’s Jam crossed with Street.

At the same time, I have had fun with them, and came to appreciate both a little more after revisiting them in recent years. They’re not fantastic and I’m not a fan of the loot box mechanics or the grinding, but they’re solid and have their moments on the virtual blacktop. I even ended up playing through a season in NBA 2K Playgrounds 2 a while back. To that end, after searching for a game to play while getting some cardio in on my exercise bike, I decided to dust it off again. Unfortunately, I was confronted by a nasty surprise upon firing up the game for the first since 2023! Frankly, it proved that NBA 2K Playgrounds 2 was even more poorly designed than I previously thought.

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Monday Tip-Off: The NBA 2K24 Backlash, In Perspective

Monday Tip-Off: The NBA 2K24 Backlash, In Perspective

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the backlash that NBA 2K24 has received, and trying to put it all into perspective.

It’s fair to say that NBA 2K24 has received significant backlash. The PC version was at one point the worst-rated game on Steam, and although its rating has rebounded somewhat since then, the reviews still skew mostly negative. It doesn’t help that it’s a port of the PlayStation 4/Xbox One version, but a glance at Metacritic reveals a user score of 2.1 for PlayStation 5 and Xbox Series X as well. There are positive reviews for NBA 2K24 on Metacritic, but for the most part, once again the user scores are far more negative than the ones from professional critics.

The backlash goes beyond scathing scores for NBA 2K24, however. You’ll see far more negative comments about the game wherever it’s being discussed, be it social media, forums, or Reddit. Dissatisfaction with the game and disgust with recurrent revenue mechanics has been building for years, and as a result, gamers are more forthcoming with criticism and disdainful remarks than ever before. This has only increased since content creators who cover MyTEAM have exposed how the mode has reached new heights – or perhaps, lows – in terms of greed. Yes, there’s backlash against NBA 2K24, and rightfully so. Unfortunately, it likely won’t make a difference.

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NLSC Podcast #522: Is PC Gaming Worth It In 2024?

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From courtside of the virtual hardwood, it’s Episode #522 of the NLSC Podcast!

Obviously we’re big fans of and advocates for PC gaming, but are the benefits worth the drawbacks and potential expense in 2024? You can probably guess our short answer to that question, but nevertheless, this week we join the community in discussing the pros and cons of PC gaming – basketball and otherwise – while also recommending price ranges for anyone in the market for a new rig. We also share our expectations as far as NBA 2K25 coming out on PC and possibly being a port of the PlayStation 5/Xbox Series X version, talk about Steam sales and other bargain hunting, and preview some roster projects for NBA 2K6 on Xbox 360 while once again encouraging minimalist modding on all platforms.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

The Friday Five: 5 Basketball Game Collecting Regrets

The Friday Five: 5 Basketball Game Collecting Regrets

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five regrets I have regarding basketball game collecting.

Generally speaking, basketball game collecting is something that I don’t regret. I’ve enjoyed building up my collection, playing some games that I overlooked back in the day, and having a variety of titles to fall back on if I’m not enjoying the latest release. I’ve aimed to be a savvy collector with a sensible budget, so I don’t really have any regrets as far as the money I’ve spent. Well, sort of. In the past, I’ve carelessly bought the wrong version of a couple of titles, as well as a manual instead of the actual game, because I didn’t pay enough attention to the eBay listing. Rookie mistakes!

Fortunately, I wasn’t out of pocket for those erroneous purchases. Beyond that, adding to my collection has been fun and exciting, especially when I’ve been able to track down a rare game at a great price. I am, for the most part, quite satisfied with the games that I currently have at my disposal. However, I do have some regrets when it comes to my adventures in basketball game collecting. I’ve missed out on a few opportunities over the years, and at this point, I’m not going to get a second chance. There were understandable reasons that I passed up those opportunities of course, but it doesn’t mean that I don’t occasionally grumble at myself for letting them slip by.

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The Friday Five: 5 Frustrations Lacking A Good Workaround

The Friday Five: 5 Frustrations Lacking A Good Workaround

Welcome to another edition of The Friday Five! Every Friday I cover a topic related to basketball gaming, either as a list of five items, or a Top 5 countdown. The topics for these lists and countdowns include everything from fun facts and recollections to commentary and critique. This week’s Five is a list of five frustrations that sadly didn’t have a good workaround.

We’ve been able to do some rather ingenious things in our community thanks to mods. Missing players have been added, mistakes in the default rosters have been corrected, and when we’ve discovered compatible files, we’ve been able to swap assets between different games to create our own fixes. This includes adding better net animations to NBA Live 06 PC, restoring access to the traditional reorder roster menu in NBA Live 07’s Dynasty mode, and even being able to access the hidden Player Lock option in NBA Live 08. Where official updates have fallen short, we’ve had good workarounds.

Unfortunately, that hasn’t always been possible. There are some frustrations that we simply haven’t ever been able to resolve. Even when a workaround has been devised, it hasn’t satisfactorily fixed the issue despite our best efforts. This is why I’ll always push back on the “stop whining” rhetoric that shuts down constructive feedback. Just because there is a workaround, it doesn’t mean it’s a desirable solution, and that the issue shouldn’t be addressed either in a patch or the next game. Additionally, one of these frustrations did once have a good workaround, but its disappearance suggests that it wasn’t ideal long-term. Whatever the case, these issues lack good solutions.

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NLSC Podcast #483: The Different Ways We Connect

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From courtside of the virtual hardwood, it’s Episode #483 of the NLSC Podcast!

We’re taking a look back at Sony’s NBA 07 for PlayStation 3 this week, after successfully connecting to play a H2H game using PS Rewired. Although it was a bit of an oddball title in many ways, it had some strong points that highlight the importance of having alternatives to NBA 2K and NBA Live. Our experience with PS Rewired also prompts us to reflect on the different ways that we’re able to connect to play basketball video games these days. We also touch on the recent Twitter debate between members of Sim Nation and the Left-Right Cheesers; you can probably guess whose side we’re on! Meanwhile, in honour of a crazy alley-oop from our NBA 07 session, this week’s mailbag is all about bad mechanics.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Wayback Wednesday: NBA 2K10 PC Disc Woes

Wayback Wednesday: NBA 2K10 PC Disc Woes

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m reflecting on some strange issues I’ve had with my copies of NBA 2K10 PC.

My approach as a collector of basketball video games has been to acquire titles that I have an interest in playing, and of course covering here in Wayback Wednesday. A working copy is therefore far more important to me than “complete in box”. As you’d expect, it’s been much cheaper, too! As I’ve shown, my collection includes multiple versions of titles across the different platforms that I own. Sometimes I’ve doubled up on the same platform with alternate covers, repurchased games I once traded in, and have spare copies of a few games that I’ve stumbled across on sale at bargain prices.

And then, there’s NBA 2K10 PC. I picked up a second copy of the game, not on a whim because I’d seen it at a bargain price, but because mine had simply stopped working. Well, it kind of worked; sometimes, if I was patient and lucky enough. When I found a copy of NBA 2K10 going cheap on eBay, I snapped it up, and it appeared that all was well. And then, the same issues began occurring with that copy too. Of all the games in my collection, these disc woes are rather unique. Let’s take a look back…way back…

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Monday Tip-Off: An Ode To Physical Media in 2022

Monday Tip-Off: An Ode To Physical Media in 2022

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with an ode to physical media, a concept that may not be as outdated in 2022 as many people think.

Late last year, I made a couple of purchases that may seem very odd, namely the disc versions of NBA 2K21 for PlayStation 5 and NBA 2K14 for PC. Seeing as how I own digital copies of both games, it may sound like an unnecessary double-dip, even at the bargain bin price that I paid (and in NBA 2K21’s case, I used part of the balance of a gift card). Of course, I am an admitted collector of basketball video games, which perhaps makes my motivation more understandable. NBA 2K14 PC is a particularly interesting item, as it was the final disc release for that platform.

My continued interest in physical media probably seems weirder, and an indication of an “old head” mindset. Here’s the thing, though. I’m not against digital content and streaming services. I make use of both, and understand their advantages over physical media. I also understand their disadvantages. Whether they want to admit it or not, a lot of people who once sneered at anyone who still valued physical media are starting to see those drawbacks, too. In short, many people are realising that the convenience of digital has a price when it comes to future accessibility, the second hand market, and even the concept of ownership. What isn’t tangible is proving to be fleeting.

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