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Tag Archives: Steam

Basketball Classics v0.8.1 Adds New Rosters, Shoes

Basketball Classics v0.8.1

Exciting news! Basketball Classics is fast approaching a full release on Steam, and in the meantime, has received a new update. Version 0.8.1 is a content update for the game, and will come through automatically as long as you’re online when you fire up Steam.

Three seasons have been added to the roster: 1995, 2011, and 2019. This amounts to 240 new players spanning 48 teams, complete with new uniforms and individual attributes. These new teams are playable in both exhibition and the new Season mode that was added in the previous update.

You’ll also find signature shoes on some of the best players in the game, and some teams have also coordinated their style. This has been done to make players further stand out from one another visually, as well as in their abilities.

As I’ve said before, Basketball Classics is a great retro-oriented hoops game for PC that combines some modern mechanics with an old school aesthetic. It launched through Steam Early Access in a very impressive state, and has only gotten better since then. I’d definitely recommend checking it out, and am looking forward to the full release. For more insights into the development of the game, check out our chat with Josh and Dave!

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The Friday Five: 5 Times PC Gamers Missed Out in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five times that PC gamers have missed out when it comes to the virtual hardwood.

Due to the popularity of the PC platform in our community, it’s all too easy to forget that it isn’t a priority for sports video game developers. Consoles account for a bulk of the annual sales, making PC sports gamers a niche within a niche. That hasn’t stopped us from having a lot of fun with the games that have come out on PC though, thanks in no small part to what our modding community has been capable of throughout the years. Furthermore, if you go back and look at the history of NBA Live on PC, there was a time when those releases could be considered the definitive version.

Unfortunately, playing on PC has sometimes led to missing out on content, or certain games altogether. From a developer’s perspective, consoles provide the convenience of standard hardware and digital platforms, as well as more security when it comes to piracy. Developing for the PC is more challenging due to differing hardware, as well as distribution methods. Even when the former hasn’t been a barrier to getting a PC release, the latter has prevented it from receiving the same level of support, including downloadable content. We’re fortunate enough to still get basketball games on PC, but here are five times that we weren’t so lucky on the platform.

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NLSC Podcast – Episode #274

NLSC Podcast Logo

Episode #274 of the NLSC Podcast is out now! It’s been a busy week in basketball gaming with multiple patches and content updates, while things have also been interesting in the real NBA thanks to the trade deadline. Along with what we’ve been doing on the virtual hardwood, it’s given Kenny and I plenty to talk about.

On this week’s show…

  • NBA Live 19 received a substantial title and content update this week. Getting a trade deadline roster update in time for the weekend was a pleasant surprise, but the addition of in-game injuries came as even better news. It leads us to reflect on some changes that were patched into NBA Live 10 all those years ago.
  • Following up on Patch 1.08 for NBA 2K19, there have indeed been some improvements in terms of cutting down on body steals. Will the changes stick for NBA 2K20, though?
  • With NBA 2K trying to strike a balance between its sim roots, competitive online play, and occasional demands for less realism, has the series become a victim of its own success due to the influx of more casual basketball gamers?
  • NBA 2K Playgrounds 2 has received new content, just in time for the All-Star Weekend (and Valentine’s Day). We share a few more opinions on the game, and also discuss the removal of the first NBA Playgrounds game from the Steam Store.
  • Our Week in Basketball Gaming included progress into Season 2 of MyCAREER, an online session for the NLSC crew, LIVE Events swag, and MyTEAM Domination. It also included a bit of modding, with further updates to a work-in-progress roster update for NBA 2K11.
  • We wrap up Episode #274 of the NLSC Podcast with this week’s NBA discussion. Topics include the flurry of movement at the trade deadline, and a look ahead to the 2019 All-Star Weekend in Charlotte.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NLSC Podcast – Episode #262 (Namo Gamo Interview)

NLSC Podcast Logo

Episode #262 of the NLSC Podcast is out now! This week, I’m presenting my interview with Josh and Dave from Namo Gamo, in which we talk about their fantastic retro-oriented PC game, Basketball Classics! We also talk about the process and difficulty of video game design, some of our favourite NBA memories, and a lot more.

It was a really fun interview, and I very much enjoyed getting some insight into an awesome game that already feels very polished, even in Early Access on Steam. We’ve discussed Basketball Classics in previous episodes of the NLSC Podcast, and will definitely have more coverage of the game moving forward. In the meantime, I’m sure you’ll enjoy my chat with Josh and Dave.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: The Perils of Digital-Only PC Releases

LeBron James attracts fanboys and haters (NBA 2K18)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the drawbacks of the PC versions of basketball video games being digital-only releases.

It’s not fashionable to admit it, but I’m still a fan of physical media. Part of that comes down to where I live, of course. Australian Internet speeds don’t always make digital releases for PC games desirable, and certain streaming services are either unavailable, or don’t carry the same selection as their US counterparts. A DVD, Blu Ray, or game disc not only alleviates any issues with Internet speed and data limits, but also offers a physical collectable that I can put on a shelf. Be it TV series, movies, or video games, I enjoy seeing them all lined up in my collection.

Of course, I also enjoy the benefits of digital releases. They obviously provide a lot of convenience, and save on shelf space. There’s no need to drive to the store, or wait for copies to arrive in the mail. Physical media can be lost or damaged, while a digital release can just be downloaded again. When they’re tied to a platform such as Steam, there are no issues with lost or invalid serial numbers, and patches will come through automatically. These days, we don’t actually have a choice in terms of the only PC sim basketball video game, as NBA 2K is only released via Steam. It’s preferable to having no PC version at all, but there are some perils to digital-only PC releases.

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Dunk Practice Game by Dr B on Steam Greenlight

Dunk Practice

NLSC Forum Member Dr B has created a Dunk Practice game, which is currently seeking approval for release through Steam Greenlight. The game, which would be available for both PC and Mac, is a single player dunking exhibition, based on the NBA Slam Dunk Contest. A more detailed description of the game is as follows:

Dunk Practice takes the skill and creativity of professional slam dunk competitions and translates them to a dual-analog gamepad and nostalgic graphics. You have the freedom to create any dunk you want by mixing combinations of lobs or off-the-glass tosses with 180s, 360s, windmills, through the legs or behind the back tricks and reverse or tomahawk finishes. Control your dunker’s body rotation with the left analog stick and their arms with the right analog stick in realtime to throw down any dunk you can think up. There are 4 dunkers for you to customize with over 100 million possible combinations of appearance and uniform colors and creative challenges for you to complete and collect medals.

In the interest of supporting the efforts of members of the NLSC community, I wanted to share the link to Dr B’s Steam Greenlight campaign. To that end, if you’d like to vote on the game, you may do so here.

Furthermore, if you’d like to try out a beta version of the game, Dr B has previously uploaded demos to our Downloads section. You can can download the Windows version here, and the Mac version here. More information can also be found in this thread.

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NBA 2K16 PC 80% Off on Steam

NBA 2K16: LeBron James

The annual Steam Summer Sale is underway, and basketball gamers can already reap the benefits. If you haven’t yet picked up the PC version of NBA 2K16, now is a good time to do so, as it is available at an 80% discount until July 5th.

If you’d like to pick up the Michael Jordan edition of NBA 2K16, it is also still available at an 82% discount. The Michael Jordan edition includes a rookie Jordan card for MyTEAM, in-game Jordan content for your MyPLAYER, and 30,000 VC.

The PC version of NBA 2K16 is not as moddable as previous editions of NBA 2K, but our modding community has made several in-roads since the game’s release last September. In terms of gameplay, features, and so forth, it is identical to the PlayStation 4 and Xbox One versions of the game. The official patches also seem to have addressed performance issues for most PC gamers, as well as fixed keyboard support and a couple of other PC-specific problems.

You can check out more impressions and information on NBA 2K16 PC in this section of the NLSC Forum. If you pick up the game, be sure to check out our Downloads section as well as the Releases & Previews board, and feel free to share your impressions of the game as well.

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