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NLSC Podcast #625: Our Wishlist for Super Basketball Classics

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From courtside of the virtual hardwood, it’s Episode #625 of the NLSC Podcast!

Namo Gamo – now partnered with the newly-revived Acclaim – has announced Super Basketball Classics, a follow-up to the original Basketball Classics that was released back in 2019. Whereas the first game paid tribute to the 8-bit era of hoops, the new game will be a throwback to the 16-bit era of basketball gaming. Among other enhancements, the game also will star the Harlem Globetrotters. This week, we share our thoughts on what we know about Super Basketball Classics so far, and also make some suggestions regarding what we’d like to see in terms of gameplay, modes, and features. Suffice it to say, we’re keen to see what Josh and Dave have cooked up with this sequel to a fantastic release.

To get involved with the mailbag or to provide any feedback on the show, hit us up in the comments, reach out on social media, or post here in the NLSC Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. You can also find the show on our YouTube channel, along with the rest of our video content. As always, thanks for tuning in, and go get buckets!

Monday Tip-Off: The Attainability of the NBA License

Monday Tip-Off: The Attainability of the NBA License

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Join me as I begin the week here at the NLSC with my opinions and commentary on basketball gaming topics, as well as tales of the fun I’ve been having on the virtual hardwood. This week, I’m tipping things off with some thoughts on the attainability of the NBA license for video game developers and publishers.

As Dee and I discussed on last week’s NLSC Podcast, we have some concerns when it comes to NBA The Run. While we’re happy to see another basketball video game in the space – one that has the NBA license, no less – we’re not so thrilled about it being an exclusively online PvP title. The snippets of gameplay that we’ve seen so far have also left us feeling sceptical. Irrespective of how successful NBA The Run turns out to be – and again, we absolutely want to see alternatives to NBA 2K – it may not be the game for us. That’s just the way it goes, sometimes.

However, in a way, NBA The Run has already enjoyed a measure of success. What began as an unlicensed streetball game comprised solely of fictional characters now has the NBA license. More to the point, the NBA reached out to Play By Play Studios to discuss a partnership. Obviously that was great news for the game that started life as The Run: Got Next, but it also bodes well for other developers, and ultimately us as gamers. It demonstrates that the NBA isn’t interested in an exclusive deal with 2K or any other developer, and that they’re willing to work with smaller studios. In short, if you’re developing a basketball video game, the NBA license appears to be attainable.

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Basketball Classics Now Available On Consoles

Basketball Classics Now Available On Consoles

When we’ve talked to Josh and Dave from Namo Gamo in the past, they’ve mentioned the goal of bringing Basketball Classics to console in addition to Steam. That dream has been realised, as the game is now available for PlayStation 4, Xbox One, Xbox Series X|S, and Switch!

The console version of Basketball Classics remains priced at $9.99 USD, making it well worth picking up if you love retro-style games with modern design sensibilities. Additionally, the PC version is currently on sale at a 65% discount, which is a great bargain. It’s no secret that I’m a fan of the game – and not just because I’m an unlockable player in it – so I highly recommend snagging it on your platform of choice.

As previously announced, Namo Gamo’s partnership with the revived Acclaim has also led to an upcoming sequel. For those who missed the announcement, Super Basketball Classics will feature revamped gameplay, new modes, and of course, the World-Famous Harlem Globetrotters. The release date is as yet unknown, but we’re looking forward to more details, and will definitely be covering it upon release.

You can check out the console launch trailer below. Congratulations to Josh and Dave once again for all of their well-earned success with Basketball Classics, as well as the forthcoming sequel! While we may be lacking Triple-A options in the basketball gaming space these days, indie developers are leading the charge to provide alternatives. If you’ve grown weary of NBA 2K and you’d like something new on top of revisiting old favourites, I’d strongly suggest keeping an eye on the indie scene as more and more developers are stepping onto the virtual hardwood.

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Super Basketball Classics Announced

Super Basketball Classics Announced

We’re big fans of the original Basketball Classics here at the NLSC, and the way that it combines old school gameplay with modern design principles. We’ve had the pleasure of chatting to Josh and Dave on multiple episodes of the NLSC Podcast, and we’re honoured to have our NLSC THRILLHO 2K Pro-Am squad featured in the game as an unlockable team. To that point, it’s extremely exciting to see the announcement of a sequel: Super Basketball Classics!

Super Basketball Classics will feature fully rotoscoped player animations, new gameplay, and a new soundtrack, all in 16-bit style. Not only that, but the game will star the Harlem Globetrotters as the iconic team celebrates its 100th anniversary. Appropriately, we can expect to pull off all sorts of crazy alley-oops, trick shots, and other moves, as both a nod to the Globetrotters’ unique brand of basketball and classic arcade hoops video games. The game will also include Exhibition, Season, and Tournament modes, as well as both co-op and head-to-head play.

No release date has been given as yet, but Super Basketball Classics will be available for both PC and consoles, and it can already be wishlisted here on Steam. A reveal trailer spotlighting the Globetrotters has also been released, and you can check it out below.

We’ll certainly be keeping an eye on further developments, and are looking forward to the game. Congratulations to Josh and Dave on the sequel, and for Namo Gamo’s partnership with the newly-revived Acclaim and the World-Famous Harlem Globetrotters!

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