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Wayback Wednesday: NES Basketball Gaming

Wayback Wednesday: NES Basketball Gaming

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at basketball gaming on the Nintendo Entertainment system, aka the NES.

Saturday will mark forty years since Nintendo launched the NES in select test markets in the United States, some two years after the Famicom debuted in Japan. Over the next few years, it launched in Europe, the United Kingdom, Ireland, Australia, and other regions, going on to sell 61.9 million units worldwide. Support for the NES was officially discontinued thirty years ago in North America, Europe, and Australia, but actually continued in Japan until 2003. Since then, its library has been re-released digitally and via the NES Classic Edition, and of course, unofficially emulated.

Coming in the wake of the infamous Video Game Crash of 1983, the NES ended up bringing us some iconic games and franchises: Super Mario, The Legend of Zelda, and Metroid, just to name the biggest first party properties. There were many other classics from the likes of Capcom, Konami, and other developers that became titans of gaming. However, the NES isn’t usually remembered for having a great selection of basketball titles. With that being said, there are some decent ones that, if nothing else, paved the way for better games to come. Let’s take a look back…way back…

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Wayback Wednesday: Tecmo Super NBA Basketball

Wayback Wednesday: Tecmo Super NBA Basketball

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Tecmo Super NBA Basketball, primarily focusing on the Super Nintendo version.

Despite being old enough to have played it when it was new – or at the very least, recent – Tecmo Super NBA Basketball is another classic hoops title that I didn’t play until years later. As you may know from our podcast and my previous articles, I didn’t become a hardcore basketball fan and gamer until the mid 90s. This means that my introduction to the virtual hardwood was through games such as NBA Live 95, NBA Live 96, and NBA Jam Tournament Edition, rather than the likes of Double Dribble, Lakers vs. Celtics, Bulls vs. Blazers, and of course, Tecmo Super NBA Basketball.

I’ll admit that this made it difficult to truly appreciate those games the first time I played them. After all, they felt like inferior versions of games that I was actually nostalgic for! I respected their place in the history of the genre, but it was tough to get into them. They were intriguing though, and over the years, I’ve given those classics another chance. This has led to some fun retro gaming sessions where I’ve come to see why they’re so beloved, and discover aspects that were ahead of their time. That includes Tecmo Super NBA Basketball, so let’s take a look back…way back…

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Wayback Wednesday: NBA Showdown Retrospective

Wayback Wednesday: NBA Showdown Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA Showdown, with a particular focus on the Super Nintendo version.

As someone whose basketball fandom was solidified in the mid 90s, my introduction to the virtual hardwood came slightly later than other hoops gamers my age. My first basketball video games were NBA Live 95 for Super Nintendo and the PC version of NBA Jam Tournament Edition, with NBA Live 96 PC also being an early favourite. To that point, I didn’t grow up playing any games in the NBA Playoffs series; the forerunner to NBA Live. As such, while I’ve always respected their contributions to the genre, I don’t have the same nostalgia for them as I do the early NBA Live titles.

Indeed, I’ve found the NBA Playoffs games quite difficult to get into, as they lacked many of the innovations that began with NBA Live 95. They are intriguing of course, and as I’ve added some of them to my collection, it has been fun and illuminating to spend some more time with them. Although they have their quirks, I’ve come to better appreciate them, and it’s been fun noticing early versions of features that later became staples of NBA Live. NBA Showdown was the final release before the re-brand and revamp, and the Super Nintendo version has captured my interest lately. In a way, it bridged the NBA Playoffs and NBA Live series. Let’s take a look back…way back…

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Wayback Wednesday: Famous Numbers, Not So Famous Players

Wayback Wednesday: Famous Numbers, Not So Famous Players

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at some famous jersey numbers that were worn by players who weren’t so famous, and the video games where you’ll find them.

There was a commemorative magazine published not long after the Chicago Bulls won their fifth NBA championship. As an avid fan, I read it cover to cover until it was no longer pristine. On top of recapping the championship season, the magazine delved into the history of the Bulls. I was fascinated to learn that although Michael Jordan became the last and most famous Bull to wear number 23, he was the seventh player in club history to don it. You have to remember that in 1997, such information wasn’t readily available and accessible in less than a minute!

That tidbit of Bulls and MJ trivia has stuck with me. The longer I’ve been a basketball fan, and the more players that I’ve seen come and go, the more I’ve seen other stars end up sharing their number with far less distinguished NBA alumni. Like so much other historical trivia, these examples frequently present themselves whenever I’m revisiting an old video game, and see players in the rosters that I haven’t thought about in years. While they may not have reached the same level of fame and success as the stars who donned those jerseys, there’s still that connection to their famous peers and their iconic numbers. Let’s take a look back…way back…

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NLSC Top 10 Plays of the Week: November 4th, 2023

NLSC Top 10 Plays of the Week

Get ready for more fantastic highlights from the basketball gaming community in the NLSC Top 10 Plays of the Week, curated by Dee4Three! New and old games alike are featured in this celebration of spectacular moments on the virtual hardwood. To submit your clips, post them in this topic, or hit up Dee on Twitter.

Decades of NBA history are represented in this week’s NLSC Top 10 Plays; not just in the array of games, but also courtesy of highlights featuring classic teams and MyNBA Eras! Tecmo NBA Basketball – the little brother of Tecmo Super NBA Basketball that has some interesting inaccuracies – makes its first appearance in the countdown, while one of the best plays from Dee and wiscard_rush’s Parsec game of NBA Live 10 is also featured. The NBA Live 2001 Legends have meanwhile branched out with an unexpected title, as the community has come through with the goods once again. Let’s get to the action!

What was your favourite highlight this week? Sound off in the comments below, and once again, get in on the fun by sending us your best plays! Remember, as long as it’s a basketball game, it’s eligible for the countdown. Also, don’t forget to subscribe to us on YouTube for more basketball gaming videos.

Wayback Wednesday: Inaccuracies in Basketball Games

Wayback Wednesday: Inaccuracies in Basketball Games

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at some noteworthy and recurring inaccuracies that we’ve found in basketball video games over the years.

Licensed sports titles are judged differently to other genres of video games. Because they’re aiming to depict a real sport played by real athletes, we expect accuracy. Even in arcade games with all of their breaks from reality, there’s an expectation that the players will resemble their real life counterparts, and that their ratings will reflect their strengths, weaknesses, and overall style of play. The bar is set much higher in sim titles, especially as technological improvements have led to increasingly realistic graphics and gameplay. Above all, we expect attention to detail.

Of course, none of us are infallible, and thus human error is inevitable. As anyone who’s ever worked on a roster mod can attest, it’s all too easy to overlook a jersey number, neglect a needed ratings update, or forget to double-check the spelling of a newly-added player’s name. That’s not even getting into leaving a necessary file out of the update, or any other technical mistakes! Still, it’s interesting to discover some of the inaccuracies that made it into the default rosters, especially before official roster updates were commonplace. Let’s take a look back…way back…

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NLSC Podcast #374: Contractual Obligations

NLSC Podcast Logo

Episode #374 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this weekly podcast that’s all about basketball gaming.

It warms our hearts that gamers are still interested in watching User vs. User gameplay videos! Sadly, not everyone is open to the idea of playing on broadcast camera angles, but gatekeepers gonna gatekeep. Reports that Luka Doncic has broken his contract with EA Sports to sign with 2K Sports have caused a stir this week. We discuss the speculation, and reflect on what it might mean – if anything – for the fortunes and future of NBA Live. In this week’s mailbag, we’re taking another look back at the rough start for NBA Live on Xbox 360, and talking about Tecmo NBA Basketball and Tecmo Super NBA Basketball.

Join in the conversation in the comments below, or here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future shows. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.