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The Friday Five: 5 Worst Things in 5 of My Favourite Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of the five worst things in five of my favourite basketball video games.

I’ve been playing basketball video games for many years now, and there are several titles that stand out as my favourites. I’m probably overdue to write an article where I rank them, either in Monday Tip-Off or as a multi-part Friday Five series. With over two decades’ worth of games, the arcade and sim subgenres, and more than one series among my favourites, a Top 5 wouldn’t be sufficient. I feel I’d end up making some very contrived selections in order to make the list of five as varied and interesting as possible, which wouldn’t necessarily allow it to be completely accurate and honest.

Obviously, games become our favourites because of their strong points. The titles we love the most are the ones that offer the best combinations of quality gameplay, deep modes, and memorable features. They’re the ones that we’ve spent hours upon hours with, creating many fond memories on the virtual hardwood. However, even the best games and the ones that rank as our personal favourites have their problems. It’s rare that there isn’t one thing that bugs us, one thing we can point to as being the worst aspect of a game that we otherwise hold dear. With that in mind, here are five of the worst things in five games that I’d rank among my personal all-time favourites.

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The Friday Five: 5 Tips for NBA 2K20 MyTEAM

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five tips for NBA 2K20 MyTEAM.

It’s been my goal in NBA 2K20 to branch out from spending most of my time with MyCAREER and its connected online modes. I haven’t really sunk my teeth into MyLEAGUE yet, but I have played a decent amount of MyTEAM, on PlayStation 4 and PC. My lineup isn’t quite as impressive as it was in NBA 2K19, when a market crash allowed me to pick up Galaxy Opal cards at some ridiculously low prices, but I’m still liking the way my lineup is coming together. I’ve already got Michael Jordan and Scottie Pippen on both platforms, which is immensely satisfying.

More to the point, I’ve been enjoying the mode. It’s refreshing to control the whole team after years of player locked gameplay, and there’s a good variety of submodes to keep me hooked on NBA 2K20 MyTEAM. In playing the mode, I’ve employed a few tactics to enjoy it to the fullest without having to spend any money to build my squad. So far it’s a case of mission accomplished, so I thought that I’d share some tips in this week’s Friday Five. It’s by no means a comprehensive guide to fun and success in NBA 2K20 MyTEAM, but as always, these articles are meant to start the discussion, not be the final word. With that being said, here are five things to keep in mind!

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The Friday Five: 5 Times Gamers Ruined Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five discusses five times that gamers themselves ruined basketball video games.

This week’s topic may seem unfair, even absurd. After all, we don’t create basketball video games; we just play them. If there’s a problem with a game, then that’s on the developers, not us as consumers, right? Well, for the most part, yes. We’re not the ones implementing microtransactions, grindy mechanics, or other undesirable ideas. We do arguably support them by continuing to buy the games and pumping money into recurrent revenue systems, but boycotts, as Jim Sterling has pointed out, aren’t all that effective. Ultimately, we’re not making design choices, or programming code.

However, we are making suggestions, and the loudest voices aren’t always expressing the best ideas. Tribalism these days goes as deep as which mode you play, as well as a preference for online or offline gaming. Not all feedback has been to the benefit of NBA Live or NBA 2K. The way we choose to play the game and use the features and functions at our disposal has also had a negative effect. Whether it’s through elitism and snobbery, or childishness and trolling, we’ve found more than a couple of ways to spoil the fun. I’m not saying that developers haven’t messed up, but these are five examples of how we as gamers and consumers have ruined games for ourselves.

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The Friday Five: 5 Errors That Were Never Fixed

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five errors in various basketball video games that were never fixed.

Post-release support for basketball video games has come a long way. Official roster updates are now the norm, and while there are complaints about their quality, they at least add new content to the game, and update modes where custom rosters can’t be used. We no longer have to petition the developers to create bug fixes, and it’s much easier to provide feedback about errors that arise. Modern NBA Live and NBA 2K titles do have their problems, but we’re more likely to see resolutions, as well as content updates that keep them fresh throughout the year.

This wasn’t always the case, especially on consoles. Before the PlayStation 3 and Xbox 360 era, patches and updates were mostly a perk of PC releases. Even then, they weren’t as plentiful or detailed as they are now. There were a lot of errors that we just had to put up with, as there was no way that they were going to be fixed until the next game came out; assuming they didn’t become legacy issues, of course! Mind you, even when games did receive official patches, they would sometimes introduce new errors that were never followed up on with further fixes. Some of these errors were just cosmetic, some we could fix ourselves, but all were annoying in their own way.

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The Friday Five: 5 Reasons to Reactivate Old Servers

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five reasons for 2K to reactivate the old servers for previous NBA 2K titles.

As online modes and content have become more popular in basketball video games, it’s become a much bigger deal when servers finally get shut down. Not only is online play rendered unavailable, but any single player experiences that relied on connected content also become inaccessible. Early on in this generation, online MyCAREER games were intended to become offline saves once the servers were shut down. This infamously didn’t work properly for a lot of gamers in NBA 2K14, with many still being unable to access their saves once the servers were reactivated.

Since then, 2K has simply decided to follow the original plan of declaring that any online saves are “retired” once support for a game ends. It’s understandable that 2K doesn’t want to support games indefinitely, given the cost and resources involved. That doesn’t stop gamers from expressing their desire to see the old servers switched back on though, and interestingly, Chris Manning has even publicly mentioned that he’s advocated for such a thing to happen. Obviously there are a lot of reasons why it’s unlikely, contrary to clickbait videos claiming LD2K “confirmed” it. Nevertheless, there are also reasons why it should at least be considered, and here are five of them.

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The Friday Five: 5 Crazy Roster Mod Ideas

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five crazy roster mod ideas.

Even though I haven’t been as active in the modding scene over the past few years, it’s difficult to resist the lure. Modding is a creative hobby, and it’s very satisfying to see a project come together, especially when it’s a big roster mod. I’m still working on a 2020 season roster update for NBA 2K11 PC, and should have a status update out soon via new episode of “Making a Mod“. Although it’s a big project that has taken more time than I’d like, it’s been great to get back into updating rosters, especially for a game that I haven’t done anything with before.

While I’m focused on getting that project done, I can’t help thinking of other fun, and often crazy ideas for roster mods. Comprehensive roster updates that enhance the sim experience are great and something I’ve always taken pride in, but there’s room for a lot of creativity with custom rosters. There’s a lot of appeal in creating and playing with classic teams, champions, legends, and other such rosters, but we can be more even more imaginative than that. Although my focus is on completing my current roster project for NBA 2K11, I may take a shot these crazy ideas at some point. I’d like to at least put the ideas out there, in case anyone else wants to run with them.

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The Friday Five: 5 False Memories in Basketball Gaming (Part 2)

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five more examples of false memories of basketball games.

A lot of people don’t want the truth to get in the way of a good story. Many others simply don’t have as good of a memory as they believe they do. Let’s face it: most of us have remembered something incorrectly at one time, particularly when it comes to video games (basketball or otherwise). As I said in my previous Friday Five article on this topic, there are plenty of reasons for this: rumours and urban legends that just refuse to go away, fuzzy memories of games we haven’t played for many years, or forgetting that something was the result of a mod and not in the game by default.

This week, I’m taking a look at five more examples of false memories in basketball gaming, while once again trying to get to the bottom of how those faulty recollections came about. Sometimes it’s the aforementioned lapses in memory, or changes made by mods being remembered as default features. Other times, it’s the result of technical limitations. Less benignly, it may be deliberate misinformation, or at the very least, exaggeration to make a point that results in the truth getting mixed up with hyperbole. Whatever the case may be, we’re left with false memories of basketball games, and I’ve got five more examples that I’d like to debunk today.

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The Friday Five: 5 Predictions That Were Way Off

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five NBA predictions that ended up being way off.

Here it is, the first Friday Five of 2020! It’s been a while since I’ve covered a topic related to the real NBA rather than the virtual hardwood, so I thought that I’d tip off the year (and decade) with a change of pace. Don’t worry, I’ve still got plenty of topics related to basketball video games that I’ll be covering in my features, but this week, I’d like to talk about NBA predictions. After all, we’re rapidly approaching the midway point of the 2020 season, and we’re starting to get a clearer picture of the top teams and how they stack up against one another.

It’s as good a time as any to start throwing out some midseason predictions, but keep in mind that there’s a lot of basketball left to play. A lot can change very quickly in the NBA, and while we can make educated guesses in our picks, a seemingly likely outcome can be denied by a twist of fate. At the same time, some people – including supposed expert analysts – will make wild predictions. Some may be trying to get ahead of the curve by expecting the unexpected, while others are relying on sources that are less than reliable. Whatever the case may be, we’ve seen some bold and crazy predictions over the years, with these five examples turning out to be quite wrong.

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Monday Tip-Off: 2019 Year in Review

Monday Tip-Off: 2019 Year in Review

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look back at the year that was 2019 in basketball gaming, and our community here at the NLSC.

We’re at the start of a new week, but a couple of days away from the end of the year, not to mention a decade. Given the timing, I’ve decided to use this week’s Monday Tip-Off to reflect on the past twelve months, just as I did last year. Although this isn’t The Friday Five, I will be using a similar format on this occasion, as I’d like to take the opportunity to spotlight some of my favourite content from the past year, and discuss various aspects of the hobby under their own subheadings. If you’ve missed out on any of these features, I’ll be linking to them so that you can check them out.

Overall, it’s been another successful year here at the NLSC. Our modding community is still productive, and we’ve been able to do some fun things with our content. We expect to be around for some time yet, and basketball gaming itself is still thriving. There have been some ups and downs as there always are, and that does leave us with a few issues that we need to deal with moving forward. However, I’m confident that we can come together as a community and work out appropriate solutions. Without any further ado, here are my reflections on the final year of the 2010s, and an editor’s pick of articles, podcasts, and other features that I’m particularly proud of.

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The Friday Five: 5 Landmark Basketball Games of the 2010s

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five basketball games that were landmark releases during the 2010s.

It’s the final Friday Five of 2019, and indeed, the final Friday Five of the decade! As the 2010s draw to a close and a new generation looms on the horizon, it feels like a good time to reflect on the decade that was in basketball gaming. Originally, I was going to compile a Top 5 countdown of the best basketball games of the decade, but it’s difficult not to omit some worthy candidates in a list of five. It’s also potentially a very boring countdown, given NBA 2K’s dominance and NBA Live’s struggles over the past ten years. The more I thought about it, the less appealing the idea became.

As such, I’ve decided to talk about landmark releases, as there have been a handful of those during the 2010s. That may sound like a distinction without a difference, but to me, a landmark game doesn’t necessarily need to be one of the best or the absolute pinnacle of its genre; just one that had a great impact and was very influential. Of course, there is some overlap as the games I’m listing here are great releases and could be candidates for a “Best Basketball Games of the Decade” countdown, but the point is that wherever you rank them, there’s no denying their importance and effect. These games represent important milestones in basketball gaming over the past decade.

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The Friday Five: 5 Retro Teams You Can Create in NBA 2K20

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five retro teams that you can create in NBA 2K20, using assets that are already available.

One of my ongoing series here in the Friday Five suggests retro teams that I’d like to see included in future NBA 2K games. The more historical content we have in the game, the less we have to create for retro modding projects, and the more we have to play with out of the box. Of course, the amount of content that’s already in the game provides us with a good starting point for several retro projects, including adding or replacing the existing classic teams. With that in mind, I’ve got five suggestions for teams that are quite feasible to create – or get a head start on creating – in NBA 2K20.

Whether you simply reuse their assets or borrow players from their existing All-Time and retro teams is up to you, and depends on what kind of project you’re making. If it’s a roster that you intend to share publically, you might not want to spoil any of the existing squads’ lineups. Note that I’ve picked teams that already have the appropriate courts, logos, and jerseys in NBA 2K20, with the assumption that you’ll either reuse those assets, or overwrite the existing retro teams. For this list, I’ve also avoided simply rolling a team backwards or forwards a season, though there are plenty of ideas to explore there as well. Without any further ado, let’s get to the suggestions!

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The Friday Five: 5 Players Who Only Appeared on Certain Teams in Games (Part 2)

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five more players who only appeared on certain teams in video games.

It’s time for Part 2 of a topic I’ve previously covered here in The Friday Five: players who appeared on certain teams in video games, but not in real life. As I said last time, one of the fun parts of revisiting old games is seeing a snapshot of the NBA as it was when they were current, and recalling players’ forgotten stints with various teams. In doing so, you can also discover oddities such as players appearing on the rosters of teams that they never actually suited up for in real life. Although these look like mistakes, there are several reasons why it happens.

As I noted in my previous article, these include early roster cut-off dates and deals made later in the offseason, deals that are voided, and injuries that put players on the shelf for the entire time they’re with a particular team. Roster cut-off dates aren’t an issue anymore thanks to official updates – and we could always make updates to the rosters ourselves – but due to the aforementioned circumstances, some players will still only ever suit up for a particular team on the virtual hardwood, while being little more than a name on the roster/payroll in real life. Once again, I find trivia like that to be quite interesting due to the different back stories, so here are five more examples!

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The Friday Five: 5 Outdated Mechanics in MyTEAM

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five mechanics in MyTEAM that I believe are outdated.

There was a time when I thought that I’d never have anything to do with the team building/card collecting modes in NBA Live and NBA 2K. It seemed like a good idea for a mode, but something for other games to enjoy. However, Ultimate Team has been the mode I’ve played the most of in NBA Live on this generation, and I’ve really enjoyed it. I’ve dabbled with MyTEAM as well, but I’ve mostly been occupied with MyCAREER and its connected modes. I got some great cards in NBA 2K19, but I was too focused on getting my player to the Hall of Fame to really play with them.

I’ve spent more time with MyTEAM in NBA 2K20, and it’s been fun so far. The developers working on the mode made some welcome changes, such as making it far easier to unlock the Auction House, adding the daily login bonuses, and generally allowing us to build decent collections at a steady pace without paying money. That last point in particular is important, especially in a mode that is a big money-maker for 2K. Still, as much as I like MyTEAM and have enjoyed getting into it more this year, I can’t help feeling that some of the mode’s mechanics are outdated. They don’t ruin the experience, but I’d consider them drawbacks in an otherwise fantastic mode.

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The Friday Five: 5 Types of Retro Content We Haven’t Seen Yet

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five examples of retro content that we haven’t seen in basketball video games yet.

For over twenty years, we’ve seen some form of retro content in contemporary hoops games. It began with the inclusion of Legends and Decade All-Stars teams in NBA Live and NBA 2K around the turn of the millennium, and exploded with the addition of historical squads thanks to The Jordan Challenge and NBA’s Greatest. Since then we’ve also seen the addition of All-Time teams for every NBA franchise, the return of All-Decade squads in NBA 2K20, pre-built historical Draft Classes, and the inclusion of retro content in MyTEAM. Everything’s been done, right?

Not quite! I can think of at least five examples of retro content that we haven’t seen in NBA Live or NBA 2K yet, but I’d love to see implemented at some point. Some of it is easier said than done, and with the current backlash against nostalgia and the NBA of the 80s and 90s – all that “plumbers and dentists” nonsense – it probably isn’t a high priority for Visual Concepts or EA Sports. Nevertheless, these ideas are always fun to discuss, and who knows; some day, a couple of these ideas may become a reality! It never hurts to have extra content in the game – particularly for modding purposes – and with that in mind, here are some untapped ideas for retro content.

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The Friday Five: 5 Players In More Video Games Than NBA Games Played (Part 3)

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is part three in a series on players who have appeared in more video games than real NBA games.

While I enjoy using The Friday Five to analyse topics in five points, rank items in a Top 5 countdown, or offer up some other opinions or commentary, I really enjoy using this feature to share obscure basketball gaming trivia. A topic that I’ve found particularly fascinating to research is the number of players who ended up appearing in more video games than they did actual NBA games. Thanks to early roster cut-off dates and last minute roster cuts before the season tips off, several players have made their virtual hardwood debut without ever playing an official minute in the league.

My research has turned up ten such players, who I talked about in parts one and two of this series. Not only had they managed to be included in video games without ever making it to an official NBA game, but some had appeared in multiple titles despite never making their league debut! I’ve got five more examples for you today, but this list is a little different. All five of these players have played in the NBA, appearing in just one game apiece. However, they’ve ended up in the rosters of more than one video game, meaning that their appearances on the virtual hardwood outnumber their real life career total. Let’s take a look at these one-and-not-quite-done players!

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