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The Friday Five: 5 Tips for Being a Good Online Teammate in NBA Live 19

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five features five tips for being a good online teammate in NBA Live 19’s LIVE Events and LIVE Run.

It’s a good time to play The One and its connected modes in NBA Live 19. The latest content update has doubled XP in celebration of the 2019 All-Star Weekend, offering an opportunity to make quicker progress on levelling up your One Player. Beyond that, the developers are keeping things fresh with new LIVE Events throughout All-Star Weekend, and the online team play experience of LIVE Run remains a fun way of hooping it up with your fellow virtual basketball enthusiasts. I’ve been taking part in a few LIVE Events myself this week, both solo and co-op.

I’ve generally had a good time playing the co-op LIVE Events in NBA Live 19, but the games have been frustrating at times. Some of my frustration can be attributed to inevitable lag or areas where NBA Live still has room for improvement, but on more than one occasion, I was left muttering and wondering what my online teammates were doing. That’s not to say that I never made a mistake, but I encountered quite a few of the common pitfalls of playing online with random teammates. Playing with randoms is never going to be quite the same as running with an organised squad, but here are five tips for functioning as a cohesive unit in NBA Live 19’s online modes.

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The Friday Five: 5 NBA Seasons I’m Oddly Nostalgic For

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five seasons that I’m oddly nostalgic for.

Way back in 2013, the first year of The Friday Five, I listed my top five favourite NBA seasons. That list is still accurate, putting aside the fact that I tried to restrict the number of Chicago Bulls championship years that I included. If I were to remove that restriction, my top five would be 1996, 1997, 1998, 1993, and 1992, with 1991 being an honourable mention. Back in 2017, I discussed five basketball video games that I’m oddly nostalgic for, given that they’re widely considered to be problematic, and don’t necessarily rank among my all-time favourites, either.

I mention those previous articles in part to promote the archives of my content, but also because this week, I’m combining the two concepts. Just as there are NBA video games that I’m nostalgic for despite their issues, there are NBA seasons that I feel nostalgic for even though by all accounts, they should be among my least favourite. Video games do play a part in that of course, and since I am mashing together the ideas of two previous articles, I will touch on them in this piece as well. It’s not just my experiences on the virtual hardwood that make me nostalgic for these seasons though, as the action in the real NBA was interesting in its own right.

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The Friday Five: 5 Cool Details in The Neighborhood

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five cool details that you may or may not have noticed in The Neighborhood.

Since its introduction in NBA 2K18’s MyCAREER, The Neighborhood has proven to be a divisive concept. Some basketball gamers love having a game world to explore, while others find it tedious and a waste of time. Whether or not you like the approach, it appears to be here to stay. As such, if you have any interest in playing MyCAREER or any of its connected experiences, you will be spending time in The Neighborhood. With all the running between shops, the practice facility, Pro-Am arenas, and courts in The Playground, the Marathon Man trophy/achievement can be gained quite easily.

Of course, if you are just running between Point A and Point B all the time, you may end up missing some of the cool details that have been put into The Neighborhood. Even if you’re not a huge fan of having a game world as the hub for MyCAREER and its connected modes, it’s possible to appreciate the amount of work that has gone into making it visually appealing and interesting. The Neighborhood certainly doesn’t offer as many secrets or places to explore compared to open world games such as Grand Theft Auto or Fallout, but there are some details that make it worth looking around. Here are five that have stood out to me in NBA 2K18 and NBA 2K19.

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The Friday Five: 5 Ideas NBA 2K Should Borrow from NBA Live

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five discusses five ideas that NBA 2K should borrow from NBA Live.

The time has come to compile and finalise our Wishlist for NBA 2K20, and send it off to the development team at Visual Concepts as soon as possible. While NBA 2K is currently a very deep and successful NBA sim, I would suggest that most basketball gamers would agree that there’s still room for improvement. This includes polishing up existing features and addressing some gameplay concerns, but as far as changing concepts and approaches, or implementing new features, I do believe that NBA Live has some ideas that NBA 2K could borrow.

A lot of people may scoff at that and dismiss the notion out of hand. After all, when you’re the premier product, you lead; you don’t follow. However, even though NBA 2K is undisputedly the brand leader and NBA Live continues to rebuild after many rough years, EA Sports’ long-running hoops title has featured some really good ideas, even as it’s struggled to make a dent in NBA 2K’s sales. Great as it is, there are some aspects of NBA 2K that feel dated or problematic, and some of the solutions may lie in NBA Live’s approach to those features. 2K has borrowed from NBA Live before – right stick dribbling being a prime example – and it could stand to do so again.

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The Friday Five: 5 Ideas NBA Live Should Borrow from NBA 2K

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five discusses five ideas that NBA Live should borrow from NBA 2K.

Since we’re in the process of compiling feedback for our NBA Live 20 Wishlist, I feel like discussing some of the improvements that I believe would take the game to the next level. In particular, I’d like to discuss some ideas and concepts from NBA 2K which NBA Live should be looking to borrow. After all, when it comes to good ideas and features that an NBA video game should have, it doesn’t matter who did it first. The important thing is that games find a way of implementing those ideas and making them work. It never hurts to look at what the brand leader is doing, either.

Glancing at Twitter as of late – a foolhardy thing to do, some might say – I have seen some divided opinions when it comes to the matter of NBA Live’s approach, identity, and the notion of borrowing ideas from NBA 2K. A lot of younger and admittedly passionate fans are downplaying the concerns and suggestions of “old heads”, their point being that it’s a new day and we’re hung up on the past. Respectfully, I must disagree. While it is easy to get caught up in nostalgia, we long-time virtual hoops enthusiasts do know a thing or two, including what the game was like it in its heyday. To that end, NBA Live would benefit from borrowing these NBA 2K concepts.

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The Friday Five: 5 Stages of Playing Through a Season

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists the five stages of playing through a season in any basketball video game mode.

As I write this, I’m approaching the end of the regular season in my MyCAREER game in NBA 2K19. Once again, not a bad effort for someone who was supposedly burned out on career modes! Having sufficiently levelled up my player for the online experiences, I am in a position where I can take a break from MyCAREER, but I also feel compelled to at least play through to the end of the first season. After all, I’m potentially less than thirty games away from cleaning up in the regular season awards, and leading the Chicago Bulls to another (virtual) championship.

I’ve played through at least one full season in multiple basketball games, including NBA Live 2004, NBA Live 06, NBA 2K13, and NBA 2K17. There’s definitely a sense of accomplishment in doing so, and if you’re really into the game, then the season does go by much quicker. It still takes some time though – especially if you’re playing twelve minute quarters – and there are undoubtedly moments where you must push yourself to complete the journey, particularly if you aren’t simulating any games. You’ll probably end up experiencing the five stages of playing through a season: a list that I’m making up, but one that I believe will resonate with many basketball gamers.

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The Friday Five: 5 Most Significant Years in Basketball Gaming

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists what I feel are the five most significant years in the history of basketball gaming.

2019 is upon us, and as always, I’m hoping that it’ll end up being a fantastic year for basketball gaming! Hopefully, we’ll be able to get a lot of enjoyment out of the 2018 releases for the next eight or nine months, and then get our hands on even better titles to close out the year. While the success of basketball games ultimately rests with their respective developers, we shouldn’t underestimate the impact that we can have as a community. As such, it’s important that we speak up with constructive feedback, so that we can do our part in making 2019 a big year on the virtual hardwood.

There have been quite a few milestone years for basketball video games over the past three decades. They’ve marked significant improvements within the genre, through the release of many memorable games that have gone down as classics. Of course, there are also years that have been significant in terms of basketball gaming for far less positive reasons. As we tip off a new year and hope for the best when it comes to the future of basketball gaming, I feel there’s value in looking back at the road that hoops games have travelled. After all, it’s essential that forthcoming games not only build upon the success of their predecessors, but also avoid some of their pitfalls.

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Monday Tip-Off: 2018 Year in Review

2018 Basketball Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look back at the year that was 2018 in the NLSC community and basketball gaming.

For the last few years, I’ve used the Friday Five for an annual Year in Review column. With New Year’s Eve 2018 falling on a Monday, I decided to post a regular feature last Friday, and instead tip off a new week by wrapping up the outgoing year. It’s a little quirky I know, and not as well-timed as being able to tip-off a brand new annum on a Monday as January 1st 2018 allowed me to do, but that’s the way the calendar works. The first new NLSC feature of 2019 will therefore be this week’s Wayback Wednesday, and I think you’re really going to enjoy it!

Before we get there, however, we need to put a bow on 2018. Overall, I feel it was another solid year for the NLSC, our community, and basketball gaming in general. There’s room for improvement – both in the games that we play, and what we do here in our community – and I’m looking forward to championing those efforts as much as I can in 2019. It will be imperative that we continue to provide feedback to the folks developing basketball video games, support each other in our modding efforts, and avoid some of the toxicity that inevitably seeps into gaming communities. I do think we did an admirable job in 2018 however, so let’s reminisce.

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The Friday Five: 5 Ways the CPU Messes With You

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists five ways that the CPU will mess with us in basketball video games.

As we all know, multiplayer gaming has its ups and downs. Whether it’s the pain of getting less than ideal teammates online, the frustration of encountering cheesers who spam exploits, or dealing with that one friend who takes things too far messing with you while you’re sitting on the same couch, there are times when you’d prefer to be enjoying single player gameplay. Of course, the single player/offline experience isn’t immune to such chicanery, as games will pull some dirty tricks in order to prevent you from beating them. CPU opponents in basketball games are no different.

To some extent, this is a necessary evil. As far as basketball games have come, they still have limitations. Gameplay is now more realistic with CPU opponents that are bolstered by AI that is smarter, but it still can’t match the creativity and cleverness of a human brain. Tilting a few aspects of the game in the CPU’s favour and including comeback mechanics allows it to be competitive and challenging, though can feel like artificial difficulty. There are also moments that are more benign and don’t necessarily stand in the way of winning, but nevertheless feel like the CPU is messing with us. Here are five examples of the CPU thumbing its nose at us on the virtual hardwood.

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The Friday Five: 5 Weird Trades in My NBA 2K19 MyCAREER

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists five weird trades that have gone down in my NBA 2K19 MyCAREER.

One of the things I love about franchise modes in basketball games is the ability to control everything. You get to assume control of every player on the team, call the shots as the coach, and make roster moves as the GM. At the same time, I’ve also enjoyed not having as much control in the career experiences. I’ve come to like the challenge of only focusing on what I can control – developing my player and playing the role that’s required of me – and trusting the AI to take care of the rest. Obviously, that includes making the right moves to build a winning roster.

I would make a joke here about how that’s unlikely since I’m playing for the Chicago Bulls, but I need to save my shots at GarPax for later in the article. Besides, it seems that quite a few of the virtual GMs in my NBA 2K19 MyCAREER have seen fit to pull the trigger on some eyebrow-raising trades. Being a seasoned franchise gamer, I’m no stranger to the CPU making unusual trades, but the career modes do add a further element of surprise when your own team makes deals that are beyond your control. As the All-Star Weekend and trade deadline loom, several such swaps have already occurred in my game. Here are five of the weirdest trades to date.

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The Friday Five: 5 Worst Parts of Playing With Randoms

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week, I’m breaking down what I feel are the five worst parts of playing with randoms online.

One of the best parts of modern basketball games is that we’re able to meet up with a bunch of other people we don’t know to play online. Likewise, one of the worst parts of modern basketball games is that we’re able to meet up with a bunch of other people we don’t know to play online. Snarky echoes aside, online gaming will always be a mixed bag, no matter what the genre. Not everyone is about playing fair, or being cooperative. The experience is usually better if you’re teaming up with people that you know, but that isn’t always feasible.

That’s when you end up teaming with randoms. Again, this isn’t unique to basketball games, but hoops games present some unique drawbacks. Since there’s only one ball, not everyone can take an active role at all times as they might in other genres, such as a shooter. Everyone is used to being Player One, and is therefore unwilling to defer to teammates they don’t know. In all fairness it isn’t always a nightmare, and it’s better than not being able to play at all, especially with the new restrictions on team Pro-Am. Nevertheless, it’s often a less than ideal basketball gaming experience. Here are, in my opinion, the five worst parts of being in that situation.

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The Friday Five: 5 Ways NBA 2K Pushes Microtransactions

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five takes a look at five ways that NBA 2K pushes microtransactions on basketball gamers.

As much as I’ve criticised microtransactions in previous articles, I have to admit that I’m guilty of partaking in the practice. On some occasions, I’ve been more willing to drop some spare change on content because I’ve been enjoying the game so much. At other times, it’s been through gritted teeth because the grind has been so painful, and I’ve wanted to play online sooner rather than later. I’ve never broken my budget with microtransactions, but simply out of principle, this year it’s been my goal not to spend any real money on any form of virtual currency (in particular, Virtual Currency).

So far, I’ve made good on that resolution. The only VC that I didn’t earn in-game was the 5000 VC pre-order bonus for the standard edition of NBA 2K19. I’m currently 73 Overall, and I would have to say that grinding up the hard way has been a rewarding journey. It is most certainly a grind though, especially now that ratings upgrades are getting more expensive. You really notice how actively (and sometimes, aggressively) 2K pushes microtransactions when you’re trying to avoid them! Metaphorically, it’s gone from a gentle nudge to a firm hand shunting you in the small of your back. Here are five ways that NBA 2K games pressure us in the name of “recurrent revenue”.

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The Friday Five: 5 Times Games Messed Up Player Appearances

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five lists five times that basketball games noticeably messed up player appearances.

Developing basketball games – or any video games, for that matter – is harder than a lot of people realise. It bears mentioning, as some gamers do go overboard in their criticism and suggest that making a flawless game is a simple task. In our modding community, we have a bad habit of denouncing the art teams in particular. It should be noted that it’s a lot easier to mod a finished game than it is to create one in the first place, and that individual modders aren’t under the same restrictions when it comes to spending a lot of time on a single player face, or other art assets.

With that being said, there are times when there have been notably unusual mistakes or unimpressive results, particularly when it comes to player appearances. I’m not just referring to player faces that don’t look as realistic as we’d like, though there certainly have been some noteworthy examples in that vein over the years. However, there are times when player appearances have been messed up in ways that go well beyond a cyberface that looks a little off. Be it an oversight in development, some kind of technical limitation, or another cause entirely, here are five times that we looked at a player in a hoops game and noticed that something definitely wasn’t quite right.

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The Friday Five: 5 Games That Felt Like Backwards Steps

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five basketball games that felt like backwards steps following their predecessors.

Ideally, each release in an annual basketball game series should improve upon the title that came before it (and indeed, all previous games in its lineage). That’s not always feasible, and missteps will happen from time to time when new ideas and technology don’t pan out as intended, so it’s always welcome when a new release is able to build upon the success of its predecessor or bounce back after a disappointing game. I feel that this is a good year for basketball games, with NBA Live 19 continuing a steady improvement for NBA Live, and NBA 2K19 addressing many of NBA 2K18’s issues.

We’re not always so lucky. As much as sports games are often criticised for seemingly releasing the same game every year with new art and rosters, there are times when a new title leaves us wishing that that was indeed the case. It’s impossible to live up to everyone’s expectations, and whether or not certain changes are for better or worse is often subjective, but there have been basketball games that were definite backwards steps for one reason or another. Let’s take a look at five prominent examples and the ways in which they can be considered backwards steps when compared to the games that came before them.

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The Friday Five: Top 5 Developer Cameos in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 developer cameos in basketball games.

The first video game Easter egg dates back to 1979, when Warren Robinett added a means of accessing a hidden screen in Adventure for Atari 2600, which displayed the message “Created by Warren Robinett”. At the time, Atari did not give credit to any of their developers for fear of having to negotiate expensive salaries for well-known and highly regarded designers, and Robinett’s Easter egg was his response to that policy. Since then, video games have come to credit their design teams, and these days, key developers are well-known to gamers, and often interact with us.

Of course, the credits screen isn’t the only place that developers have had a presence in their own games. Several basketball games have included secret unlockable bonus teams featuring members of the development team, though the practice has largely been phased out in recent years. We still see developer cameos in other areas of the games though, as they lend their names (and sometimes faces) to fictional coaches, NPCs, and generated rookies. They’ll also pop up in a few other places outside of the credits. Playable or not, developer cameos have provided some amusing moments in basketball games, and this week, I’m counting down my picks for the top five.

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