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25th Anniversary of NBA Live: NBA Live 19 Retrospective

25th Anniversary of NBA Live: NBA Live 19 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! At long last, it’s a retrospective of NBA Live 19.

And so, we’ve come to the final game in the NBA Live series to date, and thus the final retrospective in our 25th Anniversary of NBA Live content! I have to say that it’s been a wild ride to experience the ups and downs again, revisiting every title in the series one by one. I hope that you’ve enjoyed it too, even as we’ve revisited some of the weaker games. On that note, unfortunately the most recent NBA Live game isn’t one of the better releases, at least in my book. Those of us who would prefer that NBA Live focus on the NBA experience were hoping against hope that NBA Live 19 would be a return to form, but sadly, it picked up where NBA Live 18 left off.

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25th Anniversary of NBA Live: NBA Live 10 Retrospective

25th Anniversary of NBA Live: NBA Live 10 Retrospective

To mark the 25th Anniversary of NBA Live, we’re taking a look back at every game in the series with retrospectives and other fun content! This also includes re-running some features from our 20th Anniversary celebrations, with a few revisions. Whether you’re a long-time basketball gamer who grew up with NBA Live and are keen on taking a trip down memory lane, or you’re new to the series and want to learn about its history, we hope that you enjoy celebrating the 25th Anniversary of NBA Live here at the NLSC! Next up is a retrospective of NBA Live 10.

After NBA Live 09, EA Sports pulled the plug on further PlayStation 2 releases for the series. Given the state of NBA Live 09 on PS2, it was the right call. It allowed EA Sports to focus on the current generation, though there was a PlayStation Portable and iOS version. Did the decision pay off? Well, NBA Live 10 is often considered to be the last great (or at least, really good) NBA Live release, so their efforts weren’t for nothing. At the same time, it didn’t recapture the lead in sales from NBA 2K, leading to a disastrous decision the following year with NBA Elite 11. Before we get to that though, let’s take a look back at NBA Live 10, and how well it holds up.

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The Friday Five: Top 5 Coincidences in Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a countdown of the Top 5 coincidences that we’ve seen in basketball video games.

Coincidences are everywhere in basketball gaming. As Thunder Shaq and Dee4Three pointed out, NBA 2K used very similar phrasing to my Familiar Faces in Strange Places series of Wayback Wednesday articles to describe a themed set in MyTEAM. Of course, there are only so many ways to phrase things, and similar ideas will end up with similar titles and terminology. As this 2015 post about joke stealing explains, the phenomenon of parallel development accounts for many similarities, especially when something is topical or a common point of interest.

Beyond that, a lot of coincidences are fun, owing to the way they seemingly predict the future. We’ve seen coincidences like that occur more than a couple of times in basketball video games over the years. It’s easy to call them predictions in hindsight, while conveniently ignoring a lot of things that aren’t…well, anything! The ones that do look like predictions and foreshadowing are merely coincidences, but that doesn’t make them any less enjoyable. Today, I’m counting down my picks for the Top 5 coincidences in basketball gaming. There’s some overlap with my previous article on predictions, but there are also some new coincidences that you might find amusing.

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Wayback Wednesday: NBA Live 08 Practice Arena

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the practice arena in NBA Live 08.

For artists working on sim basketball games, there isn’t always a lot of room for creativity. Since the aim of the genre is to depict the NBA, its teams, and its players as realistically as possible, there aren’t as many opportunities to take liberties and utilise creative license. However, there are a few areas of the game that invite an artistic flourish, including settings such as The Neighborhood and The City, special effects in MyTEAM, fictional street courts, certain clothing items, and the frontend in general. Oh, and the practice arena.

Over the years, a lot of creativity has gone into creating an appealing practice arena for us to shoot around in, particularly in NBA Live. We’ve had The Temple in NBA Live 06 and 07, The Hangar in NBA Live 10, and the adidas-branded gym in NBA Live 15. NBA Live 09 introduced us to the NBA Live Academy. In NBA Live 19, we were even invited to design our own court where we could shoot around. A setting that is often overlooked, however, is the humble practice arena in the PlayStation 3 and Xbox 360 version of NBA Live 08. Let’s take a look back…way back…

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The Friday Five: 5 Things NBA Live Doesn’t Get Enough Credit For

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five things that NBA Live doesn’t get enough credit for.

We’re getting to the point in our 25th Anniversary of NBA Live celebrations where I’m talking about the fall of the series, and the struggles that it has endured for more than a decade now. It’s unfortunate that the retrospectives aren’t as positive as the earlier releases in the series, but it’s the truth, and a part of its history that needs to be discussed. It’s even more unfortunate that it’s the prevailing image for NBA Live: a struggling series that hasn’t been able to get things right for a couple of generations, and as such, remains lagging way behind NBA 2K; a game it once outsold annually.

After all, it wasn’t always that way. Because it’s been so long, it’s all too easy to forget that there are many things that NBA Live innovated and did well. To that end, the series doesn’t always get the credit it deserves, both from gamers who switched to 2K many years ago, and those who are too young to remember when the NBA Live series was king. On top of that, it’s quite easy to focus on the negatives and take things for granted. With that in mind, I’ll also be writing similar articles on things that NBA 2K and NBA Jam deserve more credit for. For now though, let’s take a look at five aspects of NBA Live throughout the years that do deserve more credit.

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The Friday Five: 5 Times You Can Play Before The Main Menu

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five examples of times we could jump right into gameplay in basketball games, before we’ve even brought up the main menu.

Given all the modes and options that are available in basketball games, as well as the need to select teams before entering a game, a main menu has generally always come between the title screen and gameplay. That isn’t unique to the genre, of course. Most games can’t be played until you’ve reached the main menu and made some selections. Even most of the very early video games and classic platformers of the 8-bit era didn’t go immediately into gameplay. If nothing else, we were presented with basic options such as the number of players, or asked to press Start to get the ball rolling.

There are exceptions, of course. In a way, they’re the video game version of a cold opening for a TV show. It hasn’t been especially common in basketball video games, but there are titles that drop us right into gameplay before we ever see the main menu. Many of these instances only occur the first time we boot up a game (or if we reinstall it with no user data present), but a selection of games have allowed us to participate in some form of gameplay before the main menu is displayed. It’s not something that we usually consider vital to the experience, but they have been fun ideas that give us something to do, while showing off new tech and features. These include things like…

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The Friday Five: 5 False Memories in Basketball Gaming (Part 2)

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five more examples of false memories of basketball games.

A lot of people don’t want the truth to get in the way of a good story. Many others simply don’t have as good of a memory as they believe they do. Let’s face it: most of us have remembered something incorrectly at one time, particularly when it comes to video games (basketball or otherwise). As I said in my previous Friday Five article on this topic, there are plenty of reasons for this: rumours and urban legends that just refuse to go away, fuzzy memories of games we haven’t played for many years, or forgetting that something was the result of a mod and not in the game by default.

This week, I’m taking a look at five more examples of false memories in basketball gaming, while once again trying to get to the bottom of how those faulty recollections came about. Sometimes it’s the aforementioned lapses in memory, or changes made by mods being remembered as default features. Other times, it’s the result of technical limitations. Less benignly, it may be deliberate misinformation, or at the very least, exaggeration to make a point that results in the truth getting mixed up with hyperbole. Whatever the case may be, we’re left with false memories of basketball games, and I’ve got five more examples that I’d like to debunk today.

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Wayback Wednesday: NBA Live 2000 & NBA Live 10 Trivia

Wayback Wednesday: NBA Live 2000 & NBA Live 10 Trivia

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at some trivia for NBA Live 2000 and NBA Live 10.

Happy New Year, everyone! It’s strange to tip off a year with a retro feature, but it is Wednesday, and on Wednesdays we go way back. Speaking of which, as part of the lead up to the release of NBA Live 18 and NBA Live 19, I posted a couple of articles containing trivia facts about NBA Live 98 and NBA Live 08, and NBA Live 99 and NBA Live 09. I’d intended to do the same thing this year with NBA Live 2000 and NBA Live 10, ahead of the release of NBA Live 20. Of course, NBA Live 20 was ultimately cancelled, so I didn’t get an opportunity to do so back in September.

Looking back, I’m certainly glad I didn’t run it pre-emptively while we waited for that announcement! However, it seems like a waste of a good Wayback Wednesday idea to let it go, and of course, it all ties in to the 25th Anniversary of NBA Live content that we’re doing despite the series going on hiatus once again. With that in mind, here are the trivia facts I would’ve originally shared to celebrate the release of the third NBA Live game with a year ending in zero. Let’s take a look back…way back…

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Wayback Wednesday: The Tandy Rec Center in NBA Live 06 PC

Dwyane Wade in the Tandy Rec Center (NBA Live 06 PC)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Tandy Rec Center in NBA Live 06.

In addition to the commendable job that EA Sports has done with the team arenas in NBA Live, the series has boasted some interesting and well-designed venues beyond the NBA hardwood. From the street courts in NBA Live 2003 to The Temple in the Xbox 360 versions of NBA Live 06 and 07, to The Hangar and the global courts we’re set to experience in NBA Live 19, NBA Live’s art team has done some great things with real and fictional venues alike. One practice venue that doesn’t get mentioned very often however is the Tandy Rec Center in the PC version of NBA Live 06.

A little out of the norm for a sim-oriented NBA video game, it nevertheless stands out as one of the more unique venues featured in the NBA Live series. Since I’ve already taken a look back at several of the old practice and 1-on-1 courts in NBA Live, I felt it would only be fitting to profile this distinctive gym from one of my all-time favourite games. Let’s take a look back…way back…

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Wayback Wednesday: The Hangar in NBA Live 10

The Hangar in NBA Live 10

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content.

Since I took a look back at The Temple in NBA Live 06 and NBA Live 07 last week, I thought that for week’s Wayback Wednesday, I’d reminisce about The Hangar in NBA Live 10. While The Hangar wasn’t as quite as revolutionary as The Temple – it was a continuation of the same concept, after all – it was nevertheless one of NBA Live’s most memorable practice arenas. It was a pretty cool design to say the least, and it also included a few nifty features that I remembered when I recently fired up NBA Live 10 on Xbox 360 to test out my new capture card.

The Hangar is certainly one of my favourite practice arenas in the NBA Live series, so join me as I take a look back…way back.

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