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NBA Live 19 Patch 1.10 Released; Fixes, Store Updated

The One Store Updated in NBA Live 19

Patch 1.10 has come through for NBA Live 19. It should download automatically as long as your PlayStation 4 or Xbox One is online; if it doesn’t, try restarting your console, or checking for the update manually. The release notes for the patch are as follows:

  • The One Store update
  • Resolved issue where practice jerseys in ultimate team weren’t appearing correctly.
  • Stability fixes

I’ve added the release notes to our Wiki page containing NBA Live 19’s update history. As always, feel free to share your impressions of Patch 1.10 in the comments section below, as well as join in the discussion here in the NLSC Forum.

Monday Tip-Off: A Tale of Two Face Scans

Dribbling in The One (NBA Live 19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a comparison of my experiences with face scans in NBA Live 19 and NBA 2K19.

Hey, do you think by using the words “Two Face” in the title of this week’s Tip-Off, I’ll draw a few hits from people Googling the iconic Batman villain? Probably not, but if for some reason that is how you got here, I’m afraid I’m going to have to disappoint you. Likewise, if you’re looking for articles about the colloquialism “two-faced” or a certain psychological concept, you’ve hit upon the wrong article. Of course, if you do happen to enjoy basketball video games, then I certainly invite you to stick around and take in our content!

With that being said, basketball gaming is, as always, the topic of the day. On this occasion, I’m talking about my different experiences performing face scans in NBA Live 19 and NBA 2K19. While it is my intention to dial back my involvement with the career modes this year, I was always going to check them out. Since the option is available, I also tried to scan my face in for both my One Player and MyPLAYER. There were moments of frustration attempting both face scans, but one game yielded far better results than the other. Without any further musing about drawing in a few unsuspecting people via the SEO, I present a Tale of Two Face Scans.

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The Friday Five: 5 Alternatives to Overall Ratings

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five explores five possible alternatives to having Overall Ratings in basketball video games.

If you play basketball video games – and in particular, if you maintain the rosters for them – then Overall Ratings often cause a lot of hassle. I’ve written not one but two articles on the matter, and since then, the situation sadly hasn’t gotten any better. During this past preview season, there was plenty of grumbling when an Overall Rating was revealed and it didn’t seem quite right. For their part, players themselves have strong opinions as to what their ratings should be. Of course, many of them feel they should be 90+ Overall; even rookies who still have everything to prove!

Overall Ratings remain a point of contention in basketball games (and sports games in general), but unfortunately, they are a necessary evil. They provide us with a succinct overview of a player’s value and standing in the league compared to his peers, which is important when trying to put together trades in the franchise modes. The concept of 99 Overall Ratings also gives us a lofty goal to shoot for in the career modes. As such, Overall Ratings aren’t going anywhere. I do think we need them, but what if we were to replace them with a less controversial system? Does such a solution exist? Well, here are five possibilities that I can think of, that might be viable alternatives.

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Monday Tip-Off: Making Peace with Simulated Games

Options for Simulated Games in MyLEAGUE (NBA 2K19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on making peace with the prospect of simulated games in franchise modes.

While there have been changes in my life since I started running the NLSC as a 17 year old back in 2001, I can still make ample time to play video games, basketball or otherwise. I don’t have a family, so in that regard, I do have fewer responsibilities than other members of our community. However, like anyone with a day job and a social life, I do have to ration my time accordingly. Video games are something that I have to fit in between being a sole trader, exercising, catching up with friends, and of course, my responsibilities both running and creating content for the NLSC.

To that end, as I look to make a return to franchise gaming this year, I must get used to the idea of simulating games. Should I back off a little on my intention to take a break from career modes, I’ll have to further ration my time, and that means a decent portion of games – possibly in both modes – will need to be simulated. On the surface, it may seem odd that this is something I need to get accustomed to. The simulation function has been available in season modes for over two decades, so it’s hardly a concept that I’m unfamiliar with. However, it is an approach that would mark a change in the way that I play basketball video games.

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NBA Live 19 Patch 1.04 Released; New Rosters & Gear

New Gear in NBA Live 19 (September 20th Update)

Patch 1.04 has come through for NBA Live 19. It’s a title update, so it will be downloaded via your console’s dashboard, providing you have an active Internet connection. If it doesn’t start downloading automatically, try restarting your console, or manually checking for the update. An in-game update featuring new rosters, updated contracts, and new gear in the store has also come through, and will download automatically when you fire up NBA Live 19.

The development team has provided full patch notes for the new title update. In addition to addressing issues with switching and positioning on defense, the speed of the ball on passes, player velocity, and a bug with shooting fouls, it updates some of the rules for Court Battles, adds new player faces and a ton of new commentary, and changes the ICON upgrade visuals. A few bugs and issues with online matchmaking and leaderboards are also addressed, and sweat effects have been tuned.

Please see below for the full patch notes. You can also find an update history for NBA Live 19 here in our Wiki. As always, feel free to share your thoughts in the comments section below, as well as here in our NBA Live 19 Forum.

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The Friday Five: Top 5 Positives and Negatives in NBA Live 19

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a double countdown, featuring the Top 5 Positives and Top 5 Negatives in NBA Live 19.

I will be producing a written review of NBA Live 19 in addition to discussing the game in the Forum and on the NLSC Podcast, but right now, I’m still collecting my thoughts and evaluating the game as the initial content updates and bug fixes come through. That full review will be coming soon, but in the meantime, I wanted to post some initial impressions of this year’s release from EA Sports, spotlighting five of my most positive observations so far, as well as five things that stand out as some of the more prominent negatives.

Basically, if you’re looking for a quick overview of my take on NBA Live 19 so far, this is it. In my opinion, the game has taken some further steps forward this year, and while there is still room for improvement in many key areas, a solid foundation has been established. In ranking the positives and negatives that I have observed so far, I’m basing them on my preferences and expectations of the game, so their importance (or indeed, whether or not they count as a positive or negative) may differ for you. With that being said, let’s get on with a 2-for-1 edition of the Friday Five, and take a look at what’s good and what’s not so good in NBA Live 19!

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The Friday Five: 5 Reasons to Keep Saved Game Files

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five reasons why it’s a good idea to keep your saved game files for basketball video games.

Another preview season is over, which means that NBA Live 19 and NBA 2K19 are upon us! If you’re picking up this year’s games, be sure to share your impressions with the rest of the community in the Forum, and stay tuned for the original content that we’ll be producing for them. Hopefully this year’s releases will meet most of your expectations (if not all of them), and it won’t be long before you’re starting new games and getting stuck into your favourite modes. Once that happens, you might be tempted to delete your saved game files from last year, as well as saves from other older titles.

Not so fast! While you may be about to move on to a new basketball video game, you shouldn’t be too hasty to delete your old saved game files. We’re well beyond the days of 8 megabyte memory cards and other storage devices with very limited capacity, so it shouldn’t be an issue to hang onto your saves. You should have the room to keep files for several games in your collection, not just last year’s release. It’s a good idea to do just that, as losing your old saves is something that you can easily come to regret. To that end, here are five reasons to consider keeping your saved game files, even as you move on to the latest releases from EA Sports and Visual Concepts.

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Monday Tip-Off: Burned Out on Career Modes

Career Modes are focusing more on characters and stories (NBA 2K18 MyCAREER Trailer)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how I’ve become burned out on career modes in basketball video games.

As I’ve mentioned on the NLSC Podcast and in a few previous articles, I’m feeling a strong desire to return to my roots as a franchise gamer. Years ago, I spent most of my time with NBA Live playing Dynasty mode, documenting my experiences in the Stories section of our Forum. Despite the strength of Association mode in NBA 2K, when I finally started to warm up to Visual Concepts’ series, MyCAREER turned out to be the mode I got hooked on. I also found myself enjoying the connected modes, primarily 2K Pro-Am. My gaming habits had certainly changed.

However, I now find myself looking to make another change, and return to the kind of experience that I played almost exclusively for so many years. That’s partly due to the fact that with MyLEAGUE and MyGM, franchise modes have never been better or deeper. They’re very appealing in their own right, but I’m also encouraged to return to them because the single player career experience has worn thin for me. While both NBA Live and NBA 2K are looking to do some tremendous things with their career modes this year, it’s coming at a bad time for me. After several years of playing them – particularly MyCAREER – I’m feeling quite burned out.

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NLSC Podcast – Episode #260

NLSC Podcast Logo

Episode #260 of the NLSC Podcast is out now! Join Arcane and I as we recap a busy week in basketball gaming news and previews, which included the release of the NBA Live 19 demo. We have our detailed impressions to share with the community, as well as our thoughts on everything that we learned about NBA Live 19 and NBA 2K19 over the past seven days.

On this week’s show…

  • We have our first hands-on experience with NBA Live 19 following the release of the game’s demo! In our impressions, we break down what we liked and disliked, as well as what’s improved and what still needs improvement.
  • Trailers and developer blogs have given us an insight into what to expect from the extended experience in The One. It’s not the traditional experience we’re still wanting the game to provide, but the additions do look and sound good.
  • The NBA Live 19 soundtrack has been revealed. We’ve given it a listen, and have a couple of thoughts to share.
  • Judging by the NBA 2K19 MyCAREER trailer, this year’s story is going to be a lot better. The ability to skip cutscenes and The Prelude is appealing too, though we still have some concerns.
  • Private matchmaking has been added to Pro-Am in NBA 2K19. We absolutely approve, even if we are a little burned out on the mode.
  • A few snippets about gameplay are being released ahead of the developer blogs, and they do sound quite promising.
  • We wrap up Episode #260 of the NLSC Podcast with our reactions to the impact of Belgian law on MyTEAM, and wonder whether we’ll continue to see changes worldwide.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Court Battles in NBA Live 19; Trailer & Developer Blog

Court Battles in NBA Live 19

The latest trailer and developer blog for NBA Live 19 have provided us with details on Court Battles, a new competitive mode in The One. Court Battles involve taking on your friends and the rest of the NBA Live community on their own One Courts. This involves competing in games against an AI version of a user’s squad to earn unique bonuses and rewards, with an ultimate goal of “controlling” as many courts as possible. A breakdown of the key points is as follows:

  • Court Battles are comprised of Campaigns, which include both a “defend” and “attack” phase. Your AI squad defends your court, while you play the games attacking other courts.
  • Defending your court includes setting the custom rules, defensive lineup, attacker handicap (a restriction placed on the attacking team to make their games more challenging and aid in your defense), and a game plan for your AI squad.
  • There will be 38 custom rules at launch, with more settings being added throughout the year.
  • Players available for your squad are earned through The Streets World Tour, LIVE Events, and levelling up in terms of Court Hype and number of controlled courts.
  • As mentioned, the ultimate goal is to control as many courts as possible (in addition to your own), in order to level up and earn better rewards. Bonuses are rewarded for controlling your own court, facing a more difficult opponent, and so on.

Be sure to read the entire blog for the full insight! You can also watch the trailer below, or catch it here on YouTube.

As always, feel free to share your opinions in the comments section below, as well as join in the discussion taking place in this topic in the NBA Live 19 section of our Forum.

Information on LIVE Run, 5v5 Online, & Hype in NBA Live 19

NBA Live 19: LIVE Run

The NBA Live 19 demo will be dropping in less than ten hours, but before then, we have some new information about this year’s game. This insight comes straight from Executive Producer Seann Graddy, in a developer blog posted over on the official website.

Specifically, the blog provides some further details on LIVE Run, 5v5 online play, and the Hype system in NBA Live 19. A breakdown of the key points is as follows:

  • Changes to 3v3 LIVE Run go beyond the new global courts. Games are now played to 11, with baskets counting for one and two points rather than twos and threes.
  • Hype is intended to set The One players apart from each another, since reaching 99 Overall will be an attainable goal with persistence. Hype has six tiers (Rookie, Pro, All-Star, Superstar, Legend, Icon), with each tier having five levels.
  • Raising your Hype earns new gear, as well as players for your squad and other rewards. You’ll also get a badge displaying your Hype level in online lobbies.
  • 5v5 LIVE Run will be more of a traditional Pro-Am experience, with five minute quarters and full rules, including fouls. It also benefits from the addition of the new global courts.
  • Private games on our One Court will allow for custom rules, including additional points for dunks and layups, and other variations on the Pro-Am format. More rule sets will be added post-launch.

Be sure to read the blog for the whole scoop! Feel free to post your thoughts in the comments section below, and join in the discussion taking place here in our NBA Live 19 Forum.

Companion App for NBA Live 19 Now Available (Android & iOS)

NBA Live 19 Companion App Artwork

As an update to the previous bulletin, the NBA Live Companion App has now been updated for NBA Live 19. The new version of the app should be pushed through automatically for those who downloaded it last year and still have it installed. Otherwise, it’s available through Google Play and the App Store.

For those who may be unfamiliar with the companion app, it is used to scan your face into the game. The app can be used for both the demo and the full version of the game, with the face data that you scan in for the demo carrying over to the full version of NBA Live 19, should you pick it up. Progress made in the demo will also carry over.

The NBA Live 19 demo is slated for release at midnight on August 24th. If you download it, be sure to share your impressions with the community in the NLSC Forum! Also feel free to share the results of your face scans in this topic.

NBA Live 19 Demo Available August 24th; Full Details

The NBA Live 19 Demo arrives August 24th

We’re just a few days away from the release of the NBA Live 19 demo, which will be hitting the PlayStation Store and Xbox Live Marketplace on August 24th. As per developer Cornell Gunter, the demo launches at midnight, so there’ll be no need to create an international account to skip the wait.

Although the NBA Live 19 demo will obviously be far more restricted compared to the full version of NBA Live 19, it will offer a substantial glimpse at the game. We’ll be able to play through The Rise, take part in LIVE Events, customise our court and The One player, run through drills and scrimmages, and play 1v1. Play Now will also be available, with NBA Play Now featuring the Boston Celtics and Golden State Warriors, and WNBA Play Now featuring the Los Angeles Sparks and Minnesota Lynx.

Other modes of play, such as Franchise and Ultimate Team, will not be available. It remains to be seen whether the NBA Live 19 demo will receive updates and additional content as was the case last year, but we’ll be sure to keep everyone posted of any such developments. In the meantime, check out the full breakdown below, courtesy of the EA Support website.

Are you looking forward to the NBA Live 19 demo? What are your thoughts on how the game is shaping up this year? Have your say in the comments section below, and join in the discussion here in the NBA Live 19 section of the NLSC Forum.

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Monday Tip-Off: NBA Content in NBA Live 19

Joel Embiid in NBA Live 19

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what has to happen with the NBA content in NBA Live 19, from gameplay to game modes.

The NBA Live 19 demo will be out later this week, and I for one am excited. While NBA Live 18 took many steps in the right direction, there was still a certain amount of roughness and room for improvement. From everything we’ve seen and heard so far, it seems that NBA Live 19 has made another pleasing leap forward. While I do expect that there will still be ways in which the game can get even better in the future, it’s shaping up to be a good year for NBA Live as it continues to make its way back to being a viable alternative for sim basketball gamers.

To that end, however, there is an area that is of some concern: the NBA content. So far, the previews have mostly focused on The One, with a particular emphasis on The Streets World Tour. While this is a tremendous hook for NBA Live 19 and has clearly led to some positive buzz, many of us are a little concerned about the NBA side of the game. Although NBA Live does need to have its own appeal and approach, there are certain aspects where it needs to go head to head with NBA 2K, namely in terms of being a realistic and enjoyable NBA sim. From modes to gameplay, a lot of us are hoping that NBA Live 19 is as good on the NBA hardwood as it is in The Streets.

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Details on One Court Customisation in NBA Live 19

NBA Live 19: Custom Court

A couple of recent screenshots leaked news of the court customisation functionality in NBA Live 19, but we now have an official preview of what to expect:

For NBA Live 19, we’re introducing a brand-new feature called The One Court. Your One Court sits at the center of your NBA Live experience and allows players to express themselves in a whole new way. With a full suite of customization options, users can create something truly unique.

Some of the key features include…

  • Choose a location for your court from over 1000 real cities from around the world (with more to be added).
  • Select from a preset Theme, or individually customise all the colours of the lines, paint, and other court textures.
  • Pick different floor materials, from hardwood to polished concrete to asphalt.
  • Add full court designs, with a variety of options available right away. Floor paint options are also available.
  • Logos can be placed at five different locations. There are many to choose from, including a selection of retro NBA team logos.
  • All equipment from the basket to the ball can be customised.
  • Your One Court can be used for drills, shootarounds, and scrimmages, as well as private online games with friends.

Check out the article for more details. You can also find various screenshots of the customisation features below, as well as in our NBA Live 19 Screenshots gallery. There’s no word on whether the custom logos will also be available in Ultimate Team, but hopefully, that will be the case. We’ll certainly post more information as it becomes available, but for now, feel free to add your thoughts in the comments below, as well as in this topic in the NBA Live 19 section of the NLSC Forum.

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