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Monday Tip-Off: The Future of Basketball Gaming Nostalgia

Monday Tip-Off: The Future of Basketball Gaming Nostalgia

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what basketball gaming nostalgia is going to look like in the not too distant future.

In recent episodes of the NLSC Podcast, we’ve been discussing old basketball games and reflecting on our nostalgia. We’ve talked about the different nostalgic phases that we go through, as well as some of the games that influenced the way we approach the virtual hardwood. We also recorded a big two part episode for the 25th Anniversary of NBA Live, which was a lot of fun. As much as I enjoy playing the latest game and other recent releases, I also like to revisit old favourites and reflect on the history of the genre. It’s one of the reasons I do Wayback Wednesday every week.

However, I’ve recently been wondering what basketball gaming nostalgia is going to be like for recent titles as they get older. Will they inspire the same kind of fondness that we older gamers have for an NBA Jam or NBA Live 95, or will they be discarded and dismissed? Will we, and especially the younger gamers who are growing up with these titles, see fit to revisit them the same way we like to dust off the old titles that we love? Perhaps most importantly, will it even be viable to revisit those games and their experiences that captivated us for hours on end? My feeling is that nostalgia for basketball games is going to look and play out somewhat differently moving forward.

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Monday Tip-Off: Trying to Quit MyCAREER

Monday Tip-Off: Trying to Quit MyCAREER

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some reflections on how I’ve tried (and failed) to quit MyCAREER this year.

I’m having a problem in NBA 2K20: I can’t quit MyCAREER. I mean, I can exit the mode. I can find the menu option just fine and there’s no bug that’s preventing it from working as intended. No, I’m having trouble leaving the mode alone. I was all ready to quit this year. I reached the Hall of Fame in NBA 2K19, and felt closure. I felt the lure of MyLEAGUE and MyTEAM. Yes, I’ve set up a MyLEAGUE that I’d like to get stuck into at some point. Yes, I’ve played quite a bit of MyTEAM this year, and built a decent lineup without spending any money.

And yet, I haven’t let MyCAREER go as I intended to do. I tried out the new Player Builder in the demo, played through the story so that I could see what it’s like this year, and gave online a try. I thought that would be enough, but I kept getting drawn back in. I’ve played past the All-Star Weekend, and am just about at the point where the real 2020 season shut down. I’ve maxed out all my ratings and Badges, and am at the point where I can level up to 99 Overall with consistently great performances. My player is viable for online play, even if online play isn’t always viable. I’ve put quality time into MyCAREER…and I want to quit.

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Monday Tip-Off: Not Worth an Angry Rant

Monday Tip-Off: Not Worth an Angry Rant

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my reflections on how a frustrating gaming session isn’t worth an angry rant.

I had a rough session in The Rec last Friday. In fact, that’s been a trend whenever I’ve felt like jumping online as of late, but this was a particularly bad outing. It was the kind of unpleasant experience we talked about a lot on the NLSC Podcast, until it occurred to us how often we were repeating ourselves, and that it was getting as dull to talk about as I’m sure it was to listen to. Nevertheless, after I was done, I was all ready to have an angry rant about it. I figured a vicious spray on Twitter might be a fitting prelude to an article in which I’d elaborate upon my displeasure.

Except, I didn’t go on that angry rant on Twitter, and I didn’t write a similarly furious article. I cleansed my palate with a game in The Cages – one I didn’t care about and only played to farm the Daily Bonus VC – and then I put the game aside. Funnily enough, I found myself recalling a line from Dinotopia, a book I haven’t read in many years: “Breathe Deep, Seek Peace”. And so, that’s what I did. My thoughts on my recent experiences in The Rec and the criticisms I have of NBA 2K’s online scene haven’t changed. It’s just that expressing them via the angry rant that I was composing in my head simply wasn’t worth the time and effort to post.

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The Friday Five: 5 Ideas That Were Better In Theory

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ideas in basketball games that I believe were better in theory.

Basketball video games – and sports games in general – are often accused of being little more than expensive annual roster updates. As my interview with former NBA Live programmer Rod Reddekopp revealed though, even in the early days, a lot of code had to be rewritten and updated every year. Unless there are significant and noticeable changes in the modes, graphics, or gameplay however, it’s quite likely that we won’t appreciate all that work. On top of that, each new game needs some kind of hook, a fancy selling point that can be promoted in previews and on the back cover.

From our point of view, we want basketball games to keep getting better and add new content, and that means exploring new ideas. Whether it’s a change to the controls or a new gameplay mechanic, improved presentation and details, a new or enhanced mode, or additional historical content, we always want to see freshness and innovation. Our Wishlists show that we have plenty of ideas of our own that we’d like to see added in future games, and developers also have their own roadmap. The problem is that not all ideas pan out, no matter how creative and promising they once seemed. Ideas like the ones I’m talking about today were good in theory, but not in execution.

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Monday Tip-Off: Axing MyCAREER Stories & The Neighborhood

Monday Tip-Off: Axing MyCAREER Stories & The Neighborhood

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how Visual Concepts is unlikely to return to the old style of MyCAREER, axing both The Neighborhood and stories in future NBA 2K releases.

There’s a rather poignant analogy in Fallout 3, courtesy of Moira Brown. Discussing the post-apocalyptic world and her pet project (and the Lone Wanderer’s quest) of compiling the Wasteland Survival Guide, she compares the situation to putting broken glass back together. She notes that it’ll never be whole in the same way it used to be, but you can use the pieces to make something else, like a mosaic. As an analogy, it’s a good way of describing the inability to go back to the way things used to be, but still making the best of the situation and building something new.

We can apply this metaphor to two concepts in NBA 2K’s MyCAREER: the story-driven approach, and the game world of The Neighborhood. At this point they’re established staples of MyCAREER, but they aren’t universally liked. That’s not unusual, of course; you can’t please everyone in everything that you do. However, those two concepts do present some recurring problems, and frustration with them has been building since they were introduced. It seems that a lot of gamers would prefer MyCAREER to return to the way it used to be, but again, axing those features seems highly unlikely. Calling back to Moira Brown’s analogy, has the glass been broken?

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Monday Tip-Off: Rattling The Cages in The Neighborhood

Monday Tip-Off: Rattling The Cages in The Neighborhood

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on The Cages – formerly branded as the Under Armour Cages – within The Neighborhood of NBA 2K’s MyCAREER.

I get the impression that The Cages in The Neighborhood are a love-them-or-hate-them aspect of MyCAREER in NBA 2K. Introduced in NBA 2K19, they provide an alternative to the streetball experience of The Playground. It’s not quite Slamball, but it’s a similar concept, being a rougher style of basketball involving trampolines. I have mixed feelings about The Cages, but as with any mode you’re not that interested in, it’s easy enough to simply ignore them and play something else. Not everything is going to appeal to everyone, after all.

Nevertheless, the concept of The Cages is an interesting one that’s worth a closer look. It stands as an example of creativity on 2K’s part, but also underscores one of the recurring problems with MyCAREER and its connected modes: too much focus on bells and whistles, or “flavour content”, over the core experience. The Cages are far from a vital part of the game, yet they’re not entirely unwelcome either. It’s a mode that could be better, but at the same time, it definitely shouldn’t be a priority. I’m not sure how popular it is, but it’s an aspect of MyCAREER that I haven’t really talked about much, so let’s delve into NBA 2K’s Slamball stand-in.

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The Friday Five: 5 Times Gamers Ruined Basketball Games

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five discusses five times that gamers themselves ruined basketball video games.

This week’s topic may seem unfair, even absurd. After all, we don’t create basketball video games; we just play them. If there’s a problem with a game, then that’s on the developers, not us as consumers, right? Well, for the most part, yes. We’re not the ones implementing microtransactions, grindy mechanics, or other undesirable ideas. We do arguably support them by continuing to buy the games and pumping money into recurrent revenue systems, but boycotts, as Jim Sterling has pointed out, aren’t all that effective. Ultimately, we’re not making design choices, or programming code.

However, we are making suggestions, and the loudest voices aren’t always expressing the best ideas. Tribalism these days goes as deep as which mode you play, as well as a preference for online or offline gaming. Not all feedback has been to the benefit of NBA Live or NBA 2K. The way we choose to play the game and use the features and functions at our disposal has also had a negative effect. Whether it’s through elitism and snobbery, or childishness and trolling, we’ve found more than a couple of ways to spoil the fun. I’m not saying that developers haven’t messed up, but these are five examples of how we as gamers and consumers have ruined games for ourselves.

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NBA 2K21 Wishlist Now Open; Add Your Feedback ASAP!

NBA 2K21 Wishlist Now Open

Our official NBA 2K21 Wishlist topic is now open in the NLSC Forum! This is where we’re compiling feedback to send along to the development team, where it can hopefully be put to good use in this year’s game. We’d like to submit it as soon as we possibly can, so if you’ve got any ideas, start posting them today!

As always, the goal is to compile a comprehensive but concise Wishlist. This means covering new features we’d like to see, ways that gameplay and current modes can improve, and of course, bug reports. Bullet points are best and get the point across quicker than lengthy essays, but at the same time, be detailed. Saying things like “make the gameplay better” and “fix online” doesn’t give the developers much to work with. We need to explain what the problems are, and how we’d like to see them resolved.

The NBA 2K21 Wishlist is also intended to be constructive, so please avoid profanity, personal attacks, and angry rants. Venting is fine elsewhere in the Forum, but when we compile Wishlists, we’re aiming for thoughtful suggestions and criticism. Once we’ve received a good amount of feedback, we’ll compile the official Wishlist and emphasise the most popular wishes.

It’s never guaranteed that we’ll get everything we want, but if we don’t speak up, our voices won’t be heard. Once again, we are looking to submit our Wishlist soon, so start posting your feedback and ideas ASAP!

Monday Tip-Off: Are We Gaming Or Are We Modding?

Monday Tip-Off: Are We Gaming Or Are We Modding?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the gaming and modding habits in our community.

One of the more disappointing trends in our community in recent years is the drop-off in discussion about the games we play. We certainly do talk about them, but there’s much less discussion about sliders, strategies, positive and negative impressions, and the general gaming experience on the virtual hardwood. This definitely wasn’t always the case in the NLSC Forum. If you dig through the archives, you’ll find plenty of topics discussing gameplay and game modes, sharing everything from suggestions and tips to criticism and praise. Within those topics, you’ll see lively discussion.

Not so much anymore, however. Conversely, activity in our modding community is still at a high level. From releases and previews to modding advice and requests for mods, there’s plenty of chatter. It’s a puzzling phenomenon, and an imbalance that I’d love to see corrected. Obviously we’re known as a modding community, but we’ve always been much more than that, in both our original content and the conversations we have about basketball gaming. In trying to determine how this trend began and what’s changed in our community, I can’t help wondering: are we actually playing basketball video games, or are we just modding them?

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NLSC Podcast #308: When You Wish Upon A Dev

NLSC Podcast Logo

Episode #308 of the NLSC Podcast is out now! Join Dee4Three and I as we discuss the latest patch for NBA 2K20, and run down our wishlists for NBA 2K21.

A new patch has come through for NBA 2K20 this week, and it’s brought some welcome updates and changes. The nerfing of a cheesy move has naturally proven to be controversial, leading us to reflect on attitudes towards exploits and how 2K should respond to any backlash. We also touch on some recent controversies with VC exploits, and how 2K chose to handle the situation. From there, we dive into this week’s main topic: our NBA 2K21 wishlists. It’s Wishlist Season, and we’ve got plenty to say about what we want to see in this year’s game. From motion systems and balance to roster accuracy and matchmaking, we break down our desired improvements and additions.

Tune in below!

What are your thoughts on the latest NBA 2K20 patch? What’s on your NBA 2K21 Wishlist? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

NBA 2K20 Patch 1.10 Includes Hair Updates & Technical Fixes

NBA 2K20 Patch 1.10

Patch 1.10 is now available for NBA 2K20. It should come through automatically as long as you’re online; if it doesn’t, try restarting your console/Steam client, or checking for the update manually. As of writing, the patch has only come through on PlayStation 4 and Xbox One. I’ll update this bulletin once the PC patch is out.

NBA 2K20 Patch 1.10 includes likeness updates for various players, as well as a couple of technical fixes. The full patch notes are as follows:

  • The following players have received Hair updates to reflect their latest real-life look: D’Angelo Russell, Austin Rivers, Nerlens Noel, Robert Covington, Jrue Holiday, Kelly Oubre Jr., Myles Turner, Marquese Chriss, Devonte Graham, Jordan Poole, Cody Martin, Terance Mann, Rondae Hollis-Jefferson.
  • The Duo overlay will now properly show badge upgrades in MyTEAM.
  • Button latency has been reduced when playing Pro-Am games, resulting in a more familiar user experience.
  • Addressed reported concerns where users could walk onto the court in specific Neighborhood games.

A full update history for NBA 2K20 can be found over in our Wiki. Feel free to share any thoughts that you have about the update in the comments section below, as well as in this topic in the Forum!

UPDATE: The patch is now out on PC as well.

Wayback Wednesday: The Legacy of NBA 2K18

Wayback Wednesday: The Legacy of NBA 2K18

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at NBA 2K18, and the legacy that it has created.

The NBA 2K18 servers are no more. Well, I imagine they’re still physically around. It’s highly unlikely that 2K instructed someone to take a sledgehammer and go all Triple H on them, rather than just switching them off. The point is that online support has ended, which means MyTEAM, the first version of The Neighborhood, and all other connected content is gone. With this infamous release being officially put out to pasture, I believe it’s an apt time to offer up a final take on the game, and reflect on its legacy.

I know that it’s fairly recent by Wayback Wednesday standards, but it was released going on three years ago, which is about how old the All-Time College Teams DLC for NBA 2K17 was when I covered it. Besides, NBA 2K18 came out last decade, and that makes it sound old, right? Hey, it’s my feature, and I’ll bend the rules if need be! In any event, a retrospective of this controversial game feels quite timely, so let’s take a look back…not too far but still wayback…

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Monday Tip-Off: The Avatar’s New Clothes

Monday Tip-Off: The Avatar's New Clothes

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts about the increasing focus on getting new clothes for your avatar in the career modes of NBA Live and NBA 2K.

There’s a well-established video game trope that TV Tropes calls “And Your Reward Is Clothes“. It refers to unlocking new clothes for the player character (or characters), sometimes by completing tasks or purchasing them from an in-game store, or perhaps by finishing the game and continuing the adventure with post-ending gameplay. They may convey or accompany other bonuses, or they may just be for bragging rights. A good example of the latter is the “I completed Vice City and all I got was this lousy t-shirt“, unlocked when achieving 100% completion in Grand Theft Auto: Vice City.

Clothing items, and the ability to acquire new clothes, have become an increasingly prominent part of basketball video games. Although they are ultimately just cosmetic, they’re nevertheless a significant part of the game’s culture, especially when it comes to the online scene. It’s one of those aspects of modern games that make me feel like a dinosaur, because to my mind, there’s far too much focus on them. Although they’re something that can be ignored, the pursuit of new clothes and the focus given to dressing up your avatar is presenting some problems, and detracting from the overall experience. That may sound melodramatic, but allow me to elaborate.

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Monday Tip-Off: How Career Modes Overtook Franchise Modes

Monday Tip-Off: How Career Modes Overtook Franchise Modes

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at how career modes ended up surpassing franchise modes in popularity.

As a long-time basketball gamer, it’s been interesting to not only see how the games have evolved, but also how trends and attitudes have changed. A noteworthy example of changing trends is the popularity of franchise modes. There was a time when they were considered the pinnacle of modes in basketball games, a dream come true for those of us who remember playing the basic single season modes of early titles. These days, they’re seen as passé; something for “old heads”, despite the fact younger hoops gamers enjoy them too. If nothing else, they’re no longer the flagship mode.

That distinction now belongs to career modes, and their connected online experiences. In some respects, it’s not surprising. It took longer for fully-formed career modes to make their way into NBA 2K and NBA Live, and there had been an interest in seeing them for quite some time. Indeed, the franchise modes were often used to simulate a single player career mode, so gamers clearly wanted that type of experience. The shift towards career modes is still interesting however, especially as they’ve drawn in gamers who have traditionally been all about franchise play. How did this happen? Well, I have a few theories as to how career modes gained and maintained popularity.

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NBA 2K18 Servers Shutting Down January 18th

NBA 2K18 Servers Shutting Down January 18th

The NBA 2K18 servers are set to be shut down on January 18th, 2020. Once this occurs, online play and MyTEAM will no longer be available. MyCAREER and MyGM will still be playable, but only in their offline versions.

Unfortunately, 2K Support has indicated that there is no way to convert online saves to offline saves. This means that once the NBA 2K18 servers are shut down, any online MyCAREER and MyGM saves will become inaccessible, and you’ll need to start over. Previous games have allowed online saves to be converted into offline saves, making it a disappointing situation for anyone who likes to dust off old games from time to time.

Interestingly, the shutdown is occurring eighteen days later than usual. Following the controversy caused by the NBA 2K14 server shut down, 2K extended online support for all their titles to 27 months. This resulted in NBA 2K games receiving two seasons’ worth of support plus an additional three months, after which they were shut down on December 31st.

While NBA 2K18 wasn’t the most popular game in the series, it is one that some people still play and mod. I’d advise anyone still playing the game to wrap up any business in connected modes ASAP, including spending any leftover VC and aiming for Trophies/Achievements. Any custom rosters that you want should also be downloaded before the shutdown. Finally, content creators may also want to take the opportunity to get screenshots and footage of online modes and content while they’re still accessible.