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Monday Tip-Off: The Decline of MyCAREER Offline

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the decline of MyCAREER offline, and its effect on the career experience in NBA 2K.

MyCAREER has been my main mode of choice since I was drawn to it back in NBA 2K13. As I’ve mentioned on many occasions, I’ve felt a desire to return to my roots as a franchise gamer – especially given the depth currently on offer in MyLEAGUE – and have also spent time with MyTEAM, as well as Ultimate Team in NBA Live over the past generation. However, MyCAREER has been difficult to quit, particularly as I’ve grown to appreciate the online scene through 2K Pro-Am. The connected experience offers several benefits, but it’s also contributed to the decline of MyCAREER offline.

I was originally going to cover this in a Friday Five article which would’ve been titled “5 Ways Offline MyCAREER Is Worse”, but I decided that the list format wouldn’t do the issue justice. One of the major reasons for my change of heart and mind is that I stumbled across this Reddit post from about five months back, outlining the way that MyCAREER offline has been downgraded over the years. It was well-researched, and I must credit it here as a source of information for the specific changes I’ve noted. Its title was apt, too. It’s a matter that doesn’t receive nearly enough attention, and I’d like to rectify that by covering it today, while also considering some possible solutions.

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NLSC Podcast #333: Just Two Creatures of Habit

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Episode #333 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Would you pay $16,000 for a promotional copy of NBA 2K15? Someone on eBay is hoping that you will! We’ve spent considerably less on recent additions to our collections, which we were excited to pick up. Speaking of collectables, a few copies of Slam City with Scottie Pippen have also popped up on eBay, leading us to reflect on that somewhat forgotten game. Meanwhile, an influx of new gamers in NBA 2K20’s online scene has further emphasised the need to implement proper ranking and matchmaking measures (and inspired another rant). We also discuss what it takes to change our gaming habits on the virtual hardwood, and how some of those habits were formed in the first place.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

The Friday Five: 5 Odd Aspects of 2K’s Early Career Modes

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five aspects of NBA 2K’s early career modes that look odd in retrospect.

TV Tropes enthusiasts will no doubt be familiar with the term “Early Installment Weirdness“. To quote the laconic definition, it refers the phenomenon of “first releases of franchises that include very surprising differences in specific tropes or even the absence of a trope that later became predominant in that work”. To put it another way, the first season of a TV show or the early titles in a video game series may have elements that were changed or phased out, retroactively making them look very strange and out of place compared to what came afterwards.

Being a genre that has evolved over a number of years and generations of hardware, basketball games are no exception. Certain controls and gameplay mechanics, and even features of the staple game modes, have drastically changed as concepts have evolved and technology has improved. Of course, less pleasing developments such as the introduction of microtransactions have also fuelled changes that leave us wishing we could go back to the old days, and the old ways. The single player career mode in NBA 2K – originally called My Player, now branded MyCAREER – features some prime examples of aspects that now seem quite odd. Let’s take a look at five of them!

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Monday Tip-Off: 3v3 Pro-Am in NBA 2K20 is…FUN?!?

Monday Tip-Off: 3v3 Pro-Am in NBA 2K20 is...FUN?!?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on how 3v3 Pro-Am in NBA 2K20 has been…dare I say it…fun.

I’ve been critical of the lack of proper matchmaking and new restrictions on 5v5 Pro-Am since the latter was introduced in NBA 2K19. Last week, I noted that it took all three of our teammates quitting for Kenny and I to have one of the best games we’ve ever had in The Rec. I’m on record declaring that NBA 2K’s online experience is in really rough shape, regardless of its general popularity and engagement numbers. Despite some fun games here and there, I stand by that as being the case on the whole. There are many improvements that could be made to online play in NBA 2K.

However, I have found an online mode in NBA 2K20 that has been fun more often than not. So fun in fact, I’ve titled this article like a clickbait YouTube video. The NLSC squad hasn’t had a 5v5 Pro-Am game this year as we haven’t had the numbers, but on a few occasions we have been able to get three of us together. Normally in that situation we’d head to The Rec, where it’s a little easier to control things when you account for more than half of the team, or maybe The Playground, but not so much this year. Instead, we’ve given 3v3 Pro-Am a try, and I’d have to say that it may be the most consistently fun online mode in NBA 2K20.

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NLSC Podcast #332: The Measure of a Sim Gamer

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Episode #332 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Many of us consider ourselves to be sim gamers, but what does that mean exactly? We discuss what makes a sim gamer “sim”, and the different approaches we can take with that style of play. We’ve also got plenty of suggestions for additional retro teams for NBA 2K, and share some of our favourites that we’d most like to see. The word of the week here is “esoteric”! Speaking of suggestions, we also have some ideas for new and revamped game modes. From an offline retro challenge mode to a concept like Quick Pick Play, and even tournament and road trip modes, there are still ways that NBA Live and NBA 2K can offer gamers even more content to sink their teeth into.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

The Friday Five: 5 Best NBA CAPs in NBA 2K20’s Neighborhood

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five takes a look at five of the best NBA CAPs I’ve seen in NBA 2K20’s Neighborhood.

Since the introduction of Park, 2K Pro-Am, and ultimately The Neighborhood, it’s been interesting to see what kind of players people create. I don’t mean their build or Archetype, though that’s obviously an interesting discussion as well. I’m talking about the appearance gamers choose for their MyPLAYERs. Whether it’s through the face scanning capabilities or expanded face creation tools, we’re invited to insert ourselves into the game. While a number of gamers do indeed choose to do this, it seems that many prefer to create an original avatar, or in some cases, run with an NBA lookalike.

I would suggest that most gamers choose custom faces and NBA CAPs for the same reason that I gave up on face scans: the functionality is cumbersome, buggy, and takes too long to inform you that a scan has failed. Even when a scan has been successful according to the app, the game will often inform you that there’s a problem, with the condescending error message “try again and play close attention to the instructions”; instructions, mind you, that along with any troubleshooting info, do not exist. It’s no wonder people prefer to role play as a goofy avatar, or as an NBA player. Some of the NBA CAPs are quite good, with these five ranking among the best I’ve seen so far.

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Monday Tip-Off: We DO Give a Damn ‘Bout a Bad MyREP System

Monday Tip-Off: We DO Give a Damn 'Bout a Bad MyREP System

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the importance of fixing MyREP, not just in terms of its rewards system, but also allowing it to carry over year-to-year.

Keeping an annually-released basketball game fresh in a way that satisfies its toughest critics – the hardcore hoops gamers – is easier said than done. Take a ranking and rewards system such as MyREP, for example. If it’s the same year after year, we’re prone to complain about it being too stale and familiar. If it changes, there’s bound to be a lot of people who preferred the old system, as well as those that were open to a change, but aren’t feeling the new approach. There’s also the issue of having to start over from scratch every year; a common complaint in general these days.

I want to talk about both of those issues related to MyREP: its use as both a reward and matchmaking system, and the concept of being able to carry over rep from the previous game. It’s something I’d like to see NBA 2K get right as we enter a new generation with online basketball gaming as popular as it’s ever been, yet also in rough shape. Because of its effects on features and the online experience, it’s more than a cosmetic badge. We have good reason to give a damn about a bad MyREP system. Yes, that is a reference to “Bad Reputation” by Joan Jett & the Blackhearts, and indeed, I’m keeping the musical motif going as I wax lyrical about this matter.

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Monday Tip-Off: A New Big Man on Campus

Monday Tip-Off: A New Big Man on Campus

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a recap of my experiences playing as a big man in The Rec, after years of assuming the role of a playmaking point guard.

I documented my experiences trying out a big man build that was similar to the way I played in my local league as a teenager many years ago, in a previous article that I titled MyPLAYER in the Middle. As I noted in that feature, playing as a big man after years of MyCAREER games as a point guard felt very strange and quite frustrating at times. It was, as you would expect, a major adjustment with such a drastic change in role, to say nothing of going back to being a 60 Overall after maxing out my point guard build at 99.9 Overall. At the same time, it was an interesting experience.

Of course, playing online is a whole different brand of virtual basketball, and I was curious to see how it compared to my experiences as a point guard. I’ve often heard that it’s easier to get games in The Rec as a big man, as they tend to be in higher demand due to a majority of gamers opting for point guard and wing builds. Having played several Rec games with guard-heavy squads, and sometimes struggling to get games because of people quitting to avoid that scenario, I was hopeful that that would hold true for my alternate build. As far as the quality of the on-court experience was concerned…well, I figured The Rec would always be The Rec, but it was worth a try.

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NLSC Podcast #328: Rumours & Boomers

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Episode #328 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

Disappointingly, but not surprisingly, NBA Live wasn’t featured at EA Play 2020. We reflect on how it’s made the community pessimistic about the series’ future. Elsewhere, the inevitable lull following NBA 2K21’s announcement trailer has tipped off this year’s rumour mill. As we’re not fans of misinformation, we analyse the rumours making the rounds, and offer up some tips to avoid falling for clickbait. The NBA 2K League also comes up when we broach the topic of online play, as does a program that’s worth checking out. In modding news, we note a couple of recent developments, and once again talk about minimalist mods. We wrap up with a discussion of a forgotten 1-on-1 tournament that the NBA held in 1972, including how such a tournament could work today. Old heads that we are, there’s also some grumbling and further push back on the whole “plumbers and dentists” rhetoric.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

Monday Tip-Off: The Online Experience We’ll Never Have

Monday Tip-Off: The Online Experience We'll Never Have

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the online experience I’d love to see in NBA 2K, but we’re highly unlikely to ever have.

Aside from some admittedly fun sessions of 3v3 Pro-Am and jumping into The Rec after spinning double MyREP on the Prize Wheel, I’ve not been playing online in NBA 2K20. I’d been dabbling with a session or two in The Rec every so often, but in order to finally let MyCAREER go, I’ve focused on finishing my rookie season and generally avoided taking part in any of the connected experiences. Thanks to so many hit-or-miss sessions, I no longer have the same enthusiasm for the online experience that I once did. It’s made it much easier to abstain from those modes.

Even the satisfying runs in 3v3 Pro-Am had their annoyances. Despite playing well and even winning eight games in a single session, I somehow dropped from 99.9 to 99.4 Overall, spotlighting some of the major flaws with the MyREP and Overall Rating systems in NBA 2K20. Of course, the tendency to punish rather than reward is just one of the problems with the online experience in NBA 2K. It’s unfortunate, as online play in NBA 2K should be so much better than it is. From issues with lag and matchmaking to meta-gaming and what it takes to get there, I can’t help thinking about the online experience that NBA 2K should offer, but we’re unlikely to see.

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The Friday Five: 5 Basketball Gaming Suggestions for Social Distancing

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five suggests five basketball gaming ideas that you might want to try while social distancing.

These are definitely unusual and concerning times, as the world at large deals with COVID-19. I hope everyone is staying safe and healthy, taking the proper precautions as far as hygiene and social distancing are concerned, and that everything works out with your employment, schooling, housing, and so on. I also want to commend and thank the healthcare workers around the world who are doing an amazing job caring for patients during these difficult times. If I may borrow and paraphrase a quote from M*A*S*H, if you ask me, you’re all supermen (and women).

Obviously, there are more pressing matters in the world than basketball video games right now. At the same time, many of us are naturally spending a lot of time at home, and looking to occupy our days with leisure activities, gaming being one of them. To that end, I thought that I’d offer up some suggestions if you’re looking to hit the virtual hardwood while you’re social distancing. With the depth of modern basketball games, we’re able to sink a lot of time into them. As for older releases, at this point there are several great titles to dust off for some retro gaming. If basketball gaming is on your agenda while you’re social distancing, here are some ways to stay entertained.

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Monday Tip-Off: The Future of Basketball Gaming Nostalgia

Monday Tip-Off: The Future of Basketball Gaming Nostalgia

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on what basketball gaming nostalgia is going to look like in the not too distant future.

In recent episodes of the NLSC Podcast, we’ve been discussing old basketball games and reflecting on our nostalgia. We’ve talked about the different nostalgic phases that we go through, as well as some of the games that influenced the way we approach the virtual hardwood. We also recorded a big two part episode for the 25th Anniversary of NBA Live, which was a lot of fun. As much as I enjoy playing the latest game and other recent releases, I also like to revisit old favourites and reflect on the history of the genre. It’s one of the reasons I do Wayback Wednesday every week.

However, I’ve recently been wondering what basketball gaming nostalgia is going to be like for recent titles as they get older. Will they inspire the same kind of fondness that we older gamers have for an NBA Jam or NBA Live 95, or will they be discarded and dismissed? Will we, and especially the younger gamers who are growing up with these titles, see fit to revisit them the same way we like to dust off the old titles that we love? Perhaps most importantly, will it even be viable to revisit those games and their experiences that captivated us for hours on end? My feeling is that nostalgia for basketball games is going to look and play out somewhat differently moving forward.

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Monday Tip-Off: Trying to Quit MyCAREER

Monday Tip-Off: Trying to Quit MyCAREER

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some reflections on how I’ve tried (and failed) to quit MyCAREER this year.

I’m having a problem in NBA 2K20: I can’t quit MyCAREER. I mean, I can exit the mode. I can find the menu option just fine and there’s no bug that’s preventing it from working as intended. No, I’m having trouble leaving the mode alone. I was all ready to quit this year. I reached the Hall of Fame in NBA 2K19, and felt closure. I felt the lure of MyLEAGUE and MyTEAM. Yes, I’ve set up a MyLEAGUE that I’d like to get stuck into at some point. Yes, I’ve played quite a bit of MyTEAM this year, and built a decent lineup without spending any money.

And yet, I haven’t let MyCAREER go as I intended to do. I tried out the new Player Builder in the demo, played through the story so that I could see what it’s like this year, and gave online a try. I thought that would be enough, but I kept getting drawn back in. I’ve played past the All-Star Weekend, and am just about at the point where the real 2020 season shut down. I’ve maxed out all my ratings and Badges, and am at the point where I can level up to 99 Overall with consistently great performances. My player is viable for online play, even if online play isn’t always viable. I’ve put quality time into MyCAREER…and I want to quit.

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Monday Tip-Off: Not Worth an Angry Rant

Monday Tip-Off: Not Worth an Angry Rant

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my reflections on how a frustrating gaming session isn’t worth an angry rant.

I had a rough session in The Rec last Friday. In fact, that’s been a trend whenever I’ve felt like jumping online as of late, but this was a particularly bad outing. It was the kind of unpleasant experience we talked about a lot on the NLSC Podcast, until it occurred to us how often we were repeating ourselves, and that it was getting as dull to talk about as I’m sure it was to listen to. Nevertheless, after I was done, I was all ready to have an angry rant about it. I figured a vicious spray on Twitter might be a fitting prelude to an article in which I’d elaborate upon my displeasure.

Except, I didn’t go on that angry rant on Twitter, and I didn’t write a similarly furious article. I cleansed my palate with a game in The Cages – one I didn’t care about and only played to farm the Daily Bonus VC – and then I put the game aside. Funnily enough, I found myself recalling a line from Dinotopia, a book I haven’t read in many years: “Breathe Deep, Seek Peace”. And so, that’s what I did. My thoughts on my recent experiences in The Rec and the criticisms I have of NBA 2K’s online scene haven’t changed. It’s just that expressing them via the angry rant that I was composing in my head simply wasn’t worth the time and effort to post.

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The Friday Five: 5 Ideas That Were Better In Theory

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ideas in basketball games that I believe were better in theory.

Basketball video games – and sports games in general – are often accused of being little more than expensive annual roster updates. As my interview with former NBA Live programmer Rod Reddekopp revealed though, even in the early days, a lot of code had to be rewritten and updated every year. Unless there are significant and noticeable changes in the modes, graphics, or gameplay however, it’s quite likely that we won’t appreciate all that work. On top of that, each new game needs some kind of hook, a fancy selling point that can be promoted in previews and on the back cover.

From our point of view, we want basketball games to keep getting better and add new content, and that means exploring new ideas. Whether it’s a change to the controls or a new gameplay mechanic, improved presentation and details, a new or enhanced mode, or additional historical content, we always want to see freshness and innovation. Our Wishlists show that we have plenty of ideas of our own that we’d like to see added in future games, and developers also have their own roadmap. The problem is that not all ideas pan out, no matter how creative and promising they once seemed. Ideas like the ones I’m talking about today were good in theory, but not in execution.

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