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NBA 2K19 Servers Shutting Down December 31st

NBA 2K19 Servers Shutting Down December 31st

As per the official 2K Support Twitter account, the NBA 2K19 servers will be shut down on December 31st, 2020. After that point, all online content will be unavailable. This includes Play Now Online, MyTEAM, and the entirety of MyCAREER and its connected modes. Any Virtual Currency and MT you have will also be lost, and in-game roster sharing will no longer be possible.

This falls in line with 2K’s policy of providing online support for 27 months, adopted after the NBA 2K14 server shutdown resulted in controversy. Interestingly, the NBA 2K18 servers were kept online for an additional three weeks, before being shut down earlier this year on January 18th.

Since December 31st is only a little over a week away, I’d advise you to wrap up any business before the NBA 2K19 servers are gone. This includes aiming for any Trophies/Achievements in the online modes, completing a season in MyCAREER, and playing with your favourite MyTEAM cards. With roster sharing also disappearing once the servers are gone, I’d also recommend that you download any rosters you want while you still can. This includes projects such as the Classic Seasons rosters by Stildo33 and company.

Thanks to sticky-fingers for the heads up in the Forum!

Monday Tip-Off: Annual Rituals & Goals in NBA 2K

Monday Tip-Off: Annual Rituals & Goals in NBA 2K

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some reflections on my annual rituals and goals in NBA 2K games.

I buy NBA 2K every year. In fact, throughout this past generation, I’ve double-dipped with copies for PC (for mods) and PlayStation 4 (for online play). I suppose that makes me a part of the problem as far as supporting the game despite having gripes with it, but in my defense, I’m both a collector and a content creator. Without at least one copy of the game, it’s difficult to provide coverage post-release. I know this all too well, having covered NCAA Basketball 10 throughout its preview season, and then not at all afterwards because I couldn’t import the game (I since have for PS3).

It’s also my aim to enjoy the game every year, and with the NBA Live series being rather underwhelming or completely absent from the basketball gaming space for much of the past decade, I’ve been getting my virtual hoops fix from NBA 2K. As such, there are a few rituals I engage in, and goals that I strive for, in each new NBA 2K title. In some respects, it’s probably made it difficult to break some of the habits I’ve formed, especially in MyCAREER. On the other hand, it always provides me with some baseline goals from which I can derive a sense of accomplishment, as well as completion. If I manage to attain these goals, I feel like I’ve got my money’s worth.

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NLSC Podcast #350: What’s My Age Again?

NLSC Podcast Logo

Episode #350 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

We’re celebrating our 50th episode as a duo, which leads us to reflect on some famous number 50s in NBA history. After that, it’s down to business with a discussion of the latest news surrounding NBA 2K21 Next Gen. From server issues to a widespread ban, there’s a lot to catch up on, and we have a lot to say. We also talk about stat padding in online games, and how it’s led to what we feel is an unappealing style of play. Recent events also prompt us to discuss ageism in basketball gaming, and troubling practices in the modding community. This week’s mailbag topics cover recycled faces in NBA 2K, and the idea of petitioning 2K to make certain changes.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Monday Tip-Off: A Ticking Clock on Current Gen

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with my thoughts on how there’s a ticking clock on the relevance of NBA 2K21 Current Gen, and indeed, the generation as a whole.

Last Thursday, I managed to secure a pre-order for a PlayStation 5, specifically the run that will be released in Australia circa December 8th. This means although I’ve missed out on the launch, it won’t be nearly as long a wait as I’d anticipated. It also means that I’m starting to get more excited about and interested in NBA 2K21 Next Gen. When it appeared as though I might not be able to actually play it until 2021, it was naturally difficult to get hyped. Now I can actually look forward to checking it out – and producing content for it – in the not too distant future.

Of course, this places the Current Gen version in limbo, a situation that most gamers predicted would happen. The PC version has the benefit of the modding community, but generally speaking, any excitement that surrounded the Current Gen release has given way to hype for Next Gen. Now that I’ll be able to play that version as well, I’m left wondering what to do with NBA 2K21 Current Gen for the next few weeks. I’ve also been wondering about the future of basketball gaming on the PlayStation 4 and Xbox One. I’m optimistic that the PC will receive a Next Gen port as early as NBA 2K22, but the clock has to be ticking on the current generation of consoles.

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NLSC Podcast #349: The Quest for a Next Gen Console

NLSC Podcast Logo

Episode #349 of the NLSC Podcast is out now! Derek (aka Dee4Three) and I are your hosts for this week’s show.

The PlayStation 5 and Xbox Series X/S are out, and so is NBA 2K21 Next Gen! Unfortunately neither of us are able to play the game yet, but one of us has had some luck in our quest for a Next Gen console. In the meantime, we discuss the gameplay videos we’ve seen, impressions from the community, and an aspect of the new MyNBA mode that isn’t quite what we were expecting. Circling back to last week’s show, we answer a question about there still being room for improvement on this generation. We’re also intrigued by EA Sports expanding their portfolio, and what it might mean for college basketball games. In this week’s mailbag, we discuss the style of play in the NBA 2K League and its impact on online play, as well as the issue of various historical players being underutilised outside of MyTEAM.

What’s your take on this week’s conversation? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as mailbag questions and topic suggestions for future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki. The show also comes out on our YouTube channel, so be sure to subscribe for future episodes and other video content.

Monday Tip-Off: Ending Online Sessions on a High Note

Monday Tip-Off: Ending Online Sessions on a High Note

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the desire and the difficulty of ending online sessions of NBA 2K on a high note.

It’s now several months too late to pay tribute to the late Kenny Rogers, as well as somewhat out of place in content about basketball gaming. However, his signature song, “The Gambler“, provides an apt metaphor for this week’s topic. As the song tells us, in life – as in playing poker – there’s wisdom in knowing when to hold ’em and when to fold ’em; when to walk away, when to run. The metaphor resonates because it’s important to know when to call it quits, when to persevere, and how to play the hand you’ve been dealt, literally and figuratively speaking.

Not everything has the same stakes, of course, but the metaphor works for a variety of scenarios. On this occasion, I’m applying it to online sessions in NBA 2K. Getting into the online scene over the past few years has been an interesting experience. It’s been frustrating at times, but also a lot of fun at others. Something that I and the rest of the NLSC Pro-Am squad have learned is that it’s very easy to play one game too many, and thus end the night on a sour note. It’s disappointing to end an evening of online hoops that way, and unfortunately, it isn’t always easy to avoid. Even when you know you ought to fold ’em, you can end up sticking around for a few more hands.

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NBA 2K21 Next Gen Gameplay Blog #3 Talks MyPLAYER & AI

NBA 2K21 Next Gen Gameplay Blog #3

The third NBA 2K21 Next Gen gameplay blog has been posted. With the first blog covering fundamentals and the second blog covering movement and contact, the third and final gameplay blog discusses MyPLAYER builds and AI.

Some of the key points spotlighted in the blog include the new MyPLAYER Builder, which has done away with pie charts. There are also new Badges including a Mamba Mentality Badge, and 24 Takeover abilities. Several updates have also been made to the AI in the Next Gen version of NBA 2K21. The version of the blog posted on the official PlayStation website also mentions another PlayStation 5 exclusive, this time concerning MyTEAM.

As with the previous insights, I recommend reading the third NBA 2K21 Next Gen gameplay blog for the full scoop. However, you can check out my summary of the key points below. Feel free to share your thoughts in the comments, and join in the discussion taking place here in the Forum!

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Monday Tip-Off: Virtual Hooping With Non-Fans

Monday Tip-Off: Virtual Hooping With Non-Fans

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on virtual hooping with and against people who aren’t big fans of basketball.

As our community is obviously made up of people who are big fans of both real and virtual basketball, we don’t really look at hoops gaming from the point of view of people who aren’t into the sport. After all, basketball and sports games in general are – to some extent – aimed at a very specific crowd. Sim titles in particular are intended for the avid fans that are more likely to want a realistic depiction of the sport. That’s not to say they can’t be for everyone – I’m not a fan of gatekeeping – but their focus on authenticity and minute details generally appeals to the more hardcore hoop-heads.

That means despite their success and popularity, basketball games and other sports titles are still somewhat niche. To put it another way, many of us basketball gamers will also play games like Fallout, Call of Duty, Grand Theft Auto, Mario, Zelda, Mass Effect, and so on, but a majority of the gamers who play those titles aren’t necessarily interested in virtual hooping, or fans of real basketball for that matter. If anything, they’re more likely to enjoy an arcade title like NBA Jam as it’s easier to pick up and play, and has a broader appeal. Some non-fans will dabble with the sim titles as well though, and virtual hooping with them is often an interesting experience.

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The Friday Five: 5 Ways I’ve Changed MyCAREER Habits

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of ways that I’ve changed my habits when it comes to MyCAREER.

Today’s my birthday, and for those who are interested, I’ve turned 36. Yes, I was just a couple of months shy of turning 17 when I took over the NLSC in August 2001; time sure has flown! In that time, I’d like to think I’ve grown, matured, and gained a new perspective. Of course, there are some people who might say that running a site dedicated to video games at the age of 36 isn’t a sign of maturity, but hey, let’s leave the cynicism to Next Gen! I say that as long as you keep things in perspective and take care of your responsibilities, video games are a perfectly acceptable adult hobby.

Of course, as I’ve grown older and basketball games have evolved, so too have my tastes. As I’ve mentioned before, I always considered myself a franchise gamer, as I became a huge fan of those modes once they were introduced in the late 90s/early 2000s. Over the past decade however, I’ve spent more time with career modes and their connected online experiences. Mind you, the way I play MyCAREER has also changed from when I first got hooked on the mode back in NBA 2K13. Some habits have been influenced by the changes in recent titles, while others could probably be attributed to me getting older, grumpier, and less patient. Here are five examples!

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NBA 2K21 Patch 1.04 Released; Halloween in The Neighborhood

NBA 2K21 Patch 1.04

Patch 1.04 has been released for NBA 2K21 on PC, PlayStation 4, and Xbox One. As always, the update will come through automatically as long as you’re online. If it doesn’t, try restarting your console or Steam client, or checking for updates manually.

The new update brings Halloween to The Neighborhood in MyCAREER. It also includes new faces for over 60 NBA and WNBA players, updates the default Quick Play matchup to Lakers vs. Heat, and prepares the game for upcoming 2K Beach events, Season 2 in MyTEAM, and the $250K MyTEAM Unlimited tournament.

Other fixes include adjustments to set screen movement, and changes to shot aiming to combat modded controller exploits. Park dribble moves now also require the Hall of Fame Tight Handles Badge, and some technical issues have been resolved. Please see below for the full notes for NBA 2K21 Patch 1.04; you can also find a complete update history for the game here in our Wiki.

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Monday Tip-Off: Thoughts on Skill-Based Matchmaking

Monday Tip-Off: Thoughts on Skill-Based Matchmaking

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on skill-based matchmaking.

Did you know that the concept of skill-based matchmaking, commonly abbreviated to SBMM, is controversial? I’ll admit that I was surprised at first, but the more I thought about it, the more it made sense; especially given my experiences playing NBA 2K online. As the name implies, skill-based matchmaking is a system for matching both teammates and opponents in online play according to their abilities. The criteria and algorithms for this vary from game to game, but are generally based on winning percentage, ranking or reputation systems, and other statistics relevant to the genre.

Sounds like a good idea, right; the kind of proper matchmaking that we’d expect to see in a basketball game like NBA 2K, with all of its connected experiences? Well, you would think so, but not everyone is a fan of skill-based matchmaking. This disdain stretches beyond NBA 2K and the basketball gaming community, but the basic reasoning behind gamers’ objections to the concept remains the same. Frankly, this is unfortunate. SBMM is indeed a good idea, and would undoubtedly clean up the online scene in NBA 2K by reducing the toxicity and sense of gatekeeping. I’d like to explore why it’s necessary, and also examine the controversy surrounding SBMM.

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The Friday Five: 5 Community Issues NBA 2K21 Has Spotlighted

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a look at five issues within the basketball gaming community that NBA 2K21 has spotlighted.

NBA 2K21 Current Gen has been out for about a month, and following its release, gamers have had a lot to say about it. The game has had a mixed reception to say the least, and some of the new concepts haven’t resonated as positively as the developers no doubt hoped they would. A big patch came through on September 14th, which does seem to have allayed some concerns with the game. No release is ever perfect though, and not all issues can be caught before the game is in our hands, especially when the COVID-19 pandemic is presenting developers with several obstacles.

Gamers have been noting the issues with NBA 2K21 and sharing feedback with the developers accordingly, but I’ve noticed something else in the wake of the game being released. It seems as though NBA 2K21 has also spotlighted some issues within the community itself, both in the way we approach the games and how we interact with each other. These community issues aren’t necessarily new, and in some cases they’re the result of toxicity that’s compounded over the years. At the same time, I do feel as though certain aspects of NBA 2K21 have shone a light on some of these community issues, and I honestly feel that we could (and should) be doing better in these areas.

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NBA 2K21 Patch 1.03 Released; Combined Patch on PC

NBA 2K21 Patch 1.03

Patch 1.03 is now available for NBA 2K21 on PC, PlayStation 4, and Xbox One. As always, it should come through automatically as long as your PC or console is connected to the Internet. If you run into any issues, try restarting your Steam client or console, or checking for updates manually.

The PC patch is a combined update, as the previous patch hadn’t yet come through. Checking the patch notes for both title updates, the PC version definitely includes all of them. This obviously comes as great news, as it means the PC version isn’t a patch behind. Hopefully there won’t be too many similar delays moving forward.

In addition to the usual technical fixes across various game modes, NBA 2K21 Patch 1.03 lowers the ballhandling requirement for Pro level dribble moves, assigns Park dribbles to a click of the left stick (L3), increases the size of the shot meter, boosts ankle breakers, improves defensive movement, and addresses a Pro Stick exploit (but not the modded controller issue). It also adds a new page to player cards in MyTEAM indicating upgradeable Badges, improves Ball Drop physics, and updates the brackets in Playoffs mode.

Please see below for the full notes for NBA 2K21 Patch 1.03. Feel free to share your impressions in the comments, as well as join in the discussion here in the Forum. You can also find a complete update history for NBA 2K21 here in our Wiki.

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Monday Tip-Off: Is NBA 2K Pay-To-Win or Not?

Monday Tip-Off: Is NBA 2K Pay-To-Win or Not?

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off by pondering the question of whether or not NBA 2K can fairly be called pay-to-win.

Yes, discussing VC, microtransactions, and recurrent revenue mechanics in NBA 2K might seem like I’m beating a dead horse. However, it remains a persistent issue as of NBA 2K21, one that threatens the overall quality of the game. That might seem like I’m stating the obvious and preaching to the choir, but there are gamers who will still defend grindy mechanics and microtransactions. In all fairness, they admittedly aren’t mandatory, and the savvy NBA 2K gamer can find ways of enjoying the game’s most popular modes without buying VC, or even opting for the special edition.

Based on some remarks I’ve seen on basketball gaming Twitter though, I fear that we’ve grown somewhat complacent and dismissive of the problems that recurrent revenue mechanics cause. People, including prominent content creators, have declared that modes like MyTEAM and MyCAREER are no longer pay-to-win, owing to the amount of content that can be earned even if you staunchly refuse to buy VC. I do see their point of course, but I also believe that it’s missing the forest for the trees. There’s nuance and other problems that are being overlooked. First things first, though. Let’s address the question: is it fair to call NBA 2K, in its current state, pay-to-win?

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NBA 2K21 Patch 1.02 Address Pro Stick Aiming, Tuning Fixes

NBA 2K21 Patch 1.02

Patch 1.02 has been released for NBA 2K21. It is currently available for PlayStation 4 and Xbox One, and will be available for PC and other platforms soon. As with previous official patches, it will come through automatically as long as you’re online. If you encounter any problems, try restarting your console or Steam client.

The patch adds a first boot option for Pro Stick Aiming/Shot Timing, which is also available under settings if you wish to change it later. Shot Aiming can now also be used when the Shot Meter is off, and the speed at which the Pro Stick is deflected now determines the Ideal Shot Aiming (left for a slow flick, right for a fast flick). Standing dunks using the Pro Stick have also been tuned for increased reliability, Park dribbles have been re-mapped to “holds” on the Pro Stick, and a few animations have been cleaned up, among other gameplay adjustments.

Other enhancements in Patch 1.02 for NBA 2K21 include a face update for Andrew Wiggins, as well as fixes for hangs and other issues in MyCAREER and MyTEAM. 2K Share has also now been enabled. Check out the full patch notes below, as well as here in the Forum. A complete update history for NBA 2K21 will also be maintained here in our Wiki.

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