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Tag Archives: The Playground

Monday Tip-Off: The Empty Neighborhoods of NBA 2K PC

Deserted Cages in NBA 2K PC

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the lack of online activity in NBA 2K PC, as evident by the empty Neighborhoods outside of the US servers.

Since the launch of the current console generation, I’ve been picking up NBA 2K on both PC and PlayStation 4. This has led to a balancing act that usually results in one of the platforms being largely neglected. Because I’ve played a lot of 2K Pro-Am with the rest of the NLSC squad on PS4, the copy that’s usually gone to waste for me is the PC version. This year, I’ve made a better effort to play both of my copies, and had a lot of fun doing so. I’m almost at the point where I have a second MyPLAYER on PC at 90 Overall, and I’ve built up decent MyTEAM squads on both platforms.

However, while both platforms have been viable in terms of providing an enjoyable single player experience, it’s a different matter when it comes to online play. In short, if it’s a multiplayer experience I’m after, I’m choosing the PS4 over the PC every time. The simple reason for that is with the way The Neighborhood in particular functions, I’ve found it impossible to get a game. Firing up MyCAREER and loading into The Neighborhood drops you into an eerily empty and quiet game world, with no one in sight to play with or against. It’s not quite the same on the US servers, but for those of us in other regions, NBA 2K PC is a ghost town online.

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The Friday Five: 5 Ways to Improve MyCAREER in NBA 2K20

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five ways to improve MyCAREER in NBA 2K20.

MyCAREER remains the most popular mode in NBA 2K, both for the ability to live the life of an NBA player, and participate in online multiplayer gaming through the connected experiences of 2K Pro-Am and The Playground. It has achieved popularity through being a deep and robust mode, and innovations such as detailed stories. While its implementation of VC has at times been controversial due to the way it encourages microtransactions, it’s contributed greatly to the recurrent revenue model despite some vocal grumbling from gamers. Overall, it’s been a huge success for NBA 2K.

Nevertheless, both the offline and online aspects of MyCAREER still have room for improvement. I’ve enjoyed the experiences they offer despite traditionally being a franchise gamer, and found myself getting drawn back into MyCAREER in NBA 2K19 despite feeling that this may be the year to take a break. Having played the mode extensively over the past few years, I have a few thoughts on how it could provide an even better experience for basketball gamers. From the handling of the story and goodwill, to game balance and better functionality, here are five ways that NBA 2K20 could make an already great mode even better.

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Monday Tip-Off: Repaving the Road to 99

Level Rewards on the Road to 99 (NBA 2K19 MyCAREER)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some ideas on how to improve the Road to 99 in future iterations of NBA 2K’s MyCAREER.

The Road to 99 is a smart concept. From our point of view, it’s a good incentive to keep playing and levelling up in MyCAREER, providing both rewards and a feeling of accomplishment. Not unlike the Trophies and Achievements, we can get a high from unlocking new rewards, and seeing our Overall Rating climb higher and higher. From 2K’s perspective, it’s a brilliant way of encouraging engagement, and of course, microtransactions. After all, the quickest way to level up and get all that cool stuff is to buy VC for some quick boosts!

All cynicism over recurrent revenue mechanics aside, it is a fun concept, providing some added purpose to levelling up as high as you can. It gives the Overall Rating more meaning, and with some of the abilities that we can unlock, aptly represents the kind of influence players can have as they become stars and franchise cornerstones. Of course, while the Road to 99 is a great idea, it could be better implemented. Some milestones could be placed elsewhere on the Road to 99, while other logical rewards aren’t on offer at all. To that end, I’m taking a shot at repaving the Road to 99, with a few suggestions on how to handle the milestones and their rewards moving forward.

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NLSC Podcast #279: Fixing 2K Pro-Am & The Online Experience

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Episode #279 of the NLSC Podcast is out now! Arcane and I are your hosts this week, and we’re debuting a revamped format. As I previously noted, we’re looking to focus on one main discussion topic per episode, following a brief round-up of any news and community announcements. We’re hoping that this will also allow us to conduct more interviews, and produce other special features.

We’re tipping off the revamped NLSC Podcast with a quick recap of Patch 1.23 for NBA Live 19 and Patch 1.09 for NBA 2K19, before getting into this week’s topic: the problems with 2K Pro-Am, and how we’d fix them. 2K Pro-Am is a mode that we’ve played a lot these past few years, and frequently talked about on the show. We’ve had a lot of fun with it, but we’ve also endured several frustrating sessions, due in large part to changes that have not always been for the better. After identifying the most pressing issues with 2K Pro-Am, we suggest a few possible solutions that we’d like to see implemented in NBA 2K20 and beyond.

Tune in below!

What are your thoughts on 2K Pro-Am, and how would you improve it? Sound off in the comments section below, or join in the discussion here in the Forum! Additionally, feel free to hit us up with any feedback on the episode, as well as suggestions for topics that you’d like to hear us discuss in future episodes. For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: Experiments in NBA 2K19’s MyCAREER

Retiring in MyCAREER (NBA 2K19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some experiments in NBA 2K19’s MyCAREER, and the discoveries about the mode that they’ve yielded.

Once again, despite my belief that I was over the career experience on the virtual hardwood, I’ve ended up playing MyCAREER extensively in NBA 2K19. It’s been a fun and rewarding experience this year, and I’ve enjoyed grinding my way up to 90 Overall without buying any VC, completing the first season and bringing another virtual championship to Chicago, and more recently, hitting 92 Overall and maxing out all my Badges. The online experience hasn’t been stellar this year, but I can say that I’ve enjoyed much of what the single player portion of MyCAREER has to offer.

Spending so much time with MyCAREER has piqued my interest in finding out more about the mode. In addition to the observations I’ve made over the course of playing my main game, I’ve also run a few experiments with additional saves. I’ve wondered whether certain events are scripted and consistent, if there’s a game over should you play or sim long enough, the mechanics of the Daily Prize Wheel, and even the speed of the bikes. Through those experiments, and a thorough playthrough of the mode, I’ve compiled some information about MyCAREER that I hope will be both helpful and interesting to gamers who may have similar questions about all of its ins and outs.

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Monday Tip-Off: Online vs. Offline in Basketball Gaming

Playing online in LIVE Run (NBA Live 19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the divide between online and offline enthusiasts within the basketball gaming community, and how it’s affecting the development of hoops titles.

By definition, fanatics are not always logical, with measured, reasonable opinions. It’s a rare fanbase that doesn’t have some sort of schism, if not a multitude of factions that hold differing opinions. I touched on one such example in last week’s feature, noting that there’s often dissonance when it comes to younger gamers, and those who have been playing basketball games for a long time (in some cases, more than a couple of decades). There are a lot of things that most basketball gamers want and can agree on, but also some very different ideas about features, identity, and overall direction.

The most noticeable schism within the basketball gaming community would have to be between online and offline gamers. The rise of online gaming in general, and the expansion of multiplayer modes in basketball games specifically, has led to a faction of hoops gamers who play exclusively online, with little interest in the offline modes. At the same time, there are a lot of gamers who prefer the single player experience. In the middle of the Venn diagram are gamers who play both online and offline to some extent, sitting in the crossfire of two passionate factions who are not only taking shots at developers, but also each other. Unfortunately, it makes us a hard group to please.

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The Friday Five: 5 Cool Details in The Neighborhood

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is a list of five cool details that you may or may not have noticed in The Neighborhood.

Since its introduction in NBA 2K18’s MyCAREER, The Neighborhood has proven to be a divisive concept. Some basketball gamers love having a game world to explore, while others find it tedious and a waste of time. Whether or not you like the approach, it appears to be here to stay. As such, if you have any interest in playing MyCAREER or any of its connected experiences, you will be spending time in The Neighborhood. With all the running between shops, the practice facility, Pro-Am arenas, and courts in The Playground, the Marathon Man trophy/achievement can be gained quite easily.

Of course, if you are just running between Point A and Point B all the time, you may end up missing some of the cool details that have been put into The Neighborhood. Even if you’re not a huge fan of having a game world as the hub for MyCAREER and its connected modes, it’s possible to appreciate the amount of work that has gone into making it visually appealing and interesting. The Neighborhood certainly doesn’t offer as many secrets or places to explore compared to open world games such as Grand Theft Auto or Fallout, but there are some details that make it worth looking around. Here are five that have stood out to me in NBA 2K18 and NBA 2K19.

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The Friday Five: 5 Worst Parts of Playing With Randoms

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week, I’m breaking down what I feel are the five worst parts of playing with randoms online.

One of the best parts of modern basketball games is that we’re able to meet up with a bunch of other people we don’t know to play online. Likewise, one of the worst parts of modern basketball games is that we’re able to meet up with a bunch of other people we don’t know to play online. Snarky echoes aside, online gaming will always be a mixed bag, no matter what the genre. Not everyone is about playing fair, or being cooperative. The experience is usually better if you’re teaming up with people that you know, but that isn’t always feasible.

That’s when you end up teaming with randoms. Again, this isn’t unique to basketball games, but hoops games present some unique drawbacks. Since there’s only one ball, not everyone can take an active role at all times as they might in other genres, such as a shooter. Everyone is used to being Player One, and is therefore unwilling to defer to teammates they don’t know. In all fairness it isn’t always a nightmare, and it’s better than not being able to play at all, especially with the new restrictions on team Pro-Am. Nevertheless, it’s often a less than ideal basketball gaming experience. Here are, in my opinion, the five worst parts of being in that situation.

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NLSC Podcast – Episode #268

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Episode #268 of the NLSC Podcast is out now! This week, Kenny and I have new content and title updates for NBA Live 19 and NBA 2K19 to discuss, some NBA news to catch up on, and as always, some stories about what we’ve been doing on the virtual hardwood.

On this week’s show…

  • The December 4th content update for NBA Live 19 features some worthwhile fixes and additions. However, we’re still left wanting a little more out of the game.
  • Patch 1.07 for NBA 2K19 likewise provides a few welcome fixes and new content. It also includes a gameplay adjustment that should cut down on some online cheese.
  • Our Week in Basketball Gaming saw some fantastic performances, a determined grind for more VC, and a few less-than-stellar random online teammates (except for one).
  • We wrap up Episode #268 of the NLSC Podcast with the usual NBA discussion. This week’s topics include recent trades and signings, parity in the West, and the continuation of an unofficial Melo Watch segment.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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The Friday Five: 5 Tips for Managing & Earning VC in MyCAREER

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five offers five tips for earning and managing VC in NBA 2K19’s MyCAREER.

Fighting the urge to buy VC to level up faster in NBA 2K19’s MyCAREER? You’re not alone, as the game is designed to push you in the direction of microtransactions. Since the situation is unlikely to get better anytime soon, I’ve decided that it would be more productive to focus on some content that helps gamers rather than critiques 2K’s design choices. After all, while microtransactions are strongly encouraged, VC can indeed be gained without spending real money. With that in mind, I’ve devised five tips that I hope will be useful for both earning and managing VC.

Before I get to the tips, I should emphasise that it’s still going to be a long process. As the push for recurrent revenue is quite aggressive, the grind is very real. Perseverance will pay off, however. Aside from the pre-order bonus for the standard edition, I’ve not spent any VC that I didn’t earn in-game, and as of this writing, I’m sitting at 74 Overall (starting from the base rating of 60). I did skip The Prelude for this player, though as a bonus tip, I would suggest that you play through it in order to get a head start on upgrades and Badges, as well as an opportunity for a higher salary out of the gate. With that being said, let’s take a look at some strategies for VC budgeting!

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The Friday Five: 5 Ways NBA 2K Pushes Microtransactions

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five takes a look at five ways that NBA 2K pushes microtransactions on basketball gamers.

As much as I’ve criticised microtransactions in previous articles, I have to admit that I’m guilty of partaking in the practice. On some occasions, I’ve been more willing to drop some spare change on content because I’ve been enjoying the game so much. At other times, it’s been through gritted teeth because the grind has been so painful, and I’ve wanted to play online sooner rather than later. I’ve never broken my budget with microtransactions, but simply out of principle, this year it’s been my goal not to spend any real money on any form of virtual currency (in particular, Virtual Currency).

So far, I’ve made good on that resolution. The only VC that I didn’t earn in-game was the 5000 VC pre-order bonus for the standard edition of NBA 2K19. I’m currently 73 Overall, and I would have to say that grinding up the hard way has been a rewarding journey. It is most certainly a grind though, especially now that ratings upgrades are getting more expensive. You really notice how actively (and sometimes, aggressively) 2K pushes microtransactions when you’re trying to avoid them! Metaphorically, it’s gone from a gentle nudge to a firm hand shunting you in the small of your back. Here are five ways that NBA 2K games pressure us in the name of “recurrent revenue”.

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Monday Tip-Off: Addressing the Situation with 2K Pro-Am

The New 2K Pro-Am Squad Requirements amount to Gatekeeping (NBA 2K19)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off by addressing the situation with 2K Pro-Am in NBA 2K19.

As you may or may not be aware, a significant change has been made to 2K Pro-Am in NBA 2K19. Whether it’s organised squad games or the Jordan Rec Center – this year’s version of Walk-On – you need five users per side to start a game. In previous games, it was possible to play with at least three users per side, with the remaining spots being filled by AI players. This has made it more difficult for a lot of people to play a mode they’ve enjoyed in recent years. Our NLSC squad is in that boat, and so we’re among the people wanting to see the old functionality patched into the game.

However, not everyone is on board with that idea. 2K themselves haven’t made it a priority to address the situation, and there’s also been pushback from NBA 2K19 gamers. It’s admittedly hard to please everyone in this situation, but the change was myopic, while the pushback has highlighted some of the toxicity that sadly exists in the NBA 2K community. To that end, I’d like to address both Visual Concepts and the dissenting gamers in this week’s Monday Tip-Off. Call it an open letter, call it a rant; call it whining if you’re the close-minded and toxic type. It’s a situation that I believe must be addressed, and to that end, I’m stating the case for my side.

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Monday Tip-Off: The In-Universe Value of VC (NBA 2K19 Edition)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the in-universe value of VC in NBA 2K19’s Neighborhood.

Last year, I calculated the in-universe value of Virtual Currency in NBA 2K18’s new open world, The Neighborhood. I noted that most consumables and clothing cost as much as a single game’s base salary for your MyPLAYER (if not more), which was already stretching reality. Converting VC to real dollars via the salary that’s listed on our MyPLAYER’s bio card determined that 1 VC was equivalent to around $29. This meant that in-universe, a basic t-shirt cost over $17,000, while a headband would set you back a whopping $29,000. That’s some serious sales tax!

In NBA 2K19, VC rewards were increased slightly. It’s possible to negotiate a higher first year salary upon completing The Prelude, incentive-based bonuses come along quite early in your career, and there are other ways of earning some extra VC. The catch is that upgrades are still quite expensive, as are clothing items. In other words, it’s been more of a case of inflation rather than parity. With that in mind, I thought it would be interesting to make the same conversions and determine the in-universe value of Virtual Currency in NBA 2K19 as well. Are the prices just as ridiculous when you put a real dollar value on them this year?

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Monday Tip-Off: Juggling Multiple Basketball Games

2018 Basketball Games

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on juggling time between multiple basketball games.

Compared to other sports, we’re in an enviable position when it comes to basketball games. There are two developers working on sim-oriented titles, and while one game is in the lead, the other is steadily improving and becoming a viable option. We’ve also seen the resurrection of the arcade basketball genre, providing us with a brand new alternative to the sim experience. Throw in a wonderful retro concept in the form of Basketball Classics, and we’ve got quite a few options these days as far as the virtual hardwood is concerned.

That does present a certain problem, of course. There are only so many hours in a day, and only so many of them that we can commit to video games. With so much to do in modern basketball games, it can be difficult to spend ample time with each of them if you do decide to buy more than one. As far as problems go, this is admittedly very low stakes, and indeed a desirable one to have, but those tougher issues in life are beyond the scope of a website dedicated to basketball gaming! In any event, if you’ve invested in more than one basketball game this year and you’re trying to get the most out of each, know that you’re not alone.

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NLSC Podcast – Episode #265

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Episode #265 of the NLSC Podcast is out now! Join Arcane and I as we discuss the official updates for NBA Live 19, online play in NBA 2K19, and recent NBA news.

On this week’s show…

  • EA Sports has been pushing through patches for NBA Live 19 on a weekly basis, but the community is growing a little frustrated with the lack of adjustments to gameplay and game modes. Could the updates for NBA Live 19 stand to be more substantial?
  • The NLSC crew had more fun playing The Playground than the Jordan Rec Center in NBA 2K19 this week. We were glad to have some fun hooping together online, but we’re still disappointed in the new approach to NBA 2K’s Pro-Am modes.
  • Speaking of online play, could NBA Live and NBA 2K be doing more to reward good teamwork and punish bad sportsmanship?
  • We wrap up Episode #265 of the NLSC Podcast with this week’s NBA discussion. Topics include Kyrie Irving’s post-game outburst, a trade for Jimmy Butler, and Carmelo Anthony’s future.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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