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Tag Archives: Virtual Currency

The Friday Five: 5 Tips for Managing & Earning VC in MyCAREER

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five offers five tips for earning and managing VC in NBA 2K19’s MyCAREER.

Fighting the urge to buy VC to level up faster in NBA 2K19’s MyCAREER? You’re not alone, as the game is designed to push you in the direction of microtransactions. Since the situation is unlikely to get better anytime soon, I’ve decided that it would be more productive to focus on some content that helps gamers rather than critiques 2K’s design choices. After all, while microtransactions are strongly encouraged, VC can indeed be gained without spending real money. With that in mind, I’ve devised five tips that I hope will be useful for both earning and managing VC.

Before I get to the tips, I should emphasise that it’s still going to be a long process. As the push for recurrent revenue is quite aggressive, the grind is very real. Perseverance will pay off, however. Aside from the pre-order bonus for the standard edition, I’ve not spent any VC that I didn’t earn in-game, and as of this writing, I’m sitting at 74 Overall (starting from the base rating of 60). I did skip The Prelude for this player, though as a bonus tip, I would suggest that you play through it in order to get a head start on upgrades and Badges, as well as an opportunity for a higher salary out of the gate. With that being said, let’s take a look at some strategies for VC budgeting!

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NLSC Podcast – Episode #267

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Episode #267 of the NLSC Podcast is out now! Unfortunately illness and jetlag got in the way of us recording an episode last week, but Kenny and I are back this week to catch up on the latest news and talk about what we’ve been doing on the virtual hardwood.

On this week’s show…

  • Patch 1.15 has come through for NBA Live 19. We discuss the latest changes, recap some of the other additions and fixes in recent patches, and give our thoughts on where the game is at after a couple of months.
  • EA Sports recently announced that NBA Live Mobile is the most downloaded basketball game this year. We reflect on how it’s helped the brand, even if it’s not something we’re into ourselves.
  • NBA 2K19 has also received another update recently, namely Patch 1.06. Unfortunately we still haven’t seen the functionality we want to see patched back in for 2K Pro-Am, but there have been some other noteworthy and welcome changes.
  • The in-universe value of Virtual Currency in NBA 2K19’s Neighborhood is truly astonishing this year. We note some of the oddities and issues with the exchange rate.
  • Could a new college football game be paving the way for other college sports titles, including basketball? Can a sports game without licensing succeed in 2018?
  • Our Week in Basketball Gaming included setting records in MyCAREER, playing with WNBA players and taking control of courts in NBA Live 19, and trying to unlock a team that’s close to our hearts in Basketball Classics.
  • We wrap up Episode #267 of the NLSC Podcast with this week’s NBA talk. Topics include surprising results in the East and West, standout rookies, and more thoughts on Carmelo Anthony.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: The In-Universe Value of VC (NBA 2K19 Edition)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a look at the in-universe value of VC in NBA 2K19’s Neighborhood.

Last year, I calculated the in-universe value of Virtual Currency in NBA 2K18’s new open world, The Neighborhood. I noted that most consumables and clothing cost as much as a single game’s base salary for your MyPLAYER (if not more), which was already stretching reality. Converting VC to real dollars via the salary that’s listed on our MyPLAYER’s bio card determined that 1 VC was equivalent to around $29. This meant that in-universe, a basic t-shirt cost over $17,000, while a headband would set you back a whopping $29,000. That’s some serious sales tax!

In NBA 2K19, VC rewards were increased slightly. It’s possible to negotiate a higher first year salary upon completing The Prelude, incentive-based bonuses come along quite early in your career, and there are other ways of earning some extra VC. The catch is that upgrades are still quite expensive, as are clothing items. In other words, it’s been more of a case of inflation rather than parity. With that in mind, I thought it would be interesting to make the same conversions and determine the in-universe value of Virtual Currency in NBA 2K19 as well. Are the prices just as ridiculous when you put a real dollar value on them this year?

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The Friday Five: Top 5 Positives and Negatives in NBA 2K19

The Friday Five

Welcome to this week’s edition of The Friday Five! The Friday Five is a feature that I post every Friday in which I give my thoughts on a topic that’s related to NBA Live, NBA 2K, and other basketball video games, as well as the real NBA, and other areas of interest to our community. The feature is presented as either a list of five items, or in the form of a Top 5 countdown. This week’s Five is another double countdown, this time featuring the Top 5 Positives and Top 5 Negatives in NBA 2K19.

My full reviews for NBA Live 19 and NBA 2K19 will be out shortly, but before then, I wanted to offer up some more of my initial impressions of this year’s games. This time I’m talking about the latest offering from Visual Concepts, NBA 2K19. After really enjoying NBA 2K17, I was quite disappointed with NBA 2K18. It wasn’t just the unapologetically greedy approach to microtransactions and the brutal grind, either. I just didn’t enjoy the gameplay experience, and thus shelved NBA 2K18 much earlier than previous games, firing it up only to get screenshots for articles.

In a nutshell, I felt that NBA 2K18 was a surprising regression for the NBA 2K series, uncharacteristically stumbling off course. Is NBA 2K19 heading back in the right direction? In some respects, yes, but there are some key areas of concern, and design choices that I’m disappointed in. The team at Visual Concepts clearly did learn a few lessons from last year’s game however, and took gamer feedback to heart. With that in mind, NBA 2K19 is – as quite a few people have put it – the game that we should’ve received last year. At the same time, it’s not entirely the game that I was hoping for this year. Let’s take a look at the Top 5 Positives and Negatives, at least as I see them.

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NLSC Podcast – Episode #250

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Episode #250 of the NLSC Podcast is out now! Join Arcane and I for another milestone episode, in which we have quite a few news stories to cover (and it’s not even the preview season yet!). We also have a few tales from our past week in basketball gaming, and thoughts on the Conference Finals.

On this week’s show…

  • A teaser for EA Play has confirmed NBA Live 19 – just in case there was any doubt – and tipped off the speculation as to who will be appearing on the cover this year.
  • Game Informer has posted an article providing us with some hints at the direction of NBA Live. While it’s not much to go on, it is still promising to hear.
  • A Memphis-based ESPN station took a few shots at NBA Live 18. A little awkward, given ESPN’s exclusive deal with EA Sports.
  • The latest Game of Zones episode made fun of NBA 2K18 and Ronnie 2K. Their response was admirable, but gamers weren’t letting them off that easy.
  • From Virtual Coppers to Virtual Currency, 2K’s promotion of the latest VC sale was a little on the nose.
  • It seems Shaquille O’Neal and Kareem Abdul-Jabbar have done some mo-cap work for NBA 2K19. We discuss what that might mean for this year’s game.
  • PlayStation 4 users have received refunds for NBA Playgrounds 2. While it might just be a mandatory show of goodwill, it’s not a great look for the delayed title.
  • Our Week in Basketball Gaming included a return to 2K Pro-Am, followed by an abrupt return to 2v2 on MyCOURT. The 90s All-Stars collection also continues to expand in Ultimate Team.
  • We wrap up Episode #250 of the NLSC Podcast with our thoughts on the latest results from the 2018 NBA Conference Finals, and make a couple of predictions.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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NLSC Podcast – Episode #242

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Episode #242 of the NLSC Podcast is out now! Join Arcane and I as we discuss a couple of issues regarding transparency and goodwill in NBA Live and NBA 2K, recap another eventful week of basketball gaming, and catch up on the latest NBA news.

On this week’s show…

  • There’s continued debate over the presence of loot crates and similar mechanics in video games, and whether or not it’s a form of gambling. Should NBA Live and NBA 2K contain in-game warnings to that effect, and be more transparent about the odds of crates and card packs?
  • With yet another Locker Code prize gone in seconds, we discuss whether something needs to change in regards to NBA Live and NBA 2K providing more in the way of complimentary content and rewards.
  • Our Week in Basketball Gaming featured the regular session of 2K Pro-Am, the return of the baseline reverse (among other dunks), adventures in custom shoe creation, and plenty of nostalgia in Ultimate Team.
  • We wrap up Episode #242 of the NLSC Podcast with some NBA talk, including injuries to Kyrie Irving and Stephen Curry, and a strange situation with Kawhi Leonard.

Click Play to listen to the show!

Have some thoughts on the latest episode? Got a mailbag question or topic suggestion for the next show? Sound off in the comments section below, or join in the discussion here in the Forum! For more information on the NLSC Podcast including episode guides, check out this page in our Wiki.

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Monday Tip-Off: Juggling Realism in MyCAREER

Press Conference in MyCAREER (NBA 2K18)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on how MyCAREER should handle the amount of realism in all of its facets.

Although a shift in gaming practices may sometimes suggest otherwise, it’s fair to say that we generally want basketball video games to be as realistic as possible. Even if we’re indulging in a fantasy by putting ourselves into the NBA and simulating the life of a professional basketball player, the general aim is to mix reality and fantasy. Sure, the tales that are now told through MyCAREER may be a bit far-fetched, our abilities are greatly enhanced, and we receive a lot of attention for a raw prospect, but apart from that, the gameplay and overall experience is intended to mimic real life.

This premise has made MyCAREER an extremely popular and successful mode. As I’ve said before, it’s made a fan out of me, despite traditionally preferring the franchise experience. However, as MyCAREER has expanded and introduced new concepts, from the connected online experiences to the hub world of The Neighborhood, there have been more and more inconsistencies with the way the mode has handled realism. Some of them are quite puzzling, and difficult to justify or reconcile with other design choices. Moving forward, the MyCAREER team will need to decide how to handle realism; specifically, when to be strict, and when to take liberties.

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Monday Tip-Off: Has Traditional Basketball Gaming Come to an End?

Taking on Kyrie Irving in MyCAREER (NBA 2K18)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a few thoughts on the way basketball gaming has changed in recent years, and whether the traditional approach has become outmoded.

Basketball video games have obviously been around for a long time, bringing great enjoyment to people who love both the sport and gaming. Compared to other sports, basketball has proven to be a little harder to accurately represent in a video game, with so many variables affecting the level of realism. While arcade-oriented games often still hold up thanks to their casual approach, sim-oriented titles tend to show their age. Whether it’s the shot distribution, scores that are too high or too low, a lack of realistic strategy, or a shallow season mode experience, a lot of classic games do leave something to be desired, as much fun as we had with them when they were new.

Fortunately, basketball gaming has improved in leaps and bounds over the years. From deep and engaging modes to smarter AI and more realistic gameplay, we’ve been able to enjoy experiences on the virtual hardwood we could only dream of all those years ago. However, it feels as though basketball games have set a new course in recent years, shifting away from the experience that we’ve traditionally wanted. That’s not necessarily a bad thing, and it’s important that the games keep up with changing trends and demographics, but as we discussed in Episode #236 of the NLSC Podcast, it sometimes feels like traditional basketball gaming is coming to an end.

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Monday Tip-Off: The Value of Virtual Currency in The Neighborhood

2K Pro-Am Player of the Game (NBA 2K18)

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with a breakdown of the in-universe value of Virtual Currency in The Neighborhood in NBA 2K18.

Yes, I’m writing about Virtual Currency and NBA 2K18 again. I guess I’m a hater, a biased NBA Live fanboy looking to bash 2K at every turn. According to at least one disgruntled former reader, that’s exactly what I am. Or maybe, just maybe, I’m simply a dissatisfied consumer who believes that all of us who play NBA 2K18 deserve to be treated more fairly. Whether it’s NBA 2K, NBA Live, NBA Playgrounds, or any other game that we play, we do ourselves a disservice by not speaking up when there are issues. There’s no guarantee that we’ll get the result we want, but if we don’t speak up, we can pretty much guarantee that we won’t see the changes we desire.

Frankly, I’m still talking about Virtual Currency because it’s an on-going issue. After dropping the prices of hairstyles, facial hair, and hair colours in an early patch, Visual Concepts haven’t made further adjustments to VC earnings and in-game prices. Well, that’s not entirely true. They’ve reduced the reward for Player of the Half and Player of the Game in 2K Pro-Am. What they haven’t done is increase the VC rewards, bring back the difficulty multiplier, or reduce the prices of clothing and consumables. This is particularly infuriating when you consider the actual in-universe value of Virtual Currency. Thanks to our MyPLAYER card, that’s something we can easily figure out.

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Monday Tip-Off: Goodwill, Greed, and NBA 2K18

The Neighborhood in NBA 2K18

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games. This week, I’m tipping things off with some thoughts on the current controversies surrounding NBA 2K18, and the goodwill that Visual Concepts has lost.

I’ll admit that there’s a part of me that doesn’t want to write this column. I’ve already discussed the matter in Episode #223 of the NLSC Podcast and in the NLSC Forum, and I’d rather not sound like a broken record. Furthermore, it’s all too easy to come across like a hater, gleefully indulging in some opportunistic bashing simply because there’s a controversial issue that’s a hot topic at the moment. However, it is a big deal, and it’s something that we basketball gamers shouldn’t let slide. I am of course referring to the aggressive implementation of Virtual Currency in NBA 2K18.

By now, if you haven’t played NBA 2K18 and felt the sting of VC gouging, you’ve no doubt heard other basketball gamers expressing their outrage. Perhaps you’ve even read about 2K reaching out to a site that published a negative review, asking them to reconsider their score. These are disturbing and disheartening practices for a company that is the brand leader, with a vast majority of the market share. As a game, NBA 2K has gone from strength to strength in many aspects, stepping up to deliver great experiences on the virtual hardwood as the NBA Live series has faltered. That’s earned them the adoration of gamers, but right now, that goodwill lies in ruins.

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The Sunday Substitute: Getting Sucked Into MyTEAM…Again

The week is in the dying minutes of the fourth quarter, which means it’s time for the Sunday Substitute! It’s the article where I get some valuable minutes while the star is resting on the bench. I might not have the time to do this every week, but I like to think I’m still making a contribution to the team. Today’s subject is MyTEAM in NBA 2K17 and why I’ve become addicted to the mode once again.

After my experience with NBA 2K16, I constantly told myself I wouldn’t get sucked into MyTEAM in NBA 2K17. The amount of money I spent buying packs (yes, I spent real money), the lack of value in those packs, and the amount of times I drew Jarnell Stokes deterred me. I was resolute; MyTEAM would not get me in NBA 2K17!

Sure, I played the mode casually here and there, completing Domination and the odd challenge, but I thought I was doing okay. I wasn’t hooked. But in the past week and a half, MyTEAM has consumed my 2K experience once again. I completed every Weekly Challenge and every Moments Challenge I was eligible for, as well finishing Historic Domination.

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Monday Tip-Off: NBA 2K17’s Virtual Currency Problem

MyPLAYER Store in NBA 2K17, with prominent button to purchase Virtual Currency

We’re at midcourt, and the ball is about to go up…it’s Monday Tip-Off! Start your week here at the NLSC with a feature that’s dedicated to opinions, commentary, and other fun stuff related to NBA Live, NBA 2K, and other basketball video games.

Since the release of NBA 2K17, an issue that’s come up a couple of times on the NLSC Podcast is the general reduction in the amount of Virtual Currency that can be earned in a single game. Having spent most of my time so far playing MyCAREER and 2K Pro-Am, this is certainly a problem that I’m very familiar with. Although the MyNBA2K17 app offers additional opportunities to earn Virtual Currency, it doesn’t do much to contribute towards the cost of the various in-game items that are purchased with VC.

We’re not the only ones complaining about Virtual Currency in NBA 2K17, either. A petition is currently circulating in an effort to get Visual Concepts to re-work or eliminate the VC system in NBA 2K. It’s highly unlikely that we’ll see the complete removal of Virtual Currency in future iterations of NBA 2K, but given the issues with VC in this year’s game, I’d definitely agree that some changes need to be made. While I do have a lot of good things to say about NBA 2K17, the problems with Virtual Currency absolutely need to be highlighted.

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The Sunday Substitute: My NBA 2K16 MyCAREER Evolution

The week is in the dying minutes of the fourth quarter, which means it’s time for The Sunday Substitute! It’s the article where I get some valuable minutes while the star is resting on the bench. I might not have the time to do this every week, but I like to think I’m still making a contribution to the team.

In this edition, I want to talk about MyCAREER and how I have approached it in NBA 2K16. Whether I’m building a team in a franchise mode or creating the next superstar in a player mode, I have generally found the reward to be in the gameplay experience alone. NBA 2K16, on the other hand, has been a different story for me. It’s the first NBA game that I have really delved into the online aspect – with MyPARK, 2K PRO-AM and MyTEAM – and it is also the first game I have really dealt with Virtual Currency (VC). All the sudden, the way I play one game mode affects how I play every game mode.

This article is basically a timeline of my experience in MyCAREER in NBA 2K16 and what kept me motivated to stick with it. My motivations generally changed depending on my needs in NBA 2K16 and whether I completed what previously motivated me. With that said, here’s my evolution through MyCAREER in NBA 2K16.

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