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Wayback Wednesday: Anemoia & Basketball Gaming

Wayback Wednesday: Anemoia & Basketball Gaming

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m reflecting on my feelings of nostalgia and indeed anemoia when playing with players from before my time in basketball games.

Like most people, my nostalgia for basketball and basketball gaming is intertwined. Whether I’m dusting off a classic game or playing with historical content in a newer title, I’m usually indulging my nostalgia for the 90s and 2000s. However, I’ve grown increasingly fond of playing with many of the Legends from before my time. This includes players who retired before I was even born, as well as those whose careers wrapped up shortly before I became a hardcore basketball fan in the mid 90s. Even though I didn’t grow up watching those players, they’re still nostalgic to me.

It may sound strange to have nostalgia for a time that I never experienced, but it’s not uncommon. In fact, John Koenig’s Dictionary of Obscure Sorrows has given a name to such feelings: the aforementioned anemoia. Needless to say, it applies to more than just basketball and basketball gaming, but it aptly describes my newfound enthusiasm for playing with players from before my time. Although it’s more of a recent habit for me, upon reflection, my introduction to basketball clearly laid the groundwork for such anemoia. Let’s take a look at how I’ve come to enjoy going back…way back…

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Wayback Wednesday: PlayStation 4 Launch, 12 Years On

Wayback Wednesday: PlayStation 4 Launch, 12 Years On

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at attending a midnight launch for the PlayStation 4 here in Australia, and my first impressions of the console.

My Facebook Memories reminded me that in the early hours of November 29th 2013, I returned from a midnight launch of the PlayStation 4 at a retailer here in Australia. The console had launched in North America a couple of weeks earlier, so I’d already heard others share their initial impressions of NBA Live 14 and NBA 2K14. Needless to say, I had some concerns – especially about the former – but I tried to keep an open mind. After all, I wanted to be excited about the new generation of basketball gaming that I’d be experiencing from Day One; or near enough, anyway.

That first experience with the PlayStation 4 and two new next generation basketball video games – as well as a third title that I picked up – is certainly interesting for me to reflect upon. Suffice it to say, my feelings towards the console and at least one of those releases have changed over the years. I still have some mixed thoughts about the eighth generation, though to date I like it a lot more than the ninth! With PlayStation celebrating its 30th Anniversary, and November 29th marking 12 years since the Australian launch of the PlayStation 4, it’s a good time to look back…way back…

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Wayback Wednesday: Can You Update 16-Bit NBA Live 96 for 1996?

Wayback Wednesday: Can You Update 16-Bit NBA Live 96 for 1996?

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m revisiting the 16-bit version of NBA Live 96 – with a focus on the SNES release – and seeing if it can be updated for 1996.

Thirty years ago, the 1995-96 NBA season was in its early stages. It turned out to be one of the most iconic campaigns in league history, with the Chicago Bulls becoming the first team to win 70 games on route to their fourth championship of the decade. However, months earlier the season had been in jeopardy, owing to the lockout of 1995. That lockout is often overlooked as a new collective bargaining agreement was ultimately reached well in time to avoid losing any games. However, it led to various 1996 season video games launching with outdated rosters.

This includes the Super Nintendo and Sega Genesis/Mega Drive versions of NBA Live 96. While the PC and PlayStation versions were released later and thus weren’t affected by the lockout, the 16-bit versions had to ship with 1995 season rosters. This also led to that version including the Expansion Draft for the Vancouver Grizzlies and Toronto Raptors, as well as a bevy of unlockable players. With these features, as well as the addition of roster customisation outside Season mode, is it possible to properly update 16-bit NBA Live 96 for the 1996 season? Let’s take a look back…way back…

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Wayback Wednesday: ESPN NBA 2Night 2002 Retrospective

Wayback Wednesday: ESPN NBA 2Night 2002 Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at ESPN NBA 2Night 2002 by Konami.

In my retrospective of ESPN NBA 2Night, I described it as one of the absolute worst basketball video games from a Triple-A developer that I’ve ever played. That’s a bold declaration that I don’t make lightly, and I stand by it. From poorly-designed controls to underwhelming AI to unpolished animations and collisions, gameplay was a mess. It could produce a rare fun moment, but on the whole, it was a lacklustre sim-arcade hybrid. As such, some of its impressive features like the ESPN presentation and face editing deserved to be in a much better game.

To that end, there was really nowhere to go but up for its sequel, ESPN NBA 2Night 2002. Released for the PlayStation 2 and original Xbox midway through the 2002 season, ESPN NBA 2Night 2002 definitely made an effort to be an improvement on its predecessor. Right out of the gate, I will say that it was respectably successful in that regard. That may sound like a backhanded compliment, but the game did make a commendable leap from the first ESPN NBA 2Night in some key areas. Does that make it a good or even a great game, though? Let’s take a look back…way back…

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Wayback Wednesday: Michael Jordan in NBA Live 2004

Wayback Wednesday: Michael Jordan in NBA Live 2004

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Michael Jordan in NBA Live 2004.

These days, we think of Visual Concepts as the company to bring Michael Jordan to the virtual hardwood. After all, he’s been available as a Legend since NBA 2K11, we’ve had two iterations of the Jordan Challenge, and he’s graced the cover of four editions of the game. However, long before NBA 2K was celebrating His Airness, he was closely associated with EA Sports. From licensing him for the NBA Playoffs series as he disappeared from other early 90s titles, to games such as Jordan vs. Bird, Michael Jordan in Flight and Chaos in the Windy City, it was EA who brought us MJ.

Of course, the last time that Michael Jordan made an official appearance in an EA Sports game was in NBA Live 2004. Indeed, until NBA 2K11, it marked the last time that he was officially featured in any video games. Needless to say, adding him to the Legends Pool and 90s All-Stars was an annual task for our modding community from NBA Live 2005 through NBA Live 08, so we were still able to play with him on PC. There was something special about official appearances though, especially given MJ’s absence from the virtual hardwood in the late 90s. Let’s take a look back…way back…

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Wayback Wednesday: Where Legends Should Have Retired

Wayback Wednesday: Where Legends Should Have Retired

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m reflecting on where a number of NBA Legends ideally should have retired.

With the 2026 NBA season underway, some of the biggest names in the league are continuing lengthy careers. LeBron James is embarking on a record-setting 23rd NBA campaign, which indeed may not be his last. Stephen Curry is in his 17th year, while former teammate Kevin Durant is in his 18th (though it would’ve been his 19th if not for missing the entire 2020 season). Of course, only Curry is still with the team that he began his NBA career with. As such, he’s the most likely of the three to retire with his original club, and having never left to boot.

Mind you, while it sometimes seems that superstars move around more often than they used to, even decades ago future Hall of Famers were wrapping up their storied careers on different teams. That’s how we’ve come to see so many familiar faces in strange places! To that end, while we focus on the accomplishments of those Legends and where they were in their prime more so than we do their weird final stints, we may still wish that they retired in the “right” place. Thanks to basketball video games, we can see what that would’ve looked like. Let’s take a look back…way back…

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Wayback Wednesday: 2026 Rosters in NBA Live 19

Wayback Wednesday: 2026 Rosters in NBA Live 19

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m combining past and present by creating some 2026 rosters in NBA Live 19.

Much as I was getting back into NBA Live 18 prior to its server shutdown last year, I’ve been on a bit of an NBA Live 19 kick this year. To that end, you can expect to see it covered in future Wayback Wednesday features, including a new retrospective that reflects my current opinion of the game. It probably isn’t a huge spoiler to reveal that I’m enjoying it far more than I have previously! Indeed, my enjoyment has led to a playthrough of The Streets World Tour, completing a Legends Fantasy Challenge in Ultimate Team, and even customising the game’s rosters.

That brings us to the topic at hand: 2026 rosters, as represented by NBA Live 19! Portraying the present with a game from the past has become an enjoyable staple of my retro basketball gaming. Previously, I revisited NBA Live 10 to see how many players were still active in 2021 and 2024. Creating 2024 lineups in NBA 2K14 led to a couple of games using those makeshift rosters. Earlier this year, I played NBA Live 18 using a minimalist 2025 roster update. And now, with the 2026 season underway, I’m demonstrating how it looks in NBA Live 19! Let’s take a look back…way back…

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Wayback Wednesday: NES Basketball Gaming

Wayback Wednesday: NES Basketball Gaming

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at basketball gaming on the Nintendo Entertainment system, aka the NES.

Saturday will mark forty years since Nintendo launched the NES in select test markets in the United States, some two years after the Famicom debuted in Japan. Over the next few years, it launched in Europe, the United Kingdom, Ireland, Australia, and other regions, going on to sell 61.9 million units worldwide. Support for the NES was officially discontinued thirty years ago in North America, Europe, and Australia, but actually continued in Japan until 2003. Since then, its library has been re-released digitally and via the NES Classic Edition, and of course, unofficially emulated.

Coming in the wake of the infamous Video Game Crash of 1983, the NES ended up bringing us some iconic games and franchises: Super Mario, The Legend of Zelda, and Metroid, just to name the biggest first party properties. There were many other classics from the likes of Capcom, Konami, and other developers that became titans of gaming. However, the NES isn’t usually remembered for having a great selection of basketball titles. With that being said, there are some decent ones that, if nothing else, paved the way for better games to come. Let’s take a look back…way back…

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Wayback Wednesday: NBA Elite 11 Demo Retrospective

Wayback Wednesday: NBA Elite 11 Demo Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the NBA Elite 11 demo and its impact on the NBA Live series with an in-depth video retrospective.

Fifteen years ago on Sunday, NBA Elite 11 was supposed to be released. However, following a disastrous hands-on preview that made it very clear that the game wasn’t anywhere close to being ready, it was delayed right before it was set to hit shelves. While much of its infamy comes from the video of Andrew Bynum getting stuck in the t-pose at halfcourt, there were so many other problems with the NBA Elite 11 demo, and the retail version. It’s no surprise that the game was ultimately cancelled, but just how badly did EA Sports mess up? Let’s take a look back…way back…

I hope you enjoyed this look back at EA Sports’ biggest basketball blunder! It’s been on my list of Wayback Wednesday ideas for a while now, and since we’ve reached the 15th anniversary of the whole debacle, the timing seemed right. Incidentally, if you have an Xbox 360 and would like to give the demo a try, it’s still available here in our Downloads section. If you’re after a legitimate copy of the full version…well, that can be an expensive endeavour! In any case, feel free to share your thoughts on the NBA Elite 11 demo, as well as the retail version if you’ve played it. Be sure to subscribe to our YouTube channel if you haven’t already, and stay tuned for more retrospectives!

Wayback Wednesday: Viable Legends Teams in NBA Live 8th Gen

Wayback Wednesday: Viable Legends Teams in NBA Live 8th Gen

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at the Legends teams that would’ve been viable in eighth generation NBA Live titles.

A couple of years ago, I reflected on the misuse of Legends in NBA Live. While the series made a big splash with historical content when Michael Jordan and other all-time greats were added in NBA Live 2000, it’s had countless missed opportunities since then. From losing the rights to include certain Legends to leaving them out of the seventh generation releases entirely, NBA Live hasn’t done an impressive job with historical content. Legends were thankfully present in the eighth generation NBA Live games, but were exclusive to specific modes.

This is one of the reasons why Ultimate Team has been one of my favourite modes in eighth gen NBA Live: it’s where I can actually play with Legends! Of course, I wish that they were more readily available. To that point, some people have argued that that wouldn’t be feasible, as it would draw attention to how thin NBA Live’s historical content is compared to what’s on offer in NBA 2K. However, while NBA 2K does boast a massive array of retro players and classic squads, eighth gen NBA Live games could’ve viably included some Legends teams. Let’s take a look back…way back…

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Wayback Wednesday: That Weird Second Bulls Run for Scottie Pippen

Wayback Wednesday: That Weird Second Bulls Run for Scottie Pippen

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at Scottie Pippen ending his career with a weird second run with the Bulls in 2003-2004.

While Scottie Pippen is technically still one of my all-time favourite players, I’ll admit that I’ve soured on him since he went off the deep end. Indeed, I stopped following him on social media when he started going after Michael Jordan – who has always given him credit – with some utterly ridiculous takes. As much as I can sympathise with him taking exception to certain parts of The Last Dance documentary, I’d suggest that his unhinged behaviour ironically proved that it wasn’t entirely inaccurate in its portrayal of his mercurial temperament.

Nevertheless, he is undoubtedly an all-time great, traditionally a favourite of mine, and a memorable stand-in for His Airness in so many basketball video games back in the 90s. Even though he departed the team in the wake of the second threepeat, Pip’s importance to the champion Bulls and prominence in so many highlight packages means that we hoop heads will always associate him with Chicago. However, it’s easy to forget that Scottie Pippen actually ended his career with a weird second run with the Bulls. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live 96 on the Road

Wayback Wednesday: NBA Live 96 on the Road

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m reminiscing about the time that I took an NBA Live 96 PC season on the road.

I don’t need many excuses to nostalgically reminisce about 1998! As tumultuous as our teenage years can be, it was an exciting time for my younger self. In the NBA, there was The Last Dance for the Chicago Bulls. It’s the year that I became a fan of professional wrestling, with the Attitude Era and Monday Night Wars in full swing. The Simpsons was still in its golden age. I also made new friends that would end up impacting my life more than I could’ve ever expected. Oh, and I also became an uncle at 13 when my nephew was born in January (my brother is 16 years older than me).

Indeed, it’s my nephew that inspired this walk down memory lane. More specifically, he got married earlier this month, and he and his wife are expecting a daughter, so I’ll soon be a great uncle. On top of being proud of and happy for him, it’s also a reminder of how time flies, as it seems like only yesterday that we were waiting to meet him! Thinking about how those 27 years sometimes seem like they went by in a blink, I’ve recalled how a trip to attend his christening produced a basketball gaming memory: playing NBA Live 96 PC on the road. Let’s take a look back…way back…

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Wayback Wednesday: ESPN NBA 2Night Retrospective

Wayback Wednesday: ESPN NBA 2Night Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at ESPN NBA 2Night.

Although Konami has produced some classic releases that earned them a reputation as one of the most iconic video game developers, the virtual hardwood was never their best genre. That’s not to say that their basketball games have all been terrible. Indeed, their sim-arcade hybrid titles that include Run and Gun, NBA Give ‘n Go, NBA in the Zone, and NBA in the Zone 2 are nostalgic favourites for many long-time basketball gamers. They provided an experience that found a good middle ground between the more serious approach of NBA Live, and the over-the-top style of NBA Jam.

However, as sim-oriented basketball games were improving and becoming deeper and more realistic in the late 90s and early 2000s, Konami’s releases were soon outclassed. From gameplay and graphics to modes and features, they fell short of NBA Live, as well as new contenders in the space such as the emerging NBA 2K series. At the same time, Konami’s NBA games did find an audience, and some of them had their good points; or at the very least, a few interesting ideas! For better or worse, ESPN NBA 2Night is a great example of that. Let’s take a look back…way back…

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Wayback Wednesday: Notable Names in the Free Agents Pool

Wayback Wednesday: Notable Names in the Free Agents Pool

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at players who ended up being notable names in the free agents pool in video games.

In a previous article, I mentioned that a number of future Hall of Fame players and other notable names have appeared in the free agents pool in various titles. Needless to say, they stand out among the selection of veteran journeymen and other far less prominent players. It was undoubtedly weird to see those all-time greats, multi-time all-stars, and other notable mainstays in the league languishing in the free agents pool. Once again though, they facilitated countless roster projects. Of course, it also led to some strange sights when CPU teams picked them up in franchise modes!

Obviously, there are reasons that notable names have occasionally turned up in the free agents pool of video games, particularly towards the end of their careers. Also, because older games came out on different platforms at different times, there were differences in their rosters. As such, not all versions of a game featured the same notable names among their array of unsigned free agents. I can’t pass up a chance to discuss NBA history when there’s a connection to basketball gaming trivia, and there are definitely some interesting stories here. Let’s take a look back…way back…

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Wayback Wednesday: NBA Jam Extreme Retrospective

Wayback Wednesday: NBA Jam Extreme Retrospective

This is Wayback Wednesday, your midweek blast from the past! From retrospectives of basketball games and their interesting features, to republished articles and looking at NBA history through the lens of the virtual hardwood, Wednesdays at the NLSC are for going back in time. This week, I’m taking a look back at NBA Jam Extreme.

I remember the excitement I felt when I saw a promotion for NBA Jam Extreme in a magazine. NBA Jam Tournament Edition had already solidified my love of Jam, so I was naturally keen on the prospect of a new game with updated rosters. The promo used the game’s cover art: a shot of Shawn Kemp soaring to the rim and throwing it down over Hakeem Olajuwon. The Reignman was actually my cousin’s favourite player growing up and thus I’d become a fan of him as well, so making Kemp the face of NBA Jam Extreme gave it some extra coolness right out of the gate.

And then of course, there’s the name itself: NBA Jam Extreme. Back in the 90s, the word EXTREME often implied that something was cool with a capital C (or a capital K, because again, it was the 90s!). In short, twelve-year-old me had ample reason to be hyped for a new NBA Jam game. As it turned out though, I never got to play NBA Jam Extreme back in the day, as I instead moved on to NBA Hangtime. Honestly, I’d have to say that that was for the best! Nevertheless, it was interesting to finally get my hands on NBA Jam Extreme all these years later. Let’s take a look back…way back…

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