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Tag Archives: Wayback Wednesday

Wayback Wednesday: Replay Editing in NBA Live 09

Replay Editing in NBA Live 09

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the replay editing and uploading functionality in NBA Live 09.

Instant replay is nothing new in sports video games. Bulls vs Lakers, the sequel to Lakers vs Celtics, introduced the feature to EA’s original basketball series. Since then it’s become a staple of the genre, one that we’ve used to re-watch our finest (or most frustrating) moments on the virtual hardwood. Although subsequent games have introduced welcome features such as multiple camera angles, the ability to manually trigger cinematic replays, and even video exporting functionality, not many games have had extensive replay editing tools. EA’s Michael Jordan in Flight was an early title that did, but since then, it’s generally been a rarity.

When the ability to save replays returned in NBA Live 09, EA Sports took things a step further and included replay editing tools, as well as sharing functionality. With some of the other improvements in NBA Live 09, such as the implementation of Dynamic DNA, it’s a feature that is arguably somewhat overlooked. It’s well worth revisiting however, so let’s take a look back…way back…

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Wayback Wednesday: Lakers vs Celtics and the NBA Playoffs

Lakers vs Celtics and the NBA Playoffs

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m presenting a video retrospective of Lakers vs Celtics and the NBA Playoffs.

The rivalry between the Los Angeles Lakers and the Boston Celtics stretches back decades in NBA lore. It seems only fitting that as the latest chapter of their epic saga was drawing to a close in the late 1980s, Electronic Arts decided to name their new five-on-five basketball game after the rivalry that had produced so many memorable moments. A forerunner to the NBA Live series, Lakers vs Celtics and the NBA Playoffs was EA’s first real effort to make a sim-oriented NBA title. Over the years, it’s rightfully come to be considered a classic, introducing many features that have since become staples of basketball gaming. Let’s take a look back…way back…

Check out the retrospective over on our YouTube channel if you can’t see it embedded here. Speaking of retrospectives and looking back at the history of the NBA Live series, I’m hoping to finally finish up our extended 20th Anniversary of NBA Live content by the end of 2017. Wayback Wednesday will of course remain a regular feature here at the NLSC, so check in each and every week for more retro basketball gaming content. In the meantime, do you have any memories of Lakers vs Celtics that you’d like to share? Add them in the comments section below, and as always, feel free to take the discussion to the NLSC Forum!

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Wayback Wednesday: Dynamic Season in NBA Live 10

Dynamic Season in the Main Menu (NBA Live 10)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at Dynamic Season in NBA Live 10.

While I still consider the PC version of NBA Live 06 to be the last truly well-rounded instalment in the NBA Live series, NBA Live 10 has to be given its due. It holds up quite well, and EA Sports definitely should’ve continued to build on it rather than changing directions with NBA Elite 11. Had EA not elected to take that risk, the series might be in much better shape, and the landscape of basketball gaming would likely have been very different these past seven years. In addition to its mechanics and overall gameplay being very solid, NBA Live 10 also featured some innovative modes and concepts, including the one we’re looking at today: Dynamic Season.

Dynamic Season was an effective way of implementing an idea that basketball gamers had wanted to see for some time, and it’s something that EA Sports should definitely consider bringing back in future NBA Live games. Let’s take a look back…way back…

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Wayback Wednesday: Revisiting NBA Jam Tournament Edition

Alonzo Mourning in NBA Jam Tournament Edition

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking another look back at one of my favourite arcade basketball games, NBA Jam Tournament Edition.

When you talk about titles that older basketball gamers are nostalgic for, NBA Jam will invariably be one of the most popular games to come up. It basically set the standard for what came to be known as arcade basketball games, with its over-the-top, high-flying dunks, relaxed approach to the rules of the sport, and simple gameplay. The original NBA Jam was a hit in arcades and with its home ports, appealing to basketball enthusiasts and more casual fans alike. It’s since spawned sequels, spiritual successors, and more than a couple of imitators with varying degrees of quality.

The original game is considered a classic and for good reason, but personally, I’ve always preferred its sequel, NBA Jam Tournament Edition. It’s a game I looked back at in the second ever Wayback Wednesday feature, around this time two years ago. Back then, I provided a few off-the-cuff thoughts on the game over some footage I’d been sitting on for a few years. I enjoyed doing that and it was a fun way to start getting into creating some video content, but I’ve always wanted to revisit NBA Jam Tournament Edition with a more fleshed out retrospective. That’s what I’m doing today, so let’s take a look back…way back…

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Wayback Wednesday: NBA Live 2003’s Elusive Post Move

Karl Malone Posts Up (NBA Live 2003)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at a post move that I’ve never been able to perform in NBA Live 2003.

There’s a distinct satisfaction that comes with mastering advanced moves in basketball video games. Whether it’s pulling off the Dream Shake, or performing a beautiful combination of dribbling moves that leaves a defender stumbling, developing superior skills on the sticks is supremely satisfying. Sometimes, however, there’s that one move that you’re just never able to perform. You’ve seen it in trailers and other people’s gameplay footage, but for whatever reason, you just can’t perform the move yourself. Alternatively, it may be a contextual animation that very rarely triggers, even when you appear to do everything correctly.

For me, my white whale of basketball gaming is a post move that can be seen in the introduction video of NBA Live 2003. Try as I might, I’ve never been able to perform it in all the years that I’ve had the game (which is to say, since late 2002). What is this elusive post move? Let’s take a look back…way back…

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Wayback Wednesday: Reconstructing Jordan’s Bulls in NBA Live 2002

Michael Jordan on the Bulls in NBA Live 2002

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m dusting off NBA Live 2002 to see if I can reconstruct Michael Jordan’s Chicago Bulls in Franchise Mode.

Even though it’s definitely not the pinnacle of the series, NBA Live 2002 is a game that I find myself thinking about and returning to every now and again. As I’ve mentioned before, it’s a game that I’m oddly nostalgic for, in large part because of a memorable Sacramento Kings Franchise that I finally gained closure on years later. Of course, I also had a less successful Franchise experience with the Utah Jazz, in which things got a little too wacky. As I previously remarked, if I wanted to shake things up and do something a little unusual, it might’ve been more fun to try to reconstruct Michael Jordan’s championship-winning Chicago Bulls.

It’s not too late to explore that idea, though. Just as I recreated my Kings Franchise to finish it off all these years later, I thought that it’d be fun to attempt to reconstruct the core of the Jordan-led Bulls teams. Not all of the key players from those squads are still active in NBA Live 2002, but more than a couple are available to acquire. Can it be done? Let’s take a look back…way back…

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Wayback Wednesday: Michael Redd’s What If in NBA Live 2003

Michael Redd in Dallas (NBA Live 2003)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at an oddity with Michael Redd in the default rosters of NBA Live 2003 PC.

There are a lot of reasons why it’s fun to go back and play an old basketball video game. Even though our old favourites tend to be far surpassed by new titles, we can usually still find nostalgic enjoyment in the familiarity of the gameplay. It can be satisfying to dust off an old save file, and pick it up again for a while. Sometimes, it’s interesting to just go through the rosters and be reminded of when a certain player was playing for a particular team. If you do that in NBA Live 2003 PC, you’ll be reminded of when Michael Redd played for the Dallas Mavericks. Only, that never actually happened. Yet there he is, on the bench for the 2003 Mavs.

Did EA Sports mess up here? Was someone paying too much attention to those infamous Courtside Comedy cutscenes, and not enough to the default roster as it was being finalised? In truth, there’s no error here; not at the time of the roster’s creation, at any rate. Confused? Let’s take a look back…way back…

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Wayback Wednesday: The Association in NBA 2K

Headlines in The Association (NBA 2K14)

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m concluding my retrospective on franchise modes with a look back at The Association in NBA 2K.

While NBA Live was offering multiseason management modes in the form of Franchise and Dynasty, NBA 2K was also providing basketball gamers with its own take on the franchise experience. The franchise modes in both games have had their ups and downs, but the 2K series has done a very commendable job from year to year, in many cases implementing features that have yet to be seen in EA’s game. For those of us who were mostly playing NBA Live back in the day, we looked on in envy as 2K implemented several of those much-desired features in its modes.

As of now, NBA 2K has featured the deepest and most advanced franchise modes in basketball gaming. For many years, that franchise experience went by the name of The Association, and it admirably paved the way for MyLEAGUE and MyGM in recent games. Let’s take a look back…way back…

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Wayback Wednesday: Dynasty Mode in NBA Live

Select Dynasty Mode Team in NBA Live 2004

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, my retrospective on franchise modes continues with a look back at the history of Dynasty Mode in NBA Live.

Franchise Mode was one of the best additions in the NBA Live series, delivering a multiseason experience that gamers had been wanting for some time. By NBA Live 2003 however, it was unfortunately getting stale. Despite a few noteworthy new features and AI enhancements, the experience hadn’t become much deeper over the course of four years. Franchise gamers still enjoyed the mode and it remained popular, but there was also a certain amount of frustration, as we wanted to see more innovation. Fortunately, by the time NBA Live 2004 rolled around, EA Sports were ready to deliver.

The introduction of Dynasty Mode in NBA Live 2004 was part of an effort to rebrand Franchise Mode throughout all EA Sports titles, but thankfully, it turned out to be much more than a name change. It marked the introduction of a deeper mode that continued to evolve through the years, until it too fell on some rough times. Let’s take a look back…way back…

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Wayback Wednesday: Franchise Mode in NBA Live 2000-2003

Franchise Mode Schedule in NBA Live 2000

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, my retrospective on franchise gaming continues with a look back at the mode that helped coin that term: the original Franchise Mode featured in NBA Live 2000 through NBA Live 2003.

With GM Mode, EA Sports had experimented with altering the traditional Season experience. The expanded Season mode in NBA Live 99, with its multiseason play and dynamic features, laid the foundation for an even deeper mode. Come NBA Live 2000, basketball gamers wouldn’t have to wait any longer for a multiseason mode that replicated even more aspects of the real NBA season, including free agency and the rookie draft. Needless to say, it isn’t as deep as its successors, but looking back, it’s still impressive to see just how much EA were able to accomplish with that first iteration of Franchise Mode.

From NBA Live 2000 through NBA Live 2003, Franchise Mode was definitely the centrepiece of NBA Live’s game modes, and the most popular. It was an extremely important development in basketball gaming, so let’s take a look back…way back…

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Wayback Wednesday: Multiseason Play in NBA Live 99

League Development in NBA Live 99

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m continuing my retrospective on franchise modes with a look back at multiseason play in NBA Live 99’s Season mode.

NBA Live 98’s GM Mode was an interesting first step in changing up the approach to Season play, but it wasn’t quite what basketball gamers had wanted. It laid the groundwork for a variety of exciting new features however, and it was clear that gamers and EA Sports alike were committed to the idea of a deeper experience. A fully-fledged multiseason mode was once again something that gamers expressed their interest in through the NLSC’s NBA Live 99 Wishlist, submitted to the NBA Live development team at EA Canada on December 10th, 1997.

It would be another year before a few of those wishes were granted, but NBA Live 99 did take the next step by implementing multiseason play in its Season mode. Lacking many of the key elements of later franchise modes, but also introducing several important features as well, it’s arguably somewhat of a forgotten milestone on the road to the deep multiseason experience that we wanted to see in basketball video games. Let’s take a look back…way back…

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Wayback Wednesday: GM Mode in NBA Live 98

Fantasy Draft Order in GM Mode

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at GM Mode in NBA Live 98.

Although I’ve gravitated towards MyCAREER and 2K Pro-Am in recent years, I’ve traditionally been a franchise gamer. For those of us who remember playing basketball games with a single season mode, the ability to play multiple seasons while managing our roster through the Draft, free agency, and salary cap-restricted trades was something that we eagerly wanted to see. As basketball gaming approached the turn of the millennium, the demand for an in-depth, multi-season mode – what we would now refer to as a franchise mode – was steadily rising. Although we’ve come to see fantastic franchise modes, it’s been a long road to get to that point.

Since I’m looking to get back into some franchise gaming this year, it seems as good a time as any to tip off a multi-part feature I’ve been wanting to do for some time: a look back at the history and evolution of franchise modes. First up is NBA Live 98’s GM Mode. While not strictly an in-depth franchise mode, it stands as one of the forerunners to the concept. Let’s take a look back…way back…

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Wayback Wednesday: NBA Live 98 & 08 Trivia

Roster Player dunks the basketball in NBA Live 98

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m offering up some trivia about NBA Live 98 and NBA 2K18.

NBA Live’s hiatus officially ends this week with the release of NBA Live 18. From playing the demo and reading a couple of the early reviews, I would have to say that the game definitely still has room for improvement, but has also made some pleasing strides since its reboot in 2013. I’m quite looking forward to playing NBA Live 18, but the title does make me reflect on how long I’ve been a part of the community. Before I took over the NLSC, I remember visiting it and checking out the news when NBA Live 98 was the upcoming game. By the time the preview season for NBA Live 08 rolled around, I was covering it myself here on the NLSC.

Since NBA Live 18 will be out in a couple of days, I thought it might be fun to look back at the previous two NBA Live games that were set in a season ending in eight. I’ve already posted an in-depth retrospective of NBA Live 98, and one is in the pipeline for NBA Live 08 as well, but these are some quick trivia notes about both games that I hope you will enjoy. With that being said, let’s take a look back…way back…

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Wayback Wednesday: NBA Live 96 Complete Update

Kobe Bryant in the Complete Update Patch for NBA Live 96

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Complete Update mod I made for NBA Live 96 PC.

Maybe it’s because it’s been a while since I’ve worked on a major roster project, or perhaps it’s talking about old mods in recent editions of Wayback Wednesday, but recently I’ve been feeling somewhat nostalgic about the days when I was more active in the modding community. I’ve talked about my 1996 season mod for NBA Live 2004 (which will be receiving further updates, thanks to Murat) and the NBA Live PC project for NBA Live 06 (which I’d love to update if I had the time), but this time I’m going back even further, to the Complete Update that I made for NBA Live 96.

Even though it’s obviously been far surpassed by the numerous games that have followed it, the PC version of NBA Live 96 remains one of my all-time favourite basketball games. Indeed, it was for that very reason that I was still making updates for it as late as 2001, even though it was already becoming something of a relic. Let’s take a look back…way back…

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Wayback Wednesday: Legends & Champs Rosters for NBA Live

Isiah Thomas in the Legends Roster for NBA Live 2000

This is Wayback Wednesday, your midweek blast from the past! In this feature, we dig into the archives, look back at the history of basketball gaming, and indulge in some nostalgia. Check in every Wednesday for retrospectives and other features on older versions of NBA Live, NBA 2K, and old school basketball video games in general. You’ll also find old NLSC editorials re-published with added commentary, and other flashback content. This week, I’m taking a look back at the Legends and Champs rosters for NBA Live on PC.

The announcement that NBA 2K18 will be receiving new historical content, not only in the form of additional classic teams but also All-Time squads, drew a lot of excitement from gamers who are also enthusiastic NBA history buffs. While there have been omissions and other issues, historical content is something that the 2K series has generally done a great job with since NBA 2K11. Of course, as more than a couple of people have pointed out here and on social media, All-Time Teams are not a completely original concept, as many fan-made rosters featuring such squads have been created in recent years.

However, the concept goes back a lot further than that. Rosters comprised of All-Time squads date all the way back to the early days of patching NBA Live on PC, as Lutz’s Legends rosters demonstrate. For that matter, the concept of classic teams was also utilised by his Champs rosters. It’s been a while and a lot of newer basketball gamers probably aren’t aware of those influential mods, so let’s take a look back…way back…

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